Modern Retro Flight Sims

Modern Retro Flight Sims

Author
Discussion

pistonheadforum

Original Poster:

1,150 posts

122 months

Friday 15th May 2020
quotequote all
Anybody remember Su 27 Flanker from back in the day?



Or A-10 Cuba!

I could spend hours just pootling around practising my circuit landings.

For those not familiar they were DOS based flight sims with super flight modeling but what would be considered rudimentary graphics (3D polygons). Well the strange thing is that I much prefer that design rather than the new modern redered and texture-mapped stuff doing the rounds.

Coupled with the fact that my GTX 560Ti SLI setup on triple screen means that runing modern stuff makes the frame rate looks like a slideshow.

Oh how good would it be to get a modern flight sim (plane or helicopter) that has none of the fancy texture mapping stuff but just crisp clear graphics that run blisteringly fast and is fun to fly.

Is this possible? Are there settings that can be tweaked (I have FSX and X-Plane 11) or is this just a pipe dream?

Another picture to show they sort of thing I'm looking for.



I'm hopeful I might not need to splurge big bucks on a new graphics card when my requirements are simple - basically Su 27 Flanker look and feel with a few well modeled planes (ideally with some prop stuff) and helicopters. That runs on triple screens.

Many thanks in advance.

cheesewotsit

285 posts

110 months

Friday 15th May 2020
quotequote all
Oh, wow - blast from the past. I think I had Su27 on an Acorn Archimedes. Wonderful game.

Brigand

2,544 posts

170 months

Friday 15th May 2020
quotequote all
I think the closest I had to that game was F22 on the MegaDrive, and that was much more of an arcade game than sim. I had several sims on my Amstrad though; F16 Combat Pilot; F15 Strike Eagle; Tomahawk; Gunship; but they were all wireframe games with fixed perspectives.

There is something appealing about the polygon graphics though, it's almost like the sims today are so realistic that it takes away the soul from the game, whereas with the less graphically advanced games you still had to use your imagination a bit to complete the details.





And box art, that was good back then, same with album covers, you just don't get them these days with everything being digital download.

Edited by Brigand on Friday 15th May 19:57

Hedobot

657 posts

150 months

Saturday 16th May 2020
quotequote all
Enjoyed many hours playing Gunship on the Atari ST. Sure I had to swap floppy discs every new mission smash

Also, do you remember the manuals you used to get with the old PC games, they were reference books in their own way... read

Think it was Microprose / Spectrum Holobyte had some cracking sim titles

Good times

Edited by Hedobot on Saturday 16th May 09:37

rodericb

6,784 posts

127 months

Saturday 16th May 2020
quotequote all
Can you turn the graphics right down on FSX? I spent hours on Chuck Yeagers Air Combat and then Janes Advanced Tactical Fighters, I don't think they're super accurate sims though. MSFS and the battle simulators are very different in their intentions.

pistonheadforum

Original Poster:

1,150 posts

122 months

Sunday 17th May 2020
quotequote all
Thanks for this - ah the good old days indeed!

I played around with the settings on X-Plane and can't get any setting that work I'm afraid.

Copying FSX to SSD and will have a look at the options on that.

Many thanks.

Dr Jekyll

23,820 posts

262 months

Sunday 17th May 2020
quotequote all
F19 from the early 90s was my favourite.
A game rather than a simulation but the combat aspect did take a lot of thought. Part way to the main target you would see an enemy fighter or missile battery, you could take it out with a missile but then more enemies would converge on the area, try and sneak past and it might spot you and launch a missile at you. You could use more or less realistic tactics to evade radar or get an advantage in a dog fight.

Xcore

1,346 posts

91 months

Sunday 17th May 2020
quotequote all
I had US Navy Fighters back in the day! Spent many an hour crashing into a giant grey rectangle (aircraft carrier)

pistonheadforum

Original Poster:

1,150 posts

122 months

Sunday 17th May 2020
quotequote all
That reminds me ... I've got a copy of Falcon 4 around someplace.

Fallingup

1,552 posts

99 months

Monday 18th May 2020
quotequote all
Mig 29 on the Sega was very similar to the OP's. Loved it. I particularly liked the ability to switch to the targets view to see the approaching missile you had just fired. Basic graphics but great fun. Spent hours on it.

BrettMRC

4,134 posts

161 months

Tuesday 19th May 2020
quotequote all
Take a look at Simple Planes - half sandbox, half sim.

I've had it for years on mobile and PC - don't ever get bored and the developer continues to support and release new stuff into the game.

8bit

4,880 posts

156 months

Tuesday 19th May 2020
quotequote all
Great thread, brings back a lot of happy memories for me. F-16 Combat Pilot, Gunship and Gunship 2000, F-29 Retaliator, loads of other Microprose sims, DID sims, early Falcon etc. etc. Another one I really liked was EF2000, think I still have the game files for that but not found a way to play it on a modern Windows 10 PC - any ideas on that one gratefully received.

pistonheadforum said:
That reminds me ... I've got a copy of Falcon 4 around someplace.
If you fancy getting back into that one then look up BenchmarkSims - they do a full conversion mod (requires a legit copy of F4.0, available on Steam if needed) which brings it up to date. Beware, learning curve is steep to say the least.

Countdown

40,006 posts

197 months

Tuesday 19th May 2020
quotequote all
Dr Jekyll said:
F19 from the early 90s was my favourite.
A game rather than a simulation but the combat aspect did take a lot of thought. Part way to the main target you would see an enemy fighter or missile battery, you could take it out with a missile but then more enemies would converge on the area, try and sneak past and it might spot you and launch a missile at you. You could use more or less realistic tactics to evade radar or get an advantage in a dog fight.
I remember playing that all the way through my University years. I have to say i thought the "realism" was somewhat stretched. For example having a 360 degree radar... smile

I Am Milk

1,067 posts

205 months

Tuesday 19th May 2020
quotequote all
pistonheadforum said:
Many thanks in advance.
Check out Tiny Combat Arena might be right up your street!

Sophisticated Sarah

15,077 posts

170 months

Wednesday 20th May 2020
quotequote all
ATF on the Amstrad was my first ‘flight sim’.

https://youtu.be/EKYXZY5v_N0

Have fond memories of Microprose B17 and US Navy Fighters too (had a photo of 2x Tomcats on the front cover cloud9 )

Oh and Jane’s AH64!

Also remember a sim that involved landing a Merlin on a Royal Navy ship.




Edited by Sophisticated Sarah on Wednesday 20th May 00:04

Dr Jekyll

23,820 posts

262 months

Wednesday 20th May 2020
quotequote all
Countdown said:
Dr Jekyll said:
F19 from the early 90s was my favourite.
A game rather than a simulation but the combat aspect did take a lot of thought. Part way to the main target you would see an enemy fighter or missile battery, you could take it out with a missile but then more enemies would converge on the area, try and sneak past and it might spot you and launch a missile at you. You could use more or less realistic tactics to evade radar or get an advantage in a dog fight.
I remember playing that all the way through my University years. I have to say i thought the "realism" was somewhat stretched. For example having a 360 degree radar... smile
+1

I think calling it 'F19' rather than 'F117' gave them some licence.

kowalski655

14,681 posts

144 months

Wednesday 20th May 2020
quotequote all
B17 is available on Steam.
My 1st Flightsim was Apache on the ST(mate had it on the C64) I also loved the 1st MS flight sim,wire frame buildings,green land & blue sea. I scoured the magazines for scenery add ons, I managed to get the full US East Coast & flew a Cessna from Maine to Key West. When MSFS2020 arrives I will fly back

Countdown

40,006 posts

197 months

Wednesday 20th May 2020
quotequote all
Dr Jekyll said:
Countdown said:
Dr Jekyll said:
F19 from the early 90s was my favourite.
A game rather than a simulation but the combat aspect did take a lot of thought. Part way to the main target you would see an enemy fighter or missile battery, you could take it out with a missile but then more enemies would converge on the area, try and sneak past and it might spot you and launch a missile at you. You could use more or less realistic tactics to evade radar or get an advantage in a dog fight.
I remember playing that all the way through my University years. I have to say i thought the "realism" was somewhat stretched. For example having a 360 degree radar... smile
+1

I think calling it 'F19' rather than 'F117' gave them some licence.
IIRC F117 was basically just an updated F19. I think the fact that it was unrealistic ("arcadey) made it more enjoyable. DCS is more realistic but harder to just pick up (so it's swings and roundabouts).

I think my first Flight Sim was Flight Simulator on the ZX Spectrum, Fighter Pilot on the Spectrum and then Falcon on the Atari ST. When i went to Uni I progressed to FS5, then F15 Strike Eagle 3, and then F19, Gunship, and LHX. I pretty much stopped after I left Uni until I purcahsed FS98 a few years ago.

towser

927 posts

212 months

Wednesday 20th May 2020
quotequote all

Jinx

11,399 posts

261 months

Wednesday 20th May 2020
quotequote all
towser said:
I'll add this one here:

http://www.abandonia.com/en/games/3751/F29+Retalia...

Download DOSBox and enjoy.