005 Charmeleon

Types: Fire

Abilities: Blaze

Height: 3’07”

Weight: 41.9 lbs

Gender ratio: 87% male, 13% female

Evolution: Charmander
Level 16: Charmeleon
Level 32: Charizard

Stat Increase Bars:
HEALTH:  2
ATTACK:  2
DEFENSE:  2
SPECIAL ATTACK:  3
SPECIAL DEFENSE:  2
SPEED:  3

Moves by leveling up:

Level Attack Name Type Cat. Att. Acc. PP Effect %
Scratch 40 100 35
Hard, pointed, and sharp claws rake the target to inflict damage.
Growl 100 40
The user growls in an endearing way, making the opposing team less wary. The foes’ Attack stats are lowered.
Ember 40 100 25 10
The target is attacked with small flames. It may also leave the target with a burn.
10 Smokescreen 100 20
The user releases an obscuring cloud of smoke or ink. It reduces the target’s accuracy.
17 Dragon Rage ?? 100 10
This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage.
21 Scary Face 100 10
The user frightens the target with a scary face to harshly reduce its Speed stat.
28 Fire Fang 65 95 15 10
The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned.
32 Flame Burst 70 100 15
The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.
39 Slash 70 100 20
The target is attacked with a slash of claws or blades. Critical hits land more easily.
43 Flamethrower 95 100 15 10
The target is scorched with an intense blast of fire. It may also leave the target with a burn.
50 Fire Spin 35 85 15 100
The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
54 Inferno 100 50 5 100
The user attacks by engulfing the target in an intense fire. It leaves the target with a burn.
TM & HM Attacks
TM/HM # Attack Name Type Cat. Att. Acc. PP Effect %
TM01 Hone Claws 15
The user sharpens its claws to boost its Attack stat and accuracy.
TM02 Dragon Claw 80 100 15
The user slashes the target with huge, sharp claws.
TM06 Toxic 90 10
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power ?? 100 15
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day 5
The user intensifies the sun for five turns, powering up Fire-type moves.
TM17 Protect 10
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21 Frustration ?? 100 20
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27 Return ?? 100 20
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100 10
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM31 Brick Break 75 100 15
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team 15
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM35 Flamethrower 95 100 15 10
The target is scorched with an intense blast of fire. It may also leave the target with a burn.
TM38 Fire Blast 120 85 5 10
The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM39 Rock Tomb 50 80 10
Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.
TM40 Aerial Ace 60 20
The user confounds the target with speed, then slashes. The attack lands without fail.
TM42 Facade 70 100 20
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM43 Flame Charge 50 100 20
The user cloaks itself with flame and attacks. Building up more power, it raises the user’s Speed stat.
TM44 Rest 10
The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.
TM45 Attract 100 15
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48 Round 60 100 15
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM49 Echoed Voice 40 100 15
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
TM50 Overheat 140 90 5
The user attacks the target at full power. The attack’s recoil harshly reduces the user’s Sp. Atk stat.
TM56 Fling ?? 100 10
The user flings its held item at the target to attack. Its power and effects depend on the item.
TM59 Incinerate 30 100 15
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
TM61 Will-o-wisp 75 15
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
TM65 Shadow Claw 70 100 15
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
TM75 Swords Dance 30
A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.
TM80 Rock Slide 75 90 10
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
TM87 Swagger 90 15
The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.
TM90 Substitute 10
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
TM94 Rock Smash 40 100 15
The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.
HM01 Cut 50 95 30
The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM04 Strength 80 100 15
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.


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