TheGamesMachine13

Page 1

A NEWSFIELD PUBLICATION

TX: 013

DECEMBER 1988

£1.25

D M 7.50 US $3.50 CAN $3.95

BLOODY MAYHEM in P.O.W, VETERAN, OPERATION WOLF

PIRATES

TGM investigates

THE FRENCH CONNECTION

Exclusive Ere Informatique report from Paris

AVOIDING REALITY— the Croucher way 12

' 7 4 4 7 0 ' 7267I


presents

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^ m m m m m i

Wfyt Sge of Cljttoalrtj

Screens hot on ST

Screenshot on Amiga

creenshot

s c r e e n s n o t on s T "The Crusader Of Justice." • For the past 5 years you have been'away fighting in the-Holy Land. When you finally return home, your father. Trie King, has been deposed by your brutal uncle, and terror and oppression now rule this once serene Kingdom. You must recover the throne. However, deceit and treachery are everywhere and you must prove your birthright through guile and trials of combat in archery, arm-wrestung and sword-play..; This is a magnificeht adventure set in a medieval world, where your strategy is as important as your strength.

Available on C 64. Amiga ST, PC, Amstrad

Distributed in UK by ELECTRONIC ARTS, 11-49 STATION ROAD., LANGLEY, BERKS SL3 8YN TEL.: SLOUGH (0753) 46465, DEALERS PLEASE CALL (0753) 40906.


THIS ISSUE

PIRATES

TGM NEWS Information you can t r u s t f r o m the TGM n e w s centre. Everything you need to k n o w about in electronic entertainment is here, hot off the press

. . .

PAGE 95

The shady world of the backstreet boys comes under TGM's moralistic, everwatchful eye. It's criminal what they get away with.

PREVIEWS More screens, m o r e news, m o r e g a m e s under development. Eyes right!

COIN OP CONFRONTATION TGM's intrepid a r c a d e player puts his hand in this p o c k e t and c r a m s c o i n s into Cobra Command a n d The Deep

GETTING ADVENTUROUS Rob Steele s h o w s you h o w t o have a knight of c h a o s o n your b a c k , courtesy of Mandarin, Level 9 and Psychnosis

THE TGM REVIEW CATALOGUE

100 103

Tune in t o T G M ' s definitive guide to g a m e s on 8 bit, 16 bit and MSX.

ROB HOGG'S PLAYING TIPS The lad goes mad as he generates page after page of g a m e tips, including F1-Spirit, Elite and Operation Wolf

INFORMATION DESK M o r e answers to your technical a n d g a m i n g questions

TRILLION BYTE TRIPS Stuart ' C r a c k e r s ' Wynne t r i p s - o u t in the bizarre w o r l d of Cyberpunk f i c t i o n

123

FANTASY PAGE

John W o o d s shakes hands w i t h The Gods Of

Glorantha

MUSIC MATTERS The m a n f r o m Harlech goes Gallic as he l o o k s at t w o p o w erful p r o g r a m s for the ST

READERPAGE Squashed pixels, jerky scrolling and the w e d d i n g of m a n t o machine

135

BACK BYTES

Everything you need to k n o w about hardware and applications, plus your regular TGM favourites. Eyes right for the TGM guide to c o m p u t e r hardware, c o m p e t i t i o n results, Mercy Dash, repair services, the TGM guide t o Desk Top Publishing and Uncle Melly's Trivia Quiz

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PURPLE SAWM PAGE 13 TGM goes over t h e w a t e r again, this t i m e to visit French d e v e l o p m e n t house Ere Informatique. 16-bit w o n d e r s are on s h o w , including the curiously titled Billiard Simulator 1

m


f=UTl/££

ON DECEMBER 15TH 1988 THE FUTURE WILL ARRIVE TGM 014 - WATCH OUT FOR THE NEW LOGO

15

TGM 014 ^ DECEMBER 15 • NEW LOGO • FUTURE ENTERTAINMENT

WIN! WHO NEEDS REALITY ANYWAY? Mel Croucher s h o w s you h o w t o go t o w o r k by c o m p u t e r

£250 TO SPEND IN YOUR LOCAL SPORTS SHOP Elite dish out the

PICTURES IN EXHIBITION Take a look at s o m e of the best entries to the Newsfield c o m p u t e r art exhibition, and pick up s o m e tips o n the w a y

INSIDE THE GAMES MACHINE It had to happen. The p o w e r s that be w a n t e d p h o t o g r a p h i c evidence that there is sentient life at TGM central. We've got the photos, n o w you can decide!

See page

goodies.

114

COPIES OF DARK Games

Workshop

See page

provide

FUTURE the

prizes.

127

BOMBUZAL Grab copies of the game and a d e l u x e g o o d i e s b a g ! See p a g e 1 3 0

WIN!

PIRATES TGM b r o a c h e s avast s u b j e c t in o r d e r to bring y o u the low d o w n on the twilight w o r l d of the s o f t w a r e c o p i e r s

BEHIND THE RUBBER MASK Maggie Thatcher c l o t h e d in rubber and p o w e r e d by c o m pressed air? TGM has the truth.

A

W P

JO

COMBAJ2QM6 Plus . . . Thunder Blade Tee shirts for runners up Courtesy of US Gold

See page

87

v e i

ANOIH

AMIGA! C o u r t e s y of L o r i c i e l s , p l u s c o p i e s of t h e g a m e

See page

Albido.

109

EDfTOMAL AND HEAD OFFICE 47 Gravel Hill, Ludlow. Shropshire SY8 1QS « (0584) 5851/2/3 Editor: Jon Rose Reviews Editor: Nik Wild Features Editor: Barnaby Paae Staff Writers: Robin Hogg Watren lapworth. Robin Candy Editorial Assistants: Viv Vickress. Caroline Blake Researcher: David Peters Photography: Cameron Pound Vltchael Parkinson (Assistant) Contributors: Jon Bates Mel Croucher. Robin Evans John Woods. Stuart Wynne PRODUCTION DEPARTMENT 1/2 King Street, Ludlow. Shropshire SYS 1AQ « (0584) 5851/2/3 Production Manager: Jonathan Rignall Art Director: Mark Kendrtck Assistant: Wayne Allen Reprographics Supervisor: Matthew Uffindell Production team: an Chubb Yvonne Priest Mewin Fishef Robert Miluchamp. Robert Hamilton, T.m Moms. Jenny Reddard ADVERTISING AND ADMINISTRATION DEPARTMENTS Editorial Director: Hoger Kean Publisher' Geoft Grimes Group Advertisement Director: Roger Bennett Advertisement Manager: Neil Dyson Advertisement Sales Executives: Andrew Smales Sarah Chapman Assistants: Jackie Morns Lee Watk/ns W (0584 4603 or 585? Croup Promotions Executive: Richard Eddy Mall order Carol Kinsey Subscriptions: !>enise Roberts P0 Box 20 Ludlow Shropshire SY8 1DB • Tytseset 6 y The Tortoise Shell Press Ludlow and on our Apple Macintosh II running Quark Xpress 2.0 Colour origination by Scan Studios Wallace Road, London N 7 Pr.nted in England by Carlisle Web Offset Hewtown Trading Estate. Carlisle. Cumbna CA2 7NR-a member o» the BPCC Group Distribution by C0MAG Tavistock Road. West Drayton. Middlesex

COMPCTmOM MILES The Editors dec«on isfinalm all matters reiabngtoabdication and while v.tr ofler pn/es in good faith, be«ev.ng mem to be available it something ifitoward happens (like a game that has been ottered pnze be»>g scrappedi we reserve the ngnt to suosmme prim ol comparable value We'l do our very best to d.spatcn prizes as soon as possible after the published closing date Winners names w appear In a later issue ol TG correspondence car De entered into regarding me competitor (unless we've written to you stating mat you have won u pnze and it doesn't turn up. m which case drop VW Vickress a ine at the P0 8o« 10 address No pers any relationship, no matter how romute. to anyone who works lor cither Newsfcek) or any ol the companies oflenng prizes may enter one ot our competitions • No matertai may be reproduced -n part w m whole without the consent ol therawnght-hohJersWe cannot undertake to retun anything sent mto TGM - .ncluding written and photograph* material hardware and software - urtess it « accompany by a suitablydamped addressed envelope W regret that readers post* enqu»«s cannot always be answered Unsolicited written or photograph* material is welcome and if used m the magawe is paidtorat ot# current rates Occasional M TM bom Electronic GWttawr reproduced by kind permission of Serbia Publications Etrwanda California Other NewsfieM pubxations are CRASH (Spectrum! 2ZAS" (Commodore 64/Amiaai FEAR (twitasy and horror) and MOVif - HE VIDEO MAGA/N i E Uow mi msbog out why are you reading all this when mere $ 151 pages to go' © TSM Magazines ltd 19M A NewtfteM Publication ISSN 09M-a092 Co*.* 6•ngn by Oliver frey

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The sport of the future, c o m b i n i n ^ t h e skills of soccer with the gratuitous violence jgfj' Ro 11 e ed in a space age ice staLead your team to Victory through a series of deadly hazard and crevasse strewn rinks and the kicking, barging tactics of your ponents, _ Only t h e brave win. or even survive !

ELECTRONIC

i BERKv

0753) 40906



1 834

NEWS

Consoles go crazy

Consoles: what they've sold

Everybody's in the fight by Barnaby Page

Japanese giants Nintendo and Sega are both planning 16-bit games machines as the console battlefield grows crowded. And other developments in the fast-moving war include a CD-ROM drive for the PC Engine. But console experts say only one or two machines can survive the fierce competition which w i l l develop among five top models: Atari's VCS2600. the Nintendo, the Sega, the PC Engine and the planned Konix

expected by some sources to be launched in Japan this month. But slow software development could delay it for as much as three years, says NESI's Wensman, The reason we have not released it is that there's no software available. Nintendo is essentially waiting for the software people to catch up w i t h the hardware people.' Besides 16-bit specials, the Nintendo II w i l l r u n games written for the 8-bit Nintendo. It may cost as little as C70, according to one source.

nance of the UK. 'European-wise, they don't have any plans.' says a source familiar w i t h their intentions. Finally, Atari's VCS2600 could do well simply because it's available far more widely than any other console in three major chain stores (see story 'Atari And Afterburner Named AsTop Sellers' in this section). Atari recently spent more than £600,000 on TV promotion for the console, and a spokesman maintains that the firm's w e l l - k n o w n name will also aid sales: 'It's a marketplace that

• Atari VCS2600 Claim of more than ? million in UK since 1981 release Interest slowed down mid-Eighties, now reviving. • Nintendo NESI ilaim )0mil* lion worldwide bui reliable reports say figure is closer io 2025 million. Breakdown: 12 million in Japan (sales slowing down), 7 million in US (sales soaring - 1 0 to 12 million predicted by the New Year). 45,000 in UK. 25.000 in Scandinavia • PC Engine Possibly up to 600.000 in Japan, certainly

much less elsewhere • Sega 45.000 in UK

Note: these figures art from tnformtJ sources, not the manufacturers themselm

'There's no lime for a judge, say the producers of Marshall Law - hyped as Britain's best-selling import comic (which is possibly like saying China's best-selling Spectrum interface, but let's not be too hasty to condemn*

Big guns: major firms are loading up for a world console war PHOTO FRANK SPOON ER PICTI <RHS Slipstream (TGM012). Meanwhile, sources say Nintendo responds very positively to established Many lip the 16-bit Slipstream, have run into trouble because of chip brand names.' He hopes 250,000 which TGM exclusively revealed last shortages - meaning they can't make more people w i l l buy the VCS2600 this season. month, as the winner when it's enough machines. launched next summer. Among the And that, combined w i t h a reported £ 130 Slipstream's strong selling points cut in Nintendo's advertising camwill be digitised sound. RISC (reduced paign. could give the rival Sega the instruction set computing) graphics upper hand. The Sega was advertised chips, and an add-on hydraulic chair on prime-time TV in late October. for less than £100 extra. Code Masters Operations Manager Bruce Everiss. whose software house is believed to have been planning a console last year, enthuses: ' I think Konix has the potential to be another Amstrad. He (boss W y n HollowayJ has wreaked miracles.' Even a spokesman for Micro Media, the sole UK outlet for the PC Engine, admits: 'I'd expect the Slipstream to have an open road until 1990.' But another rival console-maker disagrees. Mike Wensman. a director of Nintendo's UK subsidiary NESI, argues that ' I don't see how anybody starting up is really going to be competitive'. Konix Financial Controller Tim Scott declined to comment.

Nintendo problems

Nintendo's o w n 16-bit console, the Nintendo II. is ready to go and

The Sega continues

Sega's 16-bit Megadelve console is expected to appear about this time next year w i t h stereo sound, highresolution graphics and £40-50 games on two-inch disks. The US price is reportedly $ 160, which indicates a UK cost of just under £ 100. And they in turn w i l l meet fierce competition from the PC Engine's Japanese manufacturers NEC, who are set to launch add-ons including a plug-in portable TV for the tiny console and a CD-ROM (compact-disc read-only memory) drive allowing even bigger games. Of the four consoles currently available (all 8-bit), Code Masters's Evcriss names the PC Engine as best - but says 'it's d o w n to marketing'. However. NEC are unlikely to challenge Nintendo and Sega for domi-

Marshall Law. set in the San Francisco of the future, apparently exposes 'the inherent hypocrisies of American mythic values in the context of gratuitous violence and s e x u a l p e r v e r s i o n ' - s o u n d s just the thing for Christmas. It's written by 'sadistic' Pal Mills, who's worked o n 2000AD and Third World War (TGM009) and drawn by Kevin O'Neill.

glory

• So far, UK console sales have been slow, with both Nintendo and Sega at about 45.000 - that's about one console per 625 people, against an incredible one Nintendo per ten people in Japan. The PC Engine has only just appeared in Britain, and the Slipstream is not expected to be on sale until next summer. See box 'Consoles: What They've Sold'for full details.

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Satellites: they also serve Bes;des Sinclair, other major contenders in the satellite field indude: • Publisher Robert Maxwell with a dish receiving 16 pay-towatch channels on the controversial D-MAC transmission format (TGMO10). It's expected to cost as much as £400. but this project's still up in the air. • Hie British Satellite Broadcasting group, with their tiny (25cm across) Squarial also using D-MAC and receiving three channels (one free, two paid-for) at about £250 (TCMOIIl.

Atari and Afterburner named as top sellers by Robin Candy

Mediagenic's Afterburner will be the Christmas high flier, according to a TGM survey of retailers around the country. And as for the machine of '89. many expect the Atari 520 STFM to be the best-selling computer in this busy buying period. Afterburner will be the Out Run of 1988'. according to software buyer Dave Wilson at the Virgin Games Centre in London's Oxford Street. He refers to US Gold's Christmas 1987 hit, which had over 200,000 copies on the shelves w i t h i n three weeks - said High noon on the high street: big guns by the software house to be a time back ST and Afterburner record.

• Amstrad with I he £199 Fidelity dish receiving the four free Sky channels, and any other channels using the PAL format ITGM009)

What Sinclair offers • £149.95 buys you the basic system: satellitereceiverand tuner. • £179.95 gets you the dish of the day plus tuner and remotecontrol handset for channel selection. • £229.95 buys a lop-of-therange system - all the above plus features including graphic equaliser and stereo sound output. • installation charges will be extra. P r o m o t i o n s c o r n e r : US

Gold are wonderful peeps, they spend a great deal of time producing top-quality software for nothing more than the joy of seeing another satisfied customer, and we really are suckers for positive images of the corruption-ridden software industry. Well, there is an element of t ru t h (this must be stopped -Ed): if you join the software house's club, a mere 90p for a lifetime, you can get 5% off all US Gold purchases at any of their 105-odd Star Dealers (just look for the sign in the window). The club has 10.000 members w h o also receive a monthly newsletter. posters and occasional £ 1 -off vouchors; the offer applies to all US Gold's labels - including Access, Epyx. Toposoft and Rainbow Arts; and we find it pretty heartwarming.

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Other contenders mentioned for the top software spot include Ocean's Operation Wolf, US Gold's Thunder Blade, Melbourne House's Double Dragon and R-Type, also from Mcdiagenic (previously Activision). All are coinop conversions.

On the hardware front, small retailers are counting on the ST to sell well and two major chains have also chosen to slock it for Christmas - Dixons and W H Smith. Of all major chains, only Dixons will take Commodore's rival Amiga.

You will buy . . .

Atari's VCS2600 also receives strong backing, with Comet. Dixons and W H Smith all taking it. M u c h publicity has surrounded W H Smith's decision to drop the Spectrum and concentrate on the two Atari machines: the chain argued that the Spectrum would not do well enough this year. But Comet and Dixons still plan to Stock the + 2 and + 3. w i t h Tandy also taking the + 2 . Amstrad's CPC464 and CPC6128 models w i l l also be available from Comet and Dixons, but Comet is the only outlet for the same firm's Sinclair Professional PC 200. Chip shortages have caused Amstrad to restrict its availability ( T G M 0 I 2 ) . Dixons w i l l be the only large chain with the Commodore 64 - a move perhaps lying in w i t h their pro-Amiga decision. A n d on the console front. Dixons arc taking Atari's 65XE along with the Sega. For the Nintendo, visit a large branch of Boots.

Sinclair launches the cheapest satellite dish by Robin Hogg

Sir Clive Sinclair is back in the high streets - this time with a low-cost satellite dish, his first mass-appeal product since he sold the Spectrum to Amstrad in April 1986. And ironically the launch of his £149.95 Cambridge satellite receiver will put h i m head-on against Alan Sugar's Amstrad. w h o are pushing their Fidelity dish for £228.85. Like the Fidelity dish, Sinclair's Cambridge model w i l l receive transmissions o n the PAL format. These include the four free Sky channels, and WH Smith's Lifestyle and Screensport channels. The square dish, due just before Christmas, measures 60cm high and wide - much the same size as Amstrad's. At Sinclair's firm Cambridge Computer, Marketing Manager Peter King told TGM: 'Satellite dishes are a major

013:12-88

Rack into orbit: Sir Clive Sinclair returns to your home with a satellite dish growth area which Cambridge Com- blasts off with the transmitting satelputer will be a large part of in the very lite Astra is launched. Astra will begin near future. Everyone w i l l be looking transmitting early next year using the PAL system. to December 15 w i t h great interest.' On December 15. the craft Ariane


NEWS

Rome rebuilt in a day It was Just like the insurance ad. Crumbling walls uncrumbled and baring word-processed text turned Into snazzy pages at this year's Desktop Publishing Show, held in London's Business Design Centre between October IJ and 15. To display the power of computer graphics tools, a photo of the ancient Coliseum in Rome was touched up with Letraset's ImageStudio software running on an Apple Macintosh. The technique involved scanning in the original photo, lifting part of the image from the left-hand side where the wall is still intact, and reproducing it on the right.

^

Explains Letraset spokeswoman Helen Melhuish: 'For instance, if you wanted to take a lump out of somebody's head you'd replace that with a piece of sky.' Pity they didn't have it at last year's Desktop Publishing Show, which opened the day after London's worst storm in 284 years caused £500 million worth of damage, killed 18 people and destroyed 15 million trees. Then, a miracle-working ImageStudio might have been a welcome bargain at £569.25. Chtaptr DTP• ue pa^t 146 in Back ttytes

The Atari Games Workshop will also feature afternoon hints'n'tips sessions for programmers. This is a public service announcement.

V

— « * *

v

Games creators: Amateur Atari ST gamewriters arc invited to either (a) give up or (b) bring their programs to the Atari Christmas Show (sec Dateline for info), where four major software houses w i l l have friendly experts to pat them on the back every morning.

v

T h e Thing Of The Future, number 26 of a series: compact-disc video (CDV) has arrived amid the same furore that surrounded . . . now let's see . . . digital audio tape. MSX. and LSD. All were meant to change the world, none did. and all still have their fans. Seriously now . . CDV has been given a boost by lop record label PolyGram. which has launched 160 titles ranging from Wet Wet Wet to Verdi opera. From £4.99 to £ 19.99 each, they combine analogue video with digital sound, which we call brill and fab, and require a special player, which we don't. Philips and Pioneer models are already available.

m

t -

-

You read it first in Great Things That Changed The World Gazette.

- • <• r 1 ,

Do t h e Locomotive: Locomotive Software have released a £29.95 database (or. to be strictly accurate, database management system - there, that's our word count up) for the Amstrad PCW. LoeoFUe can be used w i t h i n LocoScript 2 and there is no extra charge for the irritating capital F.

DATELINE November 18-20 12th Commodore Computer Show Novotcl. Hammersmith. London W6.Information S (0625)

mm

Exposed: the high price of piracy today Software pirates run a world network with several international teenage gangs operating from Britain, as TGM reveals this month. Many small-time pirates do not regard their activities as wrong. But their illegal copying costs British companies alone some £7.5 million each year - and that cost is passed on to everyone who buys software. The situation is no better in other countries. 65% of games in Denmark

and Sweden are illegal copies; other under - software which used to sell European hot spots for pirate trouble 200 copifcs now sells 50. That's despite include Italy, Greece. Portugal and - Australia's stringent antipiracy laws, until recently - Spain. which allow fines up to A$250.000 On the other side of the world, (CI 20,000) and six months imprison'people make copies for their friends ment. and it goes on and never never stops," But this month TGM exposes the says Ray Firth, boss of distributor secret world of the copying criminals Compuiermate Products in Sydney. - in exclusive interviews w i t h present Australia. and former pirates, and the law's And Firth has seen his sales slump point of view too. by 75% as piracy runs rampant down Feature, page 95.

TGM

November25-27 Atari User Christmas Show Alexandra Palacc. London. Information 8 (0625) 878888 January 29 to February 2 SaudiComputer 89 - the sixth computer and computer graphics show Riyadh. Saudi Arabia, inlormation f? London 487-5811 Is your event included in Dateline? If net. please send details as soon as possible to TGM s address on the contents page, marking the envelope 'news editor' We have many readers outside Bntain. so we nrlcome news of overseas events too.

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KONIX

Ergonomic design ensures perfect fit for every

Minimum fatigue - maximum efficiency.

Fire button positions directly beneath your trigger ~m finger for super-fast reactions.

j

Unique micro switch modules give precision control that lets you hear and feel every move. Unbreakable solid steel shaft means complete control "m plus rugged reliability. For use with: all Atari computers (including ST), Commodore (64,128,VIC 20, Amiga), MSX Computers, Amstrad CPC computers (no autofire), Spectrum and Spectrum Plus (with suitable interface), Spectrum +2, Spectrum +3 (no autofire).

• Ihlf'i'^ll^.viMrlll-l.Ti'-nll-r-a Unit 35, Rassau Industrial Estate, Ebbw Vale, Gwent, NP3 5SD, U.K. Telephone 0495 350101

The new Konix N a v i g a t o r - a new dimension in precision joysticks. It spells total control f r o m its unbreakable precision shaft t h r o u g h to its e c o n o m i c a l l y designed grip, making reaction speed limits a thing o f the past. The Konix w i n n i n g f o r m u l a o f sound development, advanced design a n d fail-safe construction puts high scoring accuracy at everyones fingertips. So break through the p e r f o r m a n c e barrier this Christmas with the new Konix N a v i g a t o r . A n d look out f o r t w o more exciting new products f r o m Konix - the Predator and the Megablaster. Firepower just where you want it, in the palm of your hand. To: K o n i x P r o d u c t s , U n i t 3 5 , R a s s a u I n d u s t r i a l E s t a t e , E b b w V a l e , G w e n t , N P 3 5SD, U.K. Please send me Navigators at £14.99 each (Price includes p&p) Make of home computer to be used I enclose cheque/Postal Order for £ (Made payable to Konix) or charge my Access/Visa Credit Card No Expiry Date Signed Name Address (Block Capitals) Post Code Please allow 14 days for delivery. Credit Card holders may order on 0495 350101


PREVIEWS

French revolutions Running rings round the

m pet it ion: Purple Saturn Day will be Ere Informatique's star successor to Captain Blood (ST screen)

'Let them eat cake/ said Marie Antoinette when the poor had no b r e a d . . . and she got topped for her trouble. Now Ere Informatique have written a game about alien bread, chopped the head off a CPC, and put the icing on the cake of the 16-bit revolution. Barnaby Page saw the state of the art in Paris.

P

aris. October 1988. 25.000 people llock to the Festival du Micro - France's PC Show - and into the vast Atari village, which occupies half the hall. There, in the temple of the 16-bit future, they witness the ritual sacrifice of an 8-bit computer 'The Amstrad (CPC664) is quite strong. We had to smash it a few times before it was really broken,' says Emmanuel Viau, chief executioner - and head of the development house Ere Informatique. who brought us Captain Blood and are now about to w o w the galaxy again with Purple Saturn Day. Early this summer. Captain Blood (TGM007) was the biggest moneymaking game around despite being only on the ST (or pe rha ps because of ihat. ai ÂŁ24.9 5). And it was only the first taste of Ere Informatique's new 16-bit devotion, which continues in the New Year with a string of graphically beautiful, challengingly difficult and quirkily funny titles, all over here on the Infogrames label. There's Purple Saturn Day. a four-part test of mind an coordination with dazzling deep-space views.

There's The Temple Of Flying Saucers, a search-and-rescue quest amid a colossal world of some 150 detailed rooms. There's Billiard Simulator I - an incredibly detailed, scientific recreation of France's popular threeball game, for the perfect-sighted only. There's Teenage Queen, seductive strip poker that should put Sam Fox on the shelf. A n d there's Wanted, a Wild West game which could have the best graphics this side of Nevada. But 'the most important is Purple Saturn Day', according to JeanPhilippe UI rich, head of the project.

Nintendo Blood?

In the meantime. Ere Informatique are flying high on the success of Captain Blood - their stand at the Festival du Micro featured a special booth recreating the game's Alien-like spaceship interior, with a huge screen to bring the planet graphics to life and Jean-Michel Jarre's music blaring. An Amiga version comes next. Nintendo is on the cards - Ulrich hopes to sell two to three million copies of that alone - and next

Christmas could see Captain biouu II. But Ulrich isn't going to be smooth-talked by aliens into rush-

ing it out. ' I want to do a very nice product,' he says, and muses on the hard act to follow: 'It was very difficult to find a good visual effect for hyperspace.' After all. when you start a 16-bit religion you need a Creation that lives up to it.

BILLIARD SIMULATOR I

Shake, rattle and roll for sim fans

Three's company. 22's a crowd - maybe that's why the French have stuck w i t h traditional billiards while we go fretful over TV snooker. And judging from Ere Informatique's Billiard Simulator I. there's quite enough there to keep obsessive microsportsmen cueing all day. An optional ten-minute demo, featuring a digitised shot from a world billiards champion. shows just how seriously this simulation takes itself. And once you're into the menus all tastefully framed in maturewood, of course - you can spend another ten thoughtful minute's without ever get Hearing those red, yellow and while balls. Select one of six balls (different weights). Set parameters for spin, rebound, slide and friction. Set the strength of your shot. Choose from an overhead or 3-L) view, zoom or dezoom from the table, t u r n it to just that crucial angle. Position the cue precisely - it's easier if the mouse-controlled cursor is right at the far end.

Go! A n d wait for that horrible scraping sound as the ball hits the side of the table.

Too true?

User-defined opening position, optional replay, one or two players, choice of six languages . . . you name it. they got it. And all physical parameters in Billiard Simulator I are true, according to Ere Informatique Software Manager Olivier Roge. But ironically that attention to detail may cause problems with the planned follow-up. which w i l l feature the Englishstyle game: graphics programmers are still struggling to show numbers on the balls roll authentically. Anyone for tennis? Spheres without tears: total control in Billiard Simulator I (Amiga screen)

• Billiard Simulator I should roll onto ST, Amiga, PC-compatible and Apple Macintosh this month. A Commodore 64 version may follow


TEENAGE QUEEN

PURPLE SATURN DAY In space no-one can hear you with scream frustration

When you wish upon a star, you'd better wish upon another one fast - because high-speed star-catching is just one of the dozens of skills that Purple

Saturn

Day

tests

so

infuriatingly. The title is largely an excuse for some stunning screens of Saturn in a purple sky. but the scenario does help the four challenges hang together.

Mind-bending: the Brain event (ST screen)

Bowler

Apparently there's a space sports contest, humans vs aliens, when the purple clouds appear - and the game area orbits Saturn. (So cue deepspace graphics.) The events can be played in any order. One of the hardest is Ring Pursuit, where you're orbiting the planet in a race but it's more than a race, it's a tough trial of attention.

Energy quest: Tronic-Slider screen)

Ring

Pursuit

As you course through the convincing 3-D screens and their 40 sprites, pushing your opponents into meteorites, flags appear. For points you have to go to the right or left of them, depending on their colour - split-second reactions will never seem the same again. And one of the cleverest tricks of Ring Pursuit is the 3-D effect — though you can really only move right and left, the limitation is never noticeable and it feels like you could drop or soar at any moment. The deep-space effect is achieved by subtly changing the size of sprites as they 'approach' you.

Master Tronic

Tronic-Slider is also a drivingstyle event. But here it's skid-

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(ST

ding across a surface in firstperson view, capturing flaming balls of energy before you run out - or your opponents' shots drain you. Then there's Time-Jump catch seven stars and leap through a time tunnel, pass space shuttles and prehistoric animals on the wav. usual kind of time-tunnel thing, you know? And finally there's Brain Bowler, the most intellectual and perhaps hardest - of them all. Here you're faced with a circuit board, six electrons, and a sudden realisation that you'll probably never be able to open and shut and open and shut and open and shut all those gates in time to get them where you want them.

A star is caught: Time-Jump screen)

Round and round: (ST screen)

Now love is a red, red face

(ST

Still, there are 40 digitised sounds by Ere Informatique music master Stephane Picq to cheer you on through Purple Saturn Day. and the spritely embrace of a lovely lady at the end.

Winner 's reward: and all because the lady loves Milk Tray? (ST screen)

• T h e ST version of Purple Saturn Day is completed, but Ere Informatique are holding it back - until Amiga. PC-compatible, Amstrad CPC and Commodore 64 versions arcready loo. Expect release late November or early December.

New and blue: this symbol of the 16bit creative cult is used by Ere Informatique as a French label

'Lots of sexy sounds.' promises music programmer St^phane Picq. 'It's a clean version,' insists Software Manager Olivier Roge. ' I love you,' pants the digitised voice. Roge changes the subject. Teenage Queen is a s t r i p - p o k e r

game, and if you don't know how to play strip poker we suggest you ask your teacher. From what we've seen this is a typical Ere Informatique product - beautifully pre-

sented (all 32 colours on Amiga, all 16 on ST. Hercules graphics on PC-compatible J and sometimes funny (the teenage graphicof the title ticks you off if you're playing too slowly). The screen design is attractive, loo. showing hands holding very realistic cards beside the girl's face-and more to follow. presumably. • Amiga, ST and PC-compatible owners should restrain themselves upon November release.

THE TEMPLE OF FLYING SAUCERS 'Alien mice ate my brain' claim

This is nonsense: our hero. A von Spacekraft. is kidnapped by rebel electric toasters. And they want bread. He zooms an urgent message to Ere Informatiquc: 'You'll find a blockbuster story memorised in my dog's saliva. His ancestor gobbled down a Shakespeare manuscript when the old jerk wasn't looking. Make a game out of it and give them my royalties presliced.' Floury language, perhaps, but this absurd publicity storyis just one example of the way Ere Informatique's programmers work. If it's fun for them it's fun for us, runs the principie. And

The Temple

Of

Flying

Saucers is full of those touches. Example: the menu is a human<?) brain, and for control you click the mouse on what we doctors call bulbous bits. Example: the main sprite changes according to the abilities you've acquired. You want sticky fingers, to walk on ceilings? S u r e - b u t you'll have to put up with a multifacetcd fly's-eyc screen view while

you're doing it.

Genre-bender Like

Captain

Blood.

Temple

exists in that strange netherworld between genres. It's an adventure, realty, but the graphic detail of 150-odd rooms and animated fightwindows give it an arcade feel too. The scenario is simple enough, once all the jokes and futuristic claptrap are gone: trapped among enemies, you're going to rescue a fellow fighter and then destroy the foe. And before the hacking and slaying starts, there are six tricky trials to complete. You can use an imaginative array of powers: see traps, read the mind of your opponent, con* fuse your opponent, move objects by mental energy, etc. Inspirations for this atmospheric adventure include the role-playing game Dungeon Master, and though there's little sound (for memory reasons) the graphics have to be died in to be believed. • Expect release on ST. Amiga. PC-compatible. Commodore 64 and Amstrad CPC between December and February - ST likely first. An Apple Macintosh version may follow.

Atmospheric adventure: The Temple Of Flying Saucers (ST screen)


PREVIEWS

PRESS

ANY KÂŁY 1

Digital Integration are up in the air again - this lime it's the F-16 Fighting Falcon that's been computerised in F-16 Com hat hlot (ST screen)

Romemg back in time to the days of gladiatorial combat with l-l.udicrus. from Actual Screenshots (Amiga screen)

What do you mean there's no point to Melbourne House's conversion of Double Dragon? Spike that caption. (ST screen)

There s a lot at stake when it comes to saving France in Joan of Arc (Amiga screen)

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Fat this: after 600screens, the final battle in Linel's Dragonslayer (Amiga screen: Amiga release late January)

Rainbow art: Mandarin Software say Pioneer Plague is the only game using the Amiga's HAM (Hold And Modify) graphics feature-giving it 4.096 colours onscreen at once. The arcade/strategy space challenge also features stereo music and digitised speech. (Amiga screen; November release on Amiga only.)

Medieval adventure Ubi Soft s Iron Lord (C64 screen: available on Amiga. PC. ST. CPC, C64; most formats out now or soon. PC in February)

Air power: constant combat with 3-D views in US Gold's Thunder Blade, a conversion of the Sega arcade hit Ground-to-air. sea-to-air. air-to-air. ashes to ashes if you're unlucky - this coin-op chopper looks like hovering close to the top of the Christmas sales charts It was also chosen as the Pepsi Challenge game at this year's PC Show (ST screen; Amiga. ST. CPC. C64. Spectrum release early December.)

Multidirectional mazes. Incredible Shrinking Sphere from Electric Dreams (ST screen: Amiga. ST. CPC. C64. Spectrum release January) Games before frontiers: the dino-vaulting event in Electronic Arts's Caveman Ugh lympics (sic; C64 screen: C64 release only, should be out now)

Space gets deeper: Gremlin Graphics claim a 340m' play area for the 3-D space sim Federation Of Free Traders (ST screen; Amiga. ST, PC release starting late November)


PREVIEWS

The par side: each hole is a daffy dilemma in Electronic Arts s Zany Golf (Amiga screen: Amiga. ST. PC release December)

The most horrifying carnival of motor destruction ever conceived.' they say: Gremlin Graphics's Motor Massacre (ST screen. Amiga. ST. CPC. C64. Spectrum release from late November)

Again Again first: TV licence The Munsters is the first release on Alternative Software's new full-price label (ST screen: Amiga and ST before Christmas. Amstrad CPC. C64. MSX. Spectrum likely January)

Fiery 3-D: Activision's After Burner (Spectrum screen: ST. CPC. C64. Spectrum, MSX release late November. Amiga December)

U2h39.9S : 1 0 2 * 1 3 9

Test Drive sequel: choose from eight courses, three cars, five skill levels in

. 9 -

1

Accolade 's Grand Prix Circuit (PC screen. PC and C64 release December)

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meanest fighting mach

THE PEPSI CHALLENGE GAME OF THE YEAR! Hold on to your stomac hs, unscramble your braini for the journey of a lifetime as you take the controls of the most advanced Helicopter armaments specialists could ever conceive - outmanoeuvre the fastest jel fighter, outgun the most dangerous gunship. Traverse the war-torn skyline of skyscraper city as you sharpen your skills for the battle ahead. Plunge out to sea for an epic encounter with a huge, heavily armoured gunship. Race on to a shoot-out in the rocky canyon and dense forests, where your flying expertise is tested to the limits as you dive, hover and skilfully manoeuvre your way through this fortified ma/e.

CBM 64/128 £9.99t, £14.99d, SPECTRUM 48/128K £8.99t, + 3 £12.99d, ATARI ST £ 1 9 . 9 9 d


hie ever to storm the

Strcrn »hot* from various formats. Thrusting forward you gallantly roar ahead blazing enemy gunships, armoured tanks, jet fighters avoiding heat seeking exocet missiles through the perilous oil installation to reach the final encounter - the awesome APACHE battle cruiser, the action never ceases. Never that is until you emerge victorious - Golden Gunner - master of the meanest fighting machine ever to hit the skies. n * | M f Kjv twen mjnulj< lurrd under Ikeme Irom Segl Mtipthn Ud.. Mpin. out THUNOf RMADt'** and SIGA* (o* «CA»") ttr Irjdrmjrti of S«ga Inlrrpmn lid.

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G A R Y LINEKER'S SUPERS KILLS

Hot on the heels of t h e h u g e l y successful Superstar Soccer comes Superskills, a g a i n e n d o r s e d b y England's star s t r i k e r . To c o m m a n d a p e r m a n e n t place in the n a t i o n a l t e a m means dedication dedication t o w a r d s h a r d w o r k a n d t r a i n i n g . The n a t i o n a l coach has d e s i g n e d a n e x t e n s i v e t r a i n i n g p r o g r a m m e which w i l l i m p r o v e y o u r fitness, b a l l control, sharpness a n d accuracy. Can y o u p r o v e y o u r s e l f t o be b o t h p h y s i c a l l y a n d m e n t a l l y a g i l e a n d alert? CBM 64/128 £ 9 . 9 9 cassette £ 1 4 . 9 9 disk AMSTRAD £ 9 . 9 9 cassette £ 1 4 . 9 9 d.sk SPECTRUM £ 7 . 9 9 cassette £ 1 2 . 9 9 disk ATARI ST £ 1 9 . 9 9 disk

ULTIMATE

GOLF

The u l t i m a t e golf s i m u l a t i o n f o r y o u r computer. See h o w d i f f e r e n t shots affect the w a y t h e ball is hit. Let t h e computer d e t e r m i n e y o u r skill level. Perfect y o u r technique b y f o l l o w i n g the e x a m p l e of the computer golf p l a y e r . A must f o r a l l enthusiasts w h o ' v e t r i e d their h a n d at computer golf but never met a challenge as testing a n d e n t h r a l l i n g as Ultimate Golf. CBM 64/128 £ 9 . 9 9 cassette £ 1 4 . 9 9 ATARI ST £ 1 9 . 9 9 disk IBM PC £ 1 9 . 9 9 disk AMIGA £ 1 9 . 9 9 d.sk

d.sk


CBM 64/12.

TECHNO COP

MOTOR

MASSACRE

The holocaust has come, laying waste cities, continents a n d civilisation. Out of the devastation emerges a breed of survivors merciless in their greed for simple possessions, barboric in their thirst for power and dominance. To live even a d a y is hell, to achieve fame a n d wealth is d e a d l y . You must fight your w a y to the Demon Dome a n d then compete in the most horrifying carnival of motor destruction ever conceived, forcing your opponents info the endless chasms of darkness, Defore you emerge Supreme Gladiator... supreme that is until the next round of motor massacre. CBM 6 4 / 1 2 8 E 9 . 9 9 « m « * £ 1 4 . 9 9 d*i AMSTRAD £ 9 . 9 9 £ 1 4 . 9 9 SPECTRUM £ 7 . 9 9 c<m*n» £ 1 2 . 9 9 ATARI ST £ 1 9 . 9 9 d«k AMIGA £ 1 9 . 9 9 M

Step into the future... technology has o v e r t a k e n society - the rich are richer, the poor a r e poorer - chaos, unrest, destruction... lawlessness reigns, terror rules. But this is your territory, your assignment with death. These a r e your streets a n d you hove volunteered to clean out the scum, destroy the streetgangs a n d eliminate the deviants that pollute your city. Yes y o u have your beloved sleek racer, but a r m e d with only stun gun a n d keep net what skills do you possess to neutralize the m a n y hundreds who lie in wait for you? Being a cop is olways dangerous, being a cop of the future is a step into the u n k n o w n . CBM 6 4 / 1 2 8 £ 9 . 9 9 ca«<r«. £ 1 4 . 9 9 AMSTRAD £ 9 . 9 9 c«mhi. £ 1 4 . 9 9 <M. SPECTRUM £ 7 . 9 9

to«*«* £ 1 2 . 9 9

ATARI ST £ 1 9 . 9 9 AMIGA £ 1 9 . 9 9

d»k

cw>

<**

I B M PC £ 1 9 . 9 9

dnfc

£ 9 . 9 9

*

£ 1 4 . 9 9

AMSTRAD

£ 9 . 9 9

£ 1 4 . 9 9

SPECTRUM £ 7 . 9 9 £ 1 2 . 9 9

«, ini»«i

rfTj


ARTURA

BUTCHER HILL

DARK FUSION * the elite pass the three phase test -A the Corps of Guardian Warriors )-ordincited fury in destruction of BM 64/121 nutant hordes of the underworld; 9.99 jpreme command skills in frantic 1 4 . 9 9 fence against the invoding alien \TBAD

"

« HIM >9 ^^

o n d

nerve in

dy battle ogainst the monster f the PH of Despair. Then the chilling decision-enter the norphosis Chamber to fuse rms with your vanquished face your next challenge vith only the powers your n\form bestows on you.

I

Tension mounts as you navigate the murky waters in |your motorised dinghy, seeking out vital supplies and' ammunition careful to avoid enemy mines and aerial , |bombardment. Landfall... deep in the heart of the ' Vietnamese jungle, heavy with the odour of death, i |concealing deadly mantraps and enemy gunposts. Panic... a n unknown village. Friend of foe? Whichever | Ithe final obstacle between you and your ultimate g o a l the assault o n Butcher Hill. I CBM 64/128 £ 9 . 9 9 extent £ 1 4 . 9 9 d*k AMSTRAD £ 9 . 9 9 ^ £ 1 4 . 9 9 M SPfCTRUM £ 7 . 9 9 cot**, £ 1 2 . 9 9 ^ I AMB15T£W.59_drtL

AMIGA £ 1 9 . 9 9 j a

|

| Stand p r o u d A r t v r a - son of Pendragon and set forth on your quest to unite the warring | | kingdoms of Albion in this oge of bloody wor and mysterious magickes. Your task is to rescue Nimue from the clutches of your evil half-sister, Morgause for which only your fearless I I nerve and superior fighting skills and the mystical wheel of Cerriddwen will overcome the ghouls, I I spiders, soldiers and giant rats you encounter. CBM 64/128 £ 9 . 9 9 m w « . £ 1 4 . 9 9 dak ' AMSTRAD £ 9 . 9 9 ( o i m m £ 1 4 . 9 9 uk i SPECTRUM £ 7 . 9 9 c a t w n « £ 1 2 . 9 9 M A T A R I S T E 1 9 . 9 9 dtOi J


WHO NEEDS • REALITY ANYWAY Commuting sucks. But soon you won't have to go to work at all - in the brave new Croucherian world all you'll need is a bedsit, a bottle of vodka, a mangy cat for company and a computer terminal to interact with the universe outside. Mel Croucher looks at the telecommuters. Illustrations by Robin Evans.

I

f you had the choice, dear reader, which of these two ways would you prefer to get to work? Either. Getting up on a cold dark dawn, bolting your breakfast aspirin, struggling into the office, shop or school on clogged-up buses and trains, fraying your nerves on rushhour roads, and paying wads of cash for the privilege; or lazily scratching your favourite itch, leaning out of bed and pressing a button?

Well. I've already made that choice, and I can assure you from the heart of my bottom that I don't regret it for a moment. I'm a word that hasn't even got into the dictionaries yet. and before you start thinking obscenities that word is telecommuter, and I'm here to tell you how to become one and put two fingers up at the Victorian concept of going to work. The answer, of course, is via your computer.

What's bad? Commuting sucks, and things are set to get much, much worse. Disasters and everyday snarl-ups are a result of rotten planning, inadequate maintenance and pathetic investment. After the Channel Tunnel opens. French express trains will zip along from Pans to the coast at 186mph, but when they hit Kent they will join ze Breeteesh rail seestem and piddle along at less than 60mph - because compared to the Europeans our rail system is an antique. There are over 20 million cars and two million goods vehicles ploughing around British roads, which are the most congested in Europe. Road traffic is increasing by 13% a year, but new road building is minimal. In fact, during the year up to April 1 1988 not

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a single inch of new motorway was opened. So the prospect of avoiding travel can be very attractive to one hell of a lot of people. Apart from saving all that wasted travel-time and avoiding the nervous breakdowns, heart attacks and traffic smash-ups, there are other major advantages in working from home and using the new technology. Not only will you save the cost of getting in to work (easily ÂŁ2,500 a year if you go by Intercity train) and use that money to pay for your computers and telenetworks, but you can actually claim for using your own fleapit as a work place. And the taxman cuts the cost of

"Put two fingers up at the Victorian concept of work"

light, heat, telephone time and a whole host of expenses off your taxable income. How you use your saved commuting time is up to you, but telecommuters spend more time with their families and friends, walking the dog etc, and yours truly enjoys nothing better than sitting by the log fire in the pub, tapping out work on my laptop. Yes. that's exactly where I'm writing this - hie!

Intelligent homes Telecommuting will cause the next revolution in our way of life, according to the Henley Centre thinktank. They


Âťwhole taxable saved but ne with ;ing the enioys the log konmy lere I'm hj.

le next ;ordmg k. They

FEATURE

predict that almost half the workforce could be doing some telecommuting by 1995, and that many workers will physically travel to work on only three days a week. What's more, by 1995 one in 20 UK homes will be 'intelligent' (compared to one in ten in Japan) - and the technology for the intelligent house has been with us for some time (see BLEEP HOUSE. TGM007). The intelligent house is fed by fibreoptic cables, which are 30,000 times more powerful than the traditional phone line, and controlled by your home micro. You can plug one hell of a lot of options into the system, anything from communications lines for your telework to home helps that will take care of things while you're working: TV. video, phone, central heating, gas. water and electricity meters.

numerical door locks, burglar and fire alarms connected to the emergency services, cookers, robots, catflaps. you name it. Some banks are already offering free home terminals, and they will be joined by home shopping, remote health diagnosis and care, legal advice, libraries, bulletin boards, home education, in fact any service you can think of including 24-hour funeral parlours. Some workers will never be able to telecommute. Heavy industry is an obvious example - you can't mine coal or build ships in your bedsitter. But British heavy industries have been massacred in the last few years and will continue to shrink as the world economy evolves and changes, so a higher and higher proportion of all workers will be involved with office jobs.

"The intelligent house is fed by fibre-optic cables, which are 30,000 times more powerful than the traditional phone line"

The vast majority of office workers can work equally as well from home as from a remote location, using a micro, a phone and possibly a fax machine. Specialist services like hairdressers, music teachers and fast-food merchants can deliver to the door. And as for banks, building societies, job centres and all the other places where glass screens and wire grilles have replaced contact with real people, who needs 'em? But the Henley Centre predicts that telecommuting will hurt some workers. Shops near railway stations will lose business. Supermarkets will be hit by home teleshopping. as will high-street estate agents, travel agents, banks and all other businesses that will be gradually replaced by the interactive domestic screen.

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FEATURE

CASE HISTORIES

Dangerous risks If you want to be a telecommuter, think yourself into the future by analysing the past. Adding machines made tally clerks extinct. Motor cars knackered blacksmiths. Washing machines crippled the laundries. TV and record players decimated cinema usherettes and dance orchestras.

1: Knickers

My favourite wife thumbs through a catalogue in which is displayed everything from a pair of Knickers to a tndge (not mutually incompatible items, by the way). She picks up the phone on Sunday evening and orders a pair of shoes, a fancy pen and a moleskin shirt <the latter as a pressie for me). The goods arrive Monday afternoon. I loathe the shirt, repack it. make another phone call and it is collected on Tuesday In five weeks time, she will pay for the accepted goods by credit card.

Home micros are going to transform office and retail work just as soon as the capitalists wise up. and an entire chunk of the community is going to be unprepared. (Remember all the factory workers who are slung out on their ear after 20 years of loyal service, and collapse into bitterness or even worse, a sort of numbed acceptance that at the age of 40 they will never work again - because of changing technology.)

2: Lies

I write for a subversive rag called The Truth, edited, typeset and administered by one splendid young chap - Stephen Caplin - from his home, using one desk, one Apple Macintosh Plus and a laser pnnter. Us humble telecommuters squirt our words at him once a month, and he produces a national glossy magazine in colour, with a circulation of 20.000 and rising, single-handed! (Newstield. ot course, is the other side of the coin, with massive circulation figures and everybody living together in a snug, rubber-lined Ludlow nursery.)

"Home micros are going to transform work, but telecommuting will hurt some people"

3: Women in ropes In 1962. a young mum in Amersham started a software service from her home, roping in other women who all use home terminals connected to her mainframe Vera Shirley can claim to have invented telecommuting, and today her company F-lntemational is worth millions, with outfits like Uoyds Bank and Mobil Oil among its clients. The practice is growing among business software houses - now programmers can keep their unholy hours at home and send chunks of code to headquarters when they're ready (which is usually late).

Telecommuting carries some dangerous risks, such as homebased employees losing touch with their organisations, and damaging their career prospects in the process. They may also miss out on the bitching, back-stabbing and office politics which keep many workers on their guard. There is also the danger of isolation, forgetting how to interact with 'real' people in a hermit-like existence. So a wee bit of self-discipline is required by all prospective telecommuters not to work too soft or too hard. Bloated, blinded morons tied to computer terminals have long been predicted by the science-fiction writers, but I can assure you that all

4: Rich

Robert Maxwell is often referred to as Cap'n Bob. This is because he telecommutes from his £13 million yacht Lady Ghislaine, which is equipped with two direct-dial satellite communications systems providing phone, telex, fax. and full teleconferencing facilities. The system only costs £7 a minute to run his empire (£5 a minute off-peak rates). I am sorely tempted to follow Cap'n Bob's example and run my affairs trom the tax-free high seas The duty-free bar of the Portsmouth cross-Channel terry isn't a bad idea. Cap'n Bob owns the Daily Mirror

5: French lessons

A lady, whom I have only ever met via a Pans Mimtel screen, telecommutes under the working name of Marianne. She runs an electronic appointments system and charges direct debit via her client's credit cards Her business benefits from the French government's provision of free Minitel terminals (value: about £100) to the population. Users only have to pay for the logged-on time Marianne is a prostitute

26 156 TGM

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T

.

^

^

the telecommuters I know of are happy, lean and fit. with the possible exception of Cap'n Bob (see CASE HISTORIES). Employers must act as midwives to this newborn way of working, because they will be saving plenty on office rent, rates, heating, cleaning and all the rest, as well as being able to tap into the workforce anywhere in the country. They will have access to talents which have been locked away up to now. such as skilled women with young families and disabled computer experts. Computers will allow a homebased workforce in high unemployment areas to telecommute anywhere, and Norman Tebbit's cynical advice to get ' o n your bike' can be changed to getting 'on your keyboard'. Employees must recognise that there is an alternative to traditional ideas of going to work, and fight for their right to choose it. As for me, well, when I resigned from my one and only so-called real job many years ago. I was officially informed that in this modern world of ours I am unemployable. I'll drink to that, which is exactly what I'm doing! Uncle Mel got so wrapped up with teleboozing that he forgot about his feature on yuppie toys. Fear not. next month TGM brings you the whole sordid truth, including toilet rolls that play BeethovenI TGM014 Nothing but the complete and unabridged electronic truth.


5f are issible CASE ivesto )rking, nty on saning g able lere in ess to laway *nwith sabled homehigh nmute jbbits r bike' n your 8 that litional ght for signed 3d real fficially orld of Irink to doing! ip with out his >f. next whole Ms that iothmg yndged

For Mail Or Jer send y c ht>qi;?/P.O. to Hen son Consultants Ltd. Order by credit crfd by se/idiog voar Access Barchycard nutimer, and enclose t specirpen signature. Do/i't forget to enclose your r.ame and address. ' f / / Hewson, Milton ftrk,Mi(/6n. Abingdon. Cbion. OX144RX Tel: (0235/ 832939 Fax 0235861039 As parr ol our continuing development of innovative St ctware; He are always happy to evaluate software sent to us with a ij/en to pi/bhcatiop. v


CONFRONTATION:

C O I N ^ H I ^ H With the arcade scene gearing up for 1989, Robin Hogg takes a look at Cobra Command, The Deep and the recent Jamma show in the Far East. This boy gets everywhere! With thanks to Bob Underbill of Joyland Distribution for the information on the Japan show.

SLOT NEWS TGM JAMMA SPECIAL EFFECTIVELY the capital of the video game world, Tokyo was recently the venue the JAMMA/ JAPEA Annual Amusement Machine Show, where all the major Japanese companies show their wares and give an indication of what's likely to come over to the UK next year. Currently on a high with Operation Wolf and Continental Circus Taito were present with a large number of PCB's, most of which are due over here in earty 1989. Chase HO, a car driving game in the mould of Out Run looks likely to do well. Set on the freeways near New York, as an undercover cop your job is to race down the freeways chasing criminals as they race past other road users. This one sounds and looks superb and with increasingly difficult missions it's bound to do well in the UK arcades.

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Sports simulation Record Breaker was on show to cash in on the continuing appeal of sports games, along with an improved Midnight Landing entitled Top Landing. Quite who Taito see playing this commercial jet flight simulator is anyones guess but it's an innovative game to play and features extremely good graphics. Both Syvalion and Truxion are imminent. The former is a very pretty horizontally scrolling space shoot-'em-up with the main character being a golden salamander, while the latter takes us down the well trodden path of vertically scrolling space shoot'em-ups. The New Zealand Story is an overwhelmingly cute coin-op with a kiwi going about a cartoon-like New Zealand foiling the baddies and rescuing his chums from a big. bad seal. This is pure, simple fun but maybe too cute to make for a

successful game. Sega lacking anything substantial of late had good and bad products on offer, the good being Power Drift - which is basically Out Run with buggies but with a number of different race tracks to race around; the bad was a monster amusement machine called the Sega Super Circuit, a sort of massive Scalextrix with a track that very nearly goes on forever. Here the players drive remote controlled racing cars around the track using an onboard video camera to see where they're going. Undoubtedly fun to play around with, it would be just far too big and costly to be considered for installation in a UK arcade. In a lesser category. Sega were showing Scramble Spirits, a superb aircraft shoot-'em-up following on from Sonic Boom, Passing Shot, a vertical-screen tennis game, and a cute dualplayer coin-op titled Dynamite where ducks run around inside a

cartoon city. Konami were present with their follow-up to WEC Le Mans called Hot Chase (entering the UK now), a shoot-'em-up going by the name of Thundercross. Also on display The Final Round is a boxing game set to rival Sega's Heavyweight Champ with a variety of opponents, moves, and training sessions. Overall this was a disappointing turn out for Konami who've evidently elected to stay with the pack rather than lead it. SNK, manufacturers of many a good combat game continue the trend with P.O.W, an extremely good modern warfare coin-op and Sky Soldiers, a vertically scrolling shoot-'em-up with Time Pilot1 Time Soldiers overtones (and a personal favourite of mine). Both are in the UK now. so get out there and play them! NAMCO - creators of some of the best coin-ops of recent times, had an outstanding helicopter simulator in the Thunder Blade tradition called Metal Hawk. With


ARCADES weapons of destruction fly playerwards to wipe him out. Extra weapons can be collected doubling firepower, upgrading machine guns to lasers, equipping the chopper with mega-bombs and more. All fairly standard stuff but highly playable stuff at that. The difficulty level is set just right, giving the player the first few levels to play around with and then coming down hard with the appearance of

A load of old Cobras

wall describes

this tired old

THE DEEP Woodplace

U similar armament to Sega's effort including an anti-aircraft gun and air-to-ground missiles and a height controller instead of the throttle lever this is one superb looking coin-op. Namco's Grand Prix racing game Final Lap, a nonstarter in its 8 linked-together cabinets form has been converted into a dual upright version and has lost little in the transition. Namco also had on display the subtly named Ordyne, Splatter House and Mirai Ninja. Capcom who are now beginning to surge ahead in the field of PCB's reaffirmed their forward-looking position with new technology games on their CP systems. Falcon boasts outstanding graphics with a main character of Olympic gymnast pedigree who leaps, runs, and slides all over the place defeating

futuristic baddies. Ghosts 'n' Ghouls, the follow-up to Ghosts 'n'Goblins also looks extremely good and using the 26 inch monitors the game has graphics which push the boundaries of coin-op quality yet again forward. If this technology doesn't make its way to the UK arcade front it will be a very sad loss indeed. Data East were present with RoboCop which is currently looking very good indeed and is ready for launch before the end of the year together with the Battle Ranger coin-op. Battle Ranger (known as Bloody Wolf in Japan) is a non-stop Rambo-esque charmer with a fearsome array of weapons for one or two players to let rip.

underground caverns and increasingly lethal mother craft at the end of the later levels. In a lot of ways - particularly graphically Cobra Command is very similar to P-47 Freedom Fighter and has a certain amount of the Jaleco coin-op's payability and appeal although. There is little to make it stand out from the crowd but it's a natural for conversion to home computers.

S Gold have grabbed the rights to this rather pleasant little coin-op and as such is fairly topical. Unfortunately, despite well above average graphics and simple payability this uninspiring depth-charge'em-up won't set the world alight and it doesn't even feature Jcqueline Bisset. Set on the high seas, one or two patrol boats float along at the top of the horizontally scrolling screen. The boats are armed with depth charges for dropping on the aquatic wildlife and submarines in the depths far below. Homing tor-

format

pedoes. Polaris missiles, mines. Stingray style vessels and other boat-wrecking hazards make up the threats to avoid or destroy. Bonus capsules which float up to the surface boost the boat's speed, increase depth charge power, give the player temporary invincibility and other normal features but of a marine vein. The depth charges take their time to float to their target so plan ahead using the map. submarines at different heights in the water pose further problems. The Deep is pleasant for a couple of goes althrough its simplicity and repetetive gameplay soon takes away the enjoyment. This one will work better at home than it has done in the arcades.

1 6 0 0

sower 6) Q DOS DOOOOOOO

COBRA COMMAND Data East

W

hile we're all waiting for RoboCop. Data East content themselves with releasing fairly standard shoot-'em-ups such as this. Taking the form of a horizontal scroller, Cobra Command sees the player as pilot of an attack helicopter taking on entire air forces, armies and military bases. Tanks, jets, anti-aircraft guns, helicopters and other modem

A load of submarines

this time, but where's

Ms

TGM

Bisset?

TX

013:12-8829/156


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THERE WILL BE MOMENTS WHEN YOU'LL WISH YOU HADN'T TAKEN OFF!

It is daybreak,foujoin the other pilots in the squadron crewroom to discuss objectives for the day ahead, Tactics, combat manoeuvres; all are captured completely by F-16 COMBAT PILOT. During your pre-flight briefing you instruct the ground crew on wapon loading and plan your attack... The threat of imminent destruction and the stress of high-g combat you take in your stride. Your training perfected, you are now master in all five roles of the F-16, from air-to-air interception to

F-16 COMBAT PILOT

But now - Operation Conquest - the conflict you hoped would neve happen. Aircraft, ground forces and the entire strategic infrastructt is under threat.

You havent faced anything like this before.. .ever! ORDER YOUR F-16 COMBAT PILOT NOW. Simply phone (0276) 684959 quoting VISA or ACCESS credit card number, name and address.

interdictor strike.

D

Digital Integration Limited, Watchmoor Trade Centre, Watchmoor Road, Camberley. h Real itrM if siaiutiH Surrey GU15 3AJ (0276) 684959. J I M S I - £ 2 1 9 5 SM - £24.95 C$4 CASSETTE-£14.95. C 6 4 D M - M 95

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1989' SPECTRUM CASSETTE - £14.95 SPECTRUM DISK £19.95 AMSTRAD CPC CASSETTE - £14.95. AAfSTRAD CPC DISK- £19.95 AAKA£24.95 AMSTRAOPCW-i


ADVENTURE

GETTING ADVENTUROUS STEEL SHAVINGS

than King Arthur and invites you to his castle to meet on the morrow.

I'd like to thank all of you who have written to me recently. If I get just one more letter I'll ask the editor If I can print them both. Any road up (as they say when trying not t o use 'anyway'), who's got time t o read letters when adventures are appearing on my desk by the chest full. I pleaded w i t h the powers that be and they eventually allowed me t o have three pages this month -wow! Two Level Nine adventure come under my scrutiny, neither of which are particularly impressive - one tells of Sir Lancelot's exploits and the other doesn't. But t o save the day Psygnosis have released Chrono-Ouest a brilliant, icon driven adventure through time.

Fight knight

LANCELOT LEVEL NINE/MANDARIN ATARI ST: £19.95

L

et's travel back to - Days of old, when knights were bold and dragons roamed the land. Twas in this time, verse needn't rhyme, so there were a lot of people able to make a living out of being poets and minstrels.

LANCELOT FOUND NOTHING OF INTEREST.!

Until the last two releases, (Knight Ore and Gnome Ranger), receiving a Level Nine adventure had been a pleasure. Believing things could only get better, it was with concerned interest and crossed fingers that I loaded their new three-part game. Lancelot. Having seen all the films: The Sword And The Stone. Excalibre. Monty Python And The Holy Grail and having visited Cornwall on more than one occasion. I consider myself as knowledgable about King Arthur and his cronies as the next man. I felt it unnecessary to read the 'brief history' supplied with the game before playing - maybe later. Once the familiar welcome/ information message scrolls out of sight, the opening line appears . . . YOU ARE TRAVELLING EAST ALONG ON A FOREST ROAD ! -

Not

a

good start for the team who usually pay so much attention to detail It is on this forest road that you come across a bridge guarded by a particularly stubborn Black Knight, he refuses to let you pass unless you best him in combat. You, being the valiant hero, soon show him who's boss and eventually accept his submission. He reveals himself to be non other

Getting to Camelot is fairly easy (especially if you FOLLOW ARTHUR). but knowing what to do once there is not so straight forward. Sir Kay (whom you meet at the serfs' gate) seems not to think much of your appearance as he points you in the direction of the mews - a filthy place (no mews is good mews) where he considers your kind should spend the k n i g h t . . . er, night. However, if you take time to explore the surrounding area, you should find Merlins' cottage - a much more comfortable place to rest your weary visor. On the mom, FIND ARTHUR and the plot really starts to roll. Wandering around Camelot can get tedious, even kicking the odd peasant fails to make it more interesting. In fact inputting KICK PEASANT gives the response

Part 2 concerns your quest to basically interact with some bint named Damosel Maledisant, find Logoris and free the nine captive knights. The third part features your quest for the holy grail whilst you attempt to avoid sin and remain virtuous. Very difficult Lancelot allows you to RUN to places, FIND people and objects and get characters to undertake tasks for you. These so-called high level commands make part one ridiculously easy to complete and most of part two a text reading exercise. Graphics throughout are very well done. Perhaps the same attention to detail should have been paid to the plot. The book the game is based on; Le Mode D'Arthur by Sir Thomas Malory would probably be more entertaining than playing Level Nine's adventure. POST SCRIPT Buying Lancelot entitles you to enter the quest to find the holy grail and possibly win £5,000! Thanks to Mr Marshall of

could to stated. Fragrant rushes covered the floor; a t r a i l e d pathway along the east vail shoving vhere nany people had pushed past the table. Lancelot could see sow sieges and a Round Table. Lancelot stood and gazed about hin. This vas his f i r s t sight of the Round Table, and he longea to join i t s chivalrous corvany. ) i Squire Lancelot vent north and vis in Arthur's echoing h a l l . Hundreds of vail torches gave a flickering gold glov to the roon, waking i t see* velcomng despite its size. Lancelot could see Guenever and King Arthur. A co»fany of guards vere quick to do their duty, springing forvard TO seize the nevconer, tot the young king recognised hin and stepped forvard in Arthur

and

Guenever

on the throne!

would

you

fall In love

with

her?

Lancelot

did - Amiga

TGM

screen

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Congleton. Cheshire for sending me the complete solution.

OTHER FORMATS Lancelot is also available for: Atari ST and PC (£19.95), Spectrum 48/128 and Amstrad CPC (cassette £14.95. diskette £19.95), Commodore 64/128 (cassette/diskette £14.94), MSX 64K (cassette £14.95)

* took his t m r t s C M l l t . For the f m t a u n of I i m Arthur yas know to i l l the *orld, and everyone praised the r«llMskip of the W d Table.. £ « M l d f t s t r u c t to the f i a t ] p » t , the Quest for the Holy Grail, Wt I tonne m vast lance l e t ' s f u l l story, t h i l l « s t a r t at the b e r i M i i t f j m n n

ATMOSPHERE 64% INTERACTION 68% OVERALL 66%

"We're Knights of the round table, we dance whenever Amiga screen

able...

" Lancelot

sets off on his quest tobecome

a legend

-

INGRID'S BACK Level Nine

AMIGA: £19.95

I

ngrid has returned from her forced holiday in the wilderness just in time. The dastardly Jasper Quickbuck, insider dealing lord of Ridley's manor, plots to steamroller the gnome-belt for yuppie housing. To the gnome's horror, Ingrid Bottomlow seems their only hope. When immovable market forces meet the irresistible Ingrid, will humour be the only winner? - if Gnome Ranger is a sample of its wit, then I doubt it! Effective

graphics

Are m, our l u r i d . said Gnoah as he dipped a piece of into his boile< e n and dribbled yolk all over the table. *Ee, but i t ' s a bread gnice quiet norning this n o r m O f " , runblinfl gnoise cane fron outside. The house trertled and boiled egg rolled out of i t s Level 9 egg cup and snashed onto fleor. -!* that?", he exclained. I bit like a steairoller to ne", consented Gnora, "Gnoah, you just W

Wandering

do not make up for ineffective

around text and

f

Little Moaning

trying to get villagers

to sign a petition

plot

he surveyor went east, hat um> e ftfril went east and was beside the vest end of the ftribblenouth Bridge, «Tside the Ferry Cottage. Ingrid could see Boney Spratt and a surveyor, nfortunatelv, the bridge had collapsed in the Middle. Since f/nobody hid •othered to (or been able to) repair i t , the road fron the east ended here, he liver fribble Muddied alorwr below. he sirveyor insrected the broken bridge and shook his head, d o e s n ' t gnobi •other to repair gnothing in this v i l l a g e r , he asked rhetorically, Florsy f t n t i fro* the west.

is a little less than

boring

The first of the three parts involves Ingrid wandering around Little Moaning trying to get her petition signed by the locals (not forgetting to put her own mark on it of course). This may sound tame to those of us who have travelled through time, faced the dragon Smaug and swashbuckled with pirates. But this is only because it is. Followed by Flopsy. your faithful dog. you traipse round the village hiding in bushes, delivering groceries and meeting mad gorillas. Part one is boring and unfunny with everybody standing around looking puzzled and scratching their heads. There was even a time when 'Ingrid seemed to be puzzled by something Ingrid has said. Part two concerns the defence of Gnettlefield farm. More exciting than part one. it has Ingrid sabotaging the machine that is about to steamroller the gnomebelt. Judging from some of the phrases and people featured, one would think Level Nine are pining


ADVENTURE for the days when they programmed The Archers adventure.

Daisy dotes The third and final part is the best: Ingrid infiltrates the manor - with the help of cousin Daisy. It makes up for the poor start and mediocre middle bit. Scenarios for adventure are getting sillier. Magnetic Scrolls's

latest game. Fish!, reviewed last issue, is a case in point. Perhaps authors no longer have the imagination to come up with descent, sensible plots and have to rely on what they laughingly call humour to make up for poor storylines. It is sad that now we have the expertise to produce 4 intelligent' interaction/parsers and high-standard graphics, the storylines are so dire. Imagine Lord Of The Rings programmed by

CHRONO-QUEST

OTHER FORMATS Ingrid's Back is also available on Atari ST and PC at £19.95, Amstrad CPC, Spectrum 48/128 (cassette £14.95, diskette £19.95) and Commodore 64/128 (cassette £14.95, diskette £19.95). Magnetic Scrolls or Level Nine! I appreciate the technical side of Ingrid's Back but the characters and plot leave me cold - hopefully Level Nine's next release. Spook. will be an improvement.

ATMOSPHERE 56% INTERACTION 76% OVERALL 66%

OTHER FORMATS

Psygnosis

ATARI ST: £29.95

he time: 1920 (that's the year not nearly half past seven): The place: your fathers chateau. It is here that you hope to find his latest and greatest invention: a time machine.

ATMOSPHERE 89% INTERACTION 79% OVERALL 86%

Chrono-Ouest is available now on the Amiga and a PC version should be released around Christmas - both for £29.95

In your father's bedroom you come a cross a very handy rope and hook - don't forget to look under the pillow though

grappling

The bad news is: your father is dead; murdered, and you are the pnme suspect. A letter left by your deceased dad leads you to think the real culprit was Richard, his less than dutiful servant. Unfortunately, Dick the butler has escaped to the future using the time machine. You have to follow him and bring him back to face the justice he deserves . . . or take the rap yourself. Your first task is to find the spare time machine hidden behind the book case in the basement. Placed around the chateau are magnetic cards which, when inserted in the control panel of the machine, transport you to differing time periods. In each you should find a quarter of another magnetic card which pieces together to allow travel to the future, and Richard.

Quest for chronos Icon dnven, instructions are given using the mouse. The greater part of the screen is taken up with very attractive graphic representations of your immediate surroundings, with a small panel below for text messages. Atmospheric music plays continuously, accompanied by the occasional sound effect. Chrono-Ouest is fun to play. The puzzles are not too difficult and progress is easily made. However, it does get tougher so the first sections of the game should be used as a training ground for what is to come. Using an adventure style similar to that of Mindscape's Shadowgate and Uninvited, Chrono-Ouest works very well. Mouse control, although not as flexible as text input, is fast and leaves little to misinterpretation. Psygnosis are better known for their arcade adventures, their high game-standard has be retained for this, their first step toward the pure adventure world. I look to the future for more.

The kitchen

may look ordinary

enough,

but hidden somewhere

Is a safe containing

a vital

TGM

object

TX

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ST version looks identical to the arcade version - C & VG Novembei An absolute must for Spectrum-blasting fanatics - C & VG Novembei X B i n Mail order: Actrvision. Blake House, Manor Farm Estate, Manor Farm Road, Reading, Berkshire. Consumer Enquiries/Technical Support: 0703 229694


E X C E L L E N T S H O O T 'Ell UP!

OLY DEFENCE Available on Commodore 64/128 cassette (£9.99) and disk (£14.99), Spectrum (£9.99), Amstrad cassette (£9.99) and disk (£14.99), Atari ST (£19.99) and on Amiga (£24.99). ELECTRIC DREAMS S O F T W A R E Commodore 64 screen s h o t s s h o w n

Spectrum screen shots

shown

R-TYPE,M 1987 I R E M C O R P O R A T I O N C E N S E D TO E L E C T R I C D R E A M S


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DK Et ll ff 1l EC l W A foC LEAD REVIEW 46

- -J—

POWERDROME

Enter the twisting lanes of a sleek arena and kick-start your customised Typhoon aircraft into action for the chariot race of the future! Electronic Arts have produced a filled-in 3-D race game that brings the 24th annual Powerdrome race t o your screen in breathtaking style. Hold on t o your helmets!

Terrorpods Typhoon

SPECTRUM Artura Daley Thompson's Olympic Challenge Intensity Operation Wolf Salamander Typhoon

71 84 70 58 40 70

78 70

AMSTRAD CPC Cybemoid II Daley Thompson's Olympic Challenge Operation Wolf

72 84 58

COMMODORE

ATARI ST

Around The World In Eighty Days Bubble Ghost Daley Thompson's Olympic Challenge Games - Summer Edition Operation Wolf

Action Service 78 Albedo 75 Around The World In 80 Days 44 Artura 71 64 Cybemoid Driller 66 Exolon 38

44 69 84 77 58

••••• Fernandez Must Die Hellfire Attack Hostages Nebulus Netherworld Powerdrome

i ^ ^ l w u m 66 83 43 38 45 46

65 57 71 52 40

PC

AMIGA Albedo Around The World In Eighty Days Daley Thompson's Olympic Challenge Driller Impossible Mission II Menace Nebulus Netherworld

52

Pac-Mania POW Revenge II Rocket Ranger Ultima IV

75 44 84 66 64 76 38 45

Bubble Ghost Captain Blood Games - Summer Edition Rastascan

69 64 77 69

SEGA Kenseiden Miracle Warriors Monopoly Thunder Blade

51 72 51 39

• ROCKET RANGER

The latest 'computer movie' f r o m Cinema ware is their best yet. Strapping a jet-pack t o your back, take t o the skies of the 1940's and defeat the foul Nazi plan t o dominate the world. Popcorn, anyone?

65

PAC-MANIA

Pac is back! When the TGM team first saw this coin-op conversion, we marvelled at its fantastic accuracy. Now, we just can't stop playing this addictive all-leaping, all-eating jaunt through 3-D maze worlds.

58

• OPERATION WOLF

The mechanical gun may be missing from Ocean's conversion of the smash-hit Taito coin-op, but the toughness is still present and correct. Machine-gun your way through hordes of blood-thirsty soldiers - but hey, let's be careful out there.

51

KENSEIDEN

The cream of the latest crop of Sega games, our Ken's adventures take him across Japan (where else). Wielding his mighty weapon he battles demons, demons and more demons through temples of hectic arcade action.

TGM

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VERSION UPDATE

EXOLON

Hewson

Atari ST: £19.99 EXOLON was originally released for 8-bit machines before fulfilment came your way - ie before the existence of TGM - and can best be described as a problem solving shoot-'em-up (a bit like Claire Raynor armed with an M-

16).

You take on the role of Vitorc, a heavily armoured humanoid who enjoys nothing better than a bit of blood curdling mayhem. Your aim in life is to blast everything in over a hundred screens of horizontally scrolling action. Obstacles vary from flying aliens to giant missile launchers. Each screen poses a new set of problems some of which can be overcome with weaponry, others rely more on your character's agility. You are equiped with a laser gun and grenade launcher. On certain screens additional body armour is collected to transform Vitorc into the powerful Exolon. However, this protective exoskeleton is a hindrance on some screens. The Spectrum original was undoubtedly one of the best

Very smart graphics

and tough gameplay

shoot-'em-ups of 1987. Combining fantastic graphics and gameplay it really pushed its host machine to the limits. The ST version is not substantially different. The graphics are less impressive, indeed the main character has lost

combine

to make a worthy

some of his impact and shrunk slightly, but animation and backdrops look good. Progress is hard to achieve. The first level is near impossible at times and, while this does present a challenge, it ultimately results in

Pogo area

VERSION UPDATE

Pogo takes some stick as he attempts to reach the tower's pinnacle and topple it - Amiga screen

Atari ST: £19.95 Amiga: £19.95 EVEN ALIENS get tired of marauding. Some just want to settle down, build homes and have little aliens. However, many have chosen to settle on the already crowded planet of Nebulus. They've built eight tower blocks slap bang in the middle of the ocean without even so much as applying for planning permission. The Nebulian residents society isn't having any of this and hire Pogo to pull down the multi-storey eye soars. To do this he clambers to the top of the building to activate the destruct mechanisms, and down they come. The most outstanding aspect of Nebulus is its addictive payability - featuring no complex rules or controls to memorize. Amiga and ST conversions are excellant games. Visually there is little difference between the two. while sound is largely limited to spot effects. The only difference is speed, with the Amiga being slightly faster.

38/156 TGM ii

TX

013:12-88

conversion

frustration. Exolon can only be recommended for expert shoot'em-up players.

ATARI ST: OVERALL 72%

Nebulus is one of those rare games which is not only original but also enjoyable. Don't miss it.

ATARI ST: OVERALL 89% AMIGA: OVERALL 89% COMMODORE 64/128: TGM002 90% SPECTRUM 48/128: TGM002 87%


THE ROTOR VICTORY THUNDER BLADE

PREVIEWS OTHER FORMATS US Gold are t o release computer versions in the very near future: Spectrum 48/128 Cassette £8.90, Diskette £12.99, Amstrad CPC and Commodore 84/128 Cassette £9.99, Diskette £14.99, Atari ST £19.99 and Amiga £24.99

SEGA Two Mega Cartridge: £24.95 Sporting an excellent sprite of the Blue Thunder look-a-like helicopter, Thunder Blade shows off the Sega's capabilities well. Graphic definition and use of colour is an improvement over previous Sega games - although still a little crude in the early stages. Like all good games, perseverance and progression are rewarded w i t h better graphics - which compare admirably w i t h the coin-op.

OVERALL 76%

Mastertronic

T

he Thunder Blade coin-op has been a prominent addition to arcades for some time now. This follow up to Afterburner features a high bucket seat on which players perch precariously as they fight for their country's salvation - and draw attention to themselves.

"The vertically scrolling stages are not the most challenging, but the 3-D section is a killer."

Set in a Central American hot spot, rebel forces launch an all-out attack on your country in a bid to overrun it. Time is running out and the rebels are close to victory. This desperate situation demands that the advanced attack helicopter. Thunder Blade is brought into the fray - with you as pilot. The carnage is set over four stages in different parts of the country, each stage having three sections. The first section, a cityscape, is a vertically scrolling shoot-'em-up with helicopters to shoot down and tanks to drop missiles on. The second features the 3-D element as you fly through caverns avoiding stone pillars and destroying enemy craft and vehicles. The third section is set deep in the jungle and returns to verticalscrolling mode to confront the end-of-level enemy vehicle. Success brings the reward of further levels.

A young blade

The console game departs from the coin-op with freedom of movement restricted to flying down a solitary avenue between buildings. pillars of rock, jungles and oil tanks. A stage has also been lost and attack sequences changed, although the constant onslaught by the enemy ensures a hard ride. The vertically scrolling stages are not the most challenging, but the 3-D section is a killer. Bullets home in with unerring accuracy and the speed of the action really gets the adrenalin going, more so in the later stages where the rebels throw everything they've got at you. Unlike the coin-op, your ships height remains constant and the buildings below don't employ layered graphics to create the sensation of height. Perhaps the infamous Sega 3-D Glasses could have been utilised. Thunder Blade will be a success not only thanks to its arcade roots but because payability and difficulty are pitched just right.

One of the vertically

scrolling

levels in Segas faithful

The cityscape, where unfortunately you are confined of traffic it must be Saturday morning

coin-op

conversion

to blasting your way down the high street only - from the

volume

PRESS AMY

*£> 1


REVIEWS

ROLE BRITANNIA ULTIMA IV expenence and magic points, but most importantly, hit points which determine his health.

Origin Systems/Microprose

he warring is finally over - at least for now. Over the past two decades, the people of Britannia have faced the Triad of Evil, and, with bands of heroic warriors to help them, have survived.

T

Now that the Evil has gone, thoughts go to peace, personal betterment, and improving standards of life. The religion of Avatar holds the key to inner peace - its eight Virtues only obtainable through quest. Enlightenment can be found from the secrets held within the pGOpIC and places of Britannia, though thus far only a few followers have discovered even a few of the Virtues. Back to the p r e s e n t . . . You discover a strange fair taking place in a field beyond your home. Drawn to a small gypsy caravan, a fortune teller asks you a series of

moral questions. As you answer these fin the game introduction), your starting Virtue levels are decided. You are then transported to the island of Skara Brae, where your quest to achieve the eight Virtues begins. You (and eventually your party) are shown as a figure on the map - which fills the majority of the game screen. Party list/attributes, assets (food and gold) and command area are shown on the right. Mouse control guides your party around the varied terrain. Each party member has strength, dexterity, intelligence,

Talk a good fight

There are a total of 26 commands, accessed from a list via mouse or entered from the keyboard. In order to complete the game a compliment of eight characters are needed. As well as recruiting members with TALK, this useful option can help you discover information. and reason with irritable creatures. Should it fail with the latter, ATTACK may prove necessary. In combat and built-up areas, the map is replaced by a closer view of the surrounding area, each character individually displayed. Control alternates between party members, who direct their blows with a cursor, or perform other relevant actions. 26 varied spells - superbly detailed in a book supplied with

the packaging - can be cast with the necessary ingredients and magic points. As the nature of your quest implies, combat does not play such a major part as it might in other RPG's. Beginning on your own, the TALK command should be used immediately, and needs speedy mastering to gain friends. Once its style is adjusted to. it works adequately, combining well with the combat system. The vast playing area's features are detailed in The History of Britannia, a well-illustrated manual setting a high presentation standard similar to that of the program.

AMIGA £24.95 Before play begins, a character disk has to be created, a tedious process but necessary f o r the game-save option, vital for a game of this size. The simple graphic presentation sticks t o the usual Ultima look, but could have been greatly improved, given the Amiga's capabilities. Sound is a single background tune, which soon grates on the ear - again, too literal a conversion from the PC original. However, payability matters most, and Ultima IV has hours of this.

OVERALL 86% OTHER FORMATS A PC (£24.95) and C64 version (disk only, £19.95) are already available, released in 1986.

In tke valley b e 1 o h you see nkat appe«r to Jbe a f a i r . It s e e n s s t r a n g e tkat yot cane tkat nay e a r l i e r and noticed notk in9. As you null t k i s over* your feet carry you donn toward tke s i t e . The start of your quest: you spy a strange

fair near your home and can't

resist a closer

look

VERSION UPDATE

SALAMANDER

A tough game to play, interest could soon wane in this version the classic shoot-'em-up

Imagine

Spectrum 48/128: Cassette £7.99, Diskette: £14.95 CAST as a joystick wielding hero, it is your job to journey to hell and beyond; confront the huge brain which controls the Salamander's organic monsters of destruction, save the galaxy - and get home in time for tea. Salamander alternates between horizontal and vertically scrolling levels, each further divided to different terrain types requiring various styles of play. Bonus weapons are picked up when waves of aliens are annihilated. A guardian alien protects the

40/156 TGM

TX 013:12-88

P 2

P I 1 0 0 S 2 6 0

3

of

oooooo

SALAMANDER M -

"Combat does not play such a major part as It might in other RPG's"

.

entrance to the next level, the defeat of which is not easy. The general feel of the spectrum game is faithful to the arcade original. but a few omissions detract from gameplay. For example, when your ship is destroyed ail additional weaponry is lost with no easy way to recover it. Unlike the C64 version, this conversion is just too hard. The game is quite slow but the alien waves make it extremely difficult to complete a level. Sound is limited to spot effects and graphics are largely monochromatic. Although neither are serious drawbacks, Salamander would be more compelling if it were slightly easier.

SPECTRUM: OVERALL 52% COMMODORE 64/128: TGM011 66%


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t t t r t l N T R O D U C I N G THE FASTEST CRAZIEST GAME SHOW ON EARTH REQUIRING FAST REFLEXES... NERVES OF STEEL... AND A PASSION FOR

^

ACTUAL SPECTRUM SCREEN SJ|OTS

AND TO GUIDE YOU THROUGH IT Hfig^CTf THE HOST WITH THE MOST...THErf^E AND I

Bubby Yazz show is a totally addictive and excellently presented game that will bring hours of fun!!... 85%... CRASH. A Novel idea that I can see being copied quite a lot...C & VG J ^ M

SPECTRUM COMMODORE 64

COMING

SOON

ATARI ST

I

I

Disc £19.95

SALES A N D MARKETING BY

AMIGA

Disc £19.95

IBM PC EGA/CGA

Disc £19.95 NOW AVAILABLE IN AUSTRALIA TROM Y.P.A. I

1

I I I I I I Ifi IW> PtlTBiy M f l l B f t l E I I I I I I I I l'IBM TIIE BU; M i l I I N T E R T A I N M l f t T C O l . T D A 1.1. RIGHTS RESERVED. UNAUTHORISED COPYING. LENDING. OK RESALE BY ANY MEANS IS STRICTLY PROHIBITED. DESIGNER P A C K A G I N G " •<) I 9 M THE BIG APPLE K N T f t T A I N M L N T C O LTD. PAT PENP1NO. THE BHS A P f t f . ENTERTAINMENT C O t T D . P * t $ T W I C t t HOUSE. UNIT 12 BRUNSWICK INDIISTRIAI. PARK. BRUNSWICK W A Y . NEW SOUTHCATE. LONDON N l I !HX


| REVIEWS |

DIC

T

errorists have occupied the Embassy STOP. Occupants taken hostage STOP. Terrorist demands unacceptable STOP. Recapture Embassy and rescue hostages STOP. Terrorists armed and dangerous STOP. Good luck STOP.

guish between the silhouettes of terrorists, hostages or even members of the DIC. Marksmen should be used with care. The final stage is best, it features a change in presentation style. The other sections of Hostages are presented in the third person while in the final stage you view the game through the eyes of a DIC member. You search the corridors

and civilian deaths don't go down well with the media or defence ministry. Hostages looks very much like a re-enactment of the SAS raid on the Iranian embassy. The scenario and presentation bare more than a passing resemblance to the events of May 1980. But life often does present the best game scenarios.

Hostages opens with the terrorists stealing into the Embassy and taking the diplomats hostage. A difficulty menu follows, where selection of command level and mission type determines the number of terrorists and their powers of cunning. Your rescue mission is accomplished with three marksmen and three members of the Direct Intervention Combat team (DIC). The game is split into four distinct sections. Your first task is to position marksmen around the embassy to provide covering fire for the DIC. A map shows places where your men may provide optimum cover. They run though the surrounding streets dodging terrorist search lights and bullets while ducking and diving in and out of buildings. Once the marksmen have been positioned it's time to call in the DIC. The DIC are deposited on the roof of the building by helicopter. They enter the embassy by abseiling down its sides and through one of the many windows. This requires precision - one small error results in your man plummeting to his death.

We're abseiling Abseiling into a room full of terrorists is not a healthy pastime:

An uncharacteristically

peaceful

scene from Hostages, belying the action to

this is where your marksmen come in. Terrorists systematically patrol the interior of the embassy checking for intruders. Using the telescopic sight on your rifle, you can take out any enemy stupid enough to dally in front of a window. Unfortunately it is impossible to distin-

follow

and rooms of the Embassy for terrorists and hostages. On locating an enemy, it's real shoot-fromthe-hip stuff. Whoever is quickest on the trigger lives to fight another day. However, some caution must be exercised as terrorists often drag hostages around with them,

ATARI ST ÂŁ24.95 The action In Hostages really gets the adrenalin pumping. Graphics and sound are used effectively t o create a gripping atmosphere. The graphic sequences between stages are nice to look at but become tiresome when the novelty value wears off. What Hostages does have is gameplay in abundance. Unfortunately, once the mission has been completed there 1s little enticement t o try it again at a more difficult level.

OVERALL 77% OTHER FORMATS Amiga and PC (ÂŁ24.95) t o be released during the first week of November

"Whoever is quickest on the trigger lives to fight another day" On your marksman,

get shot, fire! One of your men clearing

a path for entry to the

Embassy

Pf* ss ANY KEY

TGM

IX

013:12-88 43/156


SIR! C O M E NAVIGATE

AROUND THE WORLD IN 80 DAYS Pandora

I

n today's world of soaring house prices and huge tabloid Bingo prizes, £20,000 may not seem much. But in 1872 (and to a certain Mr Phileas Fogg) it is an extraordinary amount of money. It represents all that he owns, and all that he may now lose in a spur-of-themoment bet.

acrobats. You steer Phileas left and right as the base man in the formation of a human pyramid. Acrobats leap through the air to hopefully land in the correct position, but charge £1000 for each attempt. If ihe six-man structure is

for a bank robber and thrown in jail. Can he escape the dungeons, dodging creepy creatures, and reach the club before the 80 days are up? Do we care? Around the World in 80 Days tries to mix arcade and simple strategy elements, rolled up in an original scenario. Unfortunately, it fails to create anything of interest. The higher/lower card game requires minimum intelligence (and maximum luck) and bnbes are just a matter of how much you think you can afford. The arcade stages are simply implemented and utilise poor control systems and response. It seems hardly possible, but Around The World In 80 Days the game, is actually more boring than the book.

Fogg was always thought an unusual gentleman by his fellow members of the Reform Club, and one seemingly ordinary evening, he proved it. He claimed that he could circumnavigate the world in 80 days. Those present found this quite amusing, but Phileas put his money where his big mouth was and bet £20.000 that he. aided by his butler. Passepartout, could do It. Control is based around a map of the worid, with your current position shown by a flashing marker. A calendar, starting on October 2nd, helps you gauge your progress, which can be aided by the Bribe option. Here, you can offer a fraction of your £20,000 to the driver of the current mode of transport in order to make him go faster. Money spent here can be regained by gambling in Card games. In multiples of ten, cash is bet. then a series of six cards is upturned as you decide whether you think the next card will be higher or lower in value than the preceding one. The arcade sequences are set in four countries along your route. They may be tackled directly (but you might not make the deadline)

Looks good but plays badly, in this case we think Phileas Fogg should have stayed at home - ST

plentiful supply of spears to defend himself, although he is restricted by a time and energy limit. The exit is through a strange temple inhabited by animated statues, snakes and rats.

formed within the time limit, Fogg is given their boat. America: Fogg has been taken prisoner by Indians and Passepartout dodges wolves and imitates a medicine man's rain-

screen

ATARI ST £19.95 Occupying three disks, it makes us wonder where all the space w e n t Simply, yet effectively drawn, the map/ options generate enthusiasm for what turn out t o be weak arcade sections. A crudely designed and minimally animated main sprite moves across simple backdrops t o f o r m insipid action with thin sound effects.

OVERALL 40% COMMODORE 6 4 / 1 2 8 MACHINE Cassette only: £8.95

Higher higher! Play your cards right and you could top up your travelling

or played in the sequence your journey takes. The first port of call is India. Passepartout explores the jungle, and is attacked by natives and giant eagles. Luckily, he has a

44/156 TGM

TX

013:12-88

expense

Not In this game you don't In Japan, the duo need a boat to reach America and so accept a challenge from a band of travelling

account

- C64

screen

dance to escape the tribes wrath and rescue his master. The journey is continued by a sledge riding arcade sequence. Back in England, success is delayed by Fogg being mistaken

This is the only version which features the introductory 'short film* mentioned in the instructions. This good sign leads into the most playable version, whose graphics fit the C64 style. Unusual sound-effects don't hinder the faster-paced action w h i c h offers some challenge.

OVERALL 45%


PREVIEWS AMIGA £19.95 This has been 'improved* with sampled sound effects w h i c h are largely inappropriate t o the action - a fired crossbow bolt sound when a spear is thrown, for example. Sprites are slightly enlarged and smoother in movement but scrolling is equally horrendous.

OVERALL 42% OTHER FORMATS A PC version is imminent, the price is t o be finalised

"The arcade stages are simply implemented and utilise poor control systems and response. Is that Fogg on the horizon ? No, it's his servant

Passepartout

searching

the jungle

to find his master - Amiga

screen

VERSION UPDATE

NETHERWORLD

Hewson

Atari ST: £19.99 Amiga: £19.99

TRAPPED in Netherworld, your salvation lies in the form of diamonds which can buy you a journey home. Spread through 12 levels, a set amount is collected within a time limit to access the next level. Precious extra seconds can be gained by collecting hourglasses. Demons spit out poisonous bubbles and generators produce

various creatures, all of whom wear away your shield on contact. When shot, enemies often leave behind floating icons, which can give the ability to smash blocks of scenery, kill demons, increase ship speed, bonus points, or give a mystery effect. Both 16-bit versions have the same look, featuring an attractive metallic status panel whose sheen continues on your ship. The increased resolution and colour

Frantically

searching

the Nether-regions

- ST

screen

capabilities available have been used to slight effect, the largely grainy landscape only a minor improvement over the cleverly drawn C64 version. Control response is over-sensitive on the Amiga, making the craft tricky to manoeuvre at first, whilst ST movement is less lively. The fast frantic action provides addictive fun. and lasting interest is added by the ability to start on levels five or nine (once they have been reached by working through the stages). The feeble sounds used on the ST rendition of the theme are of a similar standard to the oldfashioned in-game effects. The atmospheric samples on the Amiga are some consolation to the bland death-march interpretation of the original.

ATARI ST: OVERALL 74% AMIGA: OVERALL 75% More diamond

hunting

on level two of Purgatory

- Amiga

screen

COMMODORE 64/128: TGM010 78% TGM

TX

013:12-8857/156


REVIEWS

i HE

TWi

Electronic Arts

T

ake a futuristic Ben Hur, replace chariots with spacecraft, add the best elements of Electronic Art's previous racing game Ferrari Formula One, throw in five mean racers and you've got Powerdrome, written by newcomer Michael Powell. Let's go trackside . . .

Going underground

in one of the many twisting

Stomach-churning

screen-lurching

46/156 TGM

TX

courses

fun as you race to win in Powerdrome

013:12-88

"Welcome viewers to what must be THE Powerdrome race of the century here at the Apocalyt track on the Sulphur world of Vaagner. I'm Drofsnam Yelsel and you privileged humans, aliens and single-cell life-forms watching will soon see and experience the breakneck racing of the Powerdrome XXIV! For those of you who've just

come back from a tour of the Outer Spiral Arm, here's a brief run-down of what Powerdrome is all about. Powerdrome brings together five hot-shot contestants from across the galaxy for a season of races on five alien worlds. Each track has its own unique layout, with hairpin bends, tunnels and corridors, death defying downward-spiralling passageways, crusher blast doors and more twists and turns than a Anturian Two-Headed Rattlesnake! The objective is to stay alive long enough to win! Prestige, glamour and the Cyberneufe Trophy are the incentives to become prince of the Powerdrome. The honour is not in taking part, but in winning! I'm being told by my colleague that the Typhoon racers have completed their practice and qualification runs to determine start positions and the 50 lap race is about to begin . . . Over to you at the trackside. Llenparhs Aras!" "Thank you Drof. The starting lights are on and you can feel the tension as the racers wait to go . . . They're off! Correction. Number 4 isn't. It seems that not only was he slow in starting his craft but that he's chosen the wrong type of filter for his engines! A Typhoon without the correct filter for the atmosphere isn't going to go very fast. Number 4 has effectively blown his chance of


L f i P S :

winning! Maybe he should try a Sulphur Atmosphere Filter next time! As we follow the rest round via the Hova-Camera. we see Number 1 zooming to first place. Having won three out of the past four races he's well on his way to getting his tentacles on that golden trophy! Number 3 is slowly catching up on the leader with Number 2 in third place, but disaster has befallen Number 5, he's all over the place! He bounced off the sides of the chicane, mis-timed the vertical dive into the tunnels, ramming the ground in the process and then collided with Number 4! The resulting mess is a craft with both wings damaged and a smashed nosecone. Unless he limps into the pits and gets his Typhoon repaired soon he's going to be in big trouble wrestling with those unstable controls! Halfway through the race and Number 1 is having to refuel, that Nitra/Mono Premium combination engine of his sure loves guzzling fuel! Number 3. with his Economy Special engine, is doing fine but hang on, Number 2 looks to be in trouble! Yes. he's out of it as well! Number 2 tried to kick in the afterburner while going down the straights and mis-judged the increase in speed. He's hit the floor and blown up both engines! Looks like he'll have to request a rescue craft to tow him back to the pits!

Lapping it up

Uh oh. looks like there's a storm brewing. Time for everyone to change to Particle Filters if they don't want Filter Malfunction. Number 1 is back in the race again only seconds behind Number 3 and with just five laps to go things are really beginning to move. While Number 1 was in the pits he customised his craft and

Approaching

1 8

I

the pits for some hurried

has now gone for a large aerofoil, giving him rapid yoke movement coupled with large speed brakes. The latter change allows him to do those spectacular hard-brake turns you're seeing right now! With less than two laps to go, it's a two craft race. Number 3 is still hanging on in front with Number 1 breathing down his neck. Whoops!, Number 1 nearly didn't make it then, missing that lap bridge overhang by microns Now isn't the time for either racer to start making mistakes! Having passed through the tunnels they're now into the home stretch, both craft pass through the final set of bends in unison and it's going to be very, very close. They're neck and neck and . . . Number 3 is out of the race!! He

I

E T s Q O : 3

3

E T s Q Q •5

5

repairs

tried to go for a final afterburner burst across the finishing line and caused both engines to overheat! The craft is falling to the track floor in a smouldering heap, a nose away from the finishing line. Number 1 claims the trophy! Catastrophic for Number 3 but victory in the Powerdrome XXIV for Number 1 from the old world of Terra! What a race! Back to you in the studio Dorf!" "Thanks Uen! Well that was the closest race I've seen in a millenia! But as we leave Number 1 racer to finish his lap of honour, don't forget the XXV Powerdrome Races next season brought to you by us, broadcasting galaxy-wide, and Electronic Arts. Be there! And now a word from our spon- - sor... M

LT>Q 18 13. 1

ATARI ST £24.95 Powerdrome is THE game for those of you w i t h racing spirit. At its simplest level roaring around devilishly designed tracks is immensely entertaining, the four other superbly skilled racers (or a friend with another ST and the proper connection leads) push you into going ever faster and taking greater risks. The Ferrari: Formula One style of modification screen really opens the game up, providing scope for strategy and tactics. Screen update is phenomenal, beating everything yet seen for smoothness and speed. The sensation of flight leaves your stomach in mid-air, and because of this, the Typhoon is tricky t o fly at first. U k e the best of games it takes time t o learn its subtleties and idiosyncrases. Only when flying the Typhoon is mastered does the real challenge of racing t o w i n begin.

OVERALL 93% OTHER FORMATS The Amiga Powerdrome race season begins early next year. Tickets will be £24.95. PC owners can also expect to have their stomachs churned next year, although no release date has been set.

"At its simplest level roaring around devilishly designed tracks is immensely entertaining" This may be the pits - but the game certainty

isn't

TGM

TX

013:12-8811/156


The Atari 520STFIV

Of £450 wort MARBLE MADNESS. £24.95 Electronic Arts.

CHOPPER X. £9.99 Mastertrooic

TEST DRIVE. £24.95 Electronic Arts.

ROADWARS. £19.95 Melbourne House.

BEYOND THE ICE PALACE. £19.95 Elite.

BUGGY BOY. £19.95 Elite.

EDDIE EDWARDS SUPER SKI. £19.95 Elite.

XENON. £19.95 Melbourne House.

ARKANOID II. £19.95 Imagine.

WIZBALL £19.95 Ocean

Here it is! The new Super Pack from Atari. You don't just get the brilliant 520STFM. We're giving you t w e n t y - t w o great software titles that most people would gladly sell their grannies for. •AvarfaWe from most Atari dealer* Offer ends March 1st 1989

There's no catch. You really do get the 520STFM and £450 worth of great software titles for just £399.99. So make sure you include yourself in this great offer*

BLAOt


£399.99 inclusive

of software. RANARAMA £19.95 Hewson.

GENESIS. £19.95 Firebird

THUNDERCATS. £19.95 Elite

THRUST £9.95 Firebird

ZYNAPS. £19.99 Hewson.

QUADRAUEN. £19.95 Logotron

STARQUAKE. £19.95 Mandarin.

SECONOS OUT £19.95 Tynesoft

SUMMER OLYMPIAD 88. £19.95 Tynesoft.

ORGANISER BUSINESS SOFTWARE. £49.95 Triangle Publishing.

Please send me details of this and other Atari Products gmi 2 Name Address

~ 1

Postcode Atari Corp (UK) Ltd., Atari House, Railway Terrace, Slough, Berkshire SL2 5BZ

AATARI SUPER PACK


M

T H A NIAIG LI M P S EIO FIT H EIF U T UIR E P

R

O

J

E

C

T

STEALTH FIGHTER The latest spectacular flight simulation by MicroProse gives you the chance to actually experience the future, putting you in control of America's newest, and top secret fighter plane. Shrouded in mystery, the F-19 is the product of leading-edge technology and engineering. Using the skill and ingenuity for which they are renowned, the aviation experts at MicroProse have accurately reproduced its operational systems to create an incredibly realistic simulation. A simulation with such exceptional payability and depth that it has become an instant award-winner.

Go on solo strike missions t o Libya, the Persian Gulf. North Cape and Central Europe. The revolutionary feature of your F-19 is its ability to remain virtually radar-invisible, so your success (and future promotion prospects) rests on mastering the jet's electromagnetic profile. At your fingertips lies an incredible array of weapon options, yet the machine is nothing without the pilot - combat skills and intelligence are essential to survive this advanced and innovative simulation. Project: Stealth Fighter. The ultimate flight simulator for superior pilots. Available for C64/128 Disk £19.95. Cassette £14.95. Coming soon for Spectrum. Spectrum +3 & Amstrad.

S I M U L A T I O N

PROSE S O F T W A R E

MicroProse, 2 Market Place, Tetbury, Glos. GL8 8DA. Telephone: 0666 54326


B O S S

±

rv,

REVIEWS

ANOTHER PRICK IN THE WARLOCKS

1

6th Century Japan is not the safest of places. Evil warlocks have stolen your family's prized possessions - the Sword of the Dragon King and the Secret Scrolls. You (Hayato) vow to restore your family's name and rid the land of the warlocks tyranny. A plausible enough reason for a 16-level horizontally scrolling feast of mass-murder.

The action begins on an island off the Japanese mainland - far from the final destination: the Warlocks Castle. Hayato. razor-sharp sword in hand, starts his quest in a dark forest, fending off skeletons, fiery skulls and leaping lizards. Enemies are excessively vicious, constantly homing in, draining energy from one of your three lives on contact. Picking up extra swords gives you the ability to cause extreme damage to opponents - although a life lost also loses extra weapons. A continueplay option is available, but only when sufficient levels have been

completed On hacking your way to the end of a level, the map screen is displayed from which your route to the castle may be chosen. Hidden away in one of the provinces is a training centre where you may hone your fighting skills (go North to find it). Further regions feature caverns, temples, palaces and chasm spanning bridges.

Energy for life Seven large, powerful and evil warlocks are to be found at the end

I

One of the evil warlocks

feeling

the sharp end of Hayato's

of selected levels, each with their own style of attack and method of bringing about your swift demise. Killing a warlock reveals a Secret Scroll which endows you with an extra ability, giving you a better chance of surviving to face Yonensai, the master warlock. Although just a derivative of many other 'hack-'n'-slay' games, Kenseiden is so much better than the rest due to the simple but

sword

highly playable action and superb presentation. And the use of an energy level for each of Hayato's lives gives you more of a fighting chance. Kenseiden is a fine example of console software which gives computer games a run for their money. An immensely playable game together with quality graphics and presentation which pushes the Sega to new levels of entertainment.

SEGA Two Mega Cartridge: £24.95 Graphically extremely good, Kenseiden uses big, colourful, detailed sprites that reak of Japanese origin. Although there is repetition in the backdrops f r o m time t o time, the overall quality is high. Enemies are varied, well defined and a m o n g the best we've seen on the Sega to date. The warlocks in particular wouldn't look out of place in a coin-op.

OVERALL 86%

"Although just a derivative of many other 'hack-'n'-slay' games, Kenseiden is so much better than the rest"

A REAL ESTATE TO G E T INTO onopoly is all about buying property. Two or more players purchase squares on the board relating to houses, hotels and estates. Participants landing on locations owned by another player have to pay rent - selling their own property if they don't have the cash. CHANCE

and

COMMUNITY

CHEST

squares add a random element with fines to be paid, windfalls to receive and jail sentences to endure, and all in the name of Real Estate. The winner is the person with the most money and property, - the monopoly! Novel extras sprucing up the Sega game include graphic sequences of houses being built, player's tokens going to jail and moving round the board. Up to ten players can take part, any of which can be a computer opponent playing at one of three skill levels. A time limit can be set and games stored for later play.

Apart from these options, play follows the board game's rules. Sega Monopoly is a welcome addition to the console's software range and should please those into the board game.

SEGA Mega Cartridge: £19.95 The board is basic, when you consider the Sega's capabilities, and the graphics of the stationary playing pieces are eyestrainingly small. The graphic extras are attractive, w i t h good definition and use of colour, but no more than average in comparison with Thunder Blade or sKenseiden. Fortunately the feel of the board game remains.

Looking very much like the board game, the Sega version of this classic has all the thrills and spills of its namesake

tt

OVERALL 64% TGM

Play follows the board game's rules." TX

013:12-8811/156


DEAD ZEPPELIN ROCKET RANGER

Cinemaware

I

t is a dark time for the Allies, and it's not solely due to the blackouts. National Socialism is sweeping across Europe with nothing to check its progress. The Nazi Zeppelin fleet is wreaking havoc in the major cities of the world. Powered by lunarium, the Zeppelins seem invincible. But there's a light at the end of the tunnel, hope for those who fight for freedom - only you in the guise of your alter ego, Rocket Ranger (Tom to your friends), can save the day and restore truth, justice and the American way. Pass the apple pie Ma, we're on a mission from Uncle Sam. Lunarium is the source of the power. Halt production and the Allies will gain sufficient time to mars hall their forces and overthrow the Nazi epoch. Lunarium is only found on the Moon. All Rocket Ranger has to do is build a rocket, fly to the Moon and destroy the Nazi mining operation. This is no easy task however, building a rocket never is. all the necessary parts are located at various Nazi-guarded factories around the world. Nerves of steel are needed to halt the iron fist. Rocket Ranger looks daunting from the outset. As well as the main scenario there are several sub games to be completed. All of which contribute in some way to achieving your main objective. Played with a joystick, interaction with other characters is achieved using a window pointer

52/156 TGM

TX

013:12-88

Is it a bird? Is it a plane? No it's some idiot with a rocket damned jet-setters

pack on his back

-


PREVIEWS Lunarium required. And to cap it all when you've finally built your rocket ship a further 500 units is needed to get it to the Moon. Lunarium is in short supply on Earth so stocks have to be used with care. Pointless journeys will make the Nazi victory that much more certain. Fortunately, you have spies on your side. When one successfully infiltrates a country they relay information on Nazi movements or buildings in that area. Spies can also organize resistance. Once a resistance movement has been set up, Nazi progress in that country will be halted for a while, buying Rocket Ranger more time. Resistance raids on Nazi bases may also yield extra Lunarium. But Spies always run the risk of being discovered and shot.

Ready for take-off.

War-time

hero, Rocket

Ranger prepares

to fly in the face of

danger

Rocket Ranger has a time limit, represented by a Nazi Lunarium mining efficiency rating. As this rises the Nazis become more efficient at mining and their quest for world domination accelerates. Hitting key Nazi installations halts progress for a while but there's never any time to sit back and celebrate. So power up and push off. the freedom of the world is in your hands.

AMIGA £24.99 Excellent graphics, breathtaking sound effects and sampled speech. No one scene is particularly complex but Rocket Ranger is deep enough t o ensure hours of play. Give yourself a treat and buy I t

OVERALL 90% OTHER FORMATS C o m m o d o r e 64 and Atari ST versions are due for release over the Christmas/New Year period. Priced £14.99 and £24.99 respectively. Fort Dix; American of his lunarium

HQ for Rocket

Ranger's

system - no complex controls for this budding hero to worry about.

Minion spies

Lunarium is the key to victory. At the start of the game, your Amer-

exploits

and initial

supplier

ican HQ, Fort Dix. possesses 200 units, in addition to the 60 already in your rocket pack. You zoom around the world using your rocket pack - this consumes Lunarium, the further you travel the more

Bar room brawling Krauts

is not above our hero as he indulges

in fisticuffs

with the

"Interaction with other characters is achieved using a window pointer system no complex controls for this budding hero to worry about" Rocket Ranger in dire straights his wrist radio

(playing lead guitar?) sends out an SOS

from

TGM

TX

013:12-8857/156


DATEL ELECTi^Op! CS" v m

Uliill GDXTOR

L&JL£J

iKiii

ilal I

• A M I G A PRO S A M P L E R S T U D I O + D A T E L J A M M E R

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0

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MIDIMASTER

Full Midi Interface for A500/1000/ 2000 (please state model). Compatible with most leading Midi packages (including D/Music)

£ Midi In - Midi Out x3 Midi Thru. 0 Fully Opto isolated. % No need to pay more - Full Midi standard. ONLY

£34.99

• MIDI CABLES 0 Top quality. 0 3 metre length ONLY £ 6 . 9 9 PAIR UNBEATABLE VALUE

# 0

Variable sample rate A playback speed. To complement the Sample Studio the Scpcrate scroll line waveform windows Datel Jammer gives you a 5 octave plus zoom function with Edit windows keyboard to play ft record your sampled sounds. for fine accurate editing. 0 31) shot of sou ml waveform Wave FEATURES:editor to design your own waveforms or adjust existing ones. 0 -l track sequencer up to 9999 events. 0 Microphone & tine Input 1 /4" Jack & 0 Tempo & Beat controls. Din connections. 0 Mixer Controls on Instruments. 0 Software flies can be used within other music utilities, 0 Load & Save sequence. # Works on standard IFF file sounds STATE A 5 0 0 / 1 0 0 0 / 2 0 0 0

• MIDI MUSIC MANAGER A TRULY PROFESSIONAL MIDI PACKAGE AT A REALISTIC PRICE 0 flay sampled sounds on Amiga from any Midi track. 0 Full dubbing listen to one track while recording another 0 Works with many Midi Interfaces including Datel Midi Master (see Adl % 8 realtime Midi (racks for record/ playback. 0 Adjustable track length - limited only by available memory. 0 Works with standard IFF files. ONLY

£39.99

• 1MEG • DATA/SWITCH INTERNAL BOXES 0 A/B type connect two printers to one DRIVE UPGRADE computer or vice-versa.

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Replace internal 500K drive with a full I meg unit Top quality NEC drive unit

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Full fitting instructions

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Easily filled, no special skills required. Direct plug In replacement Available now. When considering a drive replacement remember that quality is most Import ant

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Centronics connections or RS232 Serial connection* (25 pin) Please state. ONLY £ 2 4 . 9 9 Q ABC type connect three printers to one computer or vice versa. 0 Centronics or RS232 connections. ONLY £ 3 4 . 9 9

• PRINTER LEADS

0 0

25 pin D to 36 way Centronics parallel lead. 1.2m length. A500 or 1000. please state

£79.99 ONLY £ 8 . 9 9 ST C O P Y - DEEP S C A N N I B B L E R

ONLY

Copy an entire disk even highly protected programmes in under GO

seconds'

• £ ACE 1

Works with one drive or two. Multiple copy option allows you to make many copies Irom one urigioiuil. Copy 1 or 2 disk sides up lo 85 tracks. Special format parameters for nonstandard formats. Using 10-10 ST. copy a whole disk In one pass with a single drive.

Unique INFO analysci displays vital disk parameters. Including sector distribution, data dispersion. Interleave status, etc.. etc. Compatible with 520 ft 1040 ST. Full verity option. Easy lo use Icon driven programme takes the mystery out of disk backup.

£29.99 ST SUPER T O O L K I T II

Powerfull track/sector cdltoi Displays up to 85 tracks/255 sectors. Fully menu driven.

ONLY

Huge range ol features too many to list. IliRes display (works mono only!

ONLY

£14.99


DATEL e LECTi^Op! CS" • E X T E R N A L 3 . 5 " DISC D R I V E Slimline extra low profile unit - only

Value for money - before you buy a drive please compare the features this drive has an NEC drive unit tk is housed In a superb housing • many units available are built to s price & not a standard. Don't spend a few pounds less A end up with "rubbish' A remember you are buying from the manufacturer. Complete - no more to buy. Single or twin drive models available.

6" long}

Top quality NEC drive mechanism Through port allows daisy-chaining other drives. A superbly styled case finished in computer colours. Fully compatible. I meg unformatted capacity. Good length cable for positioning on your desk etc. ONLY

£89.99

SINGLE DRIVE

£ 1 4 9 . 9 9 (AMIGA ONLY)

ADD £ 5 FOR COURIER DELIVERY IF REQUIRED

512K RAM EXTENSION CARD

9 Available with/without calender/clock option. 0 Simply plugs internally into A500 slot. O Switch in/out with switch supplied. 0 Fitted in minutes - no soldering etc. ^ Accepts A1256 DRams (zero K fitted). O With calendar/clock onboard time/date automatically booted. 0 Battery backed to retain time/date. ONLY £ 1 9 - 9 9 FOR STANDARD CARD TO ACCEPT 512K ONLY £ 3 4 . 9 9 FOR VERSION WITH CLOCK/CALENDAR PHONE FOR LATEST FULLY POPULATED BOARD / RAM PRICES.

EXTERNAL DRIVE SWITCH 0 Switch In/out of external drives 0 Save on memory allocated for drives not currently In use # DF1 ti DF2 controlled. ONLY

£9.99

• 1 MEG RAM UPGRADE KIT # 0

REPLACEMENT MOUSE Q Fully Amiga /ST compatible. £ Rubber coated ball. O Optical type. ONLY • SPLITTER LEAD 0 Allows Joystick & mouse to be connected to same port

Complete kit to fit intemallv into 520 STFM 512K of FASTRAM to bring vour 520 upto n full 1040K'! % Fitting is H straightforward soldering Job achieved by anyone who lias a little experience % Makes unit fully 1040 Ram compatible # Complete with Illustrated Instructions.

ONLY

£24.99

ONLY

£4.99

£99.99

• SOLDER/ DESOLDER KIT 0

If you wish to do your own Ram upgrade then we can supply the tools, # Quality soldering Iron plus a desolder sucker tool & solder. 0 Useful I for many other jobs. ONLY £ 9 . 9 9

ALL ORDERS NORMALLY DESPATCHED WITHIN 4 8 HRS

HOW TO ORDER ... BY PHONE

0782 744707

MARAUDER II

QUITE SIMPLY THE BEST DISC COPIER AVAILABLE FOR THE AMIGA (ALL MODELS) 0

Supcrfast disc ropier will copy almost any commercial disc ^ Friendly user Interface Mouse driven throughout. % Completly compatible with Amiga multitasking system. % Even decrypts many cncodcd programs including D. Print /Video/ Paint/Music/II etc. 0 Supports up to 4 drives simultaneously for multple copies.

FAX

0782 744292

UK ORDERS POST FREE Send cheques/POs made EUROPE ADD £1 payable to "Datel OVERSEAS ADD £3 Electronics" PRICES AND SPECIFICATIONS CORRECT AT TIME OF PRESS AND SUBJECT TO CHANGE WITHOUT NOTICE CALLERS WELCOME - Please reserve goods by telephone prior to viiit. 24hr Credit Card Line

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ONLY £ 2 9 . 9 9 POST FREE

dAtel

ACE 1


r

ItaWIII

SIMULATIONS (U.K.) LTD

Coming soon o n . . . Atari ST £ Amiga £

Telecomsoft. First Floor, 64-76 New Oxford St. London WC1A 1PS.

Firebird

and Firebird

Logo are trademarks

of British

Telecommunications

PIC.

A LEGEND IN GAMES SOFTWARE


PREVIEWS

LEAN M E A N FIGHTING P E R S O N Actionware

T

he lightgun - a peripheral allowing you to shoot enemies on-screen from a distance - is a device usually reserved for games consoles. Now little-known software house Actionware, supposedly sporting T h e Ultimate Action Adventures', have such a gun for the Amiga. When it becomes available it may add some atmosphere to the trigger-happy action of POW. Many American soldiers have been killed in the field of action, dying heroically for their motherland. Others were captured by the enemy - made Prisoners Of War. Years after the conflict, the American POWs are still there, held against their will, and the enemy refuse to listen to political reasoning. The soldiers cannot be set free by peaceful means, so an aggressive solution has been initiated. A crack commando, trained at boot camp, is sent to fight his way through enemy territory, using an M14 machine gun and a supply of rockets. Through jungle and enemy installations, the concentration camp is the ultimate aim. where six Americans are waiting to be rescued. You begin at boot camp, presented with a first-person view of a shooting range. A supply of four clips of 26 bullets, aimed with a crosshair sight, are yours to shoot down targets as they slide onscreen. When the clips are empty, a rank is awarded - Private, Sergeant or General - and this determines the difficulty of the mission and the number of routes available. Impressive

backdrops

Don't push me! Beginning in the jungle, the screen scrolls slowly to the right as enemy soldiers leap out from the undergrowth. They are backed-up by resilient commanders, and snip-

and fast, blood-thirsty,

ers, who positions are given away by their gunfire. Dogs and orangutans also run by but lose the player points if killed. The game screen is effectively the player's body at which the enemy shoot, any hits sustained naturally decreases your health. Fortunately it can be replenished by shooting medical packs - dropped by parachute - before they sink into the ground. Ammunition is also dropped by the friendly aircraft and is likewise collected to

restore your full quota of nine clips. As the stages are traversed, tanks, helicopters and submarines are faced. These can easily be destroyed with a rocket, automatically launched when firing on such

loud action should make for a brilliant

game - it nearly

does

a vehicle. If out of this powerful weaponry, they can be taken out with repeated machine-gun fire. This type of game is designed to bring out the aggressive nature in people, it generally does, especially when sprinkled with sampled screams. POW has a Rambo-Uke plot (the packaging shows a lookalike character) and successfully portrays a single man fighting against a whole army. This is undeniably enjoyable but offers dubious lasting interest.

AMIGA ÂŁ29.95 While action is portrayed in a lively and colourful way, the Amiga's power is not used. The scrolling judders as enemies slide on-screen; the plain figures are ill proportioned and strangely formed, while the neatly defined b a c k g r o u n d graphics are frequently repeated. Sampled sound effects are acceptable, w i t h the addition of amusing dog and orangutan cries. At ÂŁ49.95, the lightgun will not improve an already overpriced game.

OVERALL 6 5 % OTHER FORMATS None planned at present.

HE H l T H

mil

FLH iEF;

1

H33DD

"Successfully portrays a single man fighting against a whole army" PRESS ANY

TGM

TX

013:12-8857/156


DIE W O L F OPERATION WOLF

Ocean

ostages have been taken by a military force and are U held in a prison camp deep in enemy territory. A lone V I soldier is needed to fight his way through to the camp, locate the hostages and get them out. Codename Wolf, the operation requires you, an elite warrior, for the job. aking place over six regions. ? Operation Wolf is seen through the

eyes of the soldier. It takes you from the opening level of the communication set-up. through jungles. villages, the enemy's ammunition dump and on to the prison

camp before the final escape. With six areas to fight through and an enemy determined to make this mission your last, your trigger finger won't stay idle. Enemies come in the form of infantry and mechanised vehicles. Foot sol-

It's hell in the enemy ammo dump. Not far to go now to free the prisoners screen

- C64

PE5CUE

THE

HDSTPQES

The village. If you get through

your wounds

diers run into view firing rifles, pistols, and machine guns. Commandos throw grenades and knives and paratroopers descend from above - blasting as they drop. Backing up the grunts are helicopters, armoured cars and gunboats, all of which are destroyed with either a well placed grenade or excessive use of bullets. Hits taken increase your damage level which, when at maximum, results in your death. Shooting energy bottles partially restores damage, however, all wounds are healed when the village level is completed. In the heat of battle innocent civilians wrecklessly wander into view. While idiotic, the bystanders must be left untouched, your damage level soaring if any 'accid*. 1tal* deaths occur. Although a nui-

!

will be healed - Amstrad

sance. they do force you to aim carefully and save ammunition. Running out of bullets is not recommended, fortunately grenades and magazines can be shot to gain extra supplies, and. should you hit the correct icon, a supermachine gun is yours with which to increase your murderous mayhem.

Uzi gonna shoot now?

The onslaught continues, soldiers wearing bullet-proof clothes blast their way to later sections as you move ever nearer their camp. Once there it doesn't get any easier, the enemy fight back with increased ferocity making it difficult to protect the five hostages as they hobble towards the

i r r r r r •

r r r r r r

• **** r r r r t

0 0 0 0 0 0

58/156 TGM

TX

013:12-88

screen


REVIEWS •i Inevitably multi-load has had to be put into effect. On the Spectrum 48K and Amstrad 464 versions each level is loaded individually, the 128K Spectrum/Amstrad and Commodore 64/128 versions feature the complete game in a single load. Either way the resulting game is one which fans of the coin-op will love and newcomers will learn to love. Undoubtedly Ocean's strongest arcade conversion title this Christmas, the Taito coin-op has had phenomenal success worldwide. Although just an extension of the old shooting gallery theme, the fake Uzi-style gun bolted onto the cabinet takes some beating when it comes to hardware add-ons.

SPECTRUM 4 8 / 1 2 8 Cassette: £8.95 Diskette: £14.95

If foot-soldiers

were not enough

to contend

prison exit. Shooting the hostages is detrimental to finishing the game! Once out of camp, it's a mad

with, look at some of the hardware

dash to the airport where a Hercules transport craft waits to lift you to freedom. You're still not in the clear though, enemy soldiers

they throw at you - C64

screen

throw everything they've got at you in a last bid to thwart your rescue mission. Now is a good time to use up the last of your ammunition in a final massacare attempt - after all you're not going to come back in a hurry. The appeal of the coin-op stems from the Uzi machine-gun hardware - difficult to recreate on home computers. Fortunately, Ocean's replacing of the gun with an on-screen gun-sight doesn't detract from the flow and appeal of the game. The non-stop action and over-the-top violence of the arcade original is replicated to a high degree across all 8-bit formats.

OTHER FORMATS

RESCUE THE HOSTAGES ! Luckily

this guy's not as mean as he looks,

waste 'im! - Spectrum

screen

Operation Woff is planned for 16-bit before Christmas: Atari ST, Amiga and PC (£19.95). Ail of which use graphics direct from the arcade machine.

An army of large, bold characters rampage through the levels with as much detail as the arcade original. Although things become confusing when the screen gets crowded, distant soldiers inevitably lose some of their detail. However, the sheer speed and ferocious action over-rules any minor quibbles to be found in this excellent coin-op conversion.

OVERALL 87% AMSTRAD CPC Cassette: £9.95 Diskette: £14.95 The best of the 8-bit versions with not only the pace of the coin-op but the violence to match. Operation Wolf shows off to perfection the Amstrad's ability to combine high levels of detail with extensive colours. Together with a changing style of play on each screen this version looks, plays and basically IS extremely good.

OVERALL 89%

COMMODORE 6 4 / 1 2 8 Cassette: £9.95 Diskette: £14.95 Suffering a slight loss in graphic definition and quality, this version nevertheless works well to recreate the style and presence of the Taito arcade machine. Although in places featuring lessthan-average animation and with certain sprites differing from the coin-op and others ommitted, it remains demanding and highly playable. Unfortunately pixel perfect use of the gun-sight is required, not too bad with a mouse but using a joystick makes it an exceedingly tough game.

OVERALL 79%

"The non-stop action and over-the-top violence of the arcade original is replicated to a high degree across all 8-bit formats." TGM

TX

013:12-8859/156


REVIEWS

SEASONED SOLDIER VETERAN

Software Horizons Limited

A

rmed to the teeth with bullets and rockets, you, a lone, crack commando, are sent to do battle with waves of enemy soldiers attempting to create visceral mischief.

Your adversaries do everything in their power to help you reach that great battlefield in the sky: lob grenades and rattle off rounds of bullets - they aim to kill. To raise your chances of dying, tanks and helicopters join the fray and a crazed Frenchman (is there any other sort?) periodically pops up right in front of you and attempts to take you out with his revolver. Using the mouse, you aim your

and when it reaches zero you have ceased to be. Battling through three levels, your ultimate objective is to find the enemy HQ and destroy it. Soldiers don't get a lot tougher, but tanks do. On levels two and three they produce some heavy bombardment. and never miss! What really makes this game is the superb digitised sounds of machine-gun fire and rockets, together with the manic, parrotlike screeching of the enemy as you cut 'em down.

gameplay at certain moments. You can, for instance, be forgiven for thinking that you've run out of bullets because you can no longer hear your gunl Veteran caused a slight difference of opinion at TGM centre. Some of the team had the audacity to say that the gameplay seemed familiar. It is crude, slow, has little variation, but it's undeniably addictive. And what other game lets you get even with the French in such a satisfyingly graphic manner?

TIPS TO HELP YOU SLAUGHTER THE SNAJL-EATERS: 1)Conserve your bullets. Armoured cars can be taken out with bullets, but it takes quite a few and it's far wiser to stick t o rockets. 2)Watch your rockets. Make sure you've got enough for the next level. 3)Helicopters take t w o rockets to bring down, but you can always shoot the pilot - a steady aim is needed here. Shooting the fuselage is a waste of time. 4)Don't waste your time or ammo on the close soldier he'll go down with a quick burst, leaving you free t o concentrate on the background sprites.

If you hate the French, Veteran is the game for you

crosshair and fire. Additional ammunition is picked up by shooting icons lying on the ground. Before you start you have a choice of gun to use. Each has its own characteristics, and equations such as choosing a gun which has increased kill-power but faster ammo ejection have to be thought about, adding an element of strategy. An energy bar at the side of the battle screen tells you how much damage the enemy have inflicted.

It shouldn't happen to a veteran

The sprite collision detection, however, leaves a lot to be desired. It is possible to blow up the mad Frenchman standing mere feet away from you and in the same blast knock out a tank half a mile away. The limitations of the ST's sound chip mean it cannot handle too many simultaneous sonics, which leads to strangely disassociated

ATARI ST ÂŁ14.95 Use of the mouse to fire and launch rockets w o r k s very well. Sprites are very slow moving and not difficult to miss, so the only real task is picking up ammunition at stategically important moments. Repeated backdrops and lack of scrolling gives the impression that the whole thing was hastily put together. Hotaever, sound is excellent with explosions, bullets, and garbled French speech all adding t o the addictive and totally preposterous atmosphere of AngloFrench battle. This is one t o enjoy if feel like some light arcade action, especially for the reasonable price.

OVERALL 59% OTHER FORMATS None planned

"It is crude, slow, has little variation, but It's undeniably addictive." If you think this picture is blood curdling,

60/156 TGM

TX

013:12-88

you should hear him

scream!


FIRST

THERE WAS WARS1

THEN

STRIKES BACK

NOW DOMARK BRINGS YOU....


The third fabulous game of the Star Wars trilogy!

A stunning direct conversion of the coin-op which follows the thrilling action of the movie. Three great levels of gameplay. . . In the first level you are Princess Leia on her Speederbiker rushing through the forest of Endor. Level Two sees you controlling Chewbacca's Scout Walker. On level Three you are Chewbacca and Lando flying the Millennium Falcon. Fight off T.I.E. Fighters, survive the lethal tube, blast the reactor and turnaround from sk^sQ the exploding Death Star. ^

^

B

^

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RETURN

RETURN — M. I

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A MAJOR ARCADE COIN-OP HIT

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Spectrum Comoiodore Amstrad Amiga *' Atari ST

Cassette £9.95 £9.95 £9.95

Disk £14.95 £12.95 £14.95 £I«J.95 £19.95

m

Programmed b> CONSULT COMPUTER symm

May the Force be with you •

*•

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OlfcllLM LTD ILPL) K T f N G E N All Rights Reserved W D O M A R K L T D Registered Usei I

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1114


VERSION UPDATE

CAPTAIN B L O O D

Infogrames PC: £24.95

CAPTAIN BLOOD follows the fate of Bob Mortock, an out-of-luck programmer who meets evolution theorist. Charles Darwin. The famous professor tells Morlock of his latest theory that aliens have infiltrated arcade machines. Deciding to do something about it. Morlock codes a binary version of himself (Captain Blood) - and a spaceship named ARK - and finds himself inside a computer program. Immediately under alien attack, he enters hyperspace, which, due to a malfunction, creates 30 clones of himself, each possessing a quantity of his vital life fluid. The clones disperse throughout the Hydra galaxy. Blood need to retrieve his fluid to

I M P O S S I B L E M I S S I O N II

US Gold/Epyx Amiga: £24.99

trolling computer. A classic arcade adventure scenario. The Amiga version retains the detailed and colourful clarity of the ST while having a larger play area. The main sprite moves less swiftly on the Amiga, but the two formats are almost identical visually. The sampled introduction from the C64 has been revamped using an American voice and the famous scream is now quite humourous, but both are very clear. Though less value for money, now is the time for 16-bit owners to catch a slice of gaming history '88 style.

AMIGA: OVERALL 86%

013:12-88

VERSION UPDATE

CYBERNOID

Hewson

Atari ST: £19.99 MARAUDING PIRATES have raided Federation depots and stolen minerals, jewels and the very latest in designer weaponry. Piloting a Cybernoid spacecraft, your mission is to navigate the pirates' planetary defence mechanisms and retrieve the stolen goods. Your craft features laser canon and five auxiliary defence systems: bombs, mines, defence shield, bounce bombs and seeker missiles. All systems have limited energy but may be replenished when a supply cannister is located. The underground system is inhabited by pirate spacecraft. When shot they will drop their cargo which you may retrieve. A hefty bonus is awarded at the end of each level if enough stolen items have been recovered within the

time limit. The Atari ST conversion of Raffaelle Cecco's hit shoot-'em-up recreates all the gameplay elements that made the original Cybernoid such a great game. Visually it is identical to the Amiga conversion. One disappointment is that the game tends to be sluggish. particularly when there are a lot of moving elements on screen. Nevertheless. Cybemoid is one of the best shoot-'em-ups available.

ATARI ST: OVERALL 76% SPECTRUM 48/128: TGM005 84% AMSTRAD CPC: TGM005 80% COMMODORE 64/128: TGM006 85%

COMMODORE 64/128: TGM006 86% ATARI ST: TGM007 85%

4125 proves himself to be a gent and saves the world once again from the evil Atombender

TX

ATARI ST: TGM007 74% AMSTRAD CPC: TGM008 76%

Blood PC-style Is a credit to the machine

4125 is alive

64/156 TGM

surface to transmit fractal graphic representations of what it sees and make contact with any alien life-form encountered. Eventually, conversing with creatures should lead you to worlds where clones exist. Whilst the restriction to the four colours of CGA mode is disappointing, the distinctive purple and azure of the display somehow fits in with the quirky nature of the game. Other than colours, the graphics are very similar to those of the ST, though only producing basic visual effects and adequate fractal speed. Lacking audible speech and featuring only a droning Jarre theme, sound is standard for the PC - this version relies on the interesting and original gameplay.

PC: OVERALL 68%

VERSION UPDATE

TWO YEARS after Agent 4125 prevented the twisted Professor Elvin Atombender from destroying civilisation with nuclear warheads, news came of a five-tower stronghold from which Atombender intends to launch a second attack. The Special Terrorist Units best man - 4125 - is once more on the job. Using elevators and corridors, 4125 (41 to his friends) first obtains the eight-digit codes which allow access to all the robot-defended towers of Atom bender's complex. Objects he finds can be searched to reveal code pieces, time bombs, robot deactivators and platform resets. Musical sequences hidden in safes are arranged into a tune which opens the express elevator to the central control tower and the missile-con-

live, but he has 32768 planets to search! You steer the ARK, using a star chart to hyperspace to likely planets. When in orbit, an Oorxx - a creature under the control of the Captain - is sent to the planets

Pirates ahoy! The lone equaliser searches the enemies lair for jewels, weapons and energy - ST screen


ACTION PAC•fl r:iu JA Grandslam

Keep taking the pills

T

he rotund, bright yellow chomping character of PacMan is one who is very familiar to most computer games players, the ancient concept of the all-time arcade classic of the same name spawning endless maze-game variants. He has seen a few changes over the years, even undergoing a sex-change operation for Ms Pac-Man. And more recently changing to a scrolling platform game format for Pac-Land. In his latest incarnation, featured in March's Confrontation Coin-op, his obesity has filled out to three dimensions, yet he is notable more athletic.

Exploring the worlds is not easy, when the merest touch from one of the colourful ghosts loses one of Pac-Man's lives. They can be avoided by skillful (and sometimes tactical) use of the joystick and with graceful jumps, whose direction can be changed in mid-leap. Luckily our hero can rebel by eating one of the precious power pills, distinguishable by their large size. This makes the ghosts vulnerable to his bite but only for a limited time. Big bonus points are awarded for munched ghosts, whose eyes survive to float to the

Poor old Pac-Man once more finds himself in the midst of a confusing maze, being tracked down by a pack of quivering ghosts out for his blood, or whatever it is that Pac-Persons have. For those of you who have not seen the original Pac-Man or one of its direct descendants, the idea of the game is to guide the hungry character around mazes, eating pills which line the corridors. When a maze has been cleared, a new one is presented - in Pac-Mania it changes in graphical style as well as layout. There are four types of maze, refered to as worlds', displayed in isometric 3-D. three of which can be selected from the introductory screen. Block Town (round one), the easiest, has corridors constructed from children's building blocks; the intermediate world is Pac-Man's Park (round two and three), lined with neon tubes, and the hardest is Sandbox Land (round four and five), which has

REVIEWS

special power pills can double points or instill Pac-Man with high speed for a limited time. With a minimum of pre-release hype. Grandslam have sprung one of the simplest yet most addictive games from the arcades. It's amazing what a third dimension and the ability to jump can do to revitalise one of the oldest game formats in computer history. The four worlds offer vanety to what is basically a repetitive game, but the cuteness and uncomplicated gameplay is its strength. The humourous cartoon interludes and level selection are typical of the high standard of presentation, and are the icing on an addictive and challenging cake.

AMIGA £19.95

rows of pyramids forming walls, The fourth and most difficult world is the metal-floored but wallless Jungly Steps (round six).

ghosts lair to be restored to former sheet-like glory. Fruit occasionally appears to be digested for bonus points and

The introductory screen shows the beautifully shaded Pac-Man sprite, which is almost Identical to the coinop's. This is made even more impressive when the game begins: the border has been removed and the entire screen scrolls smoothly in all directions, displaying detailed colourful mazes as you guide Pac-Man. The ghosts are a little disappointing, having minimal shading, but the overall graphic appearance is excellent. Sound quality is equally high, with effects straight from the arcade and good pacey tunes and jingles. This is the best arcade conversion we have seen, retaining all the features and payability of the original. At £19.95, It's a small price to pay for a convincing replica of a coln-op.

OVERALL 9 2 % OTHER FORMATS Atari ST (£19.95) and Commodore 64/128 (cassette £9.95, diskette £14.95) versions very soon. Spectrum 48/128 and MSX (£8.95), and Amstrad (cassette £8.95, diskette £14.95) conversions are due for release before Christmas.

"It's amazing what a third dimension and the ability to jump can do to revitalise one of the oldest game formats in computer history" TGM

TX

013:12-8883/156


REVIEWS VERSION UPDATE

FERNANDEZ MUST DIE

has been expanded and new elements introduced to make it even more gripping. Tony crowther and David Bishop have come up trumps again with a great shoot'em-up for all budding freedom

fighters.

ATARI ST: OVERALL 7 8 % COMMODORE 64/128: TGM011 71%

Atari ST: £24.99 GENERAL FERNANDEZ has overthrown the democratic state of El Diablo and set up his own dictatorship. As a democratic freedom fighter, it's your job to restore tranquility. Your only instruction; Fernandez Must Die! Deposited at the entrance to a military base, you need to locate and destroy eight military posts housing members of Fernandez's junta, before finally assassinating the dictator. On route there is gold to be stolen and prisoners to be rescued. No simple task as the base is crawling with enemy troops. The action is viewed from a different angle than the C64 game. Rather than a birds-eye view. Imageworks have opted for a Commando-style appearance. Consequently the graphics are more detailed, and what it lacks in music is more than makde up for in sound effects and gameplay. Fernandez Must Die is instantly playable and. on 16-bit. the idea

The jeep at least provides some protection

VERSION UPDATE

Moon blues DRILLER

Incentive

Amiga: £24.95 Atari ST: £24.95

MITRAL, one of the two moons of

Evath. is in a potentially explosive situation. Vast pockets of gas exist there which normaly would be of

from Fernandez's

troops as you battle to dispose of the despot

little danger, but a comet has been detected heading for Mitral. The resulting catastrophic explosion would throw Evath off its solar orbit. You have four hours to explore the 16 sectors of Evath and position drilling rigs above the gas pockets. With the flammable substance burnt off. the comet's effect would be of minor consequence. You steer a tank-like craft around the moon, armed with a laser to counterattack Mitral's

automatic defence weaponry and a teleportation device to summon the tall drilling rigs. A drilling rig is positioned in each sector so that gas can be burnt off - summoning a rig takes a large amount of energy. To gain access to different parts of the moon, gates are opened using switches, which are activated by shooting geometric objects. This puzzle element was the main attraction of the 8-bit versions. but the considerably increased speed of the Amiga and ST make it more of a fast shoot'em-up - action coming to the fore. Screen update is not significantly smoother than the original versions, but the higher speed helps - slightly faster on the ST. However, with the arrival of Starglider 2, the filled-in 3-D. though good, is hardly spectacular. Graphical definition is good on the screen-surrounds but maintains the gaudy colour schemes in the 3-D playing area. Loud, full sound effects are in line with 16-bit standards — the Amiga's are slightly better than the ST's. Driller is a trifle outdated in the fast-moving computer industry this is the only factor which prevents it being an excellent 16-bit game rather than a very good one.

AMIGA: OVERALL 8 4 % ATARI ST: OVERALL 8 3 % SPECTRUM 48/128: TGM002 94% AMSTRAD CPC: TGM002 95% 66/156 TGM

TX

013:12-88


BP:

K r e . Jc

ST PRICE INCREASE

Due to a worldwide shortage of memory chips, prices of many computers have gone up From April 1988. the Atari ST range is also likely lo be affected. For details of any price increase, please return the coupon below for our latest literature.

ONLY FROM SILICA

finally, there s a personal computer thai n o l only aolvee problems like ofher computarv but atao solves the one problem that other computer* have c i « M « l AlfonlatMoy Silica Shop are pleased t o present the ST rang* oI personal/business c o m p u t e * from Atan Tha ST » M designed utilizing the moat recent OreekthrouQha In semiconductor technology. producing a porsonal computer that pertorma tasks «wth ••war part* a t m it costs M m lo m«»a A n d torn t o buy Tha latest ST c o m p u t e n now include Built In power supplies and bwW i n disk drives Tha TOS operating system and G £ M wnnOom ennronment ara now on BOM chips ara alraady inatadad In the ST keyboard Thia enable* automatic inatant booting when you i x t c h on Silica Shop are pleased to offer tha complete A l a n ST range O v mail o n ! * ' oepanment <> situated .n S-dcup and we have 3 retail outlets at Sidcup. Lion Houaa (Tottenham Court Hd) and Seflndges iO»<oro Street) We have eight y e a n experience of Atari product*, longer than any other UK company, and are weU estsbhshed a* the UK "a No t Atari specialist WAh a fl"X'P turnover oI over £9 million and In axes** Of » utatt. we otter y o u unbeatable » r v < « and support We provide several tacilinaa which you f i hnd invaluable during your Atari computing tile and moel ot theeo tscmiloe ara available ONLY FROM SILICA We suggest that you road through what we hare to offer. before you decide where to purchaaa your A u n ST.

+VAT£299

ISO MUCH FOR SO LITTLE!

There is nothing lhat can compare with the incredible value for money offered by Atari's 520ST-FM. For only £260 (•VAT•••£299), you can purchase a powerful 512K RAM computer, with a 95 key keyboard (including numeric keypad), MIOI interface. GEM. a palette of 512 Whan you purchaee any Atan ST keyboard, you will not on»y receive the boat value for money computer I on tha market, but you will ateo receive the follosring trom Atan C v p o r e t i o n aa part of tha package colours, mouse controller, and a 512K built-in disk drive. The 520ST-FM has a TV modulator • BASIC Ltnyut^o D*U • BAStC Maftuaf • ST Own»rt Uanul ' TOS/GEV on ROM built-in. and comes with a lead to allow you to plug it straight into any domestic colour rt you buy your ST (rem S * c a Shop, you will alao recervs •f stWord- Wort Processor television set The mains transformer is also built-in to the keyboard, so there are no messy in addition, we at SHKe would M e lo aee you ga« off t o a flying Mart with your new computer, so we have external boxes. You couldn't wish for a more compact, powerful and stylish unit Atari ST put together a special «T STARTER KIT worth over £100. w N c h we are giving away FREE Of CHAROC wath every ST computer purchaaed at our normal retail price* TIM* tut » avaMatX* ONLY FROM SILICA computers are now firmly established in the UK. there are nearly 500 software titles already and I* aimed at prottfcng users with a valuable introduction to the world of computing We are continually available for a wide variety of applications and the list is growing all the time. And that's not upgrading the ST Starter Kit. which contains public domain and other licensed software. aa wall a * book*. [ all. When you buy your new 520ST-FM (or any Atari ST computer) from Silica Shop, you will magazine* and accaaaonea aU relevant to ST comput-ng Return the ooupon below tor I get a lot more, including a FREE Silica ST Starter Kit worth over £100 Read the ONLY FROM I DEDICATED SERVICING - Only From Silica SILICA section on the left, to see why you should buy your new high power, low price 520STAt Silica Shop, we have a dedicated service department of sever full time Atari trained technical staff FM from Silica Shop, the UK's No1 Atari Specialists For further details of the range of Atari This team is totally dedicated lo servicing Atari computer products Their accumulated knowledge, skill and experience make* them second to none m their field You can be sure that any work carried out by I ST computers and the FREE Silica ST Starter Kit. complete and return the reply coupon below

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litem Is of the hignest standard A standard of servicing which we believe you will find ONLY FROM SILICA in addition lo providing s e r v i n g facilities lor Atari ST computers (both In and out o< warranty], our team IS also able to offer memory and modulator upgrade* 10 ST computer* 1 M b R A M U P G R A D E : Our upgrad* on the standard Atari MOST-M or S30ST-FM keyboard win increae* the memory from 512K to a maaarve KC4K It has a full t year warranty and la available Irom Silica at an additional r a t a l prtce of only O S M <«VAT • £100) T V M O D U L A T O R U P G R A D E Silica can upgrade the 1040ST-F to Include a TV modulator so that you can than use It with your TV se< This ia an Internal upgrade and doaa not mvolve any untidy external boxes A cable to connect your ST to any domestic TV I* Included In the price of the upgrade winch • only £4® (Inc VAT) The upgrade a alao avafable for early S20ST computers at tha same prte*

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We aim to keep slocks of all Atari related products and our warehouse carries a stock of over CH million We import many aoftware title* direct from the USA and y o u will f*nd lhat we have new releases in advance of many of our competitor* Unlike dealers who may only stock (elected title*, we have the full 'ange in addition, we carry a complete une of all book* which have been written about l h * Atari ST A range aa «nde aa our* is something you will fmd m available ONLY FROM SIUCA

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Real assured thai when you buy your ST from SH>ca Shop, you w.ll be fu»y supported Our free mailings give news of releases and developments This will help to keep you up to dale with new software release* a* we« as what's happening in the Atari market And in addition, our t a l e * s u n are at the end of a telephone line lo service all of your Atan requirements If y o u purchase an ST from Silica and would like any l e c h n * a l ednce. w * have a full time technical support team to help you get the boat from your computer Because we have both the s u f t and the systems specifically dedicated to providing after aale* service on Atari ST computers, we are confident thai our user* enjoy an exceptionally high level oI support Tfua can be raoaned ONLY FROM SIUCA

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At Silica Shop, we recogntae that serious u*er* require an in depth information service, which is why we i and prtce list* to Our ST owner* Theee are up to page* long i i as wee a* special o f t e n and product description* If you have *l<e*dy purchased ar. ST and would like to have your name added t o our mailing M t . please complete the coupon ft return It to u» TIM* information service i t available ONLY FROM SIUCA

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rdere are proceeeed through our computer wrthin 24 h o u n of recamlng them Moal hardware are sent by the OverrvgM GROUP « courier service FREE OF CHARGE to customers within the UK Till* method help* to enaure minimum dalay and maximum protection

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ATARI 520ST-FM NOW ONLY £260 (WAT=£299) Upgrad* from 512* RAM to 1024K RAM £100 One VA

. 520ST-FM with S12K RAM * mono monitor £399 One VAT)

ATARI 1040ST-F - NEW PRICE

ATARI

We are pleased to a n n o u n c e a n e w r e d u c a o p n e * p o i n t o n I h e I0405T-F w h i c h i i n o w available for o n l y £49® («nc VAT) The 1040 i l a p o w e r f u l computer w . l h 1Mb of R A M and also i n c l u d e * a b u i f t - m 1Mb d o u b l e sided 3 M ' disk drive The 1040 h a * been d e s i g n e d l o r use o n business a n d professional a p p l i c a t i o n s m o s t of w h i c h require a h i g h r e s o l u t i o n m o n o c h r o m e or c o l o u r m o n i t o r II does oof therefore have a n RF m o d u U t o r f o r use with II domestic TV set Modulators con be fitted for £49 |mc VAT) KMOST-* *«X>oeitf W W W MewtoUM One W D XJKS5 r / Krytuvnt • «\jn Am S U > . > 5 H k i i i h y IMtlfKMtl If you would M a further details ol the tOtOST F, rasum We coupon below

M E G A S T s N O W IN S T O C K For t h e user w h o require* even m o t « R A M t h a n t h e 520 or 1040 ST - * offer, the new M E G A ST c o m p u t e r s are n o w nvarUblo T h e r e are t w o M E G A S T L o n e w i t h 2 M b o f R A M a n d the other w i t h a massive 4 M b B o t h n e w c o m p u t e r s are f u l l y c o m p a t i b l e w i t h existing S T s a n d r u n c u r r e n t l y available ST s o f t w a r e The M E G A s r » are styled a t an e x p e n d a b l e Central Processing Unit w i t h o p e n architecture a n d a d e t a c h a b l e k e y b o a r d T h e y are s u p p l i e d w i t h G £ M . a tree m o u * e controller and ail e x t r a s as w i t h the 520 or 1040 Prices are M f o l l o w *

VCQA ST W0 x#r&u*nf • CPU UiOA ST x^nour' CPU • Swr^s iAvv lAjnitv

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We hope thai the combination of our low prices. FREE UK delivery service FREE Starter Kit and FREE after sales aupport. m a oe enough to make you buy your Atari equipment Irom Silica Shop i l however, (here is something you wish to purchase, end you find one of our c o m p e u t o n offering it at a lower price.

telephone number. It Our competitor has the goods in stock, we will normally match the oflor (on a same product - tame price besi*) end stia provide you with out normal tree delivery We realise that we a m not the on#y company who wilt match a compewor'a price However, If you come to us lot * price match, y o u w * also be entitled t o our after sales service. Including free newsletters and technical aupport Thia maka* our price match promise rather special, something you w * reoarv* ONLY FROM SIUCA We d o n l «am you to 00 anywhere eiae tor your Atari products So shop i t Silica, the UK's N o t Atari Special!*!

S I D C U P (& Mail Order) 0 1 - 3 0 9 1111 1-4 The Mews. Hatherley iRoad. Sidcup. Kent. DA14 4DX 01*580 4 8 3 9 LONDON m m ^ Lion House (1st floor). 227 Tottenham Court Rd. London. W1P OHX LONDON 0 1 - 6 2 9 1 2 3 4 ext 3914 Self ridges (1st floor). Oxford Street. London. W1A 1AB

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What's on your list this Christmas? All available on Spectrum Commodore V J ^ y

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Telecomsoft. First Floor. 64-76 New Oxford S t London WC1A IPS. Sitv*rb,rd and s,iv*rbird Logo. r*gistr.t>on applied for

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and Amstrad unless otherwise stated.


REVIEWS

ANYTHING H U M A N S CAN, R A S T E R S C A N Mastertronic

R

asterscan, a Cruiser Class X cargo craft, was on a routine journey when it hit the millenium's storm. This disrupted its various systems and rendered them immobilised for the duration of the maelstrom.

Luckily, the ship doesn't need a full crew to function, having only a single human captain to overview robots and mechanical devices. This man died as a result of the

game and form most of its puzzles. A switch displays an eight-sided lock when activated and an arrow is moved around its edge. Panels are selected which then affect the

colour of others. To open a lock, all panels have to be the correct colour. Though the packaging seems keen to project the puzzle and logic elements of Rasterscan, more time in gameplay is spent trying to get to grips with the awkward control system. The spin on the droid is reversed on contact with an obstacle, so using the gyratory method of steering can make navigating a narrow gap extremely difficult.

A simple, unambitious flickscreen arcade adventure originally released on 8-bit formats. Rasterscan is reasonable for the price, despite it awkward control system.

PC £9.99 Before c o m m e n c i n g play, a g a m e speed is entered, in a range of one to nine. This is generally useless, as anyt h i n g above t w o is boringly slow, and at speed one the d r o i d b o u n d s a r o u n d the screens at an unplayable rate. Rasterscan makes brightly c o l o u r e d use of the EGA card, and l o o k s like an a g i n g C64 arcade adventure. Sound e f f e c t s only o c c u r at the start and w h e n locks are used - they are a disappointment even for the PC.

OVERALL 4 4 % OTHER FORMATS Available for s o m e t i m e now o n 8-bit f o r m a t s at £1.99. No o t h e r 16-bit conversions are planned.

"A simple, unambitious flick-screen arcade adventure" failure of life-support systems and most robots remain crippled in the aftermath, leaving Rasterscan a lifeless floating hulk. Only the Class 4 maintenance droid you control regained 'life'. Although now limited to simple functions, it takes on the task of returning order to the ailing ship. Joystick or keyboard changes the acceleration of the spherical robot in the four principal directions, its spin determining rebound direction off obstacles and ship features. Objects are available to be picked up and are necessary to complete the game.

Lock logic

A status panel displays your current inventory, below which is a map of the ship showing your position and that of the features in need of repair. Fuel, danger levels and emergency battery power are displayed to the right of the panel. Should the batteries drain, the game is lost. Rasterscan is split into four subtasks: repairing the generators, switching on the engines, entering the scanner room, and finally steering the ship to safety. Locks are an integral part of the

A puzzled Mark A droid pauses to reco. ? his

thoughts

V E R S I O N UPDATE

Commodore 64/128: Cassette £9.95, Diskette: £14.95 PC: £19.95 YOUR ghostly self has a problem: | Blow me! It's Bubble Ghost again, your soul has been wrenched from i striking sphere into the hearts of you and turned into a bubble. To I gameplayers - C64 screen

achieve eternal peac* you have to blow your bubble-like soul through a danger filled castle. Bubble Ghost on the C64 doesn't quite live up to the expectations set by 16-bit versions. It appears similar, but lacks the nice touches that made the earlier versions so enjoyable. The control method is awkward, it being near impossible to blow and move at the same time. However, Bubble Ghost remains a fun puzzle game. It is addictive and a reasonable implementation of a good game but it could have been better. The PC version includes all the fun aspects of the original. Both versions feature training modes where you can practise particularly hard screens.

COMMODORE 64/128: OVERALL 6 1 % PC: OVERALL 7 9 % ATARI ST: TGM002 72% AMIGA: TGM012 78% AMSTRAD CPC: TGM012 64% TGM

TX

013:12-8883/156

PRf SS ANY K£Y !


sections resemble a poor attempt at Thunder Blade. While the jet sequences owe their origins to Afterburner.

SPECTRUM 4 8 / 1 2 8 Cassette: £7.95 Diskette: £14.95

f it's not a film licence it's a game licensed from the arcades. Ocean/Imagine seem to exist on such deals. The latest is Typhoon from Konami, a high-speed jet/helicopter shoot-'em-up. The game idea is a traditional one - shoot anything that moves, if it doesn't move shoot it anyway - if it can't be shot, collect it. There are six levels of action to be played until the final conflict with the mother ship. The first two as an F-15 jet fighter battling it out against enemy jets and an aircraft

carrier.

After blade

Opening levels are followed by a series of seascapes infested with war boats and submarines. Additional weaponry is collected by shooting enemy

supplies. And for really tricky situations there is a smart bomb which annihilates everything on-screen in one go. but it can only be used once. Typhoon is by no means an original game, the Apache helicopter

All the g a m e graphics are m o n o c h r o m a t i c . While this is effective In g e t t i n g rid of unsightly attribute clashes it m a k e s it hard t o distinguish enemy missiles f r o m scenery. However, this version is slightly easier to play. Typhoon gets progressively difficult but gameplay s o o n b e c o m e s repetitive. It is a an uninspiring, unoriginal s h o o t - ' e m - u p that does little for the reputation of licences. 48K o w n e r s will further have t o suffer the indignities of multi-load and poorer s o u n d .

OVERALL 5 9 %

COMMODORE 6 4 / 1 2 8 Cassette: £8.95 Diskette: £12.95 Graphics are m u c h clearer but remain far f r o m impressive. This version offers a c o n t i n u e - g a m e o p t i o n w h i c h is helpful w h e n you've f o u g h t s o m e way t h r o u g h the levels. Sound may be s w i t c h e d b e t w e e n bland effects a n d a funky theme.

OVERALL 6 7 % OTHER FORMATS An A m s t r a d CPC version s h o u l d be airborne s o o n (cassette £8.95, d i s k e t t e £14.95). No 16-bit c o n v e r s i o n s have be planned as yet.

"Typhoon is a an uninspiring, unoriginal shoot-'em-up" Flying high in your F-15 fighter jet. battling a way through to the end-of-game mother alien

VERSION UPDATE

INTENSITY

Firebird

Spectrum 48/128: Cassette £7.95

Strategic gameplay - this screanshot just skims the surface

70/156 TGM

TX

013:12-88

THE EXPLORATION and mining space station base, Canis Major went under attack whilst in orbit around Sirius. The crew are in danger from hull-eating aliens. The only course of action is to rescue the colonists in a drone ship and take them to a shuttle at the far end of the station. Intensity consists of 80 screens, arranged in five groups or layers of 16 platforms. Colonists emerge from airlocks and have limited time to board the drone. Up to 15 can be rescued from a single soreen - the next platform you face depends on the number you save before using the flashing exit, so some strategy is necessary. Each time a colonist reaches the drone, an 'R' (a Resource Unit) drifts around the screen, these are collected until a new, preferably better skimmer or drone can be afforded. The evermore powerful, mutat-

ing aliens kill colonists and damage the drone, space station and even the skimmer. It is advisable to destroy them while they remain vulnerable. At a reduced screen size. J o h n C u m m i n g . the graphics designer for this version, has included a lot of fine detail. Generally monochromatic. a few highlights of colour improve the presentation of the shaded platforms. If anything, graphical presentation is higher than that of the C64, including scrolling stars in the background. There is more action than in the original, although this does not make it any more difficult. Jazzy title screen music and good effects round off an excellent conversion.

SPECTRUM 48/128: OVERALL 7 7 % COMMODORE 64/128: TGM011 75%


Icifl m

REVIEWS

MmmnaoDBl

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CP^CfPMIfU

Searching rooms for runes - a boring passtime on the Spectrum

C O M E ON THE A L B I O N Gremlin

I

n 5 AD, the supposed age of chivalry, the great land of Albion ran with blood drawn by honed iron and was lit by the eerie light of magic. Wars raged between the kingdoms, leaving the country prey to invading forces. Something must be done. Using his influence as a son of the Pendragon family, Artura intends to unite Albion to fight potential invaders. The petty kingdoms don't listen to simple reason, the only way to gain cooperation is to appeal to a baser instinct; greed. The fabulously valuable Treasures of Albion were hidden at the time of the Eagles' invasion and. if found, would be more than enough incentive for the chieftains to accept a High King. Unfortunately, only Merdyn the Mage knows the treasure's location and he's disappeared. Artura's only chance is to find Nimue. Merdyn's apprentice, who he knows to have been kidnapped by the evil Morgause. Once Nimue has been found.

the only way back is to use runes found whilst on your rescue mission. Artura takes the form of a flickscreen arcade adventure. The main character. Artura. is steered left and right, across platforms and up and down stairs. Doors and archways represent paths at 90 degrees to the current plane and when entered, shift the viewpoint to retain a profile. The game begins with Artura already at Morgause's fortress, guarded by soldiers and some unusual mutant half-man. half-rat creatures. Giant spiders, rats and owls are semi-natural defenders of the realm. Artura has a limitless supply of axes with which to slaughter.

VERSION UPDATE

REVENGE OF THE M U T A N T C A M E L S II Mastertr onn

Amiga: £9.99 90-FOOT HIGH METABEASTS (mutant camels) have been awoken from hybernation to fight back a Terran invasion fleet from the Zzyaxian Empire. 100 waves of left-to-right scrolling levels full of ghosts, discs, hearts, computer chips and telephone boxes are yours to battle through. They are avoided or shot - the penalty for failure is paid in lost energy and. ultimately, lives. The MetaBeast spits bullets while walking or jumping but drops bombs when hovering. These weapons can be updated by spending wave-completion credits. Shields and extra lives can also be bought, but defences only last for a single wave. Wave and weapon selection ado strategic elements to the game, where difficulty and credits have to be taken

into account to succeed. This version suffers in that the

Rune for improvement A status panel displays his diminishing lifeforce. replenished by collecting food and Runes. These stone tablets are found in fragments and have to be assembled in Rune mode to generate magical power. This type of arcade adventure has been around for a very long time so it is surprising that Gremlin have bothered with such a game. The sword and sorcery scenario, complete with damsel to rescue and magic items to find, is as tired as the game design. Wandering around mildy varying corridors throwing axes at enemies is uninspiring, even discovering a new piece of Runestone promotes little enthusiasm. Mapping is essential (a compass display would have been useful), though quite how much of

the maze you will want to discover remains to be seen. Artura is much too simple and out-dated for today's market.

SPECTRUM 4 8 / 1 2 8 Cassette: £7.99 Diskette: £12.99 C o l o u r has been injected unsuccessfully into Artura, it only d r a w i n g attention to the S p e c t r u m ' s limits by having psychedelicalty patched sprites. The b a c k g r o u n d s o f t e n hide Artura and his o p p o n e n t s , w h o walk a r o u n d under only t w o f r a m e s of anim a t i o n . Arcade adventures of this type are particularly prevalent o n the S p e c t r u m , m a k i n g Artura particularly unremarkable.

OVERALL 4 2 %

ATARI ST £19.99 Prettily b o r d e r e d text screens add nicely t o presentation - w h i c h features a c o l o u r f u l display. B a c k g r o u n d s , h o w e v e r , t e n d to f o c u s on d r a b shades. Sprite animation is little i m p r o v e m e n t o n the S p e c t r u m while audio is a c h o i c e b e t w e e n infrequent a n d inappropriate percussive effects or an annoying, m o n o t o n o u s tune. Only of interest to S T - o w n i n g c a r t o g r a p h y addicts.

OVERALL 4 8 % OTHER FORMATS C o m m o d o r e 64/128 and A m s t r a d CPC versions (£9.99 cassette, £14.99 disk) s h o u l d be available as y o u read this.

"The sword and sorcery scenario, complete with damsel to rescue and magic items to find, is as tired as the game design."

machines superior capabilities have been used to only marginally improve graphic presentation and sound quality. Sprites redrawn at the Amiga's resolution are clear, but no detail has been added, giving a bland appearance to the already repetitive backdrops. Sound effects are unremarkable standard blasting fair, and the sedate title music is uncharac-

teristic for a shoot-'em-up. The unvaried action soon becomes boring, despite the strategy element - but it may be of interest to ex-C64 owners who don't mind spending ten pounds for a largely uninspiring trip down memory lane.

AMIGA: OVERALL 4 9 % ATARI ST: TGM008 63%

Don't get the hump! Carry on camel as you fight for truth, justice and the dromedarian way in Minter's Psychedelic blast from the past


REVIEWS

I D O N ' T BELIEVE IN WARRIORS MIRACLE WARRIORS

Mastertronic

B

reaking the Seal of the Pandora Passage, the hordes of darkness, led by Terarin, have burst through the portal and are ravaging the land. Only the four Miracle Warriors can hope to defeat Terarin, find the Seal and vanquish the armies of darkness forever. You are one of the four. Your adventure begins outside a castle o n the open plains where your first task is to join with your three amigos, Guy, Medi and Turo. Visiting wise sages, caverns and stone circles reveals clues to their whereabouts. Villages provide equipment for purchase, healers, blacksmiths and sources of information. Cash can be earned by killing creatures and trading their fangs for guilders. As you move through the region, a map of your surrounding area scrolls appropriately, and a graphic representation of immediate locations is updated with your every step. The land is never safe now that the evil hordes are present, and frequent close encounters bring up the immediate view with options for interaction. Evil creatures know only to attack and the more friendly characters reveal little information when talked to. MAGIC a n d SPELL options are dis-

bar simple combat, having no armour, shield or sword. You are very quickly made aware of your vulnerability and staying alive for any length of time is difficult. Patience is required to gain experience and strength before proper exploration of the land can be made. Using the Sega for anything other than arcade games may seem pointless, the design of the console restricts the scope of

the only three elements. Building up your character's strength and experience is the way to succeed. Unfortunately the endless repetition of combat, inflexible interaction and monotonous predictability kills this shallow attempt at an RPG.

SEGA Two Mega Cartridge: £32.95 With graphics superior t o m a n y RPGs, Miracle Warriors p r o m i s e s a lot in appearance but d o e s n ' t deliver in gameplay. The t o r t u r e d use of English and strange Japanese n a m e s aside, Miracle Warriors o f f e r s neat presentation w i t h good sprites, attractive b a c k d r o p s and a number of pleasant tunes. No depth though.

OVERALL 4 0 %

Beware this evil creature tor thou holdest not even one magic item

played, but you begin with no magic items to hand - no spells can be cast.

Armour light At the start of the game you are practically useless at everything

VERSION UPDATE

Sole searching C Y B E R N O I D II Hewson

Amstrad CPC: Cassette £9.99, Diskette: £14.99

games that can be created for it. Unfortunately Miracle Warriors with its RPG concept doesn't prove this theory wrong, the game suffers from an acute lack of depth and flexibility. Simple communication. movement and combat are

THE PIRATES ARE BACK, with a new. more powerful, Battlestar base which they have again strewn with jewels from your planets storage depots. You have been given an improved Cybernoid ship, armed with seven types of weapon, with which to to infiltrate the new complex. A shield gives invincibility for a limited time but, like all weapons/ defences, is replenishable by collecting objects left behind by

"Endless repetition of combat, inflexible interaction and monotonous predictability kills this shallow attempt at an RPG."

destroyed aliens. The complex is a maze of flick screens filled with huge laser cannons. spitting heads and moving gates. These introduce puzzle elements to the game and strategy is needed when weapons are in short supply. The base is split into levels to be completed within a time limit. Resembling a graphically compressed version of the C64 incarnation, the Amstrad uses a wide but tasteful amount of colour, nicely shaded. Control response is sluggish and action slows down considerably when there are many objects on-screen. An activated shield is not indicated graphically, like other versions, but by pulsing sound, which can easily be missed in fierce combat. A quality arcade game, much visually improved over the onginal, but remaining very similar in gameplay.

AMSTRAD CPC: OVERALL 86%

More pirates, more treasures, more weapons ...

72/156 TGM

TX

013:12-88

but still only one hero

COMMODORE 64/128: TGM012 87% SPECTRUM 48/128: TGM012 85%


D REDSTORM I r i l S l o r i i i Itisiii2»

The storm has broken. MicroProse's latest title is here. Thishightechnologysimulationofstrategyandtactics is based o n one of t h e most dramatic and detailed stories of modern warfare - Red Storm Rising, the international best-seller by Tom Clancy and his technical collaborator Larry Bond Working w i t h t h e authors, MicroProse have brought the book's intense action and excitement t o your computer screen. You are put in c o m m a n d o f an American nuclear attack submarine at a time w h e n the t w o super powers collide

SI

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Standing between the Russian bear and global domination, you play a crucial role in the conflict. Missions take you t o an astonishing variety of undersea environments, plunging you into challenging and exciting situations. Prepare for action in this heart-pounding simulation. Available for Commodore 64/128 for Cassette £14.95, Disk £19.95.

MicroProse, 2 Market Place, Tetbury, Glos, GL8 8DA. Tel: 0666 54326 RED STORM RISING by Tom Clancy

1986 by Jack Ryan Enterprises Ltd and Larry Bond.


SCREENSHOTS

Richard Darling 'Pro BMX has got to be my best game! Four player action, three totally new race meets - Quarry Racing, Dirt Biking and Desert < Riding - each with five exciting ^ ^ ^ circuits. It's just like the real thing - the burms, bumps and T / J r ramps really work!' m incredible courses f \ make Pro BMX the biggest I best BMX game yet!' El I David Darling - 'Richard's Pro M J BMX simulator is excellent W J now with 4 player action, two W J tapes and a color BMX poster ^W/ - it's amazing value at

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REVIEWS AMIGA £19.99

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ou are a skilled space warrior who, with his wealth of combat and gaming experience, is in need of a real challenge. Unfortunately, Daley Thompson seems to have the decathlon pretty much sewn up. However, from galaxy-wide reputation, you hear of the zero-g laser fights of the planetoid Albedo and the mysteries held thereon. It would take a better man than you to resist. The trials - as the fights are known - take place in caverns beneath Albedo, and were designed by Dick. He is the supreme master of the trials and holds a dark secret which you long to discover. Completing all trials will lead you to the

These boots are gonna walk . . . Tnere are 11 single player games, chosen from the menu ring, four of which must be completed - by reaching a set score - before any

eater worms, to name but a few. There are four two-player games, where you destroy your opponent, out-score him, shoot his remote target, or guide a small lightglobe into his goal in photosoccer. Albedo's control system takes a while to get used to, and even with practise, there's often a sense of helplessness. It is impossible to shoot directly above your head, which restricts aiming and can make targets evasive. Single player games vary little only enemy aliens change form but working through them does provide a challenge. Two-player games bring out fierce rivalry particularly when setting your

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Albedo is visually almost identical t o the ST version, w i t h the e x c e p t i o n of a slightly wider play area. A wide range of high quality voices t o m a t c h the wellc o m p o s e d music m a k e up for the lack of MIDI - sound effects and g a m e p l a y remain the same.

OVERALL 5 7 % ATARI ST £19.99 The unusual o p t i o n selection screens are the m o s t attractive feature of Albedo, panels g l o w i n g and i c o n s sparkling as lightning c r a c k l e s a c r o s s the circle. By c o m p a r i s o n , the g a m e l o o k s plain, featuring simple, dreary sprites and the warrior having a strangely a n i m a t e d walk. The backgrounds are sedately patterned, w i t h a few atmospheric details. Even w i t h o u t the potential of MIDI, the title music is futuristically etheral and novel s a m p l e s a c c o m p a n y the blasting.

OVERALL 5 6 %

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OTHER FORMATS A PC version soon, p r i c e d £24.99

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TRIALS

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The detailed, attractive selection screen where options are selected and trials entered - Amiga screen

ultimate test, and from there. Dick's secret. Options in Albedo are selected by guiding the rays of a pulsating globe. Symbols lie atop pillars surrounding it, and make up three 'menu' screens. The first changes sound options (the ST version allows you to play the game music through a MIDI synth), shows high scores, changes control devices, displays programming information. and selects one or two player games. In each trial you guide a spacesuited warrior, armed and defended by a combined shield and laser gun device. This weapon can be guided with the fire button depressed when your feet are planted on a cavern surface. Magnetic boots enable you to 'stand' on the metal-lined and mineral-laden caverns. The freedom of walls and ceilings are yours with such footwear, but you can also glide through the air, using the thrust of laser fire to move.

of the others are accessed. Various creatures are faced: ghosts, mad robots, viruses, and bubble-

opponent alight as you glide by and it makes a pleasant change from endless aliens.

One of the trials where the hero hangs on to walls and ceiling in his attempt to defeat alien

TGM

life-forms

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ble fighter must fight its way across the planet (yawn).

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AGAIN

craft to form an even greater army. The threat they present must be ended and Draconia destroyed. A fleet would not be able to get past the orbiting defence spacestations, and so a single, undetecta-

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decided to form an alliance of unprecedented evil. Destroying innocent peoples, they scavenged their victims worlds for resources to provide them with luxurious palaces and highly advanced defences. Their scientists mutated captured animals to create organic defenders while engineers produced computer-controlled space and air

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DM DESK

shoot- 'em-ups is still the best if done properly,

eleased on Psygnosis' new arcade label, Menace has undergone a name change before final release. Once titled Draconia, it was changed due to close similarity to Zeppelin's game, Draconus... What a lot of trouble for a straightforward b l a s t . . .

The freak planet of Draconia has developed through an unusual history into a world split into six zones. Each zone was ruled by power-hungry maniacs who think nothing of launching into battle to gain a piece of land or crop of valuables. The six rulers were exiled from the same galaxy (once their home) and so, against their deepest warring characteristics.

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Menace /s a great

Icons that appear when a complete wave of aliens has been destroyed can be picked up to enhance weaponry. Starting off as a 1000 point bonus, the icon is shot to convert it to speed-up, force field, shield, laser and so on. Laser and cannon give additional firepower, when fueled, but have limited shots. Scenery In the six levels includes vine-strewn greenery, metallic caverns of pipes and generators, skeletons and decapitated giant eyeballs dripping with blood. The many adversaries include robotic faces, fanged sea-rays, grasping hands, pterodactyls and vanous UFO's, backed up by huge end-of-level monsters. The horizontal shoot-'em-ups spawned by Konami's Nemesis trilogy are many though not necessarily varied, and have made an indelible mark on the 8-bit market. Yet to develop on the 16-bits, Psyclapse's Menace is a step in the right direction. Only a few marks can be awarded for originality, and the few additional weapons are difficult to select before the icon scrolls off-screen - but a competent blast is always fun.

AMIGA Diskette: £19.95 A l t h o u g h featuring pleasant shading and detailed sprites, the g r a p h i c s in Menace are s o m e t h i n g of a disappointm e n t . The Ruins of Kruger get t o p m a r k s t h o u g h , where s e g m e n t s of stone j o i n t o f o r m t w o large devil-head e n s c r i b e d slabs w h i c h move s m o o t h l y a b o u t screen. At the end of the level, a huge t h r o n e d d e m o n sends f o r t h w i g g l i n g l u m i n o u s snakes f r o m a sparkling globe w h i c h he holds in his c l a w e d hands. A Xenon-like soundtrack pounds away accompanied by standard, sampled sound effects.

OVERALL 7 8 %

OTHER FORMATS The Atari ST version (£19.99) w i l l be available as y o u read this. A Psygnosis t e a m are w o r k i n g o n a C64 version, but o t h e r 8-bit Menaces are unlikely.

"Psyclapse's Menace Is a step in the right direction, its difficulty is countered by a continue-play option 9 9 m

warn


REVIEWS

SUMMER YOU WIN THE GAMES: SUMMER EDITION US Goid/Epyx

T

he UK release of The Games: Summer Edition is too late to coincide with the steroid-taking scandals and Daley Thompson bomb-out of the '88 Olympics, but perhaps some after-the-event enthusiasm remains to be tapped.

440m on the PC. but both use rhythmic waggling and fire. Left/nght movements match the competitors footfalls to gather speed on the pole vault, the pole is

planted and released by up/right moves. In archery, an inset close-up first shows the bowing arm. where the pull is set, then the bow sight over the target. The arrow is aimed to take into consideration wind factors. indicated by an airsock. After each event, medals are awarded and the winners anthem played. World records are acknowledged and saved to disc. Being the third summer sports package, and the seventh in the Games series, Epyx are running desperately short of events but obviously don't want to give up a profit-making format. Diving and pole vault were both in Summer Games, and although not around a velodrome, cycling was featured in Summer Games II. The other events have been seen before, in some shape or form, in other sports programs, and the Epyx

In an impressive introduction sequence, a map of South Korea is overlaid with photographs of local scenes followed by shots of the arena. An overhead picture of the main stadium zooms in on the track and follows it round to a giant video of the Epyx logo, which gives way to the title screen. A plan of the various arenas and sports halls is shown, with the eight events marked on the appropriate building. An Olympic torch is guided to one of these to practice an event - you can have as many attempts as you like but the results are not recorded. A menu is also accessible, allowing you to compete in some or all events, replay the opening sequence. or view the world records (and on the PC. change graphics mode and alter control configuration). Before taking part in competition. up to eight players may enter their names and choose one of the 16 available countries to represent. The national anthem is played before the first event: diving. The bounce of the diving board is adjusted to suit and a back or forward dive chosen. The style of dive is defined by eight possible moves and made with joystick direction and fire combinations. A team of five judges award marks out of ten. A one-on-one cycling race is next, around the angled walls of the velodrome. Two views are presented - a plan view of the track, showing the relative positions of the cyclists, and a behind-theplayer view as he pedals around the circuit.

Watch your socks as well as the bull's eya - PC screen

Medal guru The next two events, the rings and the uneven parallel bars both follow a similar format. From each position on the bars or rings, the joystick can produce a number of moves. In the hammer throwing, left/ right movements increase your spin, while the fire button begins the revolve stage and finally releases the hammer. Hurdles are tackled along a distance of 110m on the C64 and

PC £24.99 Sprites o n the PC have a greater clarity, but a l t h o u g h EGA is used, there is unattractive stipple-shading in s o m e b a c k grounds. The opening sequences t o v e l o d r o m e c y c l i n g and hurdles use speedy 3-D, w h i c h is highly impressive, even after seeing Star Glider 2. There are m o r e additional features, like scrolling messages a n d cyclist close-ups, w h i c h typify the high standard of presentation. K e y b o a r d c o n t r o l is a w k w a r d for s o m e events but on the w h o l e w o r k s better than j o y s t i c k . Worthy of attention.

COMMODORE 6 4 / 1 2 8 Cassette: £9.99 Diskette: £14.99 The c h a n g e of p r o g r a m m e r s since World Games is evident at a glance. The g r a p h i c s are s u b - s t a n d a r d for a 64, never m i n d the celebrated Epyx. Sprites are blandly d e f i n e d and often indistinct, infrequently rising above adequate. B a c k g r o u n d s f o l low suit, and the music and sound e f f e c t s are a step back in time. C64 o w n e r s have a very w i d e range of s p o r t s g a m e s t o c h o o s e f r o m , so needn't pick this one.

OVERALL 6 6 %

control styles are now over-familiar. In a single-player game, only archery and hammer throwing are notably playable, and the competitive spirit of multi-player games is not overwhelming. Though not a bad package, now would be a good time to bring the Games series to an end.

OTHER FORMATS Conversions t o S p e c t r u m (Cassette £8.99, Diskette E12.99) A m s t r a d CPC (Cassette £9.99, Diskette £12.99) Atari ST (£19.99) and A m i g a (£24.99) w o n ' t be available until 1989.

"In a single-player game, only archery and hammer throwing are notably playable"

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REVIEWS

ACTION FARCE ACTION SERVICE Cobrasoft/lnfogra mes

D

uring your time in the armed forces you prove yourself to be a skilled combatant and clever tactician. Feeling cocky, you volunteer to tackle a deadly, top secret mission - the prelude to which is a dangerous training schedule. Play Mode is the most important of the three main options available to you - where one of four predesigned courses is tackled. The Physical route involves negotiating (as quickly as possible) walls, ditches, barbed wire, ladders. Rex (the combat dog) and your instructor. The Risk route pits you against various types of military weaponry; you attempt to dodge mines. FM rifle fire, trigger bombs and grenades without injuring yourself. The Combat test puts you up against guys like yourself using unarmed combat skills and rifles loaded with rubber bullets. This course and the proceeding two are all played, end-to-end, in the Combination route. In all courses, the action area of the screen is split into eight subareas. The top four display your score and various graphics appropriate to your current situation. The lower four combine to show the obstacles surrounding your soldier. The joystick (or keyboard) accesses various actions according to your position: run, throw grenade, crawl, fire gun, jump, punch, press-up, and so on. The multitude of actions available at the flick of a microswitch is one of Action Service's faults; you often

Video-wall or not. it's still a dog's life in the army

perform unintended moves, wasting precious time and points.

Course language When a course has been attempted. the Replay Mode shows you where you went wrong (cr lets you show off if you did well). The replay can be shown in fast- or slowmotion, paused, and fast-forwarded. Construction mode lets you choose the graphics, obstacles and adversaries of your o w n course. The route is split into small sections, and a seperate fore- and

TERRORPODS Psygnosis/Melbourne house

Neat scrolling and effective backdrops

ATARI ST £19.95 Although only a third of the screen scrolls, It is still juddery as the poorly designed/ animated soldier-sprite runs around. Graphical close-ups In an upper 'monitor', such as when a machine-gunner attacks or you are forced to do press-ups, have only two frames of animation - typical of the game. Poor explosion and gunfire samples are highlighted by a cry of 'Faster' from the instructor which sounds more like a certain seven-letter offensive word beginning with B and ending in Dl

VERSION UPDATE

Commodore 64/128: Cassette £9.99, Diskette: £14.99

background graphic can be selected for each segment. Traps - all interactive objects of a course, including soldiers - are selected and their positions noted by code numbers at the top of the screen. The lower third of the screen shows a control panel, with built-in video recorder. This allows you to

on. Action Service is generally a souped-up version of the assault course section of Combat School. plus a construction kit. The game design is thin for an individual product and. hindered by the afore-mentioned cumbersome control system, lacks payability and lasting interest. The construction kit may provide some fun. but the video wall is just a novelty which probably eased the programmer's job.

DETONITE and Quaza are two of the most valuable minerals in the universe, and are to be found on are badly let down by poor

gameplay

display high scores, quit the game, choose and play a course and so

OVERALL 3 3 %

OTHER FORMATS Amiga and PC (£19.95) and major 8-bit formats (Cassette £9.95, Diskette £14.95) are to follow.

"Generally a souped-up version of the assault course section of Combat School, plus a construction kit"

the inhospitable asteroid, Colian. Mining operations had been running smoothly until the Empire decided to invade and make Colian the manufacturing centre for the ultimate in killing machines: the terrorpod. The asteroid must be cleared of terrorpods before the universe falls under the evil sway of the Empire.

The loader is one of the nicest aspects of the game, not only does it feature a piece of Rob Hubbard music but also a mean game of Space Invaders. Unfortunately once the main game has loaded, it's all down hill. Viewed mainly from the cockpit of your Defence Strategy Vehicle, the scenery scrolls very nicely while you explore the asteroid. Mining installations are necessary to top up your fuel and energy. Terrorpods and their development sites are identified by your onboard computer and either destroyed by your weapons or looted for components to learn their secrets. Each level has to be cleared of terrorpods before accessing the next. Terrorpods is not easy, there are many controls to be mastered and the enemy don't die easily. Graphics are simplistic, not only in detail but also in use of colour. Gameplay is boring and offers little excitement.

COMMODORE 64/128 OVERALL 4 8 %


ROBBEARY Bertie, an agile and clever bear has targeted a famous 24 floors store lor his last and most daring ROBBERY. With no alarms or visible guards and fabulous treasures, yet it has been avoided like the plague by the criminal fraternity Bertie soon discovers why? AMIGA £19.95

HIGHWAY HAWKS Grand Prix driving skills is essential to negotiate the crowded highway at speed. Obliterate the assassins cars and the ones that get in your way but keep the tiger in your tank fed the engine cool and the tyres and steering intact Acquisition of faster cars and lethal weaponary depends on your driving and trading skills AMIGA £19.95 (2 DISCS)

MANIAX Mamax relentlessly pursued by the creature undertakes to clear the thick fog engulfing the world capitals. An addictive game requiring quick thinking and action.

E M E R A L D MINE A giant arcade adventure which has received rave reviews. Each level has its own unique solution and requires ingenuity and dexterity to complete One player or two players TEAM action for added enjoyment. AMIGA £14.95 CBM64-PLUS 4 £7.95 (D) £9.95

A M I G A ST IBM £19.95 C B M 6 4 PLUS 4 £7.95 (D) £9.95

QUANTOX

FACE OFF

Progress through 24 levels of this fast and furious action. Lightning responses are secondary to the strategic choices between better weaponry or better defence. A M I G A £14.95

Experience the sheer pace and exhilaration of ICE HOCKEY Be prepared for the body checks, fouls and rough play. League competition. 1 or 2 player option. AMIGA-ST-IBM £14.95

STRIP POKER II PLUS DATA D I S C S

STRIP POKER II PLUS A sizzling evening with Sam & Donna AMIGA-ST IBM-ARCH. £14.95 SP A M S M S X BBC ELECTRON C B M 6 4 PLUS 4 £7.95

Requires Strip Poker II Plus disc to load Disc 1 Beverly & Dawn Disc 2 Lee & Roy Disc 3 Suzanne & Bianca Disc 4 Rachel & Kim A M I G A ST £9.95

MICRO TEXT

M I C R O BASE

Ideal for home and business use Menu driven to enable a novice to use powerful capabilities with minimal reference to the tutorial manual. Micro base • a powerful data base with fast S E A R C H and SORT facilities includes a very flexible label printer. Sorted files can be used by the Micro Text word Processor to send personalised letters. A boon to any Club Secretary A M I G A £19.95 EACH

BEVERLEY

ANCO SOFTWARE LTD, UNIT 9-10 B U R N H A M TRADING ESTATE OFF LAWSON ROAD, DARTFORD, KENT DA1 5BH TEL: 0 3 2 2 9 2 5 1 3 M A I L ORDER HOTLINE: 0 3 2 2 5 2 2 6 3 1 FAX NO: 0 3 2 2 9 3 4 2 2 PAYMENT BY CHEQUE, P.O., VISA OR ACCESS



\jWS SWOM YOU APPROACHING PHANTIS You must rescue ARKOS, the hero of the rebellion against GREMLA, w h o has been imprlsioned. You combat the kamikaze hordes, dodging missiles and avoiding balls of Incandescent magma. Once you enter the caverns of the planet PHANTIS you fight your w a y through.

STRUGGLING ON

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COMMOOOtt

After abandoning the ship you capture an ADREC In order to continue advancing on the planet. A dagger is the sole w e a p o n you rely on to fend off the Inhabitants. You fight against the enemy troops. You have to steal a weapon. And advance forward, straight ahead. Nothing can detain you.

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THE PRISON

You cross swamps, mountains and forests... there are enemies all over. The w a y to the prison becomes more hazardous the further you advance. You take command of a helicopter, descend into the entrails of the planet, and arrive at the prison. It is heavily guarded. Will you be capable of freeing ARKOS7.

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FYom the SNK stable, the coin-op smash hit now for your home micro. This multi level, vertically scrolling arcad* ,vx-v » thriller throws y c m d e e i X ^

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into the jungles and ruined cities of a nation held in the grip of a cruel oppressor. FYeedom is your a i m . . . Guerrilla War is the means!


REVIEWS

HELLFIRE! A NAIL! ATARI ST £19.99

HELLFIRE ATTACK

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ou don't know who the enemy are, you know only that they must be obliterated. To this end you are supplied with a SuperCobra light-attack helicopter, powered by two General Electric T700-GE-401 turbo shafts, each providing 1693 horsepower and armed with 20mm three-barrel rotary cannons and laser-guided Hellfire launch-and-leave missiles. Did we say light-attack?, Vou face waves of helicopters, missiles and other airborne craft which make up the levels. Scenarios include desert, city, sea

for transparent variety. However, it remains a passable 3-D shoot'em-up. if you're willing to pay the price.

Games of this type rely on fast and convincing 3-D, coupled with a responsive, easy to control battle aircraft. Hellfire Attack falls down on both points. To make the programming task easier, the ground features have been designed within square block constraints, then overlapped and replotted with parallax techniques. Though not completely unconvincing, the result is unspectacular. The graphic cells are too large and allow for only minimal horizon banking, other than the upside-down flying, where the horizon flips over in a single frame! All graphics lack detail and colour, and aircraft approach in too few frames. When your craft is hit, the smoke which plumes from its engines looks remarkably like boulders! The sky gets littered with too many objects and with 'pilot' controls (push forward to dive), steering is difficult and restricted. Thin rotor and explosion sounds are as basic as the warbling title tune.

OVERALL 5 2 % OTHER FORMATS Conversions for Amiga (£19.99), Commodore 64/128 (cassette £9.99, diskette £14.99) and Spectrum 48/128 (cassette £8.99, 3 diskette £14.99) to follow shortly.

"A hybrid of established games such as Space Harrier, Afterburner and Thunder Blade" Speeding along Just above the ground in an attack helicopter exhilarating

should be

- /n Hollfire Attack it isn't

and canyon. Your cannons fire automatically as the helicopter is steered around the screen, but to launch a Hellfire, a target must first be locked-on. A square sight follows the target and a press of the fire button sends it to its doom.

Homing on the range To evade enemy homing missiles, turbo boost can be applied to accelerate the helicopter past danger, and it is at this speed that you can momentarily fly upsidedown - very disconcerting when it first happens. For each level, you are given a supply of 40 Hellfire missiles, the amount remaining being shown along with score, speed and lives (initially nine) at the bottom of the screen. A hybrid of established games such as Space Harrier. Afterburner and Thunder Blade. Hellfire Attack features few types of opponent and repetitive levels - changing screen colours and attack waves

Your cannon fire automatically,

but to launch missiles you first need to lock onto your

target

What a tangled w e b TANGLEWOOD Microdeal

Amiga: £19.95 GET your copy of TGM011 out and turn to page 45. Notice anything? No we thought not. The deliberate mistake was so subtle that only the software house involved noticed (well done Joanne). So to make Microdeal happy and ensure they

keep sending their top quality games to us for review, here is our humble apology: SORRY. Meanwhile, feast your eyes on a screen shot of Tanglewood on the Amiga while you try to find what we did wrong.

PHI Sr> KEY

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REVIEWS

AND DALEY C A M E FORTH DALEY THOMPSON'S OLYMPIC CHALLENGE

Ocean

O

cean have, for once, chosen a lame personality for licensing - literally. A leg injury helped put our Lucozade-guzzling hero out of the medals in the '88 Olympics and prevented him from winning three consecutive decathlon golds. Though achieving a commendable fourth, his performance may not generate the sales reached by Daley Thompson's Decathlon. This time even the ultimate sporting accolade of an Olympic gold medal is not enough for Daley. His ego needs more than just every athlete's dream of winning the greatest, most famous competitive event in the world. Daley's challenge is to beat the world decathlon record - 8847 points, set by Jurgen Hingsen and equalled by Thompson - and accumulate more than 9000 points for the ten events. This would bestow the title of 'World's Greatest Athlete' upon Daley, a prestigious title indeed. Training Daley begins by daily training with weights. Using three different exercises, and rapid left/ right joystick movement - 'waggling' (which features heavily in the game) is used to power him. As bicep-curls, sit-ups and leg extensions are performed - each under a time limit - a bottle of Lucozade slowly fills. The the more refreshing liquid you earn here the easier the decathlon is. Each event's difficulty is marginally eased by choosing the correct trainers for the job from a selection displayed. The right pair are indicated for future games if the wrong ones are picked.

For the high jump All events use a power meter, displayed at the bottom of the screen, its level achieved by joystickwaggling. Event-specific information is also displayed - often just a launch-angle readout. The 8-bit versions use a side-on viewpoint, scrolling where necessary. while the Amiga uses novel animated digitised graphics of Daley to accompany stadium backdrops. The simple running events 100.400 and 1500 metres - are all a matter of just waggling, while the 110m hurdles requires well-timed presses of the fire button to leap the obstacles. Javelin, shot putt and discus utilise waggling for the approach run/spin, and timed fire button depression to set the launch angle - approximately 45 degrees for optimum distance. This angle is also desired after the run-up in the long-jump. High jump and pole vault heights are chosen before the first

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of up to three attempts at each height. Despite minor innovations and quality graphics, Daley Thompson's Olympic Challenge is a very old-fashioned game. The control method and entire game style are from distant gaming years. It is. in fact, merely a souped-up version of Daley Thompson's Decathlon. The constant joystick waggling is a great strain on the wrist and the trainers selection is little more than a novelty. However, the game can be fun played among friends. If you aren't adverse to physical effort. Olympic Challenge generates an enjoyable competitive spirit.

AMSTRAD CPC Cassette: £9.95 Diskette: £12.95 These are the worst graphics of the four versions, using a blocky and strangely coloured display for training, and terrible sprites for the events. The badly animated Daley looks more like Bobby Ball and strides unconvincingly down the track - at full speed looking like someone in a Benny Hill chase scene. Sound is on a par with the Spectrum, but bad graphics and occasionally awkward control make this version less attractive.

Daley about to get the brush-off

in the sandpit - Amiga

screen

OTHER FORMATS An Atari ST version (£19.95) is imminent

AMIGA £24.95 It is debatable whether the Amiga's potential is fully used, with only a few (partly distorted) digitised frames flipped through for passable animation. In training the brown h u e s - f e e b l y highlighted with colour added via an art utility - are soon boring - but when combined with other displays in the events, add atmosphere. Detailed stopwatch and Lucozade bottle graphics are in contrast to some tiny track figures in the high angle views which make little use of the screen area. Sampled sound effects and crowd noise accompany the events; an off-key theme tune and up-tempo music are played on the title and news headline pages.

OVERALL 6 3 %

OVERALL 6 5 %

COMMODORE 6 4 / 1 2 8 Cassette: £9.95 Diskette: £12.95

SPECTRUM 4 8 / 1 2 8 Cassette: £9.95 Diskette: £12.95

Daley's jokey character is portrayed well in the large colourful characters featured in the training section. And the similarly lively and detailed sprites in the smoothly-scrolling events are given life by humorously triumphant or disdainful gestures. A pleasant if unexciting title tune and effective grunting sounds round off the presentation nicely.

In its monochromatic way, the Spectrum portrays detailed training and events, and includes a humourous character's antics in the background of the gym. The long jump is hardly realistic - y o u have an extremely long run-up of at least 400 metres! The rasping nondescript sound effects are poor but there is a reasonable rendition of the theme tune.

OVERALL 7 3 %

OVERALL 7 2 %

a

The constant joystick waggling is a great strain on the wrist"


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PlAlSlS I NlGlYlOlUlBIYl? 21st CENTURY WARRIOR APACHE

mm

THE AWARD W I N N I N G ATTACK HELICOPTER SIMULATION

Experience t h e challenge and danger o f attack helicopter flying. Gunship is an award-winning simulation of the Apache, the world's most sophisticated warrior helicopter. Incredibly detailed and featuring revolutionary 3-D graphics, it has f l o w n straight t o the t o p of the UK's best-selling charts. As pilot you must f i g h t your way t h r o u g h the war zones of the world. You'll use the same amazing array of advanced weapon systems as real Apache pilots - laser guided missiles, radar and infra red warnings, night

viewers, cannons, rockets and jammers. The dangerous combat missions will take you f r o m t h e training fields of the USA t o the battlefields of South East Asia, Central America, the Middle East and Europe. If you've got t h e skills t o survive you'll be rewarded w i t h medals and rank promotions. Gunship. The simulation which blows all other helicopter simulations o u t of the sky. Available for C64/128 Cassette £14.95, Disk £19.95, Spectrum £9.95, Spectrum +3 £14.95, Amstrad Cassette £14.95, Disk £19.95. Atari ST £24.95, IBM PC £34.95.

S I M U L A T I O N

PROSE S O F T W A R E

MicroProse, 2 Market Place, Tetbury, Glos. GL8 8DA. Telephone: 0666 54326


The tranquil surface of the Pacific Ocean belies the battle of wits takins place in the world's territory A perfect hiding-place for a determined enemy or is it? Vbur jet-bike and advanced bathyscaphe should help, but there are still the enemy bases to destroy, lines of to be knocked out, and the natural predators of the deep just waiting for a tasty snack at blood! So check your oxygen supply, and dive, dive, d i v e Atari SX PC, Amiga £24.95 CBM64, Amstrad £14.95 (disk), £9.95 (tape)

last unexplored technologically communication the first sniff of

I N F O G R A M E S 4St

I N F O G R A M E S , MITRE H O U S E , ABBEY R O A D , ENFIELD, MIDDLESEX, E N 1 2 R Q .


COMPETITION

TIME to start training - for US Gold's smash-hit coin-op conversion Thunder Blade. Based on the Sega game (reviewed this issue). Thunder Blade is a flying, fighting challenge of nonstop arcade action available for Amiga. ST, Amstrad CPC. Commodore 64 and Spectrum. But you'll never get through it alive without a day of fullscale training at Combat Zone, the real-life militarystyle sport. And that's why US Gold are offering 5 pairs of tickets to Combat Zone for this comp's top five winners to sharpen their skills (and a friend's)! All you have to do is prove your military prowess by picking the top three Thunder Blade skills out of the ten we've listed here. Then write them on a postcard or the back of a sealed envelope - along with your name and address - and send your entry to THUNDER BLADE RECRUITMENT, TGM, PO Box 10, Ludlow, Shropshire SY8 1DB to arrive by December 15.

A -''m. Entries will be picted out of a helmet. The first five which agree with the judges' choice of vital skills will each win a pair of Combat Zone tickets for any day they choose, plus a Thunder Blade T-shirt. The next ten will also receive T-shirts as runners-up. The decision of TGM's judges is final in all respects, rules as printed on the contents page apply, and quibblers willbecourt-martialled.

PICK THE TOP THREE THUNDER BLADE SKILLS

• • • • • •

40-40 vision Instant reactions Complete courage Flying experience Strategic skills Leadership

• A cool head • Boots (so you can die with 'em on) • Perfect aim • No motion sickness

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GALLERY

PICTURES

FROM AN EXHIBITION

'All art is quite useless' - Oscar Wilde.

• Sharon Long's Mosaic (above) was one of two screens to win her a third placing. Sharon - from Sutton, Surrey - used Deluxe Paint II on an Amiga for all her work. • John Wood of Wednesbury, West Midlands used Degas Elite on an Atari ST for The Entity (above right). • And Philip Matthews of Wandsworth, south London, created Liquid (right) with the same setup.

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But so are the best things in life, we decided after Britain's first 'open' exhibition of computer-aided art. Over 200 readers of TGM, CRASH and ZZAP! entered the Autumn Computer Art Show contest, and the top work was exhibited on our stand at the PC Show. Here, TGM presents the r * ^tjJPfSHjft I winners - and some of the rest f ^ E ^ S ^ k I best of - Wafch for • more in future months.

• Software graphics are the chosen career for second-prizewinner Stephen Bedser of Ropley, Hampshire. 'I feel that a lot of potentially good games are spoiled with duff graphics,' says Stephen, who's studying art, computer science and photography at college. And the idea for this picture of a Mazda in a quarry - titled Power In Control - came from a photo of his own car. Running Rainbird's OCP Advanced Art Studio on an Atari 520STFM, he started by sketching wireframe lines onscreen and then filled in details with the software's ZOOM facility. The top and bottom of the screen are deliberately out of focus, forcing the viewer to concentrate on the centrepiece.


ART • An Amiga 1000 and Electronic Arts's Deluxe Paint II utility helped Gary Whiteley of Luton, Bedfordshire achieve top prize for this screen. Titled 1984 - Big Brother, it conjures up the oppressive menace of the never-seen ruler in George Orwell's novel 1984. 'Big Brother is watching you', goes the catch phrase - so we're watching for more screen art, Gary. • The prize for best use of Degas Elite went to Edward Burton of Silsoe, Bedfordshire - and it was his first attempt on Electronic Arts's utility! Another college student working at art and computer science, science-fiction fan Edward says he was 'inspired by the look and feel of American superhero comics' for this screen entitled Too Late. 'The outstretched hand is frozen in the agony of death... it leads the viewer through the beckoning doorway. The picture suggests a sinister plot.' Like most artists, Edward started with an outline and then filled in colour and detail. The screen took him four hours to complete on an Atari 520STFM - much less than he's used to as a conventional oil painter.

CHART

The advice for budding Botticellis is clear: buy an Amiga and Deluxe Paint Of the 30 entries exhibited at the PC Show. 17 - some 60% - were created on Commodore's 16-bit machine, most of them on the Amiga A500 model. A dirty dozen opted for the Atari ST. while the one 8-bit screen was created on a Commodore 64. On the software front, every Amiga user worked with Electronic Arts's Deluxe Paint or Deluxe Paint U The vast majority of the ST artists opted for the same firm's Degas Elite, while a couple chose Rainbird's OCP Advanced Art Studio. And the Commodore creator used Koala-PainterII


KARATE ACE

The future. The past. A m e g a mix of combat, a d v e n t u r e a n d f a n t a s y from 10 v e r y individual challenges. Featuring: N o r t h s t a r , C y b e r n o i d , Deflektor, Triaxos, Blood Brothers, M a s k II, Tour de Force, Hercules, Masters of the Universe, Blood V a l l e y . CBM 64/128, Amstrad and Spectrum £ 1 2.99 cassette, £ 1 4 . 9 9 disk

The definitive compilation of Martial arts classic combat games combining arcade action a n d role playina adventure in these 6 outstanding examples of their aenre. Featuring: The Way of the Exploding Fist, Bruce Lee, Kung Fu Master, Avenger, Samurai Trilogy, Uchi M a t a a n d W a y of the Tiger. CBM 64/128, Amstrad and Spectrum £ 1 2.99 cassette, £ 1 4 . 9 9 disk


FLIGHT ACE

A C T I O N ST

5 bit action to match 16 bit technology - colourful, fast, immense ... a startling collection for a startling machine f e a t u r i n g Deflektor, N o r t h s t a r , Trailblazer, 3 D G a l a x a n d Masters of the Universe.

Mar*ST

£19.99

After controlling the airways of the busiest airport in the world and harnessing the power of the most fearsome aircraft of the century, no p l a y e r will ever again be satisfied with life on the ground. Featuring Air Traffic Control, Ace, Spitfire 40, Strikeforce Harrier, Tomahawk a n d Advanced Technical Fighter. CBM 64/128, Amstrad and Spectrum £ 1 4.99 cassette, £ 1 7 . 9 9 disk

The time ...the choice is yours. \ The place ...not yet in existence! \ Exceptthat is for within this mind \ boggling collection of epic \ microcosms of the future. Featurina Xevious, V e n o m Strikes Back, C y b e r n o i d , Northstar, Z y n a p s , Trantor a n d Exolon. CBM 64/128, Amstrad and Spectrum £ 1 4.99

cassette,

£ 1 7.99

disk


nc

CE

Would you buy a used game from these men? Left to right: Warren Lapworth going red, strategy fan Robin Hogg stooping to conquer, Jon Rose about to get his head cracked when Robin stands up, Nik Wild wishing he'd stayed in marketing. Robin Candy tired after a hard day at the pool, andBamaby Page wondering about a new T-shirt.

Not Švery Tom, Dick and Harry can produce TGM, you know. But judging by the disgusting habits, total lack of intelligence and near-criminal attitude of the TGM team... every Jon, Nik Bamaby, Robin, Warren and Robin can. We name the guilty men. Jon, aged 26%. joined as Editor for TGM010. Being Editor, he can do what he likes and usually does - which includes growing

JV/n

beards, listening to Bach and Iron Maiden, flying off to America with MicroProse and generally bossing everyone about. His other duties include choosing

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what goes in each issue, making sure it all runs more or less on time, and writing the odd review or feature. Before coming to the historic market town of Ludlow, he was (deep breath): Editor of WH Smith's Home Computer Club mags, a data analyst, information officer, motorbike courier and a removals man. Yuppie Jon owns a Psion Organiser II and an Atari ST, and in his time he's also been through a Spectrum 48K, Commodore 64 and Amstrad CPC6128. Never satisfied, he now wants an Amiga . . . and the ERNIE (Electronic Random Number Indicator

Equipment) machine which chooses Premium Bond winners. Why? Well, in the last 31 years the ERNIE equipment has given about ÂŁ1.8 billion in prizes. You'd think Editors got paid enough anyway.


HORTICULTURE [After leaving college in Birmingham, Warren spent a surprisingly undepressing time on the dole'. I came to our .... , Commodore WARREN publication ZZAP! and then arrived at TGM as a Staff Writer. Immediately, he discovered depression. Widely known as the fastest writer west of Kidderminster, 19-year-old

Warren owns a Commodore 64 and wants an Amiga and a PC Engine. His favourite music includes Joy Division, New Order and The Icicle Works. No wonder he's depressed. His duties as a Staff Writer have included game reviews, Poste Haste and features. But 'he just basically chums out reviews by the million,' Reviews Editor Nik Wild told our investigative team. Warren's ambitions are ' t o develop good taste, but above all grow up*. Luckily for fans of this strange longhaired Brummie, there doesn't seem much chance of either.

Robin strenuously denies that he is Welsh and claims he was born in Southampton. However, we __ have

incredibly complicated games that no-one else can figure out. The proud possessor of a Spectrum and an ST. he wants a PC Engine and a Cray supercomputer (estimated cost: PC Engine C175. Cray £14 million). As a Staff Writer at TGM. Robin is slightly overworked - with game reviews, coin-ops, Information Desk and the new playing tips section piling up on his in-tray. Finding insurance for his A-reg 900cc Fiat Panda fills up the few empty hours. However, he has two cheery messages to the world: 'Hello mum!' and ' Per ardua ad astra'. Perardua ad deadline, more like.

KUDIN

MLK^Qr obtained evi-

dence to the contrary: he lives in Swansea, used to sell software to Welsh people in a John Menzies shop, and is occasionally heard to say 'I'm going for a leek'. 20-year-old Robin is crazy about the ST, flight sims and all those other

NIK

The Newsfield company pension scheme was specially instituted fewNik - not that 32 is old, you understand, it's just that no-one can

stand the puns any more. As Reviews Editor, adventure fan Nik is in charge of getting new software, hassling writers to review it, checking their copy, choosing pictures, and writing those terrible headlines. But when asked what he did before joining TGM. ex-ZZAP! man Nik replied mysteriously: "Marketing and retail.' Which can mean anything, and we'd rather not guess what. And little is known about Nik's private life, though Bamaby Page once saw him buying marmalade on a Sunday morning with a woman, which can only mean one thing (breakfast? - Ed). He also claims to like Tina Turner. Owner of a Commodore 64 and Spectrum + 3 , Nik plans to upgrade to an Amiga.

Barnaby is the only one on the TGM team with a 'conventional' journalistic background, which probably explains why he's so boring. He is also interested in PCcompatibles, which is not considered a point in his favour either. As Features Editor, Barnaby comes into the office late every morning. No, start that sentence a g a i n . . . he claims he is busy at home reading BYTE and the Financial Times ('bril-

ROBIN

If Robin did not exist, noone would have bothered to invent him except the manufacturers of art ^ . i i i M / U l i l i l i e s , hair

CANDY dye and Tre

vor Horn CDs, because he accounts for most of their sales. As a Staff Writer at TGM. 18-yearold Robin writes game reviews, covers art packages and spends a lot of time . . . well, what is it exactly that he spends a lot of time doing? Nobody can figure out, but popping out for a moment seems to play a large part in

liant for computer stories, honest') before getting down to the day's work. That includes choosing features (along with the Editor), editing them, writing news and previews, and occasionally muttering ' 2 4 % penetration of European PC market by unit sales, hmmmm'. 22-year-old owner of a Spectrum 48K and an Olivetti M19 PC (yawn), he was Managing Editor of our Spectrum mag CRASH and then a reporter/ editor at the trade weekly Computer News before joining TGM. He also spent two years as a daily-newspaper reporter in Edmonton. Canada, where he grew up.

P

ropr TV

l • Jon M*A«S*H • Nik Cheers • Barnaby Prisoner O i l Block H • Robin H Fawtty Towers • Warren The Young Ones »Robm C Morfc And Mlndy

TOPLJGAMES • Jon Right Simulator 2 ' Nik Thundercats ' Bamaby Buggy Boy i Robin H Projoct Stealth Fighter • Warren Ghosts 'N' Goblins i Rotxn C Lords Of Midnight

TOUGH GAMES 0 Jon Jet Set Willy • Nik Speltbreaker • Bamaby Wtzball • Robin H 'none' • Warren Ouedex ('look out for the skull') Robin C 'I don't play hard games

Favourite music: Beethoven, Communards, U2. Wants: an Amiga.

it. Before joining Britain's brightest magazine called TGM, Robin worked on our sister Spectrum mag CRASH where he was playing tips editor, reviewer and feature writer. He was also software editor on Newsfield's now-defunct Amstrad CPC rag AMTIX!, went to college and was a self-confessed drinker of ginger beer. He has owned a Commodore 64, Spectrum. ZX81 and Atari 800XL. He might buy an Atari ST when he's finished the payments on that music system. Robin's message to readers is unprintably pretentious (two lines from a Dylan Thomas poem, 'nuff said).

TGM

WEIRD DREAMS • Jon Own a Gil200 Honda Goldwing • Nik Become TGM Editor • Barnaby Edit a PC mag (doze...) • Robin H Write the perfect flight sim • Warren Get an Indie record contract • Robin C Swim 700 lengths In

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A

A

Call it crime or call it teenage thrills - the software pirates operate in a secret world of code names, international connections and hacking bravado. Following TGMOIO's first investigation of the wrong side of the law, the pirates talk to Barnaby Page.

A

A

A

\

t was ever so easy.' Like most pirates, professionals and amateurs alike. 17-year-old Alan has little respect for the software houses which try to stop them making and distributing illegal copies. And they never prevented his gang, three teenagers in a West Midlands city, from running off as many as 500 Commodore 64 games a year. The popular image of amateur piracy is innocent enough: young schoolkids buying a Spectrum game each, making a few copies and swapping with their mates. But after several months looking at Britain's piracy problem, we discovered that the reality is on a far larger scale - a scale which Federation Against Software Theft (FAST) Coordinator Bob Hay estimates adds up to C7.5 million a year in illegal games. Most pirates operate in groups with sensational gang-like names: The Kent Team, PCB, Divisional Distribution. Though each group has perhaps

only three or four members, all living in the same area, the network stretches far wider - often into continental Europe, where pirates in West Germany. Belgium, Holland and Denmark swap copies through the post with their British counterparts. But just swap'? It's true - though often illegal games change hands for as little as C1 (cassette) or C3 (disk), the average small-time pirate does not sell his wares. Yet after a few years in the trade he can end up with as many as 2.000 pieces of illegal software (usually 8-bit - 1 6 - b i t is harder to copy). And the swap-shop system creates problems for the law-enforcers: as Hay puts it, 'the problem is that there really is no satisfactory legal redress. I don't think that the criminal code is adequate for the scope of their activities.' He adds that though the 1956 Copyright Act does mention distribution of illegal copies not for profit, and its successor the Copyright Designs And Patents Act will do so

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FEATURE too, it's a 'very grey' area. Grey from his end of the law's foreshortened arm, perhaps, but most amateur pirates see it as a black-andwhite situation. Robert, a 17-year-old British member of a gang based in Holland, insists that 'we don't make any money - it costs us money. We don't sell the games. I think people like that should be caught.' And Frank, a 40-year-old electrician in a large south coast port, may not be a typical game pirate but he speaks for many when he insists that 'we don't call ourselves pirates because pirates do it for gain. "People offer to buy software and I wouldn't do that. I would never ever sell software, because that's different. 'Another argument.' he continues. ' is that if you've paid £20 for a piece of software you have a legal right to make a backup copy.' But that's simply not true in Britain (unless the software house agrees to it) - and in any case, many pirated games are themselves copies of copies. Robert, for instance, makes three copies of every C64 game, sends them to other pirates in the West Midlands. London and Holland, 'and then they copy them and copy and copy.' The problem mushrooms internationally. And no-one can stop

Jt

MEN • WITHOUT • MORALS? LIKE nearly all firms in the games world. TGM's publishers have a strong antipiracy policy. Explains Editorial Director Roger Kean: 'It's dishonest and there's no doubt with popular games it does damage sales." Yet the simple equation of' pirated games = lost money" doesn't hold up. Says pirate Robert: We buy the game... you get all these people who say software piracy is damaging the industry but it's not because we buy the original.' Bob Hay. boss at the Federation Against Software Theft antipiracy organisation, confirms: 'The three kids who put their pocket money together and buy one copy of the game and make two illegal copies aren't necessarily lost sales.' In other words, they wouldn't all have bought the game anyway, so the software house doesn't lose if a couple copy it. However. Hay points out. budget software [costing £2 or £3) does get ripped off as well' - hardly because gamers can't afford it. And perhaps the real damage is done not to the software houses but to other consumers. Each year, the software publishers have to make up millions of pounds in sales lost through piracy - and we pay for it through Increased prices. As Hay puts it 'in the same way that Marks & Spencer pass on the price of shoplifting, the software houses have to pass on the cost of piracy. The legitimate purchasers have to suffer."


MEN • WITHOUT • NAMES THE PIRATES interviewed for this article spoke on condition that they were not identified. Their names have therefore been changed, though all other information is true. The photographs were posed by TGM staff members.

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<

Cheap thrills

Most of today's gamers have met some of the tactics software houses use to prevent piracy, ranging from hard-to-crack code to Rainbird's Starglider II technique, which requires the user to input passwords from the accompanying novella. Amencan firms like Electronic Arts. MicroProse and Mediagenic are particularly involved in the fight. But the pirates themselves are disdainful. 'You can skip around the protection anyway,' says Robert. 'After five minutes I'd find the routine.' He uses Trilogic's Expert Cartridge - a common pirates' tool (TGM011) - to hack into the loader, then saves the code section by section to disk. 'It's very simple,' confirms Frank. A lot of software companies put coding in, but a lot of it isn't difficult to crack at all. And as they get better, so do the copiers. 'At one time,' he continues. 'Electronic Arts were hard. But because they used the same method every time, someone brought out a program that could crack it. no problem.' The Electronic Arts response. 'It was true for a while, but it's not any more. We have changed protection methods.' says Sales Administration Manager Simon Jeffery. And one pirate we spoke to even left the illegal game - because it got so boring. After all. when you've got a few thousand disks already, you're only doing it for the thrills. Many of those thrills come from the

ft

4

We don't call ourselves pirates, because pirates do it for gain"

secret-society atmosphere of the clubs. Robert recalls how he entered piracy: 'I knew a friend who'd got Super Cycle (EpyxJ about four months before it was released. I went round his house and we became friends there and he gave me all this software. ' I ' d write a [hacking] routine and he told me how to improve it.' The gangs have other practical purposes. One pirate: 'It's easier to get software from other groups if you have a name. If you're an individual, you can't get the latest releases so easily.' And so rather than swapping in the schoolyard, the gangs deal with each other... in the past often via magazine ads (though publishers have now cracked down), more recently through bulletin-board networks like Compunet. Hay says the network management try to help FAST in the fight against piracy, but Compunet officials were not available for comment at press time. In the heyday of irrepressible piracy, the early Eighties, pirates would even leave their gang names and phone numbers in the code of a cracked program. Now they're slightly

• a

more cautious, because as FAST's Hay says 'since 1984 there's been a tremendous shake-out'. 'We're driving it more underground,' he continues. 'If you look at any crime, if there is a flurry of activity by the police the crime goes to another area or it goes underground.' But Hay admits that his small organisation cannot entirely stem the tide. Because Britain's police have only two specialist computer crime units, both covering London. FAST has to work with local fraud squads and trading standards. And where technology crime is concerned. the sophistication of local policemen varies. 'You get a detective who's a computer buff, and it shows in the calibre of his work.' But often FAST knows the identity of pirates yet can't do anything about this twilight zone of crime, where no records are kept (unlike in organised commercial piracy). Says Hay: 'Tracing the originals in leisure software is very difficult. I do have to concentrate on the achievable.' The pirates know that. And that's why. in Alan's words. 'I never really think about getting caught.'

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THUNDKR BLADECBM 64/128 £9.99c £14.99d SPECTRUM 48/128K £8.99c - £12.99d AMSTRAD CPC £9.99c - £14.99d ATARI ST £19.99d AMIGA £24.99d IBM PC & COMPATIBLES £24.99d

ROAD BLASTERS' CBM 64/128 £ 9 . 9 9 c - £ 1 1 . 9 9 d SPECTRUM 48/128K £ 8 . 9 9 c £12.99d AMSTRAD CPC £ 9 . 9 9 c - £ 1 4 . 9 9 d AMIGA £ 1 9 . 9 9 d ATARI ST £ 1 9 . 9 9 d

LED STORMCBM 64/128 £ 9 - 9 9 c - £ 1 4 . 9 9 d SPECTRUM 48/128K £ 8 . 9 9 c - £ 1 2 . 9 9 d AMSTRAD CPC £ 9 . 9 9 , - £ 1 4 . 9 9 a ATARI ST £ 1 9 . 9 9 d AMIGA £ 1 9 . 9 9 c IBM PC £ 2 4 . 9 9 d

T H I OAMKS SUMMKR EDITIONCBM 64/128 £ 9 . 9 9 « - £ 1 4 . 9 9 d SPECTRUM 48/128K £ 8 . 9 9 c - £ 1 2 . 9 9 d AMSTRAD CPC £ 9 . 9 9 c - £ 1 4 . 9 9 d ATARI ST £ 1 9 . 9 9 d MSX 64K £ 9 . 9 9 c

U.S. Gold, way

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NTlfTI- OUTRUN - KOLUNGTHUNDER 770 - CALIFORNIA GAMES

CRM 64/128 £ 9 . 9 9 c - £ 1 4 . 9 9 d CTRUM 48N 28K £ 8 . 9 9 c - £ 1 2 . 9 9 d MASTRAD CPC £ 9 . 9 9 c - £ 1 4 . 9 9 d

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ROBIN HOGG'S

PLAYING TIPS

YOUR GUIDE TO BETTER GAMING First off some tips for all those readers who complain that TGM never looks at MSX! •tr F1-SPIRIT Of all the MSX games, this clone of the car racing coin-op Chequered Flag is superb, having a title screen tune which must rank as the best piece of MSX music yet. But enough game adoration, here are the tips for coming first in the F-1 Spirit with thanks to Jarren

second gear through the rockstrewn canyons - any faster and you lose control), for the rest of the circuits use the automatic gearbox. • When you pass another racer swerve in front of him, causing him all sorts of problems and slowing down other cars coming up behind. Don't drive aggressively by ramming other cars as it brings you to a halt, cut tight comers

* SALAMANDER Here we go with the last two levels of Imagine's coin-op conversion.

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• LEVEL 3. Like the beginning of the first level alternate between top and bottom destroying the aliens and collecting the extras. The arcs of flame flungs spacewards alternate between the top and bottom suns so remember

Shepherd of West Auckland. • Always go for an original design car before racing, customise it with the sixth (peeky power!) engine as it offers the best performance for all races. For the rally choose the strong body for the car. for all other races you can get away with a light-weight body providing you don't take too many knocks. In the rally a manual gearbox is essential (stick in

wherever possible and keep to the inside of the bends. If you want to see the pleasant end screen (hardly spectacular Jarren!) type in the following password. You still have to come first in the final Australian course to see the endscreen though. • PASSWORD: BIIEKLKNLEFJJMDBIPLNMAO

you and kill the homing fireballs as they appear. That's about the tactics you need to know for this level. The Fire Snake at the end is no problem, just move forward before it crushes you against the side of the screen and go for the head with everything you've got. them. The Easter Island heads escapees from Nemesis - are the priority if you make it this far.

• LEVEL 4. The final and suitably most difficult level, use everything you've got on the waves of aliens

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000030800 and watch out for pink flak and balloons. If you've got multiples and ripple lasers then keep them in a line along the bottom of the screen. If you haven't got said items you're in trouble. The next opponents, the sentinel ships, are a piece of cake provided you keep out of their way. Where this level gets tough is with the advent of the guns on the walls which unless eliminated immediately they will literally fill the screen with bullets. Hug the walls and use lasers to kill

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Destroy these before they make life extremely difficult and you should get through to Mr Black Blob himself. If you haven't got missiles at this point then give up - without them its nigh well impossible to hit the supports holding him up. If you do kill him move about three quarters of the way up the screen and watch for the closing blast doors, the set of doors start off in the middle, move over to the left, then right and you should have made it.


TIPS * ELIMINATOR For those of you Eliminating the aliens in Hewsons biggie, here's a selection of passwords to throw you in at the very deep end: AMOEBA. CHEEKY. ENIGMA. FLIPME GEEGEE, HANDEL. ICICLE. LAPDOG. And here are some rather logical tips for Eliminator. • Remember the layout of each course and the positions where alien formations appear. • Keep with the dual fire weapon (the third weapon to choose from) it's far better in the long run as bullets fired zoom off to the left and right edges of the screen where aliens tend to hang out. • Use the ramps to gain height, leap over aliens and move across gaps in the course. • Hugging the screen edges is a lot safer than zooming all over the place, just watch out for aliens appearing along the side of the screen.

• The classic is here again, this time in the eagerly awaited form of the ST version. You want tips? We've got tips galore. • Use the RAM save option constantly, storing your position before any key decisions are made (such as purchasing of equipment or buying/selling of goods). • When equipping the ship, don't bother with side lasers unless you just want to look flash cruising through the galaxy, they're 100% useless and impossible to use to any great effect. Similarly don't bother with he rear view, fit something useful like a mining laser if you wish but no more than that. You generally won't find much use for a rear laser bar shooting down rogue asteroids, space stations and the odd incoming missile.

Computer or Large Cargo Bay. Lazy Elitists go for the Docking Computer to save on flight time, while those looking for faster profit-making opt for the cargo bay. Go for the cargo bay and you can buy that computer all the more quickly. • When it comes to lasers there's no contest, it's military or nothing. At 6000 credits the best never comes cheap but these babies are nothing less than awesome to use! • For trading find a poor agricultural planet and a fat. juicy, rich industrial planet together, (preferably with a government of Communist State rating or above). Just shuttle Narcotics. Medical Supplies and Computers to the agricultural world and take Wine and Radioactives to the Industrial planet. Drug running reaps in enormous profits with negligible risk if you've got military lasers.

• There are two schools of thought regarding the first piece of equipment to purchase, namely whether to go for Docking

• If you're jumped by Thargoids, slow to a halt, line the alien craft up and pump lasers into the rapidly approaching dot, stop firing when

6 ELITE

it's taken two thirds damage (use the laser temperature indicator as a guide). Wait for Thargons to be launched then use your lasers on the mothership to finish it off and collect the alien items. If the Thargoid has pirate ships for company, don't bother with getting Thargons. loose a missile and get that laser firing at the others. • If an enemy survives your hail of laser bullets and gets close enough to fire, accelerate towards it and stay close. The target ship will move away and try to loop over to fire at you, if you can get behind it there shouldn't be any problems with eliminating it. • If you're jumped by multiple pirates it's a good idea to quickly go for the tougher ships to begin with, getting them out of the way first and mopping up the weaker ships later. In order of priority go for the following first. 1) Thargoids 2) Wolf Mark II (Not detailed in the manual but the combination of

high speed and impressive firepower makes it one of the most vicious pirate ships around). 3) Asp Mark II (Fast and lethal) 4) Gecko 5) Krait 6) Fer-De-Lance (tricky if only for its rate of movement). 7) Moray Star Boat 9) Adder 10) Cobra Mark III 11) Cobra Mark I 12) Boa/Anaconda/Python (Useless weapons on board but thick skinned). 13) Sidewinder (No problem) 14) Mamba (Piece of cake) As for Orbit Shuttles and Transporters, don't bother, the space station is always close by with its fleet of Vipers ready to dispense their own form of lethal justice. On the ST, Elite has five missions, and rather than code new missions, Mr. Micro have incorporated the onginal Commodore and Spectrum/ Amstrad missions.

• MISSION 1. Destroy the Constrictor - The Constrictor, an experimental spaceship with powerful shielding has been stolen and you're given the task of finding it and destroying it. •MISSION 2. Shuttling Documents - Top secret Thargoid documents have been taken and you're required to transport them to a Naval Base. • M I S S I O N 3. Rescue Refugees Refugees on a space station are in imminent danger from a dying sun going nova. Get them out of there pilot! • M I S S I O N 4 Invisible Asp - An Asp complete with Cloaking Device is terrorising innocent traders, time to show it who's boss. • M I S S I O N 5 Invasion Fleet Thargoids have taken over a space station, it's your job to fight through their fleet to the station and destroy it.

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TIPS -./OPERATION WOLF Ocean's conversion of the smash Taito coin-op is devoid of many tips other than 'shoot, shoot and shoot again'. Unpeturbed. here are some tips. • Everything in the game does the same amount of damage, but at different rates. The helicopters and armoured cars are faster firing but don't fire for long, whereas the really vicious opponents are the parachutists firing as they come down and run around. Go for the parachutists as a priority target wherever possible shooting them before they land. • Use single shots at a time to kill soldiers, only going into pyscho mode if soldiers run on screen as a i r BOMBOOZAL Image Works's bomb defusing puzzle game can seriously damage your health, what with bombs going off all over the place, gaps to avoid falling down and your hair been pulled out as a result. To save on your hair why

bunch allowing you little margin of error. • If two helicopters or armoured cars draw near, launch a grenade and both blow up. simple enough and worth the risk of waiting if you want to keep some ammunition in reserve. • On the fifth and sixth levels with the hostages running around, keep an eye out for them as they walk on from the right side of the screen. Control of fire and accuracy are vital if you're to get through with any hostages alive, indiscriminate firing isn't very wise. • Don't shoot innocent bystanders unless you fancy losing yet more energy.

And now for some arcade playing tips. * AFTER BURNER A classic, over-the top combat game with an over-the-top price to match. Nevertheless, shove in a couple of pound coins (bucket seat version unless you've got the guts for the Deluxe version). When flying along take it slow all the way. only accelerating when a missile or cannon firing fighter sneak up behind. By going slow, you'll have at least a second's warning when the canyons and radio masts come up. Talking of which to get

through the canyons don't wrench the control column (alnght joystick) left and right like a rookie, tap it backwards and forwards taking out ground targets (in particular the fuel tankers). Providing you don't have two waves of them, avoiding missiles is a piece of cake. Stay slow, watch for missile launch and wait. As they zoom near pull up. bank (left or right) and accelerate away. If you want to be really boring but stay alive through to the end fly hard right or hard left all the way, dodging the o d d missile that flies jet-wards.

not tap in these codes for selected levels of the game: RATT, ROSS, LISA And if you want to go completely mad with frustration why not try out some of the later levels with the following codes. OPAL, DAVE, TREE, GOLD

•fr DOUBLE DRAGON When in dual player mode if you go up to a Putz and grab him from

behind the other player can hit the unfortunate victim as many times as he likes with the whip. He won't die. your points go up like mad (200 at a time) and you can do this ad infinitum (I.e. Until the power goes off or you get thrown off the machine).

* CONTINENTAL CIRCUS/ CIRCUIT The first thing to remember is that each course is surprisingly short, and each checkpoint is only a couple of bends away along the track with a pit stop nearby. Providing you don't start doing anything silly you won't need to worry about the time limit as it's rather generous. If you're at least halfway through the course and suddenly get hit or the engine catches fire just keep going - take it a little slower than nomral but don't stop you will make it! The first couple of tracks aren't too hard, although you have to watch out for the hairpin bends about mid-way along £ach route. Like all racing games use the brakes frequently better to slow down to a crawl and lose two seconds than to total the car and lose ten times as much. If you can play the 2D version, it's much less of a strain on the eyes and very little is lost in the sensation of driving.

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INFORMATION Not content with working overtime to produce a positive plethora of game tips, Rob Hogg once more turns his attention to the ever-busy information desk.

First off this month is MARTIN VAN OER WESTHULZEN from Worcester, South Africa. • What are the main differences between the Amiga 1000 and the 500 series? First things first, if you're buying an Amiga your best bet is to go for the 500 series. The A1000 has a pitifully small 265K of memory and next to no software houses support the machine as a result. Speed wise there's little difference, although the earlier 1000 models were somewhat faster than current Amigas. A 256K RAM upgrade is available from the Amiga User Group S (0533) 550993 at E79.95 but seeing as there are very few (if any) Amiga 1000 machines around and the 1000 isn't a particularly friendly beast when it comes to upgrading it's better in the long run to go for the standard half-a-megabyte 500 model. Dave Dunstan has a question at about the Sega console.

• I was wondering if you could give me any information on the Sega Console. I was thinking of purchasing one. Is the sound chip any good? Unlike the much maligned earlier consoles such as the Atari VC system, the Sega console has a continually growing range of software and an ever stronger hardware base thanks to marketing through Mastertronic. Conversions of Sega coin-ops are extremely rapid, more so than on home computers and generally the quality of games is very good (take a look at Kenseiden and Thunder Blade in this issue). A Light Phaser gun and 3D Glasses are available with a variety of software which uses the devices as well and new hardware is on its way with a Rapid Fire Unit and FM Sound Unit expected soon. At £79.95 for the basic system with two control pads and Hang On free, the Sega is good value for money although it does have some expensive games. For more information write to Sega at 2-4 Vernon Yard, Portobello

Road, London, W11 2DX. Before you buy any console take a look at the incredible PC Engine (as raved over in previous issues of TGM). Although lacking the software base of the Sega this system has literally arcade quality graphics. Talking of which Ashley Dawson writes in with a PC Engine question. • If I were to purchase the PC Engine from Japan would any modifications be required in order for it to work on a British TV? If you bought the machine in Japan you wouldn't be very pleased to find out that the machine requires a NTSC format television/monitor to run on. You may be able to get an electrical shop to fix up a connection but you'd also need a power pack to conform to the British standard. C.Clarke has a video recorder and an ST and wants to combine the two. • I've had a burning desire to record some of my games, running, onto videotape. I own an ST, a VHS VCR and the relevant 13 pin Din-to-Scart lead. Can I tape games with the equipment or do I need new leads?

You certainly can Mr.Clarke! Just link it up to your ST through the monitor socket and Scart connector on the VCR using a television as visual output (just so you can see what you're playing!) Then just start recording as normal and the result should be a true video game! Middlesex dweller A.Topan is in dire straits concerning his MSX and is thinking of buying an Amiga. • What would I need to connect my Toshiba HXP550 printer (with standard Centronics Interface) to an Amiga? What printer drivers would I need for use with a word processor?

With the correct Centronics interface you shouldn't have any problems in linking it up. When it comes to actually using it you may find the lack of a specific printer driver a problem, a general driver will work but the results may be unpredictable and special features unique to the Toshiba (including some character codes) may be missing. You could try the Amiga User Group for details of drivers on S (0533) 550993 • What is the Sony HBF700D disk dnve like to use on the MSX? The disk drive as used in our Sony machine is double sided and double density with 1 Megabyte storage capacity unformatted and 720K storage space when formatted. Noise levels are respectably low-key with speed to match (A quick test on the office Sony saw 340K load in around 40 seconds). If you're intending to buy one why not consider a Philips disk drive as Sony drives are a little thin on the ground in the UK. Ross Gordon of Godalming in Surrey asks

• I have been thinking of buying a sound sampler for my ST but cannot decide which one to get. I really need one with suitable ports for Hi-Fi connection and sampling from that source. Which one do you recommend?

Both the ST Replay from Microdeal fS (0726) 68020 and Pro Sound Designer from Eidersoft S (0234) 273000 come with hardware extensions which use the cartridge port and parallel printer port respectively. Both packages offer the same functions, facilities and flexibility when it comes to sampling and editing sounds and both offer a Hi-Fi input/output capability. For ease of use, flexibility and a user-friendly icon-driven environment go for the Pro Sound Designer at £64.95 but not before taking a look at the Replay Four. This is a significant improvement over the existing Replay and is soon to be released by Microdeal at £79.95. Amongst its extra features are MIDI compatability (including MIDI playback), a Drum Kit, improved sound editing and a sound digitizer with 16 samples. Pro Sound is a good value sampling package to use but why not wait until T G M reviews the Replay Four and then decide? Shane Reed of Dudley in West Midlands has a simple question concerning MSX. • Can you tell me who sells the Games Master cheat cartridge and the double cartridge adaptor for the HX-10 MSX-1? Nightdare Limited, a name familiar to MSX owners everywhere stock the Games Master cartridge from Konami priced at £16.75 give them a call on S (0803) 606146. They also stock the cartridge adaptor for all of £14.50. Keep those game tips, maps, cheats and hints coming in to TGM. With £40 worth of software up for grabs, you know it makes sense. Write to THE INFORMATION DESK. THE GAMES MACHINE. PO Box 10, Ludlow, Shropshire, SY8 1DB.


SPRINGBOARD DIVING Cool nerves. total concentration, split second timing, and not a small measure of artistic flair will determine your scores as you strive for as near J k L perfect execution as is humanly possible

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The Ambitions of athletes from all corners of the Earth culminate in these championships. For it is here that the cream of the World's ^por^ng elite have gathered in a o n « in a lifetime!tfpportunityio compete for the most coveted titles k n o w n td-man. Now Epyx. the undisputed masters of games simuj*tiomoftwareoffer you the chance to compete, with the WoiJd'&best in eight disciplines that will teHyour tptua^e ar.u omw/m, to the absolute limit' Youmystbe grateful and quick. You'll require deadly accuracy and nerves of steel You^l need strength, stamina, artistic afla physical skills And above all else you'll need the will and determination to be* a winner 1

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Eight t h r i l l i n g events. # Opening and Closing Ceremonies M u l t i p l e player option, each player c o m p e t i n g f o r a different country. Or compete against t h e c o m p u t e r • Unique "First person" perspective a l l o w i n g y o u to assess your performance.

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ARCHERY- A strong and steady arm, and an accurate eye w i l l be e u e n t i a l for success in an event that combines skills that are in essence A centuries o l d wrth t w e n t i e t h jfT century technology

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f / [ f

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TRILLION • BYTE • TRIPS Don't call It fiction, call it future truth. 21st-century data pirates, gargoyles, brain police and leprechauns meet up in this month's SF book reviews. Stuart Wynne tries to make sense of it all.

Publishing house Legend is going i" J V l ^ f H into warp drive to 8EB become number R I p W f W Q one in hardback b m m b m M SF publishing and one of their first weapons is p M H U I Bruce Sterling's ^ ^ m i l P highly ambitious Islands In The Net ^ ^ ^ (£5.95 paperback, £11.95 hardback. 448pp). Set in 2030, Islands details a world where the world is virtually rid of nuclear weapons and pollution. Utopia? Hardly - there are still more than enough conventional weapons lying around for terrorists to get hold of. But this time the terrorists claim to be working for world peace, and their targets are countnes which harbour data pirates - software thieves and hackers. These include ultrarightwing Singapore, and Marxist Grenada. Meanwhile, the Rizome Corporation and employee Laura Webster are also trying to bring these countries into line, but without bloodshed. In 2030. it's corporations that make the decisions, not national governments. Laura's quest to bring peace to the explosive situation is excitingly portrayed. and occasionally one is even reminded of The Spy Who Loved Me. But at the same time her travels through America. Grenada and Singapore show us how very different the future will be. according to the society you live in. Sterling is never crass enough to lecture on these things, preferring to let his characters speak for themselves, which is how it should be. The plot certainly keeps you reading. and there are some finely-drawn minor characters. Laura Webster herself is something of a disappointment, being a stereotypical. Guardian-type concerned young mother. Still, this is a thought-provoking novel with plenty of action too. F

u ' SUFltey J T T t . Islands In The Net lS ^vcxxjttotJ P r obably good cJceaisj enough to finally make Bruce Sterling a big name commercially. He's always been well-reviewed, but so far Sterling, one of the original Tur• key City cyberpunks, has lacked the success of William Gibson, but he's always been well-reviewed. His very first novel - Involution

Ocean - carried an ecstatic introduction by leading author Harlan Ellison. and it's well worth a look. Involution Ocean, recently rereleased by Legend (£2.50 paperback. 175pp) takes place in the far future on a desolate world with a massive dust ocean complete with dustwhales. These animals yield a potent drug called Flare which, when outlawed. attracts John Newhouse to a job on a whaling ship. • While the whaler's captain follows a Moby Dick-Uke quest. Newhouse falls in love with the winged alien woman Dalusa. whose body breaks out in agonizing blisters at the slightest human touch. Involution Ocean has some interesting things to say about love, addiction and obsession. Indeed, its elegant simplicity in some ways reads better than later Sterling novels such as Schismathx (TGM010) and The Artificial Kid.

r U l l l i y fUtlllT© . Both those SterlMlRRORSHADK i n 9 books are out _ of print, but can t — ^ A 4*" occasionally be obtained from specialist SF 1 'H shops like the For| .-. bidden Planet | H H I H c h a , n - Forbidden | Planet recently also had Mirrorshades: The Cyberpunk Anthology, a collection of short stones edited by Sterling (published in the US by Ace. about £3 paperback here). It includes the inevitable Gibson short stories, and some other good but straightforward cyberpunk fiction - but the collection is chiefly memorable for its humour. For example, Mozart In Mirrorshades by Sterling and Lewis Shiner is a hilarious sketch of futunstic capitalists, venturing into the past of an alternative time stream to loot the Earth for all it has. The time they pick is just before the French Revolution, with American founding father Thomas Jefferson, Marie Antoinette and Wolfgang Amadeus Mozart as supporting characters. In part an obvious satire of big business's attitudes to the Third Wodd, it also has implications of how we're all bought off with trinkets like stereos and such like, Even more funny is Greg Bear's metaphysical tale Petra. Here the laws of physics break down - and dreams often become dangerously real. Set in a cathedral with the off spring of a gargoyle and a nun as the main character. and Jesus in a minor role, it's brilliant.

b i l e S D a O y SffSC'S . . . Yet another book carrying the cyberH j K | | ] punk label is Pat Cadigan's Mindplayers H § f w | | f l | H (C 10.95 hardback, I K | k | I J j i I Gollancz. 276pp). I ^ B f a l H t f j r a ; This opens with Alexandra V Higgs UBfl^^^Hu peacefully abiding in her apartment ^ S S s s S B when the anarchic J e r ^ ^ w T e r a m m e r turns up with a madcap - a helmet which induces mental instability in the wearer. Unfortunately Alexandra doesn't have a madcap licence, and she's soon picked up by the Brain Police who find her brain so intriguing that they sign her up. Cadigan writes well, and has some nice one-liners like 'getting a taste of your own medicine isn't medicine', But the book lacks compelling plot and characters, and Alexandra's weird dreamscape adventures fail to excite, „ S l f 1 0 l l 3111 t |

MHLIBI rnrnir intuit TQJ f |HLl

| | L ftg^ , L. V ' L «

J

fllCG Finally there's Raymond E Feist's Faerie Tale {Z6.95 paperback. Grafton. 394pp). Feist is best known for his Riftwar Saga trilogy, but in Faerie Tale he takes an abrupt change of direction into Stephen

• Woods m The Net

"Marie Antoinette sprawled across the bed's expanse of pink satin... leafing through an issue of Vogue... 'I want the leather bikini,' she said."

King territory. The story's central characters come from the familiar. King/Steven Spielberg-style idealised American family, ^ d the threat to them comes from the 'little people', or faeries, Despite the inevitable scientific experts. Feist offers no pseudoscience explanation for these faeries and when a leprechaun appears in full regalia, credibility is rather strained, Nevertheless, the exciting plot makes it easy to suspend disbelief, and this is recommended entertainment for long train trips - even trillionbyte ones.

ERROR •

"One (ancient) game was called Missile Command... (it) always won annihilating all life... Children had once played this game. It was utterly morbid."

• Mirrorshodes

MESSAGE

TGMOII's column heavily praised David Shepard's Life During Wartime Unfortunately there's no such book. Instead I'd like to recommend Life During Wartime by Lucius Shepard (£10.95 hardback. Grafton Books) It's just as good, if not better.

TGM

7X

013:12-88107/156


From the depths of the darks.de. 1313 Mockingbird Ave has been invaded by Ghouls, Zombies, Vampires, Ghost* ..

Makes your blood run cold doesn't it? Because the munsten are such nice guys Old Nick has decided (o teach them a lesson in "ghouloiogy" and bnng them back to the underwork! To this end they have

kidnapped Marilyn - the swines! Herman, Eddie, Grandpa and Lily need your help rescue but, can you handle it? The Munsten The Game, based on the television series. This is a multi role all action arcade

BASED ON ORIGINAL TV S E R I E S

game, with superb graphics and gameplay ENJOY IT NOW!

ORDER FORM

li'» lime lor Munucra T h e lint c-xciting release Irom A G A I N AGAIN. This haunting g a m e will IK available o n ATARI S T (119 99). A M I G A (£19.99) S P E C T R U M (£9.99), C 6 4 (£9.99). A M S T R A D (£9.99). M S X ( £ 9 99). A M S T R A D D I S C (£14 99). and C 6 4 D I S C (£14 99) Ybu can order direct by sending the order form along wich a cheque or postal order made payable to: T I G E R D E V E L O P M E N T S ( E N T . ) LTD. to the address below All orders will be despatched on day of release. Alternative Software, Units 3-7 Baileygatc Industrial Estate. POntefract, Wwt Yorkshire W F 8 2 L N Tel (0977) 795544 Telex: 5 M 9 9 4 R R D I S T G Fax: (0977) 790243

Please fill in your nam« & address details along with the game format you require. NAME ADDRESSS J

FORMAT


COMPETITION

YOU CAN'T (Even if you get a free Amiga or one of 20 games!) LIFE IS HARD, and all you need now is Loriciels coming along to make it harder. Just when you've mastered the latest impossible mission . . . just when you thought you knew everything there is to know about 8-bit computers . . . Loriciels have to pop up offering an Amiga A500 and 20 tough-towin games. What's worse, they're making it incredibly easy to pick up these prizes . . . all you have to do is figure out the Albedo questions below, fill in the form (or a photocopy), and send it to TGM by December 15. And as if that isn't enough, nearly all the answers can be

i

found in this month's review of Albedo on the Amiga and ST! The first correct entry picked out of the Amiga box on December 15 will receive a state-of-the-art Amiga A500, ready to use. The next 20 will receive a Loriciels hit - either 16-bit Albedo or 8-bit Eddie Edwards Super Ski (your choice, so don't forget to tick it on the form). As usual, the decision of TGM's judges is final in all respects and the rules printed on the contents page apply. WARNING: If you want a safe, unchallenging computer life, we strongly recommend that you do not enter this competition.

QUESTIONS (write a n s w e r s o n form)

3 How many single-player games are there in Albedo? 4 And how many two-player games?

1 Which character designed the trials in Albedo?

5 Amiga and ST versions are already o u t . . . but on what other 16-bit format will Albedo soon appear?

2 Where on the planetoid Albedo do the trials take place?

6 In which country is Loriciels headquarters?

Just send this completed form (or a photocopy) to: THE SICKENINGLY EASY ALBEDO COMP, TGM, PO Box 10, Ludlow, Shropshire SY8 1DB to arrive by December 15.

The answers are:

If I win a runner-up prize, I would like (tick one of the following):

1

Albedo on Amiga Q or ST •

i 2 3 4 5 6

or PC

Eddie Edwards Super Ski on Amstrad CPC Q or Commodore 64 • or Spectrum Q I would prefer (tick one): tape • or disk

D

And now a couple of questions to help Loriciels plan future releases:

Name ... Address

Will you buy a new computer in the next six months? Tick one: YES • or N O Q

Postcode

If so. what make?

TGM

TX

013:12-88 109/156


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C) 1764 RAM EXPANSION MODULE FOR COMMODORE 64 How do get a total of 320K Ram ontout64. jut pi* m the 1764 Module

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MAGGIE'S RUBBER FANTASIES What do Domark, latex rubber, computer-controlled pneumatics, Maggie Thatcher and the 1988 PC Show have in common? TGM finds a surprising answer.

E

arls Court. London, September 16-18: deep in the mass of coinops. posters, hot dogs and shell-shocked businessmen lay the Domark stand. Deep in the Domark stand lay a red doubledecker bus. Everybody behaved as though having a double-decker bus with parasols on top in the middle of the PC Show was perfectly normal behaviour. But that's because everyone on the stand was watching a certain cigarsmoking Prime Minister, garbed in three-piece suit and throwing insults at all and sundry. No, not the real Maggie, but one of the many rubberised caricatures of Spitting Image, the cruel and satirical I TV show that we love to insult the rich and famous. The Mrs Thatcher puppet was promoting Domark's official computer game of the TV series, due for release on all major formats this Christmas (as announced in TGM010). The impressively-animated PM was hired by Domark from Spitting Image Productions, who allow their puppets to be used for exhibitions and other more or less worthy causes. A unique computer controls the actions of the mechanised puppets, with a pneumatic system moving the limbs and features - a system which will soon benefit the disabled if designer Jim Hennequin has any say in the matter. And when this pneumatic muscle system was conceived, it required a whole new computer to control it because no existing machine could do the job. Hennequin and Steve Rutherford spent three years on the computer, including 12 months of actual construction, before Maggie and her rubber friends could come to life.

Heart of a machine

The computer can run for up to 88 minutes, reading commands from EPROM (Erasable Programmable Read-Only Memory - a chip that can be rewritten using high voltages but is otherwise safe from being erased). There is no monitor or keyboard instead, the puppet is controlled by on/off switches and potentiometers (joystick-like devices) to make it easy for noncomputer users. There's no standard processor, but

112/156 TGM

TX

013:12-88

"The puppet required a whole new computer"

a 386 clock chip keeps commands flowing from memory 24 times a second, across 50 analogue and 24 digital control channels orchestrated by a sync track. One channel is assigned to each movement, with some figures using as many as 50. Maggie's eyes alone require six channels, while the mouth channel is synchronised to a voice track on tape cartridge. A compressor forces air into the pneumatic system, which uses a specially-designed combined electronic pneumatic valve developed in Switzerland. The valves work silently, so they don't intrude on the puppet's voice track.

Muscle power Though it was designed to control puppets, the computer can also control hydraulic test rigs, lighting, stepper motors, and most importantly - mechanical arms for the

disabled. It's most helpful for quadriplegics: that is, people who can use neither their arms nor their legs. A prototype, still fairly crude, is already being used by a girl in north London - she can control an arm using her finger and thumb to move potentiometers. Later versions for the disabled will use piezoelectric film. This pressuresensitive material will be formed into a panel which can be strapped around the neck, reacting to muscle movement and translating it via the computer into mechanical arm actions. The system may also be used for physiotherapy. Pneumatic muscles attached to a patient's limb would remember how a physiotherapist moves it, and then be able to repeat the moves without human help saving time anci money. Mrs Thatcher's heart may be a cold mechanical one. but it has its uses.


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Atari St Software Pacmania Rambo III Robocop S.D.I Sinbad & Throne Falcons Skychase Space Hamer Starglider II Star Ray Techno Cop Time & Magik Ultimate Golf Verminator Victory Road Virus WEC Le Mans Where Time Stood Still ... Zynaps

13.25 13.25 13.25 21.95 16.45 13.25 13.25 16.45 13.25 14.35 13.25 14.35 16.45 13.25 13.25 13.25 13.25 14.35

FAST DC LIVERY ON AU STOCKTOMSBY 1ST CLASS MAH IN UX. SPECIAL OVERSEAS SERVICE BY AIR MAJl WORLDWIOE. CREOO CARO ORDERS ACCEPTED »Y PHONE ON MAIL. CREDIT CARO OROER TILE PHONE ONES. Nortti. ScotUl*, N. Ireland c m u t 0896 57004 (24 hour*) Soul*. MMMandt, WaMrt 0602 480779 (24 hours)

C64/128

Adv Dung & Drags Afterburner Armatyto Artura Bards Talc II Batman Black Tiger Butcher Hill By Fa* Means Or Foul Cybemoid II Daley Thompson Otymp Dragon Ninja Echelon Emlyn Hughes IntSoc Flight Ace G.I. Hero Game Set& Match II G Linekers Hot Shot Guenlla War

cass OS* 799 9 75 6 99 7 99

6 99 7.99 7 99 7 99 6.99 7 99 6.99 6 99 9.99 6 99 11 99 6 99 975 7.99 725

1199 11.20 9.45 11 99 14.99 10 50 11.99 11 99 9.00 11 99 9.45 10 50 1199 10 50 14 50 9 45 1350 1199 11 20

C64/12B

Giants Comp»lation . Hawkeye Intensity Karate Ace KonarmArcadeColedion LastN.n)a2 LBoardColU Live 4 Let Die Motor Massacro .... Navcom 6 Ocean Compilation . Operation Wolf Pacmania Pro Soccer Sim R-Type Rambo III Fled Strom Rising Robocop Roy of Ftovers ...

cass dtsk

11 99 14 99 6 99 9 45 6 99 9.75 9 99 11.99 6 99 13 50 9 75 11.20 11 99 1450 7 25 11.20 7 99 11 99 6 99 9 45 6 991050 6 99 10 50 6.99 10.50 699 10 50 7.25 11.20 6 99 10 50 10 50 14 95 6.99 10 50 799 11.99

C64/128 Savage Space Ace Sports Wortd 88 Star Ray

disk

6 99 10 50 11 99 14 50 9 99 11 99 1050 Supersporls 7 99 11 99 Supreme Challenge 945 12.95 Taito Coin Op Hits 9 45 13 50 Techno Coo 7 99 11 99 Ten Mega wa Games 9 99 11 99 The President is Missing 975 Thunder Blade 7 99 11 99 Tiger Road 7 99 11 99 Times of Lore 7 25 9 75 Track Suit Manager 6 99 Ultima V 19 95 Ultimate Golf / 99 11 99 Untouchables 6 99 10 50 Victory Road 6 55 9 75 WEC Lo Mans 6.99 10 50

Commodore Amiga Double Dragon Maromax Navcom 6 Operation Wolf Pacmania

Software 16,45 13.25 16.45 1645 1325 16.45 17.95 13.25 Pro Soccer Simulaotr 16.45 Rambo III 13.25 Robbeary 21.95 Rocket Ranger ... 13.25 Skychase 16.45 Space Harrier 16.45 Starglider II 1645 Star Ray 1435 Techno Cop ... 17.95 Thunderbtade 14 35 Tiger Road 13.25 Time & Magik 21.95 Ultima V 1435 Ultimate Golf 1645 Universal Military Smulaior 1645 Vermmator Victory Road 16.45 Virus 13.25 WEC Le Mans 16.45 World Tour Golf 18.95 Zoom .......... 13.25 Zynaps 14 35 Joysticks Cheetah 125 Plus 6.95 Cheetah Mach 1 Plus 1295 Competition Pro 5000 .... 12.95 Comp. Pro 5000 Clear ... 13 95 Comp. Pro 5000 Extra _ 14.95 Speeding 1099 Speedfcmg • Autofire 11.99 Ram Delta .. 7 99 Cruiser 799 Peripherals Amwih 064 upe head align tut — S99 525' disk box fwlds 100 oskj .... 995 C64 dust cover 4 95 4 50 C64 disk drive cover 699 Reset switch 28.95 C2N Database unit ... Blank Disks 3.5" DS/DO Disk (per ten) 5.25" DS Disk (per ten) ...

Please m a k e c h e q e s o r p o s t a l o r d e r s p a y a b l e to W O R L D W I D E S O F T W A R E . All p r i c e s i n c l u d e p o s t a g e & p a c k i n g in UK. Overseas please a d d £1.50 per c a s s / d i s k for AIR MAIL delivery. Credit c a r d o r d e r s a c c e p t e d by p h o n e or mail. G a l a s h i e l s : (0896) 5 7 0 0 4 (24 h o u r s ) N o t t i n g h a m : (0602) 4 8 0 7 7 9 (24 h o u r s ) Advertised prices are for mail and telephone orders.

995 499

I


DON'T BELIEVE A WORD OF unless you want a £250 sports voucher from Elite! ON YOUR MARKS, get set. go . . . for a comp from Elite, producers of the new sports trivia smasher A Question Of Sport. No. stop - those careless wimps at Elite have lost the prizes. They were so worried that someone in the office would take a fancy to them that they hid them all in an old football and believe it or not they managed to fit in 20 copies of the game A Question Of Sport, along with 20 board games, 20 Question Of Sport posters. 20

Elite mugs. 20 Elite T-shirts. 20 £10 sports vouchers and one £250 sports voucher for the top winner. Okay, if you'll believe that you'll believe anything. But all you have to do to win the £250 voucher, or one of 20 packs of runner-up prizes, is suspend your disbelief and play spot the ball.

Balls-up

On the photo, you see a load of executives trying to catch the prize where it lands. All you have to is guess where it is in the air - by looking at their eyes and their positions - mark the spot with a big E (for Elite, geddit?) and send the page or a photocopy to TGM. Send your entries with your name and address and details of the computers) you own (so you get the right prize) to: AN UNBELIEVABLE ELITE

114/156 TGM

TX

013:12-88

COMP, TGM, PO Box 10, Ludlow,

Shropshire

SY81DB to arrive by December 15. The first correct entry picked out of a goal wins top prize.

and the next 20 win runner-up prize packs. The decision of TGM's judges is final in all respects, so respect 'em. Competition rules as printed on the contents page apply.

TOP PRIZE • A £250 voucher for sports gear

20 RUNNER- UP PRIZES Runner-up prize packs each include: • • • • • •

A £10 voucher for sports gear A Question Of Sport board game Elite's A Question Of Sport computer game (name your format) A Question Of Sport poster An Elite mug An Elite T-shirt


TYNESOFT

IPBEBCNTSr

Step right up, see the main attraction. Tynesoft welcomes you to the greatest show on earth Ringling Bros and Barnum & Bailey combine to bring you Circus Games, capturing the thrills and excitement of the Big Top. We challenge you to attempt the H i g h W i r e - do Rips, Cartwheels and Hand Stands then ride the Unicycle. Try your hand at Trick H o r s e R i d i n g - Attempt the daring feats on horse back and warm to the applause of the crowd. For the real spirit of adventure Tiger T a m i n g dares you to face the fierce Bengal Tigers. Make them stand on their podiums, walk throw an obstacle course and jump through flaming hoops. Your skill and Judgement are vital when it comes to tackling the T r a p e z e - you may discover that you're a real high flyer. The Circus wouldn't be the Circus without clowns, and this Is no exception. Laugh at their antics between events - it's what the Circus is all about.

ST / AMIGA / PC £24.95 CBM 64 CASS £9.95 DISK £14.95 AMSTRAD CASS £9.95 DIS K£14.95 SPECTRUM CASS £8.95 DISK £14.95 BBC/ELECTRON CASS £9.95 DISK £14.95

Addison Industrial Estate. Blaydon, Tyne & Wear NE21 4TE. TEL: (091) 414 4611


The Pro's Choice g M W j j P ^

(Competition

PRO

Arcade quality joystick fitted with super sensitive microswitches for the ultimate in joystick control. Features include dual fire buttons for left or right hand operation; firm base pads for non-slip control and a robust steel shaft with rubber return for a smoother operation.

?» /

KOBRAHSOFT SPECTRUM 48k/ 128k/ +2/ +3 UTILITIES SP3 TAPE TO +3 DISC UTILITY:- Transfer tapes to +3 Dec Many transfer examples Transfer PROTECTED progs; Handles Pulsing programs FULL Manual. FREE Disassembler • Header Reader:- £7.95 D.I.C.E.:- Multi function disc utility for the +3. Modify and read sectors, Back up discs. FULL Directory: Recover erased files; Lock out faulty files. Erase/Rename files; String search. Menu Dnven. Easy to use - £12.95 on Disc. An excellent package' Crash Oct 88 IMBOS 2 0 : - Gives 66 NEW Micro drive commands including MIRROR; FX Sound. TEXT SCROWL; and many more Complete with 10 mins demo and ORGAN program - £12.95 SW1 TAPE TO WAFA DRIVE UTILITY:- Transfer tapes to Wafadrive Handles PROTECTED programs. Pulsing programs. FULL Manual, FREE Disassembler - £7.95 SC5 ADVANCED TAPE UTILITY:- Backup the vast majority ol your tapes Handles Fast Loaders, LONG blocks (up to 80k by code compression); Pulsed programs: Multi blocks. 128k programs £7.95 K08RAHS0FT SPECTRUM CODE COURSE:- FULL course from beginner to advanced level Applies to ALL Spectrums Suitable for everyone Comes with FREE Disassembler - £20 DB1 PLUS 3 DISC BACK UP UTILITY:- Make backups of +3 ordinary AND protected discs, either to Disc or to TAPE, easy to use - £12.95 (on disc) ALL UTILITIES COVERED BY OUR MONEY BACK GUARANTEE - BUY WITH CONFIDENCE1 Send cheque/P O to - 'K06RAHS0FT\ DEPT TGM, Pieaseant View-, Hulme Lane. Hulme. Nr Longton, Stoke-on-Trent, Staffs ST3 5BH (Overseas - EUROPE add £1 P+P PER ITEM, others £2) Send SAE (9" * 5") or phone for detailed Catalogue - mark envelope ENQUIRY For more Information telephone:- 078 130 5244 Access Welcome Please phone above number (24 hour service)

a £14.95*

. . . . .

ipetition

Recreates life through the ages

PRO

Conquer or be conquered!

Arcade CLEAR quality joystick with all features of the Competition Pro 5000 but with an exciting

SET-UP £1-50 P.H. Games 9 Addington Road West Wickham Kent BR4 9BW

SOUTH EAST KENT SOFTWARE COMPUTER SOFTWARE SALES - C O M M O D O R E SPECTRUM ATARI BBC

£15.95

Dept G/M, PO Box 152, Orpington, Kent. S 0689 50204

* Bmpetition

PRO

A brand new fully microswitched arcade quality joystick. Features include RAPID FIRE; UNIQUE SLOW MOTION; dual fire buttons; firm base pads, for non-slip control and A a robust steel shaft with Xrubber return for a smoother operation.

The Competition Pro range of joysticks carry a two year guarantee. The Competition Pro 5000 and Pro Extra are suitable for use with the following computers: Amstrad/Schneider (certain models require an interlace for Rapid Fire Slow Motion features). ZX Spectrum (when used with an Interface): MSX computers: Atari ST; Commodore 64; VIC 20 and Amiga Amstrad: ZX Spectrum. Atari: and Commodore are trade marks respectively of: Amstrad Consumer Electronics p.Lc. Atari International. Commodore International Ltd

DYNAMICS marketing Ltd 4

AMSTRAD

# Available from Boots. Argus and all good computer retailers

NEW COIN STREET ROY TON OLDHAM OL2 6JZ ENGLAND TELEPHONE 061 626 7222 TELEX 669705 COING

CHRISTMAS SPECIAL PRICES

All p r i c e s i n c l u d e p o s t a g e a n d delivery release list f o r C o m m o d o r e , Atari ST Amiga Overtander • £13 95 £16-95 Live and L o t O e £13.95 £ 1 3 9 5 Supe» Hang On £13.95 Street Fighter £13.95 £16 95 1943 £13.95 Night Raider £13.95 £16 95 D.Thompson Challenge £13 95 £16.95 Empiie Strikes Back £13.95 £13.95 Thunder Blade £TBA £TBA Star Ghder Two £16.95 £1695

U K . O v e r s e a s £2. S e n d f o r Amstrad, Spectrum. Joystick/Accessories S p e e d y Autofire ProSOOOBlack Pro 5000 C.»ear Pro 5000 Extra Omckshot 2 Turbo Cruiser Clear Cheetah Mach 1 Blank d * k s 5 . 2 5 * 1 0 Disk Box hoWs 50 * 5.25

• new

£10.85 £1285 £12.95 £13.85 £10 95 £10 99 £10 99 £1195 £7 99

SEGA ANO NINTENDO STOCKED - Send for list Sega Console £70.00; Nintendo Deck £88.99: Nintendo Set £140.00 Payment by cheque/post order/COO tee CI. Payment payable to J. Ferguson

SOFTWARE Cellar

GAMES FOR HOME COMPUTERS From Vic 20, ZX81 to Amiga and ST. Joysticks, hardware, 1000's of games starting from 50p. For details send SAE with requirements

to

SOFTWARE CELLAR 1 Hightown Road, Luton, Beds or phone 0582 400861/454009 eve We also buy for immediate cash. Tell your friends about us


SHOPPING

EUROMAX ELITE STANDARD Short travel micro switch action m ergonornc and highly durable designed body EUROMAX ELITE S T A N D A R D OFFER 9.95 T237H EUROMAX ELITE GRIP OFFER 10.95 T238H T G M BINDER Slop your favourite mags from disappearing Enshrine them m this tovety brown learner look binder with go4d embossed logos T G M BINDER OFFER 4.50 T252H

S P E C T R U M «-3 C A S S E T T E L E A D S Link your Spectrum»3 to ycix cassette recorder 3nd gain access to your targe collection of Spectrum 48K tape software SPECTRUM - 3 CASSETTE LEADS OFFER 3.95. T247H E U R O M A X JOY BOARD This s u o c control console provides you wflh every possible f m g and movement ooW5" Directional control ts switchable belwoen mcroswilch - action joystick a r d two games paooies Fnng can be activated vwth two large f»e buttons and Auto f " C features variable frequency sottng. Two LED's mtfcate firing action Suitable for VC20. C64, C128. C l 2 8 0 a n d Am.ga 500 E U R O M A X J O Y BOARD OFFER 19.95 T248H

KONIX SPEEDKING The (oyi5t<* that actualy tits your nand, with a fire button angted lor your trigger finger to ensure accurate high-speed a c t o n Sofcd steel t x e ^ p r o o l shaft w t h neat clicking sound KONIX SPEEDKING OFFER 10.99. T246H

IMrnMM

1

EUROMAX WIZCARD OFFER 3.95. T242H

KONIX NAVIGATOR Brand new ergonomcaBy designed hand held pystick w-th Fro button positioned d»ecily boneath me trigger finger tor sioer4— —»

-

^

'-ast

reactions

I i - fc. . . i l l

DYNAMICS

COMPETITION

5000 (normal)

«|AAI

UNOREAKAUKS SOIHJ steei

shaft KONIX NAVIGATOR OFFER 14.99 T235H

EUROMAX PROFESSIONAL STANDARD High durabMy. rapid response and ultra sensitive movement accuracy from this advanced ergonomH: design EUROMAX PROFESSIONAL STANDARD OFFER 15.95. T239H

POWERPLAY CRUISER The excellent joystick leatures mcroswitch directional control and fire action. A umquo vanab'e tension control atows the user to adiust the return force io extra sensit/ve, normal and firm. POWERPLAY CRUISER OFFER 9.99. T245H

PRO

Features arcade quality microswitches. dual f«e buttons, robust steel shaft and rubber return lor smooth control and longer life D Y N A M I C S COMPETITION PRO 5000 (normal) OFFER 13.50 T243H DYNAMICS

5000 (clear)

COMPETITION

PRO

The designor loystck with see-through body D Y N A M I C S COMPETITION PRO 5000 (clear) OFFER 14.00 1244H

EUROMAX PROFESSIONAL GRIP OFFER 13.95. T240H EUROMAX PROFESSIONAL FIRE OFFER 18.95, T241H

KONIX MEGABLASTER Precision moulded control knob with steel shaft tor complete reltabtkty Dual hre buttons for left or nght hand use Heavy duty teat swiiches provide d»ect<mai control w t h long laslmg ooeraton Inctodes suckers tor table top fixing KONIX MEGABLASTER OFFER 6.99 T236H

AUTO-

JOYCON ADAPTOR Fmatty Amstrad CPC owners have a choice 01 connecting any two Atari compatible joysticks to their Amstrad CPC 464, 664 ana 6128 computers for two player games JOYCON ADAPTOR OFFER 4.50 T251H

M I C R O - M A T E PSU The aaemaii ve C64, C64c end V c 2 0 power supply. Micro-mate w i l replace your dicky ongnai C 8 M unit and provKJe rotable power to your computer It won t overheat, has a tocsafe cut-out agamst over-a#rent (>e output short-orcutfTig) and over-ternocrature (just to bo on the safe sido), and mdudes a twelve month unconditional war • ranty ALL units are indwK>ja»y tested M I C R O - M A T E PSU (for C M . C64c a n d Vic 20) OFFER 19.95 T249H


THE TGM MERCY DASH 1989 CALENDAR

KONIX PREDATOR T h e Predator.. t h e m o s t r e s t a r t j o y s t i c k t o c o m e f r o m K o n i x c o m p l e t e w i t h d u a l fire b u t t o n s , a s t u r d y shaft, d e s k t o p o p e r a t i o n

AMIGA DIOIDROIO A motorized frier wheel that automates colour c t o t o n g with Dtg>vww OFFER 52.95. ?256H AMIGA COPYSTANO FOR DIGIVIE W A 2" stand lor rt><>1i/inq object). OFFER 59.95. T257H AMIGA RENDALE GENLOCK A lowcost genlock enabling the user lo morgo computer grapftcs with hvo video and record the results on VCR OFFER 249.99 T258H

She's mad. she's bad and you can have her for 1 2 M O N T H S Oh. the pain! But really, who could you cope through 1989 without her - the saviour of the software industry features on this 13 page calendar with a picture from Robin Evans for every month of the year1 This stupendous spiral bound calendar can be yours, but order quick - the calendar is an exclusive limited edition!* OFFER £450 .MD001

a n d m i c r o - s w i t c h e s t o k e e p y o u g a n g after

EASYL DRAWING A4 GRAPHICS TABLET FOR A 5 0 0 Deluxe Pamt 1 & 2 compatible, mcl Easyl pant prog and general background dnvor OFFER 299.00 T2S9H CHERRY A 3 DIGITISING TABLET Works with Amiga. Atari ST and PC and comes complete wflh drawing alykis and lour button puck OFFER 499.95 T260H

AMIGA GOODIES

the toughest games. KONIX PREDATOR OFFER £12.99. Z237K

AMIGA A S 0 1 5 1 2 K RAM EXPANSION UPGRADE + CLOCK CARO internal Ram upgrade to 1024K RAM OFFER 119.99 r?S3H AMIGA A S 2 0 MODULATOR Use your Amiga with a domestc TV set or composite video monitor OFFER 24.99 T254H

LOAD-IT Bmmates lape ioai>ng problems on your C64 Achoves 100% loading success even on the most obstinate tapes it provides permanent head a»gnment adjustment with the help o» an LED array for opt*num signal n d c a t o n Guaranteed for one year LOAD-IT OFFER 39.99 T250H

DIGIVIEW 3 . 0 W I T H ASOO ADAPTOR captures i m a « via your video camera OFFER 149.95 T2S5H

XEROX 4 0 2 0 COLOUR INK JET PRINTER FVints seven noviduei colours or more than 4000 shades In enhanced mode il pnrts a page n lour mnutes Integrates colour graphics with black text using five rosadoni fonts al 80cps draft and 40 cps teller qua! ity OFFER 1222.00 T261H XEROX 4 0 2 0 STARTER PACK includes paper roO holder. 8 cartridges irk paper and mantenanc© Ikiid OFFER 99.99 T262H XEROX CUT SHEET FEEDER for use with Xerox 4020 prmlor OFFER 215.00 '?*:<>->

PROFESSIONAL PAGE Word processing. desktop pubfcshmg colour separation and CAD Postscr*)t compatcie output OFFER 199.95 7264H

RECOMMENDED SOFTWARE ACTION SERVICE. Cobrasofl/lnfogT468M ATARI ST disk OFFER 15.95 ALBEDO Lonoels T464M ATARI ST disk OFFER 15.99 AMIGA disk OFFER 15.99 ALEX KIDD. Mastedronic T322M SEGA cartridge OFFER 19.95 ALTERNATE REALITY: THE CITY Electronic Arts T325M AMIGA disk OFFER 15.95 ARKANOID 2: REVENGE OF DOH Ocean T330M ATARI ST disk OFFER 15.95 ARMALYTE Thalamus T416M CBM64/128 cass OFFER 7.99 CBM64/128 disk OFFER 10.44 AROUND THE WORLD IN 8 0 DAYS T476M CBM64/128 cass OFFER 7.20 ATARI ST disk OFFER 15.95 AMIGA disk OFFER 15.95 ARTURA Gremlin Graphics T475M SPEC48/128 cass OFFER 8.44 SPEC • 3 disk OFFER 10.44 ATARI ST disk OFFER 15.99 ATROM. Players T402M AMIGA disk OFFER 11.95 BARBARIAN MefeOUrr* House T321M SPEC48/128 cass OFFER 7.99 CBM64/128 cass OFFER 7.99 BATTLE CHESS. Electronic Arts T417M AMIGA disk OFFER 19.95 BOMBJACK Elite T418M ATARI ST disk OFFER 15.99 AMIGA disk OFFER 19.95 BUBBLE GHOST Ere International

T419M SPEC48/128 c a s s OFFER 6.40 CBM64/128 cass OFFER 7.95 C8M84/128 disk OFFER 11.95 AMSTRAD CPC cass OFFER 7.95 AMSTRAD CPC disk OFFER 11.95 AMIGA disk OFFER 15.95 PC disk OFFER 15.95 CAPTAIN BLOOD. Infogrames T450M PC disk OFFER 19.95 CYBERNOID II. Hewson T414M AMSTRAD CPC cass OFFER 7.99 AMSTRAD CPC disk OFFER 11.99 CBM64/128 cass OFFER 7.99 CBM64/128 disk OFFER 11.99 ATARI ST disk OFFER 15.99 DALEY T H O M P S O N ' S OLYMPIC CHALLENGE, Ocean T472M SPEC48/128 cass OFFER 7.95 S P E C + 3 disk OFFER 10.40 AMSTRAD CPC c a s s OFFER 7.95 AMSTRAD CPC disk OFFER 10.40 CBM64/128 cass OFFER 7.95 CBM64/128 disk OFFER 10.40 AMIGA disk OFFER 19.95 DELTA. Thalamus T236M CBM64/128 cass OFFER 7.99 CBM64/128 disk OFFER 10.44 D E L U X E PHOTOLAB Electronic Arts T265M AMIGA disk OFFER 59.95 DRILLER, incentive T466M ATARI ST disk OFFER 19.95 AMIGA disk OFFER 19.95 ELIMINATOR Hewson T320M ATARI ST disk OFFER 15.99 ELITE, Firebird T413M MSX cass OFFER 11.95 MSX disk OFFER 13.95 ATARI ST disk OFFER 19.95 EXOLON Hewson T455M

ATARI ST disk OFFER 15.99 FERNANDEZ M U S T DIE Image Works T306M CBM64/128 cass OFFER 7.99 CBM64/128 disk OFFER 10.44 ATARI ST disk OFFER 19.99 FIRE AND FORGET. Titus T324M ATARI ST disk OFFER 19.99 AMIGA disk OFFER 19.99 FOXX FIGHTS BACK. Imageworks T411M CBM64/128 cass OFFER 7.99 CBM64/128 disk OFFER 10.44 GARFIELD The Edgo T412M ATARI ST disk OFFER 15.99 GAUNTLET USGokJ T319M PC disk OFFER 15.99 GOLD SILVER BRONZE US Gold T415M SPEC48/128 cass OFFER 11.99 SPEC - 3 disk OFFER 13.99 AMSTRAD CPC cass OFFER 11.99 AMSTRAD CPC disk OFFER 19.99 CBM64/128 cass OFFER 11.99 CBM64/128 disk OFFER 13.99 GUNSHIP Microprose T304D AMSTRAD CPC disk OFFER 15.95 HAWK EYE Thalamus T242M CBM64/128 cass OFFER 7.99 CBM64/128 disk OFFER 10.44 HELLFIRE Martoch T471M ATARI ST disk OFFER 15.99 HELTER SKELTER Audiogenic T318M ATARI ST disk OFFER 11.95 AMIGA disk OFFER 11.95 HOSTAGES, intogrames T454M ATARI ST disk OFFER 19.95 HOTSHOT Addictive Games T326M AMSTRAD CPC c a s s OFFER 7.99 AMSTRAD CPC disk OFFER 10.44

CBM64/128 cass OFFER 7.99 CBM64/128 disk OFFER 10.44 ATARI ST disk OFFER 15.99 IMPOSSIBLE MISSION II. US Gold T323M SPEC48/128 cass OFFER 7.24 AMIGA disk OFFER 19.99 INTENSITY Firebvd T317M SPEC48/128 cass OFFER 8.40 CBM64/128 cass OFFER 7.95 CBM64/128 disk OFFER 10.40 KENSEIDEN. Sega T461M SEGA c a r l r OFFER 24.95 KINO'S VALLEY 2. Konami T410M MSX II c a r l r OFFER 19.95 LA C R A C K D O W N Epyx T331M PC disk OFFER 15.99 M A Z E HUNTER 3 D , Mastertromc T316M SEGA c a r t n d g e OFFER 19.95 MENACE. Psydapse (PsygnoM) T470M AMIGA disk OFFER 15.95 M I R A C L E WARRIORS Sega T463M SEGA c a r l r OFFER 32.95 MONOPOLY. Sega T462M SEGA cartr OFFER 29.95 NEBULUS Hewson T456M ATARI ST disk OFFER 15.99 AMIGA disk OFFER 15.99 NETHERWORLD Hewson T327M CBM64/128 cass OFFER 7.99 CBM64/128 disk OFFER 11.99 ATARI ST disk OFFER 15.99 AMIGA disk OFFER 15.99 N I N E T E E N Cascade T303D SPEC48/128 cass OFFER 7.95 S P E C - 3 disk OFFER 11.95 CBM64/128 cass OFFER 7.95 CBM64/128 disk OFFER 11.95


PUZZLED???

THE MEGA CHOICE: APAR T FROM OUR HIGHL Y RECOMMENDED GAMES LIST. YOU CAN ORDER AMY OA MB RELEASED BY THE MAJOR SOFTWARE HOUSES TO DATE ON CASSETTE,CARTRIDGE OR DISK.

PUZZLED???

Not yet, but If your software order exceeds £5.00, you will get free an amazing, Intriguing, Why-Dld-IEver-Take-lt-To-Pleces 30 MINI PUZZLE. I f s downright frustrating, It's hell, and you'll love It«• • Just specify on the order form which puzzle type you prefer and you'll be on your way to being puzzled. A B C D E

OUR OFFER PRICES ARE VALID FOR ANY FULL-PRICED GAMES AND INCLUDE FIRST CLASS POSTAGE AND PACKING - NO OTHER EXTRA CHARGES LOOK UP THE PRICE OF EACH GAME IN THE OFFER TABLE, ENTER THE OFFER PRICES ON THE ORDER COUPON. THEN ADD THEM UP. ORDERS FOR TITLES WHICH ARE NO LONGER IN DISTRIBUTION WILL BE RETURNED. YOU WILL BE REGULARL Y NOTIFIED OF ANY DELA YS CAUSED BY LATE RELEASES.

ASTRO PUZZLE SIXBRICKS SATELLITE PUZZLE TRICK STAR TRIPLE KNOT

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ROLEPLAY

Gods rule Glorantha

but fire the imagination of any fantasy role-player, and Gods of Glorantha is a must for any RuneQuest 3 fan. The second Glorantha publication by Avalon Hill is the Gloranthan Bestiary (softback. ÂŁ6.90. 48PP). More than sixty creatures of the world are detailed including fearsome beasts, harmless creatures and species such as Mermen. Black Elves and the Jelmre who have the ability to crystallize emotions. Most entries are illustrated with line drawings and a map of Glorantha showing the geographical range of each creature. This is a useful supplement for Gloranthan play, although the

GODS OF GLORANTHA

Roleplaying Game Avalon Hill, ÂŁ13.95 lorantha has literally hundreds of different gods, and the history of the world itself is largely the history of these beings. The first gods created the world and the various races of mortal beings that inhabit it. The younger gods came into existence, and in due course a number of terrible wars were fought, resulting in the entry of primal chaos to the world, which nearly destroyed everything.

G

Disaster was averted, however, in the form of an agreement between the surviving gods known as the Great Compromise, which caused the creation of time. From then on the gods were no longer permitted to fight their wars over the surface of Glorantha. Every important religion in this rich and fascinating pantheon is detailed in this impressive supplement Gods of Glorantha comes in the form of a boxed set of rules with four rulebooks inside. What The Priests Say is the first of these, and inside are nine double-page sections answering such questions as' where did the world come from?', 'why do we die?', and 'how does magic work?' in terms of the beliefs of nine very different Gloranthan religions. This is intended to give players a characters eye view of some of the major cults. From the practical beliefs of the dwarves with their xenophobia and devotion to the maintenance of the World Machine, to the teachings of the Lunar pantheon whose goddess embraces both order and chaos, to the wisdom of the tree loving elves - these outlines give a magical flavour to the role playing environment. The second booklet is an attractively illustrated Gloranthan calendar, listing the holy days of each major religion. Next we find the Prosopaedia, a 20 page 'Who's Who'of the Gloranthan gods. Here can be found such deities as Drospoly, the cold death - the secret horror of the menfolk who dwells in the depths of the ocean; Yasmur, the unknown god of whom all knowledge has been lost, together with such bizarre cults as that of Comb and Braid, the god of the east whose worshippers have per-

fect hair and w h o alone know how to cure baldness. Finally we come to the Cults book. This provides fuller details of sixty of the most common Gloranthan religions, ranging from those common amongst playercharacters (Orlanth the adventurer; Chalana Arroy the Healing Goddess; Lodril the god of peasants) to the more unusual (the malignant Gorgorma, keeper of secrets; the Trickster god - whose very name is uncertain) and the out

legs', "waste loins' (a spell to cause sterility) and the ingenious 'remove body part' which is particularly useful for theieves who want top send their hands off on looting missions. Together with a brief overview of Glorantha's history and geography, this booklet is of particular use to those who aren't familiar with the world from the earlier edition of RuneQuest. and out evil gods whose worshippers will be the players characters most awesome foes - Bagog, Queen of the scorpion men; Porcharngo the Mutator, the chaotic god of corruption, and Malia - the goddess of disease. For each cult details are given covering such aspects as the requirements to join, the restrictions on reaching priestly rank and spells available to worshippers. A comprehensive index detailing many new skills is contained within this booklet, including such weird and wonderful spells as 'sprout

A complex religious background of this sort is a huge asset for fantasy role playing. The wealth of both spiritual and secular options open up a huge range of adventuring possibilities for referees and 'players. Gods Of Glorantha also provides a valuable range of new spells, but it is also a good read and will enliven the religious aspect of any fantasy world. My only critisism is the physical quality of the booklets which is a little dull when compared to the hardback edition of RuneQuest 3. now sadly out of print. That aside, this is a supplement that can't help

presentation is unattractive. Finally, no sooner did my critisism of Traveller 2300 hit the page than Games Designers' Workshop produced a revised edition. A redesigned and significantly heavier boxed set (at the same price of ÂŁ12.95) contains revised and greatly lengthened rulebooks. The organisation of the rules have been improved significantly and a wealth of examples of play have been included, making the system much easier for players and the referee to pick up. The only negative point is that the flimsy card covers in the first edition rulebooks have been replaced by even flimsier paper covers in RuneQuest 3 style. Handle with care - this sort of binding all too often falls apart after a few sessions of play! That aside, the new edition is an improvement in all respects, and turns a product about which I had several reservations into a game I can wholeheartedly recommend.

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AATARI

520S

Music is the food of love, and we all know what country's best at that. Jon Bates tunnels through the channels of France's latest MIDI package for the Atari ST. usic software takes after its nation the way some owners take after their dogs. German programs tend to be ordered, mathematical, comprehensive and masterful. American software houses are wonderful at wrapping up even the least inventive programs in glossy floss. Back in the UK. the programs are often inventive. but underdeveloped and packaged in a spartan box with meagre photocopied instructions.

M

And what about the rest of Europe? Where are the Italian. Spanish. Greek and French programs? Wait a minute . . . did I say French? If the software's like the country, the French approach would be artistic, lacking a few facilities but nevertheless be pretty

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comprehensive. The packaging would be well-chosen and chic, and the program itself would probably make up for its lack of maths with a laid-back, easy-to-use approach. And as far as computer music goes the French are artistically well ahead, with a government-funded research and development establishment right in the heart of Paris. This institution, IRC AM. panders to the Ivory Towec theory that the artist must develop on his own and be misunderstood by everyone else. IRCAM developed its own software, its o w n hardware and computer language and its own synthesizers, at great expense. Similarty, Jean-Michel Jarre's onstage gear is nearly all French peculiar, esoteric and expensive. So far so bad news for

micromusicians. But there's now a new breed of French music software, and the first package is Musilog developed by Digigram, published by Comus. and marketed in the UK by Soundbits

Studio 24

"Jean-Michel Jarre's onstage gear is French, peculiar and expensive"

The package comes in two parts, which stand alone or run simultaneously one is a file extension of the other. Studio 24 is a 24-track MIDI recorder for the Atari ST. The screen setup, similar to several other sequencers, shows 24 tracks across t h e t o p o f t h e s c r e e n ; PLAY, RECORD a n d

SOLO features underneath each track; and a set of cassette-recorder icons onscreen. The menus drop down and for editing you flip to an edit screen other functions appear as active


MUSIC beat quantize - note-on and note-off almost immediately - it's still a bit basic, missing many of the quantization features that similarlypriced sequencers have. Notes or rests can be added, taken away or simply moved around with ease, but if the track is polyphonic you have to deal with it a note at a time. Though it's not easy to edit specific MIDI data that applies to aftertouch, velocity etc, you can alter details of the program and velocity. Yet what's unique about this package is the c and M tags above tracks 23 and 24.

Now you C M

couldn't get it to loop on specific bars, and annoyingly it left a blank bar before looping each time. RECORD has the handy habit of dropping you in after the last section you recorded. This can be a boon or a bane, depending on what you're doing. If you have just achieved the solo of your dreams, it's fine as you have no chance of overwriting it; but if you're still trying to perfect a bass, drum or chord pattern, it becomes a pain as you have to stop, erase the track, and start all over again. I particularly liked the INITIALISE option for each track, which sends the voice patch, the various control numbers and the velocity range plus a pitch bend range setting. This is a worthwhile attempt at userfriendliness - as you flip through the program changes onscreen, it also changes the voices on the synth so you can hear and see exactly what you're doing. It's also compatible with MIDI dump files.

windows. Getting going is easy - just plug up the MIDI leads and hit RECORO. The program automatically logs the end of each recording and sets that up as a pattern (called a block) so you don't have to worry about length when you start wandering over the keyboard of drum machine. Playback is simple too - hit PLAYBACK and the track comes back to you. Each track can be named, and (hooray!) there's enough space to record a few pertinent details about the equipment each track is plugged into. The facilities for copying blocks and moving them within a track, or from track to track, are accessed from a drop-down window. All you need to know is which bar number the block starts and finishes at.

Option concoction

Although the main screen is barren compared with the jungle of options that some sequencing software offers, you can choose from internal. MIDI and tape sync. (The last option is obviously there with an eye to selling you a hardware tape sync box.) Tempo can be changed, either by the mouse button or by dragging a slider up and down the right-hand side of the screen. As with all numeric functions in Studio 24, you can actually type the number in - or so the manual claims. I did find one or two menus where numerical input wasn't possible. There's also a LOOP function, which will loop from the beginning of the track to the last point recorded - but I

Yes we have note-on quantize "Big Band will even knock off a melody given the chord sequence"

I wasn't so enamoured with the QUANTIZE functions, which are a little skimpy and dogmatic by today's standards. If you want note-on quantize you have to select that before you record your pattern - or copy the unquantized pattern onto a fresh track that has been set to the note-on you want, or think you want. Note-length quantize is set on the edit page after you've recorded. Though it covers all conceivable note values and very usefully has a drum-

C means chords, and rather like a single keyboard this will identify chords and play them according to the rhythm pattern you set up on this track. It can identify most of the common chords and mimic them, albeit in only one inversion or position. M is for the melody, which must be monophonic. Once the program is given these tracks as information, it will go away and calculate three other tracks which are in perfect harmony with the melody and accompaniment. So if you have a melody in mind and a few chords to go with it. Studio 24 will calculate the fill-ins that turn a simple tune into a sort of full-blown arrangement. It can calculate either close or open harmonies. Having done all this, the program has a print function that lets you commit your efforts to hard copy. It is compatible with Atari and Epson printers and will give you: melody in the treble clef, a polyphonic harmony line in the treble clef, a bass line, and the chord symbols written out above the stave. Any transpositions you've made are automatically adjusted in the notation, so it's 'what you hear is what you get'. Sadly, though, there is no alternative configuration program for printers beyond Atari and Epson.

Big Band

The extension to Studio 24 is called Big Band. Given chord and melody information, this will serve up enormous arrangements including drum patterns, countermelodies. riffs and so on. all assigned to separate MIDI channels. It will even knock off a melody for you once given the chord sequence, and it can calculate chords - to some extent. But all is achieved by selecting the style you want, so you are limited by the styles offered and the programmers' interpretation of it. On its own. Big Band acts as a player and not a recorder of MIDI information. Both programs are very inventive. In fact, they are artistic, lacking a few facilities but nevertheless pretty comprehensive. The packaging is well-chosen and chic, and the programs themselves make up for a lack of maths with a laid-back, easyto-use approach. Just goes to show... • To buy: Studio 24 £149. Big Band £199. Available from Soundbits, 48 Galton Tower. Birmingham B1 2NW S (021) 233-3440 or (0384) 480951.

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COMPETITION

THE

YOUR HANDS

Thanks to Games Workshop and TGM . . . USA, 1995: The Sanctioned Operative is a n e w breed of law enforcer. A blend of bounty-hunter, hired g u n and oldstyle fighter pilot. In t h e vast tracts of l a w l e s s n e s s outside t h e Policed Zones (PeeZees) of t h e great cities, motorised g a n g s rule supreme. They terrorise t h e scattered communities along the Interstates, and war constantly a m o n g t h e m s e l v e s for territory and prestige. The roads have become a battle zone, w h e r e t h e slow and t h e w e a k soon die . . . This is the world of Dark Future, the grim RPG from Games Workshop - and now you can enter the future by winning one of 20 game kits and a Games Workshop Landraider model too!

All you have to do is translate the Dark Future slang shown into its 1988 equivalent, by matching the numbers and letters. For instance, if you think 'gagging' means 'kilometres', just write 8 H on your list of answers. Send your answers on a postcard or the back of a sealed envelope to DARK FUTURE COMP, TGM, PO Box 10, Ludlow, Shropshire SY8 1DB, to arrive by December 15. The first 12 correct answers picked out of the time tunnel on that date win a ready-to-play Dark Future kit plus a model. The next eight win the Dark Future kit (but sorry, no model). The decision of TGM's judges is futuristically final, and the usual rules as printed on the contents page apply - even in a lawless society.

DARK^ f u t u r e t a l k

1988 TALK A The desert

D Loose change E

Driving right

on someone s

F Street punk G Eating

H Kilometres TGM

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COMPETITION

ge

BOMBUZALED

QUESTION: What happens when six top programmer get together? ANSWER (no, that's not the comp): Bombuzal. Bombuzal, due for review in TGM014, is the bamboozling new puzzle game from Image Works, complete with designer set, 3-D/2-D option and contributions from six leading game-creators. David Bishop is the designer and Tony Crowther did most of the programming, but stars like Jeff Minter, Andrew Braybrook, Ubik and Jon Ritman have all contributed levels. And it's one of those deceptively simple challenges that should keep you coming back for more till you smash the machine in frustration. (The broken machine could be Amiga. ST, Amstrad CPC. C64 or Spectrum.) But if you do that, you'll need something else to play - and that's where this comp comes in. Image Works are offering the winner a bumper bundle of board games plus a deluxe Image Works goodie bag. The first five runners-up get Rubik's Clocks puzzles infuriating follow-ups to the best-selling Rubik's Cube plus goodie bags, and the next five get the bags too. And all you have to do is name one game (apart from Bombuzat) by each of the famous programmers working on the new Image Works release. Send your answers on a postcard or the back of a sealed envelope, with your name and address, to: BOMBUZALED COMP, TGM, PO Box 10, Ludlow, Shropshire SY81DB to arrive by December 15. The decision of TGM's judges is final in all respects, 'cos they're so smart, and rules as printed on the contents page apply.

Just name one game by one each programmer: • David Bishop • Tony Crowther • Jeff Minter

• Andrew Braybrook • Ubik • Jon Ritman

130/156TGM TX 013:12-88


" A f t e r a five year a f f a i r I a m shortly to be m a r r i e d to an Atari 5 2 0 ST w i t h colour monitor" So says a mystery correspondent as the ugly ST/ Amiga war rears its head again. But all is not as it seems at Readerpage Central. Who can say what is real and what is MSX? THE WAR YAWNS ON Oear Games Machine Companies that directly convert ST games to the Amiga really bug me. Why don't they spend a bit more time on them and try at least to get the scrolling smooth? And if that's too much (isn't it always?) why not just enhance the sound? As for your mag. it's well put together At least most of your articles are interesting (whadaya mean most? Ed). However there is a point. We all know that the Amiga is superior to the ST so why do you persistently slag it off in terms of software? Don't give me' because the ST has better software' because the Amiga is equal if not better. You are undoubtedly ST biased even though you recognise the Amiga as the superior machine. A lot of people feel the same way - and you might influence some dimbo the buy one. As for sexism in the industry, what a waste of time. It's just a bunch of womens libbers making a fuss over nothing. They find they cannot censor the Sunday Sport and move onto more gullible things like the computer industry. Take for instance the old Palace ad, all it is is Maria Whittaker wearing a bikini. I mean it's

hardly offensive is it? Okay so Psycho Pigs UXB may be going too far for the ultra sensitive computer industry. What about the Firebird advert where the man ain't wearing nuffin 'cept a pair of shorts? Ooer' Disgusting. I say. A thing I have praise for is Mel Croucher as all of his articles have been great, especially the ones on computer fraud. Rus Flaherty, Liverpool On the question of bias in the so-called 1&-bit 'war'one would assume that you are similarly guilty of this trait given that you call the would-be ST buyer a 'dimbo'. Quite frankly we all thought the 'my Amiga is better than your ST so mer' argument had been finally laid to rest, but evidently we were wrong. At TGM we review GAMES, irrespective of format. 8 bit games are frequently rated higher than 16 bit-the fact is that we look at each game and assess it on its individual merits irrespective of what format it is or what the sales blurb claims It Is.

has eight sound channels in four stereo pairs, multi-tasking, hardware scrolling, hardware controlled sprites and an 880k drive. So why are software houses

producing games on the Amiga with jerky scrolling and worse sound effects than the ST1 When are they going to get their act together and start programming the

By the way, Mel Croucher wont like you calling him a thing.

16 BIT BLUES Dear Games Machine Congratulations on producing such a great mag I have a rather big complaint to make, not against you but against nearly all software houses. What do they think they are doing? Why are software houses so incapable of producing software to match the capabilities of these two powerful

CUTEY-POO

computers? If it wasn't for people like Argonaut, Cinemaware and Melbourne House producing games such as Starglider 2, Rocket Ranger and Xenon then I don't think Commodore and Atari would have actually sold any machines to your average games player. What's happening with the Amiga? It has eight times the ST's colour palette it

MEET5

FRANKEN5TÂŁIN'5

M0M5TER

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SQUASHED PIXELS Dear Games Machine Since I bought my Amiga I've had the pleasure of enjoying some great graphics, but I've noticed the differences between American NTSC and European PAL formats. Amiga games mostly use low resolution, that means 320x200 pixels which is full-screen NTSC. Low resolution PAL however is 320x256 pixels, so Amiga games don't fill our European screens completely. This means that if games were written on an NTSC-system, we are

ST and Amiga properly, before they loose the support of potential buyers? Owen Strong, Kent. In the early days of 16 bit the majority of software houses were simply porting their previous releases across to the new format without making any substancial alteration to the games. Of course, this still goes on but titles such

as the ones you mention demonstrate that some publishers are learning to put their money where their mouths are in terms of development. This pattern will change as 16 bit becomes more established, but as ST game sales substancially outnumber the Amiga this explains the current disparity.

An ancient curse, an imminent eclipse, giant pyramids, secret panels, a hidden shrine, poison darts, pressure pads, treasure chests, trip wires and mysterious mummies, all in glorious F R E E S C A P E Solid 3 D . Set under the burning Sun. T O T A L E C L I P S E is the B I G G E S T and G R E A T E S T F R E E S C A P E experience yet!

playing' squashed' versions of them over here. The cars in Test Drive for instance have oval wheels, but I'm sure that on an NTSC screen the same wheels are perfectly circular. I compared screen shots from Test Drive in TGM with screen-shots in an American magazine and the difference in screen-height was obvious Given that PAL users are only getting 79% of the screen, maybe NTSC games should be 21% cheaper' Walter Verbrugge, Belgium


LETTERS I am saving up for another ST. which will take my collection to 11 in total. I think the graphics on the ST are a million times better than the Amiga, and the sound chip is also a million times better. There is far more software for the ST. and it is all of a much higher quality than that of its 16 bit cousin. The Atari ST has completely changed my life. Ever since I bought my first Atari ST I have felt more fulfilled and at peace with myself. I would say that my new found spiritual awareness and perception of the universe as a nouminal sea of brilliantly transcendental light has been due to my interest in the ST. and I would recommend that anyone who feels the first signs of hopelessness of despair rushes out and buys a 1040 immediately.

ANOTHER BOAR Dear Games Machine Just what is wrong with the gorgeous Miss Dash and the hilarious Cutey poo? If you want to getridof something, cut out the totally naff Cyberpunk series It is so bonng. My next complaint is about the adverts of scantily clad women - not about the advertisers themselves but about the perverts that complain about them. Just what is wrong with the human body? I consider it to be a beautiful thing, don't you? What if a natural beauty spot was

used to advertise Psycho Pigs UXB7 Would you scream scandal then? R.Robert, S.Humberside. The fact that the Psycho Pigs ad has generated such interest proves, as ever, that there is no such thing as bad publicity.

YO! ATARI ST Dear Games Machine I think that the ST is a million times better than the Amiga. I have got ten ST's. five 520's and five 1040's together with divers mono and colour monitors, hard disks, external drives and sundry other ST orientated peripherals. At the moment

Atari ST's are wizzo. PS. After afiveyear affair I am shortly to be married to a 520 with colour monitor, PPS. I don't know what all the fuss is about concerning sexism in computer ads. I wouldn't mind a picture of ME being used in this blatantly exploitative way, but I think it's extremely unlikely because I'm so hideously ugly that when I was born the midwife slapped my mum. A.S.Tee, Worcs.

YO! AMIGA Oear Games Machine Everyone knows that the Amiga is ten million times better than the ST because of its blitter chips. I would willingly sell my dads house and all of my possessions, including my favourite football, in order to buy a bigger and better Amiga. When can we expect the mega-

Amiga? Simple maths tells us that this must be 1000000000 better than then ordinary Amiga which is itself ten million times better than the ST. I've heard rumours that the graphics on this new wonder machine are so good that they're actually better than reality. Just imagine that - the mega-Amiga will be able to simulate footy so accurately that it will actually spew mud out of the side of the monitor and grow legs at the appropriate moments so that it can knee you in the goolies. The possibilities are endless With the Mega-Amiga you'll be able to actually kill lifesize Russians, and get away with it! Yo Amiga) I think ST owners should be lined up against a big wall and shot. The Amiga is marvellous, and I won't hear a word said against it. PS. What's with these perverts who take offence at the use of scantily clad women in computer ads. They must be bonkers. I bet they're all writing from Greenham Common It's perfectly natural for boys of my age to take a healthy interest in the female form, and anyone who doesn't must be warped. Yours sincerely. A.Miga, Bradford. (Aged 54). Come on you 'orrible lot! Let's have some sensible letters that your mothers would be proud of. This months ÂŁ40 worth of software has been retained because we know you can do better. As an amazingly generous incentive, the top letter next month is going to get an amazing ÂŁ80 worth of software! Get those letters, hints, tips and winges in now! March em off to REAOERPAGE, TGM, PO Box 10, Ludlow. Shropshire SY8 1DB.


r

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oducer

A Big Apple weeki All I he n«» niovim'nr rrnUfend u f c •

£1.90 l € & Two Move

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BACK BYTES

CONTENTS • • • • • • • •

137 143 145 146 148 149 153 154

HARDWARE REPAIR SERVICES MERCY DASH DESKTOP PUBLISHING COMPETITION RESULTS CLASSIFIEDS TRIVIA QUIZ ENDPIECE TGM

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5 Star Compilation Action Service Barbananii Beyond ice Palace Blazing Barrels C a p i a t Blood Carner Command Chrono Quest Corruption CybernoKj DT Olympic Challenge Double Dragon Driller Dungeon Master Elite (out now) Empire Strikes Back Exoton F l 6 C o m b a l Pilot Fed. Free Trad, end nov n»w Football D rector 2 Football Manager 2 4x4 Guerilla War Hostages Hot Bafl Hell Bent IK* Kennedy Approach Lancelot Leaderboard 8 r d i e Legend of Sword UveALetOie Luxor Mafdet Motort*ke Madness Motor Massace Nebulus Netherworld OH Shore Wamor Ods Operation Wolf (Xrtrun Ovenander Pac Mania Ptatoon P o d of Radiance Pro Copy Inew version) Quantum Paint S.O.I. Shadowgate Sdev. noer Sky Chase Soldier of Light Space Hamer Space Racer Speedbaii STAC Star Goose StarRay Starabder2 STOS Super Hang On Thundercats Time and Magik Ultima IV Ultimate Goil Vermmator Veteran Victory Road Virus Vroom Where Time Stood Still Wh.rl.gg Zynaps

24.95 19.95 14.99 19.99 19.95 24.95 24.95 29.95 24 95 19.99 19.95 19 99 24 95 24.95 24 95 1995 19.99 24.95 29.99 24.95 19.99 19.99 19.99 19.95 24.95 24.95 19.95 19.99 24.95 19.95 1999 2495 19.99 14.95 14.95 14.99 1999 1999 19.99 19.95 19.95 19.95 19.95 19.99 19 95 19.95 24.99 34 95 24 95 19.99 24.99 9.99 19.95 19.99 1999 19.99 24 99 39 95 19.95 19.95 24.95 29 95 19.99 19.99 19.95 24.95 19.99 24.95 1495

2499 19.95 19 95 24.95 24 99 29.95 24.95 24.95 29.95 24.95 19.99 24.95 19.99 24 95 29.95 1999 24 95 1995 19.95 24.99 24.95 19.99 24.99 24.95 14.95 2499 24.95 24.99 19.95 19.95 24.99 19.95 24.95 24.99 19.95 14.99 19.99 19.99 19.99 24.95 24.95 19.95 24.95 24 99 19.95 69 99 24.95 29.95 1999 29 95 19.99 1995 1995 24.99 2499 24.99 19 99 2495 24.95 19.95 19.95 29.99 29.99 24.99 19 95 19.95 24.95 29 99 24.95 24 95 24.95 19.95 19.95 19.95 1999 24.99

1490 11 90 9.50 11.90 11.90 1490 14.90 1790 14 90 15.35 11 90 11.90 14.90 14.90 14.90 11.90 15.35 1490 22.95 14.90 11.9C 11.90 15.35 11.90 14.90 14.90 11.90 11.90 14.90 11 90 15.35 14 90 11.90 9.50 9.50 950 15.35 15.35 15.35 11 90 11.90 11.90 15.35 11.90 11.90 11 9 0 19.15 26.90 14.90 13.50 14.90 640 11.90 11.90 11 90 11.90 1499 25.90 11 90 11.90 14.90 1990 11.90 11.90 11.90 15.50 15.35 14.90 9.50 11.90 11.90 11.90 19.95 11.90 19.96 11.90 19.95 15.35 19.95 19.95 1999

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Allen Syndrome Alternate Reality City 8lazing Barrels Bubble Ghost Buggy Boy Capone Captain Blood Carrier C o m m a n d ChronoQuest Corruption Cybemoid DT Olympic Challenge Double Dragon Dnller Dungeon Master E.Edwards Super Ski Elite Empire Strikes Back Espionage 4x4 Fish Football Manager 2 jarfiekl SuenllaWar Heiter Skelter Heroes of the Lance Hot Bali ikan Wamors international Soccer Lancelot Leaderboard Birdie Leatherneck Legend of Sword u v e & Let Die Menace Motorbike Madness Motor Massacre Nebulus Netherworld Obi iterator Off Snore Warrior Oops' Operation Wort Outrun Pac Mania Photon Parfit Platoon Pow! Return of Jedi Rocket Ranger Roy of Plovers Scrabble Delux Sentinel Shoot 'em up Cons. Kit Srdearms Space Harrier Space Racer StarRay Stargl«der2 Summer Olympiad Tetra Quest TheKnstai Three Stooges Thundercats Time and Magik Ultimate Golf Ultima IV Uninvited Universal Military Sim U.M.S. Victory Road Virus Vroom Whirligig Zynaps 1943

CASS DISK CBM 64

90 90 90 90 90 90 90 90 90 90 35 90 90 90 90 90 90 90 90 5 90

19 Arcade Collection Barbanan(Psyg.) Barbarian II Beyond Ice Palace Cybemoid 2 DT Olympic Challenge Darkside Dynamic Duo Empire Stnkes Back Espionage 4x4 F.Bruno Big Box Fernandez Musi Die Fists & Throttles Football Manager 2 Foxx Fights Back Gl Hero GUneker'sHotshot G Lmekers Super Skills Game Set & Match Game Set A Match 2 90 Games Winter Edition Gold Silver Bronze GonHa Wars 5 Heroes of the Lance History m Making Impossible Mission II Jmxter Lancelot LastNm,a2 5 Leaderboara Par 3 U v e 4 Let D»e Marauder Matchday II Mega Games 1 Mickey Mouse Motor Massacre Oops' OperationWolf Overtander Pac Mania Pepsi Chall Mad Mix 5 Pink Panther Pro BMX Sim Pro Soccer Sim RType Rambolll Rastan Robocop S.D.I. Salamander Samurai Wamor Savage 5 Skate le Cr Crazy Soldier of Fortune Summer Olympiad Summertime Special Super Sports Supreme Challenge T-Wrecks Taito Coin-Op Hits Ten Great Games III Tenapods Tho In Crowd Time and Magik Total Eclipse Tracksuit Manage* Trivial Pursuit 2 Typhoon victory Road Vindicator Virus We are the Champions Where T*ne Stood SMI 5

6.40 690 6.40 6.40 5.30 6.75 6.40 6 40 5.30 6.40 5.90 645 8.50 5.30 8.50 6.40 5.90 530 6.70 6 75 8.90 890 8.25 12.95 5.30 8.25 20.95 7.45

11.50 9.50 8.50 10.65 9.50 9.50 9.50 9.50 12.25 1090 8.50 9.50 9.50 8.50 10.65 1065 11 50 11 50 10.65 16.75 9.50 12.25

10.65 1090 9 5 0 12.80 930 12.25 15.35 5.90 9.50 6 75 1 0 6 5 5.30 9 5 0 10.45 12.75 6.75 10.65 8 2 5 12.25 5.30 9.50 5.30 9.50 5.30 8.50 5.90 9.50 6.75 10.25 6.75 10.65 4.20 640 7.20 5.30 5.30 9 5 0 5.30 9.50 7 2 0 9.50 5.30 5.30 9.50 5.90 8.50 6.75 5.30 10.65 5.30 8.75 6.75 15.85 8.90 10.65 6.75 10.90 8.90 10.65 8.75 11.50 6.40 8.90 9.50 11.50 6.40 9.50 640 9.50 9.50 5.30 12.80 5.30 5.30 9.50 5.30 9.50 9.50 8.50 530

19 A/cade Collection Barbarian II Battle Island Beyond Ice Palace Captain Blood Corruption Cybernoid2 DT Olympic Challenge Darkside Dynamic Duo Echelon Empire Strikes Back 4x4 F.Bruno Big Box Fernandez Must Die Fists & Throttles Football Manager 2 Foxx Fights Back GIHero G Llneker Super Skills G.Lineker Hotshot Game Set & Match Game Set & Match 2 Games Winter Edition Gold Silver Bronze Gorilla Wars Heroes of the Lance History in Making LastNin|a2 Lancelot Leaderboard Par 4 Live & Let Die Marauder Matchday II MegaGamosI Mickey Mouse Motor Massacre Netherworld Oops' OperationWolf Overlander Pepsi Chall M a d Mix Pool of Radiance Prosident is Missing Rambolll Red Storm Rising Rocket Ranger Salamander Savage Skate Crazy Soldier of Fortune Star Bay Streel Sport Soccer Summer Olympiad Summertime Special Super Sports Supremo Challenge Tarto Coin-op Hits Ten Great Games III Terrapods The In Crowd Three Stooges Times of Lore Total Eclipse Tracksuit Manager Trtv Pur 2 Typhoon LHtima V(4disks) Ultimate Golf Victory Road Vindicator We are the Champs Zorkl

8.50 X-torminator

CASS DISK AMSTRAD 6.40 9.50 Arcade Collection 6 9 0 11.50 Barbarian li 6.40 8.50 Barbarian (Psygn) 6 4 0 9.50 Beyond ice Palace 6 4 0 7.90 Capta*i Blood 6.40 9.50 Cybemoid 2 10 90 DT Olympic Challenge 8 25 12 25 Darkside 6 4 0 9 50 Dynamic Duo 6.40 8.50 Empire Stnkes Back 6 40 8.50 Espionage 1 0 6 5 12.25 4 x 4 6 4 0 8.50 F.Bruno Big Box 8.25 12.25 F15 Strike Eagle 8.50 9 50 Fernandez Must Die 5 9 0 8 50 Fists 4 Throttles 8.50 9.50 Flintstones 6 4 0 9.50 Football Manager 2 5 9 0 8 50 GIHero 640 9 50 G L Hotshot 825 8 25 12 .25 G Lineker Super Skills 8 9 0 12.25 Game Sei 4 Match 8 90 11.50 Game Set & Match 2 8.25 11.50 Games Winter Edition 12.95 12.25 Gold Sitver Bronze 5 9 0 16.75 Guerilla Ware 8.25 9.50 Guild of TNeves 20.95 12.25 Gunship 9.30 24.75 Heroes of the Lance 9.50 10.50 History in Making 12.25 9.50 Ikan Warriors 6.40 14.75 Impossible Mission II 8 2 5 9.50 Jmxter 5.90 12.25 Lancelot 10.95 9.50 Last Nmja 2 8.25 12.75 Leaderboard Par 3 8.25 12.25 Live & Let Die 8 2 5 12.25 Marauder 6 4 0 12.25 Matchday II 5.90 9.50 Mega Games 1 6.40 9.5n Mickey Mouse 6 75 7.90 Mmi Office II 15 35 10 25 Motor Massacre 19 15 Operation Wolf 8.50 Overtander 9.50 Popsi Chall M a d M « 5 9 0 12 80 Pro Soccer Sim 9.50 9 50 Rambolll 9 50 Salamander 5.90 8 50 Samurai Wamor 6.40 12.25 Savage 8.25 6 40 8 50 Skate O a z y 9.50 Summertime Special 8.25 12 .25 Supreme Challenge 6 4 0 9.50 TartoCoin-opHits 8.75 15 85 Target Renegade 8.25 12 .25 Ten Great Games III 8 9 0 10.90 The In Crowd 8.90 11.50 Total Eclipse 8 75 Tnv Pur 2 6 4 0 9.50 Typhoon 8 90 11.50 Victory Road 9 50 Vindicator 6.90 8.90 We Are the Champions 6 4 0 8.50 640 9 50 12.80 5.90 9.50 15.50 8.25 12.25 5 9 0 9.50 5.90 9 5 0 6.90 11.50 640 6 40 9.50

690 640 640 6 40 6 40 825 640 6 40 5 90 640 5.90 825 850 640 590 850 5.90 6 40 5 90 825 825 8.90 8.90 825 12 95 590 9.50 825 20 95 6.40 8.25 9.50 930 12.25 640 825 590 1095 825 950 825 5.90 6.40 6.75 6.40 5.90 5.90 590 5.90 8.25 8.75 890 8.90 590 8 75 8 90 640 950 5.90 590 590 690

11 50 950 950 9.50 12.25 950 950 950 950 950 12.25 10.90 950 850 9 50 8.50 950 950 12 25 12 25 11.50 11.50 12 25 1965 950 1280 12 80 12 25 24 75 950 1225 1280 1280 1050 1535 950 12 25 950 12.75 225 14.40 12 75 950 9.50 10 25 950 950 9.50 9.50 1225 1585 1090 11.50 950 11.50 950 1280 950 950 950 11 50

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BACK BYTES

GUIDE TO

COMPUTER SYSTEMS M

ost people know what they want in a computer, but it's not always easy to find out the exact details of who offers what - particularly when new hardware is surrounded by even more hype and technojargon than the latest games. You may want to spend the rest of your life in joyous harmony with an Acorn Archimedes, but do you know what its screen resolution really is. or how many notes it can play? You may want to take part in the perennial ST vs Amiga argument, but where do you find the facts? Mere - and armed with this information you can bravely waltz into your local dealer and say'I know what I want so give it tome' It's also guaranteed to break the ice at parties. For each machine we've listed: # PRICE (usually the recommended retail price), including V A T - u n l i k e some reports. Computers are being sold with 'bundles' (software, joystick etc) more and more often, and prices change frequently. Sometimes particular high-street shopsoft'er their own bundles, so shop around and watch T G M for advance reports. • MEMORY-don't be fooled by demos or publicity which show an apparently cheap machinc running fantastically sophisticated software. Many computers - the ST. for instance - come in different versions with different memories, and because of chip prices, memory is currently very expensive. This is particularly important in packages using digitised graphics or sampled music. A few expensive models have hard disks literally that, hard disks built into the computer. They're useful for storing frequently-used applications software, because you can load from them much quicker than from a disk or tape drive

('external drive'). But for gamers, they're really a waste of money. • PROCESSOR. The important aspects of a processor are a) word length and b) speed. A high word length and high speed mean complex graphics can move very quickly (and number-crunching in applications like databases is speeded up too). Word length is usually X. 16 or 32 bits - a 16-bit machinc can process twice as much information at one go as an 8-bit machine. Speed is measured in megahertz ( M H z ) , which mea'ns 'million words processed per second". So a machine like the Sinclair Professional PC. which has a 16-bit processor running at 8Mbz, munchesK million words, each 16bits long, every second. Most personal computers have one processor to do everything; some, like the Amiga, also have 'dedicated' processors to handle graphics and sound, which speeds them up. • RESOLUTION. or the number of pixels on the screen. High resolutions mean more detailed, realistic graphics. Resolution is measured with two numbers: number of pixel rows across the screen x number of pixel rows down the screen. A n average decent display is 320x2(XJ. However, high resolutions can generally use fewer colours together on the same screen, because they take more memory. Under this heading we've noted how many colours arc available onscreen at any one time. • COLOUR PALETTE-the total number of colours available on the computer (though not at the same time!). • SOUND. The important factors here are channels (the number of different pitches

that can be played at a time) and pitch range (measured in octaves - an octave is the distance from. say. one C to the next on the piano). More channels give a richer, less tinny sound. # VIDEO. Most games computers can be connected to the T V or to a monitor, via a lead which plugs into a port. Today, most monitor output is the highquality R G B standard. But some older machines (such as BBC and MSX micros) use composite video output, which doesn't allow such high resolution. • SOU WARE FORMA 7 Software comes on tape, disk or (for consoles) cartridge. Generally this isn't a factor in purchasing- if the machine is important enough, people will produce software for it. However, there arc a few considerations . . Tapes are notoriously slow to load (and less reliable than disks). Amstrad 3-inch disks are used only on its CPC and PCW models, which means graphics, words etc stored on them cannot be used in another machine without communications software and hardware. A n d if you buy a PC-compatible, try to go for one with a 3.5-inch disk drive-5.25-inch disks are fast becoming unpopular, and the software supply in that format may dry up. Also, if you're doing more than playing games, make sure the machine can format iarge-mcmory disks (all blank disks must be formatted before use). It's pointless writing a 450K masterpiece if all you've got is an Atari 520 STFM - yes. the memory can handle it. but this model can only format disks up to 360K. Blank disks usually cost around £3.

# PORTS. Joysticks, printers, modems, mice. M I D I music equipment, extra disk drives etc all plug into special ports. Makesure the model you choose has all the ports you need - and where salesmen arc concerned, never take 'probably' for an answer. • SOFTWARE. It's obvious but . . . that incredibly fast, cheap new wonder is useless unless there arc some games to run on it!

32-BIT ACORN ARCHIMEDES PRICE Cheaper models range from £801 60 for the Archimedes 305 - which includes the keyboard, mouse and one external disk drive - to £ 1.280 for the Archimedes 310M which also has a colour monitor and PC emulator (so it can run PC software). MEMOR Y 305 models 512K. 310 models I Mb. PROCESSOR 32-bit Acorn ARM. 4MHz. RISC (Reduced Instruction Set Computing) technology increases processor speed RESOLUTION 320x256 (up to 256 colours on screenj. 640x256 (up to 16 colours on screen) and 640x512 (up to 16 colours on screen but needs a mulusync monitor). Great potential for graphics. COLOUR PALETTE 4.096 colours and shades SOUND 16 channels (8 left and 8 right). 6-octave range. One built-in speaker but stereo output is available Excellent sound chip rivals many low-cost synthesizers. VIDEO Composite video and RGB outputs. No TV output

SOFTWARE 800K.

FORMA T 3.5-inch disks Formats to

PORTS 9-pin mouse socket. 3.5mm stereo jack RS423 serial Centronics-compatible parallel I/O interface IEC 320 video outlet 64-way DIN 41612 expansion port But for MIDI a £79.35 expansion card is necessary. SOFTWARE Despite gloomy talk, there are over

200 releases for the Archimedes - but only 13 games at last count I These include Terramex and the famous Zarch. both at £19.95 (some £14 95 titles available too). Terramex requires a 310 model, but most run on the 305 There are arcade and adventure construction kits, some impressive graphics software and essentially one music package (EMR Arpeggio Music System. £29.95).

16-BIT ATARI ST PRICE 520 STFM £299.99, 1040 STF £599.99 Both have one built-in external disk drive. Often available with a lot of free' software. Also Mega ST2

(£1.034 99 with mono monitor) and Mega ST4 (£ 1.3 79.99 with mono monitor). MEMORY 520 model 5I2K. 1040 model 1Mb. Mega ST2 2Mb. Mega ST4 4Mb. PROCESSOR 16-bit Motorola 68000,8 MHz RESOLUTION 640x400 in monochrome display. 640x200 in 4-colour display and 320x200 with 16

TGM

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colours onscreen COLOUR PALETTE 512 colours and shades SOUND 3-channel 8-octave through built-in speaker VIDEO RGB TV port on 520 model, and expected for future 1040 models. SOFTWARE FORMAT 3.5-inch disks 520 model formats to 360K. 1040 model to 720K. PORTS 5-pin MIDI in and out. RGB. Serial modem Two mouse/joystick ports. Cartridge. Second disk drive. Hard disk. TV poft (only on 520 model at present). SOFTWARE Support for the ST has been rapidly growing during 1988 Most new 8-bit releases are now converted to the ST. Though the sound chip is poor compared with the C64 and the Amiga, the ST now dominates music software because of the builtin MIDI ports.

SOFTWA RE FORMA T Older models mainly have one or two external drives for 5.25-inch disks, but 3.5-inch disks and drives are taking over. All drives format disks to 340K PORTS Vary from model to model. Most have expansion. RS232 and Centronics parallel ports. SOFTWARE Huge range of utilities - word processors etc (because over 24 million PC users worldwide). Also more games than you might expect.

COMMODORE A M I G A

AMSTRAD CPC

SINCLAIR ZX SPECTRUM

PRICE The Amiga A500 including one built-in external disk drive, 'free software' and a TV modulator is £399.99. Without software and modulator, they can be found cheaper if you shop around. The Amiga A1000 is only available secondhand. The Amiga A2000 starts at £ 1.236. Packages including the A2000. a monitor and a hard disk are also available MEMOR Y A500 model 512K, A1000 model 256K. A2000 model I Mb. PROCESSOR 16-bit Motorola 68000, 7.14 MHz. The processor runs slightly slower than the ST's but specialist graphics, video and sound chips effectively make the Amiga faster than the ST for games. RESOLUTION Several modes fron. 320x200 (32 colours onscreen) to 640x400 (16 colours onscreen). Some art packages offer an additional Hold And Modify (HAM) mode which allows all 4.096 colours on screen COLOUR PALETTE 4.096 colours and shades SOUND 4-channel. 9-octave range Stereo output through monitor, TV or hi-fi system Built-in synthesizer speaks' typed-in text. VIDEO No built in TV port but a modulator is available. RGB output to monitor SOFTWARE FORMAT 3.5-inch disks Formats to 880K PORTS Audio left and right, two joystick/mouse, serial RS232. Centronics parallel. RGB. additional disk drive, monochrome video, expansion bus. No built-in MIDI port - a serious problem for musicians. SOFTWARE More is coming out but on the games front the Amiga is still behind the ST and 8-bit computers. Over 1,000 business and applications programs are available

PRICE The CPC464 (built-in tape deck) is £ 199 with green-screen monitor or £299 with colour monitor. CPC664 models are no longer produced. The CPC6I28 (one built-in external disk drive) Is £299 with green-screen monitor or £399 with colour monitor MEMOR Y CPC464/CPC664 64K. CPC6128 128K PROCESSOR 8-bit Zilog Z80, 4 MHz. RESOLUTION 160x200 (up to 16 colours onscreen), 320x200 (4 colours) or 640x200 (mono). COLOUR PALETTE 27 colours and shades SOUND 3-channel 8-octave through built-in speaker, but stereo output is available Sound quality is reminiscent of early arcade machines No MIDI ports. VIDEO Monitor supplied with all models RGB sync output. SOFTWARE FORMAT Tape or 3-inch disk. Disk drives format to 180K on each side. PORTS CPC464 has Centronics parallel, 6-pin DIN RGB with sync luminance. 3.5mm stereo socket joystick, PCB extension port for disk drive and RS232C Interfaces. CPC664/6128 have Centronics parallel. 6-pin DIN RGB with sync luminance. 3 .5mm stereo socket, joystick, cassette port PCB extension port and second disk drive port SOFTWARE Most Spectrum and C64 games are converted to the CPC but they tend to run slightly slower Also a good selection of word processing, graphics and music packages.

PC-COMPATIBLES

PRICE C64 is £14999 including dedicated Commodore cassette deck and ten games. C128D including disk drive £399.99 MEMOR Y C64 64K. C128/C128D 128IC PROCESSOR C64 8-bit 6510 2MHz, C128/C 128D 8-bit 6502 plus 8-bit Zilog Z80.4MHz RESOLUTION C64 320x200 (8 colours onscreen, but attribute system limits the number of colours that can be placed adjacent to each other). C128/C 128D in 128K mode has a resolution of 640x200. COLOUR PALETTE 16 colours and shades SOUND 3-channel 8-octave sound chip which outputs through the monitor/TV. The 6581 SID chip (Sound Interface Device) is one of the most sophisticated sound chips on a 8-bit computer. VIDEO TV ports on all models C64 has a composite video port C128/C 128D both have RGB ports for an 80-column display SOFTWARE FORMAT Tape or 5 25-inch disk (CI28D only) Two external 5.25-inch drives are available at extra cost from Commodore - the C1541 (formats to 140K) and the C1571 (formats to 340K) Blank disks very cheap but easily damaged POR TS RGB (C128/C 128D), composite video (C64). twojoystick ports, cassette. TV. expansion port serial (nonstandard), user port SOFTWARE The Commodore 64 is an old computer with years' worth of games and utilities, many imported from America Many users, so new software likely to flow for some years yet. Z80 chip on C128/C 128D allows it to run software wntten for CP/M operating systems (as found on Amstrad Joyce' PCW8256, PCW9512. and CPC6I28. and Spectrum +3).

NOTE The Spectrum, now manufactured by Amstrad, has appeared in many models I6K. 48K. 48K f . I28K + 2 and + 3 Only the last two are now available PRICE + 2 with built-in tape deck costs £ 139; + 3 with one built-in external disk drive £199 Other models available very cheap second-hand MEMORY Mostly obvious from namesl + 2 and + 3 have I28K PROCESSOR 8-bit Zilog Z80. 4MHz RESOLUTION 256x192 (eight colours onscreen, but only two colours can be used in any given 8x8 bkxk. This often causes colour dash' in games that use a lot of colour.) COLOUR PALETTE 8 colours that can be increasedto 16 SOUND + 128K.+2 a n d + 3 have 3-channel output via monitor or TV. 16K/48K/+ 48K have 1-channel output via built-in speaker VIDEO All have TV port + 128K. + 2 and + 3 also have RGB ports SOFTWARE FORMAT Mostly tape Early models load from ordinary cassette player (extra cost). + 2 has built-in tape deck + 3 takes 3-inch disks though many people prefer to use tape because of diskloading problems, one built-in reversible single-sided external disk drive can format disks to 180K each side PORTS l6K/48K/= 48K expansion port two 3.5mm jack sockets to connect the Spectrum to a tape recorder and a TV port. - 128K has expansion port, TV port, Vero phone connector for MIDI/RS232. two 3 5mmjack sockets, RGB port Vero phone connector for add-on keypad = 2 has expansion port, TV port. RGB port and Vero phone connectors as = I28K; also two nonstandard joystick ports and a 3 5mm socket for outputting sound. = 3 is as = 128K and also has Centronics parallel printer port and port for second disk drive Early + 3s have two 3.5mm audio irVout jack sockets, later models have one which performs the same function. Also MIDI port on the later models. SOFTWARE The Spectrum is the biggest-selling home computer in the UK and (at an informed guess) at least 2,000 games are available Most of the great classics are Spectrum titles. Many utilities are also available, but the machine is inadequate for graphics work Slow/unreliable loading and small memory cause severe problems with any data processing (eg accounting, word processing).

NOTE The original PC was produced by IBM in 1982. But though IBM are still the largest single PC producer, selling about 28% of all PCs. dozens of others produce compatibles' which run the same software and are often seen as better value PRICE Prices start from £343.85 (Sinclair Professional PC) and rise... to well over £4,000. MEMOR Y From 512K upwards PROCESSOR 16-bit Intel 8086, 8088 or similar. Speed on cheap machines ranges from 4.77 MHz (eg Commodore PC 1) to 8MHz (eg Amstrad PC 1640). RESOLUTION Originally designed as a business machine, the PC had very basic graphics. But there are now three PC graphics standards • CGA (Colour Graphics Adapter), at 320x400 (4 colours) or 640x200 (mono); • EGA (Enhanced Graphics Adapter) at 640x350 (16 colours), • and VGA (Video Graphics Adapter) at 640x480 (16 colours). But this is rare and expensive, and doesn't work with many monitors. Some PC-compatibles have built-in CGA. EGA or VGA - check which - and add-on graphics boards (or display adapters ) are now available from about £100. COLOUR PALETTE EGA 64 colours and shades. CGA 16. SOUND One channel, but the speed of the processor allows pseudo-three-channel sound to be produced Not designed as a music machine VIDEO No TV port Output usually via RGB

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largely because of the many PC game-players in America However, poor display and sound are problems and PC-compatibles are not recommended if you 're only into games, graphics or music If buying a PC for utilities, check which version of MS-DOS or PC-DOS operating system is supplied - a primitive version older than MS-DOS 3.2 or PC-DOS 2.X may cause problems.

8-BIT

COMMODORE C64/C128

CONSOLES NINTENDO ENTERTAINMENT SYSTEM PRICE The standard version includes console, game controller (used instead of keyboard/Joystick) and one game at £129 95 The Deluxe version includes game controller, light gun. ROB (Robouc Operated Buddy) robot and two games at £ 189 95 MEMORY Not known, but software cartridges are mostly 256K. PROCESSOR 8-bit


BACK BYTES RESOLUTION 256x240 (up to 52 colours onscreen). COLOUR PALETTE 52 colours and shades SOUND 3-channel sound including speech synthesis played through a TV. VIDEO TV only. The Nintendo cannot be used with a monitor. SOFTWARE FORMAT Special unerasable Nintendo cartndge Despite some efforts by independent firms, no disk or tape software is available for the Nintendo. The Japanese-owned manufacturer once developed a disk drive but abandoned it because of piracy problems PORTS Game controller. TV. cartridge. SOFTWA RE Games only. £20-£25 each. So far little software has been released in the UK, though hundreds are available in Japan and the US (see Back Bytes. TGMO12). Nintendo now promise two new games per month in the UK.

PC ENGINE PRICE £175 for console, power pack, joypad and monitor interface (RGB or SCART). Available only from Micro Media. 32 Claygate Road. Wimblebury. Staffordshire WS12 SRN MEMORY NEC. the Japanese manufacturers, are secretive. Believed to very large. PROCESSOR Secret again Believed to be a specially-designed 8-bit chip, though some reports say 16-txt RESOLUTION 320x256 (up to 32 background colours and 32 sprite colours onscreen). COLOUR PALETTE 512 colours and shades SOUND 6-channel through TV or monitor VIDEO TV or monitor (via supplied interface). SOFTWARE FORMAT Special unerasable PC Engine cartridge - no tapes or disks. PORTS Cartridge slot, one joystick port large expansion port (possibly to connect PC Engines for two-player games). SOFTWARE Games only About a dozen are available In the UK

SEGA MASTER SYSTEM PRICE Games console including light gun. game controller and one game retails at £79.95. RESOLUTION 256x192 (up to 64 colours onscreen). COLOUR PALETTE 64 colours and shades SOUND 3-channel sound played through TV. VIDEO TV only. The Sega cannot be used with a monitor.

SOFTWARE FORMAT Special unerasable Sega cartridge - no tapes or disks. PORTS Cartridge slot two game controller ports (for two-player games) and TV port SOFTWARE Games only, mainly conversions of Sega coin-op games This section is updated every month and we make every effort to ensure the information is accurate. Lei us know if we've missed anything!

REF: C-572-N REF: Q D - 8 0 - P

REF: C-372-N

JUST

INC. VAT & POSTAGE

THE HUSH RANGE THE SILENT PORTABLE PRINTER The HUSH-80 from Ferrotec is a small portable thermal printer, quiet in operation, which is ideally suited for home use, office back-up and everywhere when NLQ isn't required. Fast and efficient - no pretensions to anything else. Easy to operate, quick to load and simple to service. A friend to the budget conscious, a professional product at an economic price. DISK DRIVES • Compatible with A500/A1000/A2000 and PCI. • Both V/i and SVA give 880K Formatted. • Throughport, to add more drives.

h

• Enable and disable switch. • Very quiet and reliable Drive Mechanism. • 1.3.Metres of cable so you can put your second drive wherever you want to. • Full 12 Month Warranty. • Made in the EEC to European and British Safety Standards. • Already 180,000 Drives sold in Europe. F o r M o r e I n f o r m a t i o n Call: T.W.D. Limited, Dublin, Ireland. Tel: 522811. Twillstar Ltd., Middlesex, England. Tel: 01-5716551. Amtron AB, Houten, Holland. Tel: 03403-79690. Bruce Campbell OY, Helsinki, Finland. Tel: 80-780433.

FERROTEC

Dealer Enquiries to Manufacturer: Ferrotec Ltd., Unit T9, Stillorgan Industrial Park, Stillorgan, Co. Dublin, Ireland. Tel: 353-1-952529. Fax:353-1-953625 Telex: 91810.


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TITLE

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FLT DISC JAPAN FLYING SHARK FOOTBALL DIRECTOR FOOTBALL MANAGER 2 FOUNDATIONS WASTE FRANK BRUNO BOXING GALDREGONS DOMAIN GAME OVER GARRELD GARRISON l o r 2 GIGANOID GOLDEN PATH GREEN BERET GUERH.LA WAR GUILD OF THIEVES GUNSHIP HACKER 1 OR 2 HAWK HAWKEYE HELTER SKELTER HEROES Of LANCE HOLLYWOOD HIJINX HOTSHOT HUNT RED OCTOBER INGRES BACK IKARI WARRIORS IMPOSSIBLE MISSION 2 INTERCEPTOR IRON LORD JACKAL JET JEWELS OF DARKNESS JINXTER KENNEDY APPROACH KNKJHTORC KRISTAL LANCELOT LANO OF LEGENOS LASER SQUAD LBOARD BIRDIE LEATHER GOODESS LEGEND THE SWORD LIVE & LET DIE LMNG DAYLIGHTS LOMBARO RAC RALLY MANHATTON DEALER MARS COPS MAUPtTl ISLAND MENACE MERCENARY COMP MINDSHADOW MINI OFFICE PERS MINI PUTT MONSTERS OF NIGHT M OONMS M0RTV1LLE MANOR MOTOR BIKE MAO MOTOR MASSACRE MUSIC CON SET 1943 NETHERWORLD NEULOMANGER NIGEL MANSEU NIGHTRAIDER OIOS OOPS OPERATION WOLF OUTRUN OVERLANDER PANDORA PAWN PEPSI MAD MIX PETER BEAROSLEY PHANTASM PLATOON POOL OF RADIANCE POWERDROME PRO SOCCER SIM PSION CHESS PUFFY SAGA QUADRAUEN RACK EM

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TTTLE

ATARI ST

RAMB0 3 REACH FOR STARS RETURN OF JEDI RETURN TO ATLANTIS RETURN TO GENESIS ROAD BLASTERS R080C0P ROCKET RANGER ROLLING THUNOER R TYPE SARGONM CHESS SAVAGE SCRABBLE DELUXE SENTINEL SENHNEL WORLDS 1 SERVE 4 VOLLEY S.F HARRIER SHADOWGATE SIENT SERVICE SKATE BALI SKYCHASE SOLDIER OF LIGHT SOLITAIRE ROYALE SORCERY SPACE HARRIER S.TAC STARfLEET STARFUGHT STARGIJOER 1 OR 2 STAR (XJAKE STAR RAY STAR TREK STEALTH FIGHTER STIR CRAZY STREETFIGHTER S.T.OS. STR*>P0KER2 DATA DISCS:BEV&DAWN LEE & ROY RACHEL & KIM SUZANNE & BIANCA SUMMER OLYMPIAD SUPERBASE PERSONAL SUPERCYCLE SUPER HANGON TASS TIMES TECHNO COP TESTDRJVE THE TRAIN THREE STOOGES THUNDER8LADE THUNDERCATS TIME & MAGIK TIME STOOO STILL T.KO. TRACERS TRIAD TRINITY TRIPATRON TRMAL PURSUIT TT RACER 2 ULTIMATE GOLF ULTIMA V UNINVITED UNIV MILITARY SIM UMS SCENARIO 1 UMS SCENARIO 2 UNTOUCABLES URKMUM VERMMATOR VICTORY ROAD VWUS VROOM WECLEMANS WEIRD DREAMS WHIRLIGIG WIZBALL WORLD GAMES WORLD TOUR GOLF XENON ZYNAPS

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T R Y B R I D G E LTD 72 NORTH STREET. ROMFORD. ESSEX RM 1 1 DA Please remember to state make and model of computer when ordering. PfxP inc. UK. Europe add CI per item Elsewhere please add £2.00 per item for airmail T E L . ORDERS: 0708 765271

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BACK BYTES

GUIDE TO

INDEPENDENT REPAIR SERVICES N

o matter how much you care for a computer, eventually something goes wrong. A n d you can bet your life it'll happen after the guarantee has expired, so you can forget about sending it back to the manufacturers. In most cases, they won't want to know. So T G M has compiled a list of ten top computer-repair firms together with details of the machines they service, cost, and warranty. # Before packing your computer off to a repair firm, check to see if your local computer dealer can recommend a local repair outfit. It's easier to deal with a local firm, because you can always go round and knock at their door.

COMPANY

GSF SERVICES

ADDRESS 113 M o u n t b a t t e n R o a d , B r a l n t r e e , Essex C M 7 6TP ft(0376)4*637 COMPUTERS REPAIRED AM Spectrums. I'I

RII'HERAL.S

REPAIRI

L> P h o n e .

I'RU / s Spectrum 48K £ 1 0 . 5 0 , Spectrum 1 2 8 K C 1 3 . WARRANTY Four m o n t h s . COMPANY HS C O M P U T E R SERVICES ADDRESS U n i t 2 , The O r c h a r d , W a r t o n , Preston, Lancashire PR4 1BE ft(0772|632686 COMPUTERS PERIPHERALS

REPAIRED REPAIRED

All Spectrums. Phone.

PRICES F r o m £ 1 4 . 9 5 . WARRANTY T h r e e m o n t h s .

• Failing that, it's time to look at one of the firms in the T G M guide. Phone the company you choose and try and get a rough guide of the cost of the repair, how long it will take and whether they'll give a warranty to do it again for free if the repair doesn't work.

COMPANY L A D B R O O K C O M P U T I N G INTERNATIONAL ADDRESS 3 3 Ormsklrk R o a d , P r e s t o n , Lancashire ft(0772)21474 and 27236

• Make sure that the quoted price includes parts, labour, V A T , and return postage. (If you arc using the computer for a V A T registered business, you probably know already that you can claim the V A T back from the V A T Office after you've paid it.)

disk drives. PRICES A c c o r d i n g t o m a c h i n e - for e x a m p l e A t a r i ST £ 3 4 . 5 0 , X U 1 3 0 XE £23 (these prices Include V A T ) . WARRANTY P h o n e for I n f o r m a t i o n .

# When sending your computer by post, pack it carefully - preferably in the original box - or you could end up paying a lot more than you reckoned.

COMPANY P M E N G I N E E R I N G ADDRESS U n i t 8 , N e w R o a d , St Ives, C a m b r i d g e s h i r e PE17 4BG ft(0480)61394

• Always include a letter with your address, telephone number and the effects of the fault.

computers.

# Send the whole package by recorded delivery-just 24pon topof the stamp cost and pay the extra cash for an advicc-ofdelivery slip (25p if you ask for it when you post the package, 65p if you leave it till later). That way you know it's got there, you can hassle the repair firm if they claim it's lost in the post, and you can sleep at nights too. COMPANY THE C O M P U T E R FACTORY ADDRESS A n a l y t i c E n g i n e e r i n g Ltd, U n i t 1 8 A , G r a i n g e r R o a d Industrial Estate, Southend SS2 5 D D S(0707)618455 COMPUTERS

REPAIRED REPAIRED

Disk drives

a n d printers. PRICES £7-£40. WARRANTY T h r e e m o n t h s . ADDITIONAL

estimates.

INFORMATION

COMPUTERS PERIPHERALS

REPAIRED REPAIRED

REPAIRED REPAIRED

Mainly Atari. Printers and

All home Printers,

m o n i t o r s a n d disk drives. PRIC / S P h o n e . T h e r e s a set r e p a i r price for each c o m p u t e r , regardless of t h e f a u l t and I n c l u d i n g all parts a n d l a b o u r . WARRANTY Three m o n t h s . COMPANY R A ELECTRONICS ADDRESS 133 L o n d o n R o a d South, L o w e s t o f t , Suffolk, N R 3 3 0 A X ft(0502)566289

F r e e cost

Three months.

ADDITIONAL

INFORMATION

While

y o u - w a i t service In M a n c h e s t e r . COMPANY VSE TECHNICAL SERVICES ADDRESS M e r c u r y Asset M a n a g e m e n t Y o u t h Enterprise C e n t r e , 8 Nursery R o a d , L o n d o n SW9 8BP ft (01) 7 3 8 - 7 7 0 7 COMPUTERS

REPAIRED

All

Spectrum,

A m s t r a d , A t a r i a n d C o m m o d o r e models. VI RIPHE Rj 1 / S Opus Discovery drive ( p a r t n e r I a n V a u d r e y Is official r e p a i r p e r s o n for t h e Sinclair Discovery Club). PRICES R o u g h g u i d e : £ 1 2 . 9 0 for Spectrum 48K or Spectrum f-, £ 1 4 . 9 0 for Spectrum 128K, £ 1 5 . 9 0 for Spectrum + 2 . £ 2 1 . 9 0 for O p u s Discovery. Prices Include parts, l a b o u r , V A T a n d r e t u r n postage. ADDITIONAL

IN FORM

A TION

VSE

Technical Services Is run by young p e o p l e w i t h t h e h e l p of a south L o n d o n Y o u t h Enterprise C e n t r e . COMPANY W I G H T C O M P U T I N G H O M E MICROS ADDRESSM2 H i g h S t r e e t , R y d e , Isle of W i g h t P 0 3 3 2SU ft(0983)68978 COMPUTERS PERIPHERALS

REPAIRED REPAIRED

Most. Printers a n d

m o n i t o r s , b u t check first t h a t t h e service Is a v a i l a b l e for o l d e r models. PRICES A c c o r d i n g t o t h e p r o b l e m . WARRANTY ADDITIONAL

90 days. IN FORM

A TION

Wight

C o m p u t i n g w i l l also check, clean etc computers w h i c h a r e n o t obviously faulty. COMPANY WTZ ELECTRONICS ADDRESS 5-9 P o r t l a n d R o a d . L u t o n , Bedfordshire LU4 8 A T ft(0582)458375 COMPUTERS

REPAIRED

Spectrum,

C o m m o d o r e , BBC, V I C 2 0 , A m s t r a d CPC 4 6 4 . PERIPHERAL

REPAIR

Phone.

COMPUTERS REPAIRED All Spectrums. PERIPHERALS REPAIRED Phone. PRICES Spectrum 48K £14,

PR ICES £ 14 - £ 3 2 , d e p e n d i n g o n machine. WARRANTY T h r e e m o n t h s .

Spectrum 1 2 8 K £ 2 0 .

ADDITIONAL

A DDITIONAL

IN FOR MA TION

RA

Electronics also sell c o m p o n e n t s .

All major

models except A t a r i . PERIPHERALS

COMPUTERS PERIPHERALS

machine. WARRANTY

COMPANY V I D E O V A U L T LTD ADDRl 35140 High Street West, Glossop, Derbyshire SKI3 8 H J ft(04574)66555 COMPUTERS PERIPHLRA

REPAIRED L.S REPAIRED

Most. Phone.

PRICES From £ 1 9 . 9 5 , according t o

IN FORM A TION

WTS

Electronics p r o m i s e t o c o m p l e t e t h e repair w i t h i n one w e e k from the day t h e y receive t h e m a c h i n e . Attention repair firms: If you would like a mention in the Back Bytes Repair page, please send the relevant details to Back Bytes, T G M . PO Box 10, Ludlow, Shropshire SY8 IDB, including a phone number and the manager's name (for our files).

TGM

IX

013:12-88143/156


THE

EMPIRE

THE NEW ROYAL EDITION

STRIKES 'BACK

<0 Two ultra s e n s i t i v e lire b u t t o n s $ Ergonomically designed c o n t r o l h a n d l e 4k 12 m o n t h warranty C Automatic

\

rah «H, B •«» IM>

6 E*»»l rHgMv u o u i i M t»qM louch MICHOSWlTCMf S t Unique *-®0~>Ti.c»ltrtf»««)r»<5coni'o) hand* U 8u-« m »UTO H W Q INOMTUTIIBW MFTAL S M » r x /t .J .J S«I«CIO' COFWCLO. __ H Four lifr bunont fl 1J mor-n w a n l y $ AirfonvX-t lOOuK tHX»r * " M O Outy E-w 4»nr» »lro"g »WtHl..m« cup» « (•QM «..*<tK«n*ic^1rot O Co«~nodW»64 V<JO Am»1r»d »!•>• He

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CHALLENGER 0 5

ONLY

O N i r .

£ 4

c e n t e r i n g <0 H i g h Impact / r o b u s t b o d y f t Heavy d u t y base with strong stabilising s u c t i o n c u p s <0 Eight d i r e c t i o n a l c o n t r o l <Q O n table or In h a n d operation & Compatible with ZX S p e c t r u m 16k. 48k. 128k. C o m m o d o r e 64, Vic 20.

'

A m s t r a d . Atari, etc.

k Right Royal Joystick

® A U T O FIRE

w > o

^ M E T A L SHAFT

The Explosive Joystick

© 1 2 M O N T H WARRANTY

£10

• Dstuxe.'Obust construction • Comfortafcto tugg^lhand 9r*>.8«tKl>on«l control w»th automatic ccntemg • Heavy duty base with strong sUCnJi/inq suction cups • * g N y M m i l i v * light touch * I C « 0 S W I T C H tire buttons • Built A U T O F I R i function 9 ErgonomcaCy designed control handle with odostructable M E T A L S H A F T Mac* Jerti-O ciwrnwii^r wrth • Smi<« • IX S o l i u m inn 4 » i?a« >3 • Am\u*a i w n o g l f l • Co«imodo<* M * VIC 10 Co~>oW* • Co^^oflo'f Clt. 4 « Co<npvl««s l*d*pto> »o«d Mp»«t*)y| • 7(00 * *!»»• MOO V.i»»o Gir-. S , i U m i . *.». Mom. Co-r-pwU.%

ONLY....

MICROSWITCH JOYSTICK

A i i p e c i f l c a ^ o n j o n o o i i c w suDjec"o c n a r g e v^mcuT not.ee

C o m p a t i b l e w i t h ZX Spectrum. >6k 4 8 h . l 2 8 k C o m m o d o r e 64.V»c 20. A m s t r a d . A l a n , etc

F o u r e x t r e m e l y sensitive fire b u t t o n s

Uniquely styled hand grip

A u t o fire s w i t c h .

+ 2 Selector Connector

*2.*3

12 m o n t h s warranty

Cheetah, products available »rom branches o l

V^li

Prices include VAT. postage & packing

U ^ l f f

Delivery normally u days

D l K O n i WHSMITH

H i g h St S t o r e s a n d all g o o d c o m p u t e r

Export orders at r>o exlra c o s i

s h o p s or d i r e c t f r o m C h e e t a h

Dealer enquiries welcome CHEETAH MARKETING LTD N o r b u r y H o u s e . Nortoury R o a d .

Marketing

Fairwater. Cardiff CF5 3AS. T e l e p h o n e CardiM (0222) S55525 Telex 4 9 7 4 5 5

F a * (0222) S55527


HUMOUR

TGM

TX

013:12-88145/156


GUIDE TO

DTP SOFTWARE D

and scissors will be a better choice - or a visit to the local quick-printing shop might be enough. Hidden costs are rife. D T P requires a good printer, and some software requires a word processor too. True, you can type directly into most DTP packages, but it isn't always very &asy to work that way - as always, try before you buy. For each package, we've listed:

TP (desktop publishing)

I software allows you to mix text and graphics in different sizes and designs on a page and then print it - it's as simple as that. But at last count, there were about 50sub-£300desktop publishing packages available, most for PC-compatibles. A n d few areas of "productivity' software - which also includes graphics, music etc are so beset with hype and jargon , so here we've selected just eight interesting examples which show the huge variety of DTP. We've not mentioned the many high-powered and pricy Apple Macintosh programs, or those that only work with an expensive laser printer. ST owners will immediately see that they've got two cheap and powerful choices: Publishing Partner and Timeworks Desktop Publisher. Amiga users may be tempted by Professional Page, but beware the hardware requirements! PC users are spoiled for choice. We strongly recommend that they - like anyone investing in DTP - shop around, look out for future detailed T G M guides beforemaking a decision, and also acquire one of the more comprehensive (but less detailed) directories mentioned below. If you own an 8-bit machine and you want to change specifically for DTP. the cheapest solution we can find is to buv a second-hand Amstrad PCW8256 (about £250) and MirTorsoft's Fleet Street Editor Plus (£49.95). However, the double-drive Amstrad PCW9512 is much easier to work with.

• SYSTEM REQUIREMENTS. What you need to run it. • OUTPUTS TO. What printers work with it. Note: PostScript is a 'page-description language' which tells laser printers what to print. • IMPORTS What kind of text and graphics files can be used. Most packages accept A S C I I , the format of most word processors. If they accept formatted A S C I I , all the better - that way you can put some typesetting commands into the text when you first write it. Most, however, only accept unformatted - 'stripped' ASCII.

It all depends on what you want to do. If you're interested in DTP for a fanzine, school/ college magazine or small business, consider carefully whether you really need it. Sometimes, word-processed output from a quality printer plus a small investment in glue

• IN USE What it's like to work with. Nearly all cheap DTP products arc W Y S I W Y G - 'what you see is what you get', meaning that the screen shows accurately what the printed page will look like. (It's rarely accurate down to the actual appearance of each letter, though, because screen resolution is often lower than printer resolution.) Most run in the W I M P environment - windows, icons, mouse and pull-down menus. In W I M P , you move an onscreen cursor around menus to make choices. Despite the name a mouse, is not required for the W I M P environment! Some run in a C L I (command

PRODUCT Acorn Desktop Publisher (due for release April 1989) SYSTEM REQUIREMENTS Acorn Archimedes. Runs only under new Archimedes RISC OS multitasking operating system OUTPUTS TO Dot-matrix or laser printer Designed to use extra resolution of 24-pin dot-matrix printers. IMPORTS ASCII files Pictures from Paint and Draw programs bundled with RISC OS IN USE WYSIWYG WIMP environment. TYPE FACILITIES Symbols at any size. Automatic bulleting

GRAPHIC/PICTURE FACILITIES Import from other Archimedes software. Crop pictures. FORMA TFACIUTIESStyle sheets Automatic numbering. Different lefthand/right-hand layouts. PRICE About £ 120-£ 150. TGM GUIDE Cheap and cheerful Despite state-of-the-art Archimedes image, this is based on the low-end Timeworks package (also listed here). We haven't seen Pixel Perfect for the Archimedes but it sounds marginally better An advantage of this one: RISC OS multitasking allows you to pop into a painting program without leaving the desktop publisher.

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line interface) environment, where you input text to give a command - as in CP/M, MSDOS and adventure games.

• TYPE FACILITIES. The size of characters is measured in points (this is 8 point, abbreviated to 8pt). Some DTP programs offer a wide range from 4pt to over 200pt. but these extremes are usually useless. More important is the facility to use as many different sizes as possible between about 6pt and 96pt. for variety and fine tuning. Again, some programs will allow you to change the point size in minute fractions of a point, which is useless - the rest of this paragraph, after that dash, is in 8.1 pt. Can you really tell the difference? Leading is effectively the space between lines, which you may want to alter. Fonts are the different typefaces in which text is set. As you can see, using too many fonts together looks awful. T G M only uses about ten regularly, so a huge selection isn't necessary. Beware software manufacturers who will try to tell you they offer thousands of different fonts - they usually count every possible size of each font as a different one! Claims of over 20 fonts should be taken with a lorry load of salt. • GRAPHIC! PICTURE FACILITIES. Most DTP software allows you to draw simple geometrical designs, and also crop (ie cut), rotate, stretch or compress pictures imported from a graphics package or digitiscr. • FORMAT FACILITIES. With most DTP software you can set up a standard page design so that every page of a very long text file is automatically designed the same way. Some allow different standard PRODUCER Acorn Computers. For dealer list contact Dept DL. Acorn Computers. Fulbourn Road. Cherry Hinton. Cambridge CBI 4JN S (0223) 245200 PRODUCT AutoSketch SYSTEM REQUIREMENTS PCcompatible or Acorn Archimedes. PC details Amstrad PC 1512 or PC 1640. or machine fully compatible with IBM PC. XT. AT. or PS/2 (EGA mode), or RM Nimbus PC 186 512K RAM, two external drives or hard disk. Hercules. CGA or EGA display 256K graphics memory required for EGA

designs for left-hand and righthand pages - useful for booklets. Standard designs can include headings, automatic page numbering etc. •

PRICE including V A T .

• TGM GUIDE. Our opinion. A l l in all. our opinion is that most DTP packages are remarkably similar and contain hyped facilities no-one would possibly want, so we repeat: shop around! Further information • Desktop Publishing Yearbook Database Publications, Europa House, Adlington Park, Adlington, Macclesfield SKI05NP S (0625) 878888 £9.95. A good overview of the scene. • D T P supplement published in PC User magazine March 15311988. PC User Magazine Service, Priory Court, 30-32 Farringdon Lane, London ECIR 3AU 9 (01) 60X-2l>78 £2.50 including p & p . Comprehensive PC-compatible DTP software list. • DTP Desktop Publishing monthly magazine. £1.95 per issue. U K subscription £19.95 for 12 issues. Dennis Publishing. 14 Rathbone Place, London WIP IDE. For subscriptions « ( 0 1 ) 580-8908 2.30pm5.30pm. The leading D T P specialist magazine. • Design For Desktop Publishing by John Miles. Published by Gordon Fraser Books. Available from bookshop or Computer Manuals, 30 Lincoln Road, Olton. Birmingham B27 6PA » (021) 706-6000. £12.50 spiral-bound, £ 16.50 hardback. Excellent introduction to the craft of designing documents on DTP. • Future T G M guides. Archimedes details: Requires new RISC OS operating system. OUTPUTS TO Common dot-matrix printers. PostScript laser printers. Hewlett-Packard or Houston Instrument pen plotter. Print any pan of drawing (Also generates DXF - Drawing Interchange Format - files for AutoCAD software, version 2 5 or above.) IMPORTS None IN USE Control by keyboard.joystick. Koala Pad, Microsoft-compauble mouse or ADI (Autodesk Device Interface) pointer. Pull-down menus Facilities include ZOOM. PAN. MEASURE. UNDO to erase mistake. REDO to do it again I


BACK BYTES TYPE FACILITIES Not a typesetting program, but text can be used. GRAPHIC/PICTURE FACILITIES 2-D Automatically draws lines, arcs, circles, polygons, curves, in colour if desired. Draw layers separately and look at them together Construct designs from previouslydrawn elements. Stretch or rotate elements. PRICE £90 85 £91.54 from producer. including postage and packing. TGM GUIDE AutoSketch is a lowlow-end CAD program, but it does allow text. So if your DTP need is mostly for technical drawings, diagrams or even game maps, consider this very low-priced product from a highly respected CAD firm. Two versions supplied in package, one standard, one for use with 8087/80287 maths coprocessor. PRODUCER Autodesk. South Bank Technopark. 90London Road. London SE! 6LNto (011928-7868 PRODUCT Byline SYSTEM REQUIREMENTS PCcompatible. IBM PC. XT. AT or fully compatible. 384K RAM OUTPUTS TO Most 9-pin and 24-pm dot-matrix pnnters. Any PostScript laser. Can only keep configuration for one dot-matrix and one laser unless hard disk. IMPORTS Text up to 100 pages ASCII files, files from MultiMste. WordPerfect. WordStar and XYWnte word processors, files from 1-2-3 spreadsheet; files from dBase III Plus. files from Symphony applications. AJso has its o w n word processor. Graphics imported from PC Paintbrush. Windows Paint. MacPaint. Publishers' PicturePak, Fontasy. PIC. Publisher's Paintbrush. Screens from TSR CAMERA utility IN USE Ouasi-WYSIWYG view, but cannot edit layout once text is flowed in Can show t w o pages at a time. TYPE FACILITIES Six fonts 8pt to lOOpt GRAPHIC/PICTURE FACILITIES No in-program graphics. Good range of imported formats (see above). FORMA T FAC ILITIES Different left-hand/right-hand layouts. PRICE £ 195 TGM GUIDE Simple and by all accounts not very flexible, but possibly adequate for reports etc. Valuable ability to import dBase III Plus files as text documents - very difficult task otherwise, as we've found I PRODUCER Ashton Tate (UK). / Bath Road. Maidenhead. Berkshire SL6 4UH to (0628) 33123. PRODUCT Finesse version 1.1 SYSTEM REQUIREMENTS PCcompatlble. IBM PC-XT. AT. 100% compatibles. GEM 3 interface supplied OUTPUTS TO 9-pin or 24-pin laser printers PostScript or Hewlett-Packard laser pnnters. IMPORTS Text: ASCII. WordStar. WordPerfect Graphics: GEM Paint/Draw. PC Paintbrush IN USE WIMP environment. WYSIWYG. TYPE FACILITIES Three typefaces included, 6pt to 72pt Includes Bitstream Fontware. allowing extra fonts to be bought (about £ 120 each). PRICE £ 113 85 Also available with AMS Mouse and mouse-driver software for £ 171 35 - DTP Solution I package. Also £350-plus DTP Solution I and II packages combining software, mouse and AMS Microscan hand-held

scanner. TGM GUIDE Despite manufacturers ' hype, neither Finesse nor the AMS Microscan are the cheapest products of their kind. However, a decent pack age. which recently replaced Fleet Street Editor version 2.0 in Dixons - a sign of quality. Buying the bundle you save £21.85 on the mouse. (But buying DTP Solution III with software, mouse and scanner for £447 35 you save only £32.20 off the prices of the separate components - not so exciting at that level.) PRODUCER Advanced Memory Systems, 166/170 Wilderspool Causeway. Warrington WA4 6QA to (0925) 413501. PRODUCT Fleet Street Editor/ New Fleet Street Editor/Fleet Street Publisher (variations on a theme) SYSTEM REQUIREMENTS Atari ST, PC-compatible, Amstrad PCW, Amstrad CPC6128, BBC. ST details: one disk drive. PC-compatible details IBM PC. XT. AT. PS/2 model 30/50/60. or 100% compatible; 512K RAM; MS-DOS version 2.1 or above; t w o disk drives or hard drive; CGA, EGA or Hercules adapter. PCW details: PCW8256 or PCW85I2. CPC6128 details: one disk dnve BBC details: BBC B. Master or Master Compact. OUTPUTS TO ST 9-pin or 24-pin dot-matrix printer. PostScnpt. Atari SLM804 or Hewlett-Packard LaserJet + laser printer, laser drivers £20 each. PC-compatible. 8-pin or 24-pin dotmatrix. PostScript or Hewlett-Packard LaserJet + or DeskJet laser PCW: PCW printer or any Centronics-compatible. CPC6128 Amstrad DMP2000 or 8pin Epson-compatible dot-matnx BBC: 9-pin dot-matrix IMPORTS Type directly into program. Or import any ASCII file (arrives stripped). PC-compatible accepts text from WordStar. WordPerfect 3.0. 4.1 and 4 2: MultiMate. Microsoft Word 3 0 . Wang PC. IBM Displaywrite. PFS PCW accepts Locoschpt files IN USE WYSIWYG. WIMP environment under GEM

1

t l f X

M l

TYPE FACILITIES Wide variation between formats. ST provides 6 fonts 4pt to 72pt (or 216pt on 1040 machine); PC-compatible provides 13 dot-matrix fonts and 3 PostScript; PCW provides 5 fonts in four sizes 12pt36pt; CPC provides 10 fonts in three sizes. Generally trade-off between number of styles and number of sizes. PC includes Bitstream Fontware GRAPHIC/PICTURE FACILITIES Freehand drawing or pixel editor. Disk of ready-to-use graphics supplied with package FORMA T FACILITIES Wide variation CPC can only go to 3 columns. PCW can go to 9

PRICE ST (called Fleet Street Pubiisner version I. I) £ 125 PC-compatible (A/ew Fleet Street Editor version 3.0) £183 99. 3.5-inch and 5.25-inch formats together. PCW [Fleet Street Editor Plus) £4995. CPC (just plain Fleet Street Editor) £3995. BBC versions (all Fleet Street Editor) B and Master £39.95, Master Compact £44.95. Some prices include 90 days' free hotline support TGM GUIDE Not the original, not the best, but certainly a biggie with over 25.000 copies sold (PC and BBC formats leading). Fleet Street Whatsit is very cheap, and surprisingly powerful - not least on the ST. Full word processing abilities make it perfect for firsttime DTPer. Sometimes slow and cumbersome to use, though. Good library of graphics available at extra charge. PRODUCER Mirrorsoft Athene House. 66-73Shoe Lane. London EC4P 4ABto (01) 377-4645. PRODUCT Professional Page version 1.1 SYSTEM REQUIREMENTS Commodore Amiga with I M b RAM (manufacturers recommend 3Mb) and two external dnves OUTPUTS TO Most 9-pin, 24-pin and Inkjet printers, PostScript laser printers or typesetters. Colour output available. IMPOR TS Enter directly (basic wordprocessing functions) or import stnpped or formatted ASCII. AJso imports text from WordPerfect (Amiga and MSDOS versions). Scribble/. TextCraftand TextCraft Plus. Imports any graphics in IFF ILBM (Interchange File Format Interleaved Bitmap) format, ie from most Amiga packages. Structured graphics from Aegis Draw Plus IN USE WYSIWYG WIMP or CLI environment. Five levels of magnification. Colours displayed onscreen as 8 shades of grey TYPE FACILITIES Supplied with 19 PostScript fonts (bitmapped fonts not usable). Bold, italic, outline, underline variations. Up to 127 fonts in a document. only 14 onscreen at a time. Up to I27pt. Leading and baseline variable by 0.001 pt. Tracking variable by 0.12pt How text around irregular shapes Automatic hyphenation/ exception dictionary/limit number of characters before and after hyphen. GRAPHIC/PICTURE FACILITIES Geometric drawing Colour facility: text and structured graphics in up to 12 7 colours definable using standard printer s cyanmagenta-yellow-black percentages (up to 16 displayed onscreen at once). Bitmapped graphics in up to 4.096 colours. FORMA T FACILITIES Default and template pages. Pages up to 17x 17 inches PRICE £250.70 TGM GUIDE A highly impressive specification conceals many traps for the budget user Memory requirement is huge, and dot-matrix/inkjet output is not adequate for finished work However. if you already have a powerful Amiga it may be worth investing in a second-hand PostScript printer (new prices start at around £2,000) because the software itself is a bargain. Useful feature, typesetting commands can be added at w o r d processing stage because Professional Page imports formatted text files. PRODUCER GokJDisk, Canada UK supplier: TriComputer Software. 161169 Uxbridge Road. Ealing. London W13 9AU to (01) 840-6136. PRODUCT

Publishing Partner

SYSTEM REQUIREMENTS Atari ST with 512K RAM OUTPUTS TOM dot -matrix pnnters Program includes drivers for various 9pin. 18-pin and 24-pm Including Atari SMM804 and Epson LQ 80-column and 132-column mode. PostScript laser printers or Hewlett-Packard Laserjet Print in colour IMPORTS Type in or import stripped or formatted ASCII Import graphics in Degas. Neochrome. N-Vision or digitised formats. IN USE WYSIWYG WIMP environment under GEM. Displays pages from 15% to 1500% of actual size TYPE FACILITIES Three fonts provided, more to be available at £ 15-£20 each 14 variations of each font can be mixed and matched 12pt default; can be reduced/enlarged to give range I pt to 216pt No automatic hyphenation GRAPHIC/PICTURE FACILITIES Geometric drawing Enlarge/reduce, stretch/compress imported images Fill patterns. PRICE £ 159 85 TGM GUIDE Advertising s absurd claim of'over 4,000 type styles' conceals very limited range. In fact an unsophisticated package But it runs on the basic ST and provides good pnnter support, so recommended budget buy for ST-owners. PRODUCER SoftLogik Available from Silica Shop. 1-4 The Mews. Hatherley Road. Stdcup. Kent DA 14 4DXto (01) 3 0 9 - 1 1 I I PRODUCT Tlmeworks Desktop PubllsherTlmeworks DTP Lite SYSTEM REQUIREMENTS Atari ST or PC-compatlble. PC details 512K RAM. t w o external drives or hard disk. Mono in CGA mode, colour in EGA/Hercules (these modes require 640K RAM). OUTPUTS TO 9-pm and 24-pin Epson-compatible dot-matrix printers Laser printers Atari SLM804. Epson GO-3500, Hewlett-Packard Laserjet Plus. Laserjet 2 and compatibles, or any PostScript printer IMPORTS Type in or import Imports stripped ASCII text files (rehyphenated on import) or from WordWriter(STand PC versions). 1st Word. Ist Word Plus. WordStar Line art from GEM Draw. GEM Graph. Easy Draw. Lotus 1-2-3. Bitmapped pictures from GEM Paint. GEM Scan. Degas. Neochrome. PC Paintbrush. Pubiisner s Paintbrush IN USE WYSIWYG WIMP environment under GEM 3 (provided) TYPE FA ( ILITIES Supplied with t w o fonts; others can be bought and added. Limited selection of point sizes ranging from 7pt to 36pt (or above with PostScript output) GRAPHIC/PICTURE FACILITIES Geometrical and freehand drawing Fill patterns Edit pixels of imported pictures. F O R M A T FACILITIES Different left-hand/right-hand layouts. PRICE Atari ST £99, PC-compatible £129 TGM GUIDE Limited typographical facilities but powerful at the price anc particularly recommended to ST users - there are even cheaper alternatives for PC DTP software (see belowl). PRODUCER Timeworks/GST Software Products. Available from Electric Distribution, 8 Green Street, Willingham, Cambridge CB4 SJA to (0954) 61258 ALSO Tlmeworks DTP Lite, a stripped-down version for PC-compatibles. is available for £49 95 No PostScript output. Write to producer for information.

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COMPUTERS Amiga A500

£395.00

CBM 64C Starter Pack with cassette recorder, joystick + free software £149.95 CBM 64C Computer only £125.00 CBM 1541C Disk Drive £169 95 CBM Amiga Business Pack £799.00 CBM Amiga + Colour Monitor £649.00 Atan 520 STFM Summer Pack £395.00

10 x 3.5 SS/DD Disks Branded 10 x 3.5 DS/DD Disks Branded 10 x 3.5 DS/DD Disks Unbranded 10 x 5.25 DS/DD 48TPI Branded 10 x 5.25 DS/DD 96TPI Branded 10 x 5.25 DS/DD Unbranded Mouse Mat

£14.95 £19 95 £16.00 £ 13.95 £19.95 £6.99 £4.95

COMPETITION RESULTS

WHERE TIME STOOD STILL

Oceanoffered a Swatch wall clock and Swatch watch to the outright winner while copies of the game Where Time Stood Still were available for runners up. Andrew Hawksby.Merseyside L43 7UH wins the swatch clock. The five s e c o n d prize winners each receive

a S w a t c h w a t c h a n d c o p i e s of the g a m e They are: Glen Kidger. Tyne & Wear. Chris Chambers. B i r m i n g h a m B36 OEB; Ben G o l d s w o r t h y , Kent TN10 3AU, Wayne Fretwell. U n c s PEC 8LR. Dlanna Marten. Middlesex UB2 5TF. Ten r u n n e r s - u p receive c o p i e s of the game: Leigh Sims. Bristol BS14 OBE; Ronnald Far rington. Wlrral L43 7YN;, M Smith. Barks SL4 4XF; Emyr Bodfel Jones. G w y n e d d LL26 OOT; A n d r e w Chui. W.rral L4S OXA; B Shlmmings. East Sussex TN38 8 8 0 ; Mark Balls. Grimbsby DN32 8AE; Richard Stem. Cheshire SK8 4QS; A n d r e w WaJlis. N. H u m berside HU15 1NN; Chris Cole, Plymouth PL1 3LH.

PRINTERS Okimate 20 (Amiga Version) Citizen 120-D Panasonic KXP 1081 Epson LX-800 Star LC-10 (ring for colour option) Star NB-24-10 Printer + Sheet Feed

£149 00 £149.00 £189.00 £275.00 £249.95 £654.00

The whole Citizen Range stocked please ring for details.

SOFTWARE Dungeon Master (ST) Overtander (ST) Captain Blood (ST) Carrier Command (ST) Empire Strike* Back (ST)..... Football Manager II (ST) Football Manager II (Amiga) Interceptor (Amiga) Buggy Boy Black Lamp Xenon (Amiga) Bards Taie II (Amiga)

£24 99 £1999 £2495 £24.95 £1996 £19 99 £1999 £2495 £2496 £1996 £2496

This is just a small selection of Amiga Software , ' in stock {L Software Prices * Quoted are R.R.P Please deduct 10%

i

SUBJECT TO

AVAR-ABILITY

E.AO.E.

Don't be tempted until you've had a byte at YORCOM. TH£ YORK COMPUTE* CENTRr 9 Dwypte Q n t n York YOl 2SU Tdepfcont i0904) 641862

ALIEN SYNDROME Softek International offered an embossed radio hat. together with copies of the game Alien Syndrome for runners up. The winner was Chris Cartoutt, Essex SS13 1RR. 25 runners up e a c h get t h e game: H Spencer. W o r c s B98 7EA; David Chainley. Cheshire WA4 2LG; Chris Williams. Bourn e m o u t h BM9 3QN; J a s o n Schofieid. Yorkshire WF4 5AY; M a t t h e w Drake, Kent BR4

9AY; S Temple. Mersayside L83 SQL, Neerai B o w r y . N o t t i n g h a m NGS SEN; David T Traynor, G l a s g o w G13 2TN; S i m o n Cox, Berkshire SL5 SPG; Paul Bailington. Derby DE3 79N; Vincent Presl. Durham DH6 4JB; Andy F u m i s s . West Sussex BN14 8AD; L a w r e n c e B o w y e r , Berkshire BG7 3NN; Denisa C o Hedge, W a r k s C V 1 0 0 E J ; R Ram dhany, L o n d o n SAO: P J Worth. West Sussex BN4 8WL; Barry W o o f f i t t , York Y O l 4DA; Stuart S c a t t e r g o o d . Clwyd CHS 4BO David Keith M c C o r m a c k , County A n t n m , Northern Ireland BT36 7UA, Kevin Patton. Herts HP2 5TG; Paul Hobbs. S o u t h a m p t o n S O I 5RP; Mark Pitt. Merthyr Tydfil CF48 4SZ; Glenn Mitchell. Middlesex TW80PT; R M Coveney, T e l f o r d TF2 8LJ; Damian Trendall. H a m p s h i r e RG25 3JU


READER CLASSIFIEDS WANTED

Church of A m i g a urgently requires superb Amiga domos etc. to show heathen ST owners the true light M donations gratefully acknowledged Send lo: Reverend Patterson. Church of Armga. 12 Station Rood. Harbourne. Birmingham B17 9JT.

A500 plus 45 blank discs. |Oystick. mouse.books etc. Perfect condition £300. Also Atari STM and one Meg dnve plus 40 discs (blank), books. £250. Philips 8833colour monitor £200 All guaranteed Phone 341 4092

Atari 520 STFM owner would like pokes for the following games: Plutos. MouseTrap. ChopperX. Leviathan. Slapfight. Please write to me. I offer good prices Write lo: Darren 41 Long Close. The Slade. Oxford OX3

C64. datasette. joystick • £200 games, sell for £125. C64/128. datasette. joystick, books and manuals «C200 games, sell for £175 Tel: (0204| 696281 ask for Nick - write to Maetgwyn'. Manchester Road. Blackrod. Bolton BL6 5LS

Loadsa M o n e y ! (Well £5). That's what you'll get if you have an original version of Sunshmer. B&nd Alley from years ago. for Spectrum. Write to Mark White, 3 George St. Artxoath. Angus D011 3BU Please hurry'

Atari 520STFM. S M I 0 4 monitor, disk-box and £300 software Worth £800 sell for £350 ono. Also CBM64. cassette recorder and joystick with £280 software worth £430 sell for £170 ono Sew both £495. Tel (Simon) 01 428 4383 after 6pm

sr

FOR SALE AMIGA 500 2 months old under guarantee, joystick, discs including Pawn. Interceptor, Tanglewood, Bardstale and more. AM boxed ana mint condition £350.00. Tel: Roger (home) 04862 30300 (work) 0753 24483 May deliver. Bargain'

Atari 520STFM. excellent condition with all leads, mouse, box and over £450 worth of software including Carrier Command. Space Hamer, Super Hano-On. Worth over £750, will sell for £475. Tel: 0733 310449.

Money, an easy way to make £ £ £ s in your spare time. For a free info pack write to: Howard Lock. 26 Cricketers Road, Artesiey. Bedfordshire SG15 6SP

A m s t r a d 6128. colour monitor, mint condition. joysticks, magazines, blank discs, software worth £650. AH orianals on disk including Ronegade. Rampage, Dnller, Gauntlet. GAC, Barbarian. Arkanoid. Worth £1.100 new Bargam at £425 ono Ring Stirling (0786) 73859

A m s t r a d CPC 6128 colour, tape recorder. Multiface 2. joysticks, £400 - software mcl. >©s. adventures, utilities. AJso dustcovers. magazines books. dtscs.'Thmgi', Spectrum keyboard. All must go. upgrading, unbelievable offer £420 ono. Tel 0365 73549 alter 6pm

r

Sega System for sale, pack includes After Burner. Out Run, Quartet, Trans Bot. Hang On. Quick Shot IV plus Kor ~ Phone Earl o n 01 691

C o m m o d o r e 128K. MPS801. printer, disc dnve. datasette. joysticks, Supabase, Koala. Painter, books, tapes, discs £375 the l o t Contact Dave 021 552 17560

A m s t r a d CPC464 with colour monitor plus £400 worth of games, 2 joysticks, 30 magazines, worth £800, still under guarantee, wifi sell for £300 ono. Tel: Leeds. Yorkshire 787247

48K S p e c t r u m for sale with Saga 1 Emperor keyboard, sound booster. 2 joystick interfaces. joystick, over 60 games, magazines, data recorder. Will sell for £100. Phone: (0955) 5542 after 4.30pm and ask for David

S p e c t r u m 128K. Muttifaco One, printer with paoer, tape recorder, sound sampler. Currah Micro Speech, joysticks, external speakers (use with Walkman), magazines, tape cleaners and £500 of games! Sell for £200 ono. Phone: 01 767 3236

PD s o f t w a r e £1.23. disks, printer ribbons & Irstmg paper. The first to buy 5 or more PO disks receives commercial software worth £25. Send SAE to Humbers»de Public Domain. 2 CHd Mill Close. Market Weighton. York. Y 0 4 3DU.

Amiga 500 with mouse, joystick, modulator and £250.00+ of games including Test Dnve. Xenon, Baseball, Right Sim II. Interceptor. Star Wars. Red October. Ferrari. Formula 1 plus more £350 ono. Still boxed. Phone: 0703 862356 after 6pm.

S p e c t r u m - 3. Doxed in excellent condition with Multiface. joystick, over £ 100 of software Worth £300 sell for £220 ono Phone London 703 2538 after 6pm. ask for Trevor.

Atari STFM 520, 6 months old. mouse, mat, games including Defendor of the Crown. Bubble Bobble. Academy. Xenon etc.. blank Disks, all boxed £225 ono. Wnte to Tim Green. 33 Nelson Road. Newport. I.O.W. P 0 3 0 IRE

Spectrum •. special datacorder<. Soundboost).dustcover. Ramturbo and Kempston interfaces. ZX pnnter plus paper. 70+ originals. Worth £ 9 0 0 + . sell for £250 ono. Spectrum and datacorder boxed as new. Tel: YAT (0252) 870948 Buyer collects.

C o m m o d o r e 64. Excellerator-* disk dnve. £400 software inc. SEUCK. Salamander. Barbarian 2. etc. 2 joysticks. C2N. Freezo Machine. 30 disks, Geos. disk holder, worth E850 Qu»ck sale £400 ono. Phone Ian on (04862) 4953.

Excelerator -» d « k dnve. Freeze Frame MKHIB. C2N datasette. Pro 5000 joystick. magazines, loads of games worth over £1000. quick sale £350 ono Phone 853 4529 after 6.30pm or swap for Amiga 500 with modulator.

Amiga games. Leatherneck. Black Lamp, Terrorpods. Barbanan (Psygnosis) £20 each. £80 the lot Phone (091)2533419 and ask for M c h a e l between 5 p m and 6 p m o n Tuesdays or wnte to 10 Ann Street. Shiremoor. Newcastle upon Tyne NE27 0QR.

Sega System plus Fantasy Zone. After Burner, Outrun, Super Wonder Boy. Rocky. Zillion. Nmja. Alex Kidd. Hang On, Wonder Boy. Global Defense, Soga ioysltck, Joypad worth £335 sell for £180. Ring Sieve Peterborough 0733 268441 after 6 p m

For Sale f o r S p e c t r u m : Interface t w o , cartridge. j o y s t i c k £20. ZX printer, t w o rolls of paper £15. £1 SO of games £30. Lazer Genius £7, PAW £10. M a s t e r i n g M c o d e o n Spect r u m . other b o o k s £7. Phone David o n Dereh a m (0362) 694953.

Atari ST games for sale, over 300 titles very latest software £3 each. P Scheurwater. PO Box 6g. 2980 AD Ridderkerk, Holland.

Spectrum +3 also Multiface 3, loads of disk software. Tasword Wordpro. also for sale one Cheetah 125+ joystick and data recorder with special leads The lot for £250 ono. Phone (0494) 71295

CBM64. 1541C (tec drive. C2N cassette. Music Maker, joysticks, over £1500 worth of software, good condition. a» manuals, worth £2000 sell for £300 Tel 041 812 5240

C B M 64:40+ games. 2 tape docks. Backup board, dust covers, only £120 ono. Also 1571 disk dnve with disks £100 ono or sefl both for £200 Tel (05438) 78205 after 6 p m (ask for Mark).

Original 25 Atan ST games, mint condition £10.00 or less. Examples Magnetic Scrolls Range. Carrier Command and Dungeon Master Phone me Scott on 0895 677121 for full list. UK only please

C B M 64. C2N printer, joysticks, speech synth., over £800 of software £250 Will deliver. Chns on (091) 2581049

A m s t r a d CPC 464, colour monitor, disk dnve. Multiface II. joysticks, speech synthesi/or with speakers, dust covers. 200+ games plus Atari 800XL with data recorder.£325 no offer, won t split. Phone Taunton 0823-252615, Buyer collects

128K S p e c t r u m with cassette recorder. Kempston Intortace. Quick Shot II Turbo J t«ck. plus recent software (worth over Bargam at £85 ono Ring Ian on 02915 af1er6pm

C B M 64. a/i leads, manual, boxed New data corder. t w o joysticks and selection of games. Breaks the £100 b a m e f just £99 ono AJso RPG material for sale. Whrte Dwarf mags etc Phone Trev after 6 p m (01) 640 4090

128K • 2 Spectrum. Ram Turbo interface, three joysticks. Spocdrum. Interface 1. Microdnvo £350+ current top software, many drivo extras all boxed as now £200. Will split. Write to Ian Harper. 20 Oakland Rd. Banbury. Oxon 0 X 1 6 90T

S p e c t r u m s o f t w a r e (or sale including Barbanan (Psynosis) £7. Art er native World Games £5, Marauder £5. 10 Great Games and Magnificent Seven £6 each Send SAE for fullfastof cheap software to Paul Messongor, 11 Beech Lane. Cockermouth. Cumbna CA13 9HQ

C64. tape deck. Backup board plus £300 worth of original software. A good >elt for £110 £1 wanted. Sell ono. Tel (0530) 33553. Good reason for sale. If you want a good reliable machine look no further

A m s t r a d CPC 464. joysticks, colour monitor wrth £400 worth of software Bargain at £200 the lot. Phone 0344 773967. Darren Bndgman. 53 Lyon Road. Crowthome. Berksfwe RG11 6RX.

TGM

TX

013:12-88 149/156


A m i g a 500. modulator, joystick, manuals plus £300 of software including S.I./I. Winter Games. F . F . I . 1)Pa»nt. Right S»n 2. Powerplay. Hollywood. Poker. Analyze, ObWerator, plus many more £350. Ring 0353 661080.

A m s t r a d CPC 6128. joystick, colout monitor, disk drive. 63 games, d e s k t o p publishing, business packages. PAW. tape lead. m a g s , books. Worth £1.000. will sell for £370 Phone 0344 773967 ask tor Darren

ST s o f t w a r e (or sale Street Fighter. Xenon. Outrun. Leatherneck £11 each Sidewinder, Pool £5 each U M S £ 14 AH originate. B U Y ALL £60. P&P is FREE" Write to: 16 Bruce House. Headiam Road. L o n d o n SW4 8LT.

C B M 6 4 . disk dnve. tape deck, printer, m o d e m , tapes, disks, b o o k s , magazines, B a c k - u p cartridge, utilities, etc. £350. Phone Kevin 10674) 72169

C B M 6 4 . 1 5 4 1 disk dnve. over £1000 w o r t h of games. Music Maker, m a g s plus Sega with 6 games, still b o x e d VGC worth over £1.450. Selling tor £460.00. Phone Steve on 0 4 9 3 857878

A t a r i 520 STFM. includes m o u s e , dust cover, manuals £ 1 0 0 * software. Carrier C o m m a n d . Starwars. Backlash etc. P.O. SoHwaro. boxed, under guarantee. Excellent condition, worth £400 ' . soil tor £270. Ring Bristol (0272) 647318 (evening) ask for Steve.

O f f e r * C64 software £200. ZZAP's 4 latest, tape deck. Euromax Joystick, S i m o n ' s Basic A m s t r a d C P C 6128. colour monitor, disc drive, joystick, cassetto unit, over £300 worth of software o n tape 4 disc. Worth total of £700. witl set! for £350. Phone (05827) 67681 after 6 p m ask for Thomas.

HI There! Lonely Sega looking for g o o d home. Includes Fantasy. Z o n e 2. Alex Kidd. Out Run, Teddy Boy, new Sega joystick. All b o x e d . very g o o d condition only £105. Phone 01 440 3194 after 6 p m for more.

C o m m o d o r e 64, 1541 disc drive. MPS803 printer. C 2 N datasettc. over 90 games including Project Stealth Fighter. Defender of the C r o w n . Mini Office II utility, m a n y magazines, manuals, joystick. Sell for £350 Tel Wakefield (0924) 862594

C B S C o l e c o v i s i o n a n d 2 3 gamos i n d u c i n g Roller and Super Action controllers, w o n h over £850 b u t will so" for £399 Phone 0625 585480 and ask for Sai Ming.

C B M 6 4 data recorder. 3 joysticks, books, manuals, over 30 ZZAPs in binders. £ 4 0 0 Of software inc. 19. Platoon, M a g 7. Elite. Gryzor. Pac Land. Skate or Die and Rastan. All b o x o d w o r t h £1.000. win sell for £295 Tel: 01 427 6479.

ics. Hey they're marvel

A m i g a A 1 0 0 0 512K V1.2. 3 m o n t h s old, Kickstart. W o r k b e n c h , disks etc, joystick, manuals. £390.00. Genuine reason for sale. Phone J o h n o n 061 368 0630 weekdays between 10am a n d 11.30am only, calls outside these times not accepted.

C o m m o d o r e 128 (guarantee iteed), tape deck, joystick, games, £200, 1541 disk d n v e and disks £75 MPS801I pnnter aa n d p a p e r £75. Mouse and Cheese £15. Freeze Frame £12. Expert ESM £20, 18 disks £15. Phone (0253) 853313 after 6 p m ,

C B M 6 4 , 1 5 4 1 disk drive, datasette. £ 3 5 0 software. joystick. Freeze Frame 3B. blank disks, all manuals and leads £360 o n o Tel: (0656) 733083 between 5 p m a n d 9 p m a n d ask for Richard.

35 WORDS FOR ONLY £2.50! THE GAMES MACHINE Reador Classifieds are your l o w - c o s t opportunity to reach thousands of other readers with a small ad. whether you want t o buy, sell, s w a p or advise. Just «1 in the form below and enclose w i t h your £2.50 payment, c h e q u e or postal order made payable to N E W S F I E L D LTD. Photocopies of the form are acceptable.

CLASSIFIED HEADINGS THE GAMES MACHINE Reader Classified Section ts not open t o trade or commercial advertisers, but Fanzines may use It. The headings are self-explanatory: WANTED. FOR SALE. SWAPLINE. USER GROUPS. PEN PALS. FANZINES and EVENTS DIARY (for club/ user g r o u p news, meetmgs Or planned events). However, b e careful about T G M publishing dates with the last' • • • •

B a r g a i n ! 48K Spectrum, a b o u l 5 0 g a m e s a n d O p u s Discovery. 1 Disk Drive, about £150 of games, joystick, cassette deck. Boxed, all the leads. Excollont condition £100. Phone Michaol o n (021) 778 2972

The maximum is 35 w o r d s The service is not o p o n to trade/commercial advertisers Small ads will be printed in the first available issue The editor rwserves the nght to refuse ads w h i c h d o not c o m p l y w i t h normal decent practice, or which c o u l d be interpreted as encouraging software piracy.

S i n c l a i r S p e c t r u m - 2 128K wrth t w o Microdrives. interface 1. Multiface 128. K e m p s t o n joystick and adaptor, Sinclair joystick (all boxed) plus £400 software, b o o k s a n d mags. Total w o n h over £800. Sell for £200 ono, Phone 01 866 7621.

S p e c t r u m 48K with O u l c k s h o l 2 joystick, p r o g r a m m a b l e interface, and 1 0 0 + originals w o r t h £1000 wi'.iseH for £150. Phone Cirencester (0285) 5692 after 6 p m

Send to THE G A M E S M A C H I N E READER CLASSIFIEDS. PO B o x 10. L u d l o w . S h r o p s h i r e SY8 1DB C B M 6 4 . tape deck. joystick and £ 4 5 0 w o r t h of software inc. Pacland. Impossible M ^ s s o n II. Predator and many other exciting titles, will sell for £300 ono. Phone (0294) 2 1 8 4 9 6 b e t w een 5 a n d 6 p m ask for Graham

Name ... Address

Postcode Tick Classified heading: •A/anted

•For

Sale

QSwaplme

QPen

Pais

DUser

Groups

•Fanzines

[Miscellaneous

M e t h o d of p a y m e n t

•Cheque

A t a r i ST g a m e s . Buggy Boy. Virus, Backlash. Gauntlet 2. Xenon. Eagles Nest. £10 each. Leviathan. Barbarian (Palace). Ikan Warriors £8 each. GBA Basketball £6. R o a d Runnor £4 Tel.0283216798after 4 3 0 p m weekdays, anytime weekends

S e g a g a m e * for sale. 25 games o l d and new including Afterburner. Outrun. Rocky. Super Wonder Boy. Alex K i d d II. Fantasy Zone II at tow prices, tor details phone Mark o n 021 355 1150

Sega S y s t e m as new, O i t r u n £CT sell tor only £55. This is not a misprint, Ring J o h n 0 1 391 4187

c. magazu Sinclair User. Your Sinclair. C4VG. £700 of excellent software inc. C y b e m o d . B * o « c C o m m a n d o . Platoon. Thundercats. Tai-Pan. I K + . all original, b o x e d a n d in excellent condition for only £150 Tel (0606) 2605

C 6 4 C 1541 disk drive. 2 tape decks (incl L o a d It), over £800 very new origmal software, joystick, worth well over £1200, sell for only £ 3 0 0 " ' ! Phone J o n o n 01 9 7 9 8097 Hampton. London

SWAPLINE A m i g a u s e r wishes to s w a p software with other users around the world, latest titles only, w e have large selection, send hst etc t o Martin Walters. 1086 Beach Rood. Torbay. Auckland, New Zealand

I B M PC a n d C o m p a t i b l e s . I w a n t t o s w a p M o o b i u s (Origin S y s t e m s . M i c r o p r o s e . w o r t h £25) f o r C r a z y C a r s ( P l a t o o n or B i o n i c C o m m a n d o s ) or a n o t h e r a c t i o n g a m e a r o u n d t h e s a m e p r i c e . W r i t o : E s p e n Peders e n , 3624 L y n g d a l , N o r w a y .

M a k o b i g m o n e y . A simple non time c o n s u m ing way to make lots o i easy money m your spare time. For free info send SAE to H o w a r d Lock. 26 Cncketers Rd. Artesey. Bedfordshire SG156SP

TGM READER CLASSIFIEDS

• E v e n t s Deary

A t a r i 520STFM. 3 m o n t h s old. perfect condition, well over £500 w o r t h o l Qames joystick, m o u s e and mat. Sell for Phone lain (0408) 21614. also C B M 6 4 for £150

L O O K C o m m o d o r e 64. datasette. Cruiser loystick. Reset switch. A c t i o n Replay MK II, tape/tape b a c k u p board. 160 g a m e s including stacks of new releases. C o m e s with magazines a n d cassotte case. Fantastic offer at only £275. Phone (0226) 204371

PEN PALS A t a r i ST520 user would nke Pen Pals from a over the w o r l d to swap hints, tips etc. Reply guarantood Write to Steven W o o d . 4 1 3 Kings R o a d Wrose. Bradford 2 1NL. Wesl Yorkshire. England

A m i g a o w n e r w a n t s t o contact other Amiga freaks around the world. All lotters answered, w n t e t o m e Phil. Pendeen. 1 Wesley Terrace, Shutta Road. East Looe. Cornwall PL 13 1HT Tel: (05036) 2514 after 7pm

• P o s t a l Order

Write your advertisement here, o n e w o r d per box. and,include name, address and phone number if you want them printed

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Athene Consultants 150/156 TGM TX 013:12-88

• (Media

centre) Dept TGM

m^m 16 Stoke Road, Gosport, Hants.


BACK BYTES Atari ST c o n t a c t s wantod au around the world, guaranteed reply. If interested write to: Tom Martin, S Ashford Rd. Dronfield Woodhouse. Nr Sheffield S18 SRO Tel: (0246) 411805 after 6.00pm

IBM PC a n d C o m p a t i b l e s . I want pen pals all over the w o r l d , t o exchange games. I've got lots of g a m e s . I like m o s t action g a m e s . Write to: Espen Pedersen, 3624 Lyngdal. Norway.

Atari ST user wants contact from all over tho world, guaranteed reply, also 1/2 meg drive for sale Contact John, 119 Old Lane. Uttto Hulton. Worsley. Manchester M28 6RZ. Tel: 061 790 6069.

The S p e c t r u m P r o g r a m m e r s User Group, cassette magazine, loads of programs in machine code and Basic with advice, buy HI Send E l to Kieran Wood. Spectrum Programmer. 30 Church St. Elsecar. Bamsiey. S. Yorks. S74 8HZ

W a n t e d Amiga users to swap games, tips etc. Write to: S.G.G at 7 Cherry Tree Lane. Hayleygreon. Halesowen. West Midlands B63 1DU. Do it now this second quick 1 Please sond listing or disk.

W a n t e d w r i t t e n c o n t a c t with user groups for Atari ST and 8-Bit Write to Chicago Land Atari Users Group. Librarian John Finch. 2338 N.Lockwood, Chicago, Illinois. 60639 U.S.A. CLAUG is 300» members strong

Amiga c o n t a c t s wanted worldwide - write to Pa/za. 46 Smarts Green, Cheshunt. Herts. EN7 6QA - No Lamers»lf

USER G R O U P S

Atari ST user wishes to swap hints, t*>s etc. with other users worldwide Tel: 0533 432127 or write to Dean Scarsbrook. 25 Sunbury Green, T L E . Leicester LE5 2QL N O W

MSX Gazette (monthly) £2 for approx 24 pages. Reviews, tutorials etc.. ail for the MSX. 47 Reedswood Road. Hastings. E Sussex TN38 8DW. Issue 1 &2 £ 1, issues 3 onwards £2 including slide binder. Great value mag.

My best r e g a r d s a» C64 users as over the world. I have the newest stuff on drsks. send list/disk to Alpha One. 100 Lancaster Gate. Flat No. 9. London W2. England.

YO! Anyone interested in starting an Amiga User Group m Newcastle upon Tyne area if so write to Mark. 1A Berkley Tee. Newborn. Newcastle upon Tyne NE15 8HS or nng 091 2677431 ask for Mark after 4pm.

Amiga Pen Pals wanted all over the world, all letters answered. Write to: Roy Lew, Unit 3/31 Argyie Ave. Chelsea 3196 Victoria Australia

MSX Gazette f 1 first ,ssue and £2 after that Laser printed magazine. 24 pages approx. per month Tutorials for basic, mus^c and graptves also pnnted. Jcxn now: - 4 7 Reedswood Road. Hastings, E Sussex TN38 8DW Tel: (0424) 714116.

California A m i g a looking (or world wild Pen Pals to swap hints, etc. Interests in graphics, games, video, new ideas and cool programs, any ages write t o Mike Wood. PO Box 998. Overmore. California 94551 0498, U.S.A.

A m i g a owner wants to contact other Amiga freaks from all around tho world. I promise to answer aN letters Write to me: Ian. 57 Northside Terrace. Bradford B 0 7 2QU. England or Tel: (0274) 579150.

Amiga c o n t a c t s wanted anywhere in the world to swap software and ideas, for more information phone: 01 597 4488 or write to Vincent Nolan. 4 Radley Avenue. Word. Essex. England.

Amiga a n d ST O w n e r s ! This is the fanzine for you' Computer LYNX costs 50p plus 20p PAP from 187 Perryslield Road. Cheshunl, Herts. E N8 0TL. Thanks for your support on our stand at the PC Show

C o n t r i b u t i o n s required' If you would like to write for Computer LYNX fanzine, please contact Jonathan Morns. 187 Perrysfield Road. Cheshunl, Herts. EN8 0TL I want enthusiastic people only, thankyou' Amiga. ST. 64 and Spectrum.

FANZINES MSX Operating G a m e s sell our o w n software for the MSX. Items such as utilities and arcade-style games are available Any good programs you have designed & programmed we buy. 47 Reedswood Road. Hastings, E. Sussex. TN38 8DW.

Nlnetendo User - New Nintendo fanzine w.th British, American and Japanese news and reviews. Send chequo/PO for 60p to Sean Mc Partlm, 9 Leaside Avenue. London N10 3BT issue 1 out now. get it. OK.

PBM Scroll Seven is out!! 48 pages packed with reviews, news, tips, oflors. competrticm, letters, readers chart Send just £1.00 to John Woods. 91 Wandle Road. Morden, Surrey SM4 6AD. Refund if you're not delighted

N e w Big Bang A m i g a Magazine (disk), many' features. Send PCs/Cheques for £2.50 payable to 'Big Bang Amiga Magazine'+SAE for 1st issue and more details B>g Bang Amiga Magazino. 3 Surrenden Road. Bnghton. E. Sussex BN1 6PA Hurry!

MISCELLANEOUS 19 year o l d looking for role playing group In Dover interested m Warhammer. Stormbringer and Paranoia but will play any fantasy or S o R. Call Norman o n Dover 203881

Five Free G a m e s (PBM) Join this PBM and pay for one but play six games, Olympics, Speedway. Cricket, Pot Black. Soccer and Grand Pnx. Send SAE to Dracs Games. 21 Chjpperfieid Drive. Kingswood. Bristol BS15

£££££ you receive £5 for oach packet you send out. If you send 1.000 packets you could stnke it nch' For free mfo send largo SAE to Stowart Waters. 6 Worthington Way. Colchester. Essex C 0 3 4JZ

A n e w r a c e of players needed for Generation Floyd «n KJC'S. Sci-Fi. Strategic. Space Game Capitol. Write to: G. Jarvis, 21 Waterbank Road. Catford. London SE6 3DJ Is there anybody out there?

ALL OUR PRICES INCLUDE CARRIAGE & VAT HSV C O M P U T E R SERVICE L I M I T E D ( G M ) 23, Hampstead House, Town Centre, Basingstoke, RG21 1LG Please help us to help you - minimum value of orders £8.00 DISKS 3 W DS/DD

UNBRANDED LIFETIME GUARANTEE Quantity 10 20 30 40 50 100 135TPI 9.95 18.95 27.95 36.95 45.95 89.99 All 3 W disks come complete with labels

5V*"DS/DD 48TPI 5.95 8.95 11.95 14.95 17.95 33.95 DS/DD 96TPI 6.95 9.95 13.95 16.95 19.95 37.95 All 5V4" disks supplied with write-protect tabs, labels and envelopes and come with our no-quibble money-back or replacement guarantee D I S K E T T E STORAGE B O X E S

BOXES WITH DISKS

50 x 574" Hinged Ud Lockable 100 x 5 W Hinged Lid Lockable 120 x 5V4" Hinged Ud Lockable

C6.95 £8.95 £10.95

40 x 3W Hinged Ud Lockable 100 x 3VtT Hinged Lid Lockable

E6.95 £8.95

20 x 3V5?" Disks + 40 Cap Box DS/DD 50 x 3Vfc" Disks + 100 Cap Box DS/DD

£23.95 £49.95

1 0 x 3 " Hinged Ud - Holds 10 (cased) 20 x 3" Hinged Ud - Holds 20 (cased)

£5.95 £9.95

5 x 3 " CF2 Disks + AMS20 Box

£19.95

CONTINUOUS STATIONERY

(Micro Pert All Edges) 9.5" x 11-60 GSM True A4 70 GSM True A4 90 GSM Labels 3.5" x 1.5" (1 across) Labels 3.5" x 1.5" (2 across) Labels 4.0" x 1.5" (1 across) Labels 4.0" x 1.5" (2 across) Labels 2.75'x 1.5" (3 across)

oty

500 1,000 2,000 £9.50 £14.95 £7.50 £12.95 £22.95 £8.75 £14.95 £27.95 £5.25 £9.50 £5.75 £10.50 £5.75 £10.50 £6.75 £11.95 £4.75 £8.50

50 x 5 W Disks • 100 Cap Box DS/DD 23.95 DSQD £25.95 100 x 5 W Disks + 120 Cap Box DS/DD 39.95 DS/QD £43.95

DUST COVERS Amstrad Amstrad Amstrad Amstrad Amstrad Amstrad Amstrad Amstrad

CPC 464 2 Pee (Mono or Colour) CPC 6128 2 Pee (Mono or Colour) PC 1512/1640 2 Pee PCW 8256/8512 3 Pee PCW 9512 3 Pee DMP 2000/3000/3160 DMP 4000 LQ 3500

Credit Card H o t l i n e (0256) 463507 F a x l i n e (0256) 8 4 1 0 1 8

£7.50 £7.50 £8.95 £8.95 £9.95 £4.50 £4.50 £4.50


TAPE 1 1. T\ME TRAX 2. THE BULGE 3. SHEER

4. 5. 6. 7. 8. 9.

PAN\C

GLASS RUPERT AND THE ICE CASTLE SOULS OF DARKON DEFCOM OR FRANKY AND THE MONSTER ROAD TOAD

JAPE 1. 2. 3. 4.

2

EVIL CROWN WIBSTARS NICK FALDO S OPEN METEORSTORM

5. DEATH

6. 7. 8. 9.

TAPE 4 1. 2. 3. 4. 5. 6. 7. 8. 9.

XENO SNOOKER ARENA BLOOD 'N' GUTS ROBOTO QUETZALCOATL SPACE COMMAND LIFELINE JAWZ

RED SCORPION 3D SEIDDAB ATTACK CAPTAIN KELLY ARCTURUS PYRAMANIA TWO GUN TURTLE MISSILES DEFENCE 1994 BILLY BONG

NETHER EARTH r DOGSBODY FLYER FOX OVERLORDS THE LUDOIDS TUTANKHAMUN MOON BUGGY S.O.S

1. 2. 3. 4.

NIGHTFLITE 2 LEGIONS OF DEATH STRONTIUM DOG STAR TRADER

5. M U S H R O O M

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MISSION OMEGA SHOWJUMPING TANTALUS THE ISLAND STARFIRE ATLAS ASSIGNMENT NIFTY LIFTY STAR WARRIOR KNOT In 3D

TAPE 7

1. SECTOR 90

2.

3. 4. 5. 6. 7. 8. 9.

HEATHROVJ

SODOV THE SORCERER XADOM REALM OF THE UNDEAD MUMMY MUMMY PANZER ATTACK ZOOT GRID PATROL

TAPE 10

MAN\A

6. 3D TUNNEL 7. BOMBER BOB CHESS PLAYER ESCAPE

3

DARK EMPIRE FANTASIA DIAMOND HOCUS FOCUS CORE PETER SHILTON'S HANDBALL MARADONA SPECTRON CORRIDORS OF GENON HYPERBLASTER 3D TANX

TAPE 5

TAPE 9

e s s

6. 7. 8. 9.

+ £1.50 p & p

J ^OlvVl^-^^

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ROBBER YOMP MICROMOUSE INVADERS

£9.95

JAPE 8 1. 2. 3. 4. 5. 6. 7. 8. 9.

1. 2. 3. 4. 5.

f

TAPE 6 1. 2. 3. 4. 5. 6. 7. 8. 9.

JAPE

VJAKE

J

1. 2. 3. 4. 5. 6. 7. 8. 9.

FIRESTORM REDCOATS DRAUGHTS CARPET CAPERS PLANET FALL GRID RUNNER DRAGON BANE TUBE CUBE AGENT ORANGE

/

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each

"57 fUAOF

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BACK BYTES

UNCLE MEL'S TRIVIA QUIZ 1) We Are The Champions is an Ocean title. Name the rock band who had a hit with it in 1977. and any one of The Champions in the 1960 telefantasy series. 2) What size and shape is the BSB satellite, and when do transmissions begin? 3) Unscramble the software houses from these silly names. SAM SODCRETE'. 'ALI GOTH 1 . 'ROSIE C.ROMP'.

5) Give or take a century, when where the following words spoken. 'One machine can do the work of 50 ordinary men. No machine can do the work of one extraordinary man'? 6) How do you slip a free advert into TGM? 7) What colour are the new 120mm CD Video discs?

4) How many programs are on Microsoft's Programmer's Library disc? a) 12 for $39. b) 1200 for S395. c) 120 for $3950.

8) Who provided the music for Infogrammes' Captain Blood and who is he married to? 9) In The Hitchhiker's

Guide To The

Galaxy what was the real function of the Earth, and who was in charge?

14) What was Amstrad's turnover for the financial year 1987/8? a) C1992 and a razor blade, b) C69 million and a cordless depilator. c) C625 million and he's still got that scruffy beard? 15) Did The Race Against Time admin organisation Sport Aid Ltd. hit the predicted million mark? 16) In what years were the following films set? The Ultimate Warrior, Bladerunner, One Million Years BC. 17) Spot the odd one out: John Lennon. Jon Rose. Pope JohnPaul 2. Elton John. Sooty.

10) What's the width of standard audio cassette tape?

18) Who are Beverely. Dawn. Suzanne. Bianca. Rachel and Sooty?

11) What RPG did Tim Child devise for Anglia TV, and who first used the same special effects techniques? 12) When and where was the first computer museum opened?

19) Pandora is the computer in Firebird's game. In the Greek myth, what was the only thing left in Pandora's box?

13) How can we be sure that Capcom's hero Black Tiger has spiked balls?

20) Why are freelance programmers like growing mushrooms?

ANSWERS •••"•onwwtoiwi* •OOHlN (UN

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SOUND & VISION COMPUTERS TELEPHONE: 0 9 2 5 2 2 0 2 5 7 178 W a r g r a v e Road, N e w t o n - L e - W i l l o w s , Merseyside

Barbarian II £ 7 . 9 5

Last Ninj II £ 7 . 9 5

All £ 9 . 9 5 games £ 6 . 9 9

All £ 1 . 9 9 games, buy 2 get one free

Coming soon from SOUND & VISION computers

AYESHA

the computer game available for Archimedes, ST and Amiga at a retail price of £19.95.

The game is a cross between Code-Name-Droid for the BBC and The Great Gine Sisters. AYESHA on the Archimedes contains constant presence of speech and is in 256 Colour Mode The release date of the Archimedes version is on the 19th September 1988. S T and A m i g a are released on the 30th of September 1988. Please send cheques/postal orders to the above address:

2 4 hr Helpline Service: 0 9 2 5 2 3 9 1 2 NO M O D E M S


THE FUTURE IN YOUR HANDS W h a t ' s new • Charts - not just a boring Top 50. but facts and figures o n everything that matters to today's gamer.

The shape of things to come

23

• Awards for the very best games - and the ones we wish they hadn't made us play.

-VP

• Thoroughly tested tips on every major release.

A.

• No nonsense and no h y p e in B a c k Bytes - just a complete hardware and s o f t w a r e g u i d e t o help y o u save m o n e y .

V

T

ime never stands still - except in Ocean games - and at TGM we're racing to bring you the latest news and reviews of software, hardware and all forms of electronic entertainment. Looking back over 13 issues, the TGM policy of bringing you the best game reviews together with the most exclusive stories has, in my opinion, never been bettered. TGM was the first to tell you about the PC Engine, the Sinclair Professional PC, the Konix console. TGM was the first to bring you the hottest news about laser guns, video camcorders, satellite TV, bulletin boards, computer crime, piracy, exploitation, even computers and the supernatural! But if you think you've seen it all, just watch this space, because . . .

You ain't seen nuthin' yet You've probably noticed some changes in the last months as we get to know what you want. Things like more playing tips, an expanded news section that doesn't just reprint what everyone else has published, more down-to-earth information on what's really what in hardware with the Back Bytes section, and of course exclusive coverage of all the new games coming from Europe and the USA. (And did you know it could be next stop India? That nation is shaping up to become one of the world's largest software producers. and it's only a matter of time before they get heavily into games. We're looking into it already.) So, next month, TGM unveils some exciting new sections to give you the complete guide to computer entertainment, all under one cover. There's a taste of things to come in the What's New box, and you can see the new-look logo on this page too. Reserve your copy of TGM014 for December 15 .and let us know what you think. J o n Rose Editor

154/156 TGM TX 013:12-88

• More exclusive reports on the big games and names of 1989.

• Plus all the essential regulars.

ADVERTISERS' INDEX 17-Bit Software 129 Activision 34,35 Again Again 108 Anco 79 Atari 48.49 Athene 17 Best Byte 136 The Big Apple 42 Cheetah 144 Cintronics 122 Codemasters 36.74 D&H Games 126 Datel 54.55 Digital Integration 30 Domark 61.62,63 Dynamics 134 Electronic Arts 2,3,6,7 Enkay 122 Ergo Systems 139 Euromax 126 Evesham 126 Gremlin 20.21,22,23.90.91 Hewsons 27 HSV Computer Services 151 Incentive 132,133

Infogrammes 86 Kobrahsoft 134 Konix 12 Linel 50 Loriciels 128,129 Megaland 152 Microdigitalsoft SA 80.81 Microprose 73,85.94 Ocean 8.82.155 New Era 122 PC Entertainment 122 Postronix 110,111 Silica Shop 67 Software Cellar 134 Sound & Vision 153 South East Kent Software 134 Telecomsoft 56.68 Tribridge 140,141,142 Tynesoft 115 US Gold 18.19.98.99.104.105,156 Video Vault 113 Worldwide 113 Yorcom 148


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