"DaumenKinosaurier" Virtual Boy demo. Built with VUEngine.
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Updated
Apr 4, 2022 - C
"DaumenKinosaurier" Virtual Boy demo. Built with VUEngine.
25 FPS HiColor Full Motion Video of Super Mario 3D Land gameplay converted to the Virtual Boy.
TinyBASIC compiler written in C [that will, eventually] output 32-bit v810 ASM code for the Nint. Virtual Boy
Single scene mockup of a Metroidvania game created using VBJaEngine, as VUEngine was previously called.
Barebone project to be used as the foundation of new VUEngine projects.
A test program to write to Virtual Boy flash carts during QA to quickly test for hardware faults.
Virtual Boy remake of Play Novel: Silent Hill (GBA).
Simple Pong-like game demo demonstrating multiplayer capabilities in VUEngine.
A simple demo demonstrating different ways to display more than 4 colors on the Virtual Boy simultaneously.
VUE-MASTER (read: "View Master") is a take on the classic toy stereo image viewer. It's a Virtual Boy stereo viewer by Stereo Boy and KR155E, containing 7 stereo images. First and foremost, though, it is meant as a VBDE/VUEngine template which allows anyone to compile their own stereo images into a ROM to view on real Virtual Boy hardware, witho…
A library of reusable, prefab code components like entities, states or fonts, that can be easily plugged into VUEngine projects to add new functionality.
A platform demo game created using VUEngine Studio to show off some of the engine's capabilities.
Adventure platforming game demo for Nintendo Virtual Boy.
A versatile, object oriented Nintendo Virtual Boy game engine.
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