The King of Fighters '99: Millennium Battle

The King of Fighters '99: Millennium Battle

released on Jul 22, 1999
by SNK

The King of Fighters '99: Millennium Battle

released on Jul 22, 1999
by SNK

Two years have passed since the last King of Fighters tournament and nobody has seen Kyo Kusanagi or Iori Yagami since they defeated Orochi at the climax of the 1997 tournament, but out of the blue, new invitations are sent out to many characters, inviting them to a brand new tournament, though this competition is more of a secretive affair than the ones in '96 and '97. Unlike in previous games of the series, there are four characters per team instead of three, with the fourth serving as a "Striker", a fighter whose function is only to enter a match, attack the opponent and leave without replacing their teammates. In total, there are seven teams, each containing four characters, four Team Edit characters and a boss.


Also in series

The King of Fighters 2002
The King of Fighters 2002
The King of Fighters 2001
The King of Fighters 2001
The King of Fighters 2000
The King of Fighters 2000
King of Fighters R-2
King of Fighters R-2
King of Fighters R-1
King of Fighters R-1

Released on

Genres


More Info on IGDB


Reviews View More

The PS1 Version is better than I excepted. Of course you have loading times after each round but on the plus side you get a ton of concept art (including cool unused sprites) and you can recolor all of the characters.

Also you have the option to assing four of your special moves to your controller buttons. This probably breaks some of the balance since charge characters don't need to charge anymore with this feature but it might help beginners get into the game :)

I used to hate the striker system but as I got older, I've grown to appreciate it. As for the plot, its a little under par from the orochi saga. This is definitely a very good saga though.

Because I gave KOF '00 another chance, I decided to give this one a chance too. I liked it enough. Most of my thoughts are on my KOF '00 "review" though. Although the new mechanics in this one feel way more unpolished. It makes sense since it's the first game they're trying a new thing with.

(One thing I did forget to mention is how much I LOVE the OST and stages for both games)

I love kyo in this game, Tears might one of my favorite tracks of all time. Gameplay got super stiff and clunky. Good ideas on the story but weak ideas, compare to the orochi saga.

This being K’’s first game is pretty cool. I'm not too big on the added mechanics to the game though.